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! The Sand Keep
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Eventually, some of the creatures will enter a frenzied state where their eyes will glow red. In this state, they beeline towards a Lumiknoll or [[Tricknoll]] and once they get close enough, they will attack it with the intent to destroy it. These enemies can be distracted by Pikmin on their way to a Lumiknoll. After a few seconds, some other enemies in the area will go through the same, and the process repeats for all enemies.
Eventually, some of the creatures will enter a frenzied state where their eyes will glow red. In this state, they beeline towards a Lumiknoll or [[Tricknoll]] and once they get close enough, they will attack it with the intent to destroy it. These enemies can be distracted by Pikmin on their way to a Lumiknoll. After a few seconds, some other enemies in the area will go through the same, and the process repeats for all enemies.


A night lasts exactly four minutes, or 240 seconds. The countdown to sunrise lasts 30 seconds, the same amount of time as a typical day in ''Pikmin 4''. However, the red zone to indicate the incoming sunrise is actually one minute, instead of a minute and a half.
A night lasts exactly ten minutes, or 1200 seconds. The countdown to sunrise lasts 300 seconds, the same amount of time as a typical day in ''Pikmin 4''. However, the red zone to indicate the incoming sunrise is actually one minute, instead of a minute and a half.


Throughout this entire process, the player must divide their attention between protecting Lumiknolls, covering all routes of attack, wiping out enemies, and trying to keep their Pikmin numbers up by harvesting more glow pellets. Enemies do not leave corpses at night, but some tougher ones do drop differently sized piles of glow pellets upon death. An unusual case is the [[Puffy Blowhog]], which drops 5 Glow Pellets in Blossoming Arcadia but none in Serene Shores. This makes it the only enemy to drop different amounts of Glow Pellets depending on the area.
Throughout this entire process, the player must divide their attention between protecting Lumiknolls, covering all routes of attack, wiping out enemies, and trying to keep their Pikmin numbers up by harvesting more glow pellets. Enemies do not leave corpses at night, but some tougher ones do drop differently sized piles of glow pellets upon death. An unusual case is the [[Puffy Blowhog]], which drops 5 Glow Pellets in Blossoming Arcadia but none in Serene Shores. This makes it the only enemy to drop different amounts of Glow Pellets depending on the area.

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