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The '''Nintendo Gamecube''' is the home console in which [[Pikmin 1]] and [[Pikmin 2]] are played, apart from the fact that the Nintendo Wii can also be used to play these games. The Gamecube's media hardware is a specially designed disc, which is read and written in a different style as other known discs. Nintendo did this to prevent pirating of the company's videogames. | |||
[[ | |||
It's predecessor is the Nintendo 64, and the successor is the Nintendo Wii. | |||
==History== | ==History== | ||
Before being released in Japan, the | Before being released on September 14, 2001 in Japan, the Gamecube's codename was project Dolphin. Due to this, some of the console's games have a reference to the codename, via an illustration or just a name. In Pikmin 1's case, it's the name of the ship, the [[S.S. Dolphin]]. The Gamecube sold 21.74 million units worldwide. | ||
==Controller== | |||
The Gamecube's controller is constituted by a total of 6 buttons, 2 analog buttons, 2 analog sticks and 1 D-Pad. On the Pikmin games, this is the general button distribution for the Pikmin series: | |||
*'''A''': Punch/pluck Pikmin/throw Pikmin/confirm options. | |||
*'''B''': Whistle/cancel options. | |||
*'''X''': Dismiss Pikmin. | |||
*'''Y''': View monitor (Pikmin 1)/change Captain (Pikmin 2). | |||
*'''Z''': Change viewpoint. | |||
*'''Analogue stick''': | |||
**Lightly: Move cursor. | |||
**Fully: Move captain. | |||
*'''C Stick''': Move group of Pikmin. | |||
*'''L''': Change the camera's angle to match the direction the cursor is pointing. | |||
*'''R''': Toggle zooms. | |||
*'''D-Pad''': Lay Olimar down (Pikmin 1)/use sprays (Pikmin 2)/change color of Pikmin (Pikmin 2). | |||
*'''Start''': Pause the game. | |||
==Memory Card== | ==Memory Card== | ||
Memory cards are easily purchased, and Nintendo created 3 types: | |||
*59 blocks ( | *59 blocks (grey) | ||
*251 blocks (black) | *251 blocks (black) | ||
*1019 blocks (white) | *1019 blocks (white) | ||
Although, third-party memory cards can be bought with different memory blocks available. | |||
In the | In the Pikmin series, Pikmin 1 uses 19 blocks, and Pikmin 2 uses 27. | ||
Pikmin 2 | |||
==External links== | ==External links== | ||
[http://en.wikipedia.org/wiki/Gamecube Gamecube's article on Wikipedia] | |||