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{{Infobox game | {{Infobox game | ||
|name=New Play Control! Pikmin | |name=New Play Control! Pikmin | ||
|image= | |image=I_17607-1-.jpg | ||
|size=250px | |size=250px | ||
|jname= | |jname=Wiiであそぶピクミン | ||
| | |rating=E | ||
|console=Wii | |console=Wii | ||
|developer= | |developer=[[Nintendo EAD]] | ||
|publisher= | |publisher=Nintendo | ||
|genre=Real-time strategy | |genre=Real-time strategy | ||
| | |sequel=[[New Play Control! Pikmin 2]] | ||
|remakeof=[[Pikmin (game)|Pikmin]] | |||
|jp=December 25, 2008 | |||
| | |na=March 9, 2009 | ||
|jp= | |eu=February 6, 2009 | ||
|na= | |au=February 26, 2009 | ||
|eu= | |||
|au= | |||
}} | }} | ||
'''''New Play Control! Pikmin''''' is | '''''New Play Control! Pikmin''''' is a re-release of ''[[Pikmin (game)|Pikmin]]'' in the ''[[New Play Control!]]'' range of video-games. It was released in 2008 in Japan and 2009 everywhere else, and features a number of changes to the original game. | ||
==Changes== | ==Changes== | ||
*Graphics | |||
**The game now has widescreen support. | |||
*A new control scheme allows control of the cursor by pointing at the screen with the Wii | **Only the "tails" of Pikmin [[spirit]]s are blue, rather than being completely blue as they are in the Gamecube version. | ||
*An updated | **The [[Enemy Reel]] is presented differently. It plays as usual, but around the edges of the screen, five-petaled flowers are falling, in addition to what looks like snowflakes towards the end of the Enemy Reel. | ||
*[[Yellow Pikmin]] holding [[bomb-rock]]s no longer drop them when whistled to. In addition, they will automatically try to run out of range of a planted bomb-rock's explosion or throw it at an enemy. | **The carrying numbers are like in ''[[Pikmin 2]]'', which means they show the color of the onion they are being carried to. | ||
*When [[Mushroom Pikmin]] attack [[Captain Olimar]], they pause between each hit, while in the original, they would attack over and over. | **The credits play differently; instead of going from the bottom of the screen to the top, they "roll" across the surface of the planet. Meteors will also occasionally pass the screen in the background. | ||
*[[Pikmin family|Pikmin]] last longer when on [[fire]] or [[Water|drowning]]. | **Some bubbles are fused together into one such as the ones that say "Best 5", "Challenge", "Ship Parts" and "Pikmin Population". | ||
*The player can press | **When Olimar is behind the level geometry or an object, his silhouette will be drawn to indicate his position. | ||
* | **When Pikmin are being issued to move (as if the C-stick was moved in the original game), some arrows will appear between the captain and the cursor. | ||
* | *Gameplay | ||
* | **A new control scheme allows control of the cursor by pointing at the screen with the Wii controller. Because of that, the player can now [[Whistle|call]] the Pikmin at a greater distance. | ||
* | **An updated save system allows the player to restart play from any previous day. This allows the player to fix problems, such as the [[Libra Glitch]]. | ||
* | **[[Yellow Pikmin]] holding [[bomb-rock]]s no longer drop them when whistled to. In addition, they will automatically try to run out of range of a planted bomb-rock's explosion or throw it at an enemy. | ||
* | **When [[Mushroom Pikmin]] attack [[Captain Olimar]], they pause between each hit, while in the original, they would attack over and over. | ||
* | **[[Pikmin family|Pikmin]] last longer when on [[Hazard#Fire|fire]] or [[Hazard#Water|drowning]]. | ||
**The player can press B to cycle through the types of Pikmin they are holding and down on the D-pad to cycle through maturity, a feature which was first introduced in the [[GameCube]] version of ''[[Pikmin 2]]''. | |||
*Audio | |||
**Some sound effects are played by the Wii remote speaker. | |||
**Enemy sound effects, 'voices' in particular, are different, notably more 'squeaky'. | |||
**During the Bad Ending, Olimar's Ship makes different malfunctioning noises. | |||
**Olimar doesn't blow a special [[whistle]] sound when Pikmin are dismissed. | |||
=== | ==Box art== | ||
<gallery> | <gallery> | ||
Japanese New Play Control! Pikmin.jpg|Japanese box art | File:Japanese New Play Control! Pikmin.jpg|Japanese box art | ||
</gallery> | </gallery> | ||
==External links== | ==External links== | ||
*[http://www.pikmin.com/ Official North American | *[http://www.pikmin.com/ Official North American New Play Control! Pikmin website] | ||
*[http://www.nintendo.co.uk/NOE/en_GB/games/wii/new_play_control_pikmin_11210.html Official European | *[http://www.nintendo.co.uk/NOE/en_GB/games/wii/new_play_control_pikmin_11210.html Official European New Play Control! Pikmin website] | ||
*[http://www.nintendo.co.jp/wii/r9ij/index.html Official Japanese Wii de Asobu Pikmin website] | *[http://www.nintendo.co.jp/wii/r9ij/index.html Official Japanese Wii de Asobu Pikmin website] | ||
*[http://wiifolder.com/?p=144 Video demo] | *[http://wiifolder.com/?p=144 Video demo] | ||
{{Games}} | {{Games|y}} | ||
[[Category: | [[Category:Re-releases]] |