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{{ | {{DISPLAYTITLE:''New Play Control! Pikmin 2''}} | ||
{{game icons|p2=y}} | {{game icons|p2=y}} | ||
{{Infobox game | {{Infobox game | ||
|name=Pikmin 2 | |name=Pikmin 2 | ||
|image= | |image=NewplaycontrolPikmin2AusCover.jpg | ||
|size=230px | |size=230px | ||
|caption=Australian boxart | |caption=Australian boxart | ||
|jname= | |jname=Wiiであそぶピクミン2 | ||
| | |rating=E | ||
|console=Wii | |console=Wii | ||
|developer= | |developer=[[Nintendo EAD]] | ||
|publisher= | |publisher=Nintendo | ||
|genre=Real-time strategy | |genre=Real-time strategy | ||
|predecessor=[[New Play Control! Pikmin]] | |predecessor=[[New Play Control! Pikmin]] | ||
| | |remakeof=[[Pikmin 2]] | ||
|jp= | |jp=March 15, 2009 | ||
|na= | |na=June 10, 2012<ref>[https://www.nintendo.com/games/detail/blZro2PAxbBGDe2S31MUAdP-xRWlH9j8 Official Nintendo site]</ref> | ||
|eu= | |eu=April 24, 2009 | ||
|au= | |au=May 14, 2009 | ||
}} | }} | ||
'''''New Play Control! Pikmin 2''''' is | '''''New Play Control! Pikmin 2''''' is part of the ''[[New Play Control!]]'' series, a port of ''[[Pikmin 2]]'' to the [[Wii]]. It was released in Japan, Europe, and Australia in 2009, then in North America in June 2012. Unlike the [[New Play Control! Pikmin|first game's Wii version]], the [[:Category:Boxart images|box art]] for every [[region]] is the same as for the [[Nintendo GameCube|GameCube]] releases, within a ''New Play Control!'' border; the cover, however, may be turned over and replaced to show the full size cover. In North America, it was released as part of [[Nintendo Selects]], so it has a different border to releases in other places. As with ''New Play Control! Pikmin'', the main changes over the original GameCube game come in the form of enhanced controls. | ||
==Changes== | |||
Quite a few of the differences were also implemented in the remake of the first game, ''[[New Play Control! Pikmin]]''. One unintended change is the inability to bypass the auto-save that happens whenever a new [[sublevel]] is entered: because the Wii lacks memory cards, one cannot remove the memory card to stop the game from saving there. | |||
== | ===Graphics=== | ||
*The game now has widescreen support. | |||
*The cursor was graphically changed to look the same as in the previous remake title. | |||
*Arrows appear when [[Group move|the group is moved]]. | |||
*When a leader is behind the level's geometry, a silhouette with their color appears. Pikmin do not cast a silhouette. | |||
*The graphics have been slightly enhanced, overall. | |||
=== | ===Gameplay=== | ||
* The | *The new control scheme allows the cursor to point at any point of the screen, allowing whistling from almost anywhere, specially when combined with the down-to-the-ground camera accessible by holding {{button|wii|Padleftright}}. Throws are still limited in range. | ||
*When the camera is centered with {{button|wii|Z}}, it focuses to the direction the leader is facing, not the direction the cursor is at. | |||
* | *If the Nunchuk or Wii Remote are disconnected, the gameplay will pause, and a message will appear notifying the player. | ||
*The [[Man-at-Legs]] is invincible while rising from the ground. | |||
* | *The game camera is modified from the original game, allowing players to see more of their surroundings.<ref>[http://www.nintendo.co.uk/NOE/en_GB/games/wii/whats_new_12350.html ''New Play Control! Pikmin 2'' minisite]</ref> | ||
* | *{{button|gcn|B|wii|B}} can be used to automatically write all letters of [[Hocotate Ship|the Ship]]'s dialogs, in text boxes, but in the ''New Play Control!'' remake, the button can also be used to advance the page; only {{button|gcn|A}} can advance the page in the GameCube version. | ||
=== | ===Other=== | ||
* The | *Some sound effects play from the Wii Remote's speaker, if it's not mute. The list is the same as the one for the first game's remake, with the addition of the noise that plays when a newly-collected [[treasure]] is rotated, the sound that plays when a new [[spray]] is concocted, and the sounds that play when a spray is used. A new sound effect also plays on the speaker whenever the current leader is changed. | ||
*As would be expected, the [[controls]] in text and images have been updated to reflect the Wii version's control scheme. | |||
* | *The Nintendo logo before the title screen is white. | ||
* | *The title screen's copyright information has been updated from "© 2004 Nintendo" to "© 2004-2009 Nintendo" (the end date being "2012" for the American version). | ||
* | |||
== | ==Box art== | ||
<gallery> | <gallery> | ||
NPC2 boxart.jpg|European box art | File:NPC2 boxart.jpg|European box art | ||
Nintendo Selects Pikmin 2.jpg|North American box art ([[Nintendo Selects]]) | File:Nintendo Selects Pikmin 2.jpg|North American box art ([[Nintendo Selects]]) | ||
File:Japanese New Play Control! Pikmin 2.jpg|Japanese box art | |||
Japanese New Play Control! Pikmin 2.jpg|Japanese box art | |||
</gallery> | </gallery> | ||
== External links == | ==External links== | ||
*[http://www.nintendo.co.uk/NOE/en_GB/games/wii/new_play_control_pikmin_2_11731.html | *Official ''New Play Control! Pikmin 2'' [http://www.nintendo.co.uk/NOE/en_GB/games/wii/new_play_control_pikmin_2_11731.html website] (Europe). | ||
== References == | ==References== | ||
<references/> | |||
{{clear}} | {{clear}} | ||
{{Games}} | {{Games|y}} | ||
[[Category:Re-releases]] | |||
[[Category:Pikmin 2| ]] | [[Category:Pikmin 2| ]] |