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|icon        = Nectarous Dandelfly icon.png
|icon        = Nectarous Dandelfly icon.png
|custom_icon = y
|custom_icon = y
|name        = Anisopterid ambrosius
|family      = Dandelfly
|attacks    = None
|attacks    = None
|areas      = [[Twilight River]], [[Formidable Oak]]
|areas      = [[Twilight River]], [[Formidable Oak]]
|missionbe  = [[Twilight River Remix]]
|missionct  = [[Thirsty Desert Remix]]
|missionct  = [[Thirsty Desert Remix]]
|missionbe  = [[Twilight River Remix]]
|sidestories = [[River]]
}}
}}
The '''Nectarous Dandelfly''' ({{j|ウスバミツモチ|Usuba Mitsu Mochi|Antlion Nectar Holder}}) is a harmless [[Enemy|enemy]] in ''[[Pikmin 3]]'' that acts as a replacement for the [[Honeywisp]]. It resembles a large dragonfly-like creature with a segmented body reminiscent of a caterpillar or honeypot ant, and has the face of a butterfly with its proboscis.
The '''Nectarous Dandelfly''' ({{j|ウスバミツモチ|Usuba Mitsu Mochi|Antlion Honey Holder}}) is a harmless enemy in ''[[Pikmin 3]]'' that acts as a replacment for the [[Honeywisp]]. It resembles a large dragonfly-like creature with a segmented body reminiscent of a caterpillar or honeypot ant, and has the face of a butterfly with its proboscis.


The Nectarous Dandelfly drifts carelessly around, not minding enemies or nearby Pikmin. If a Pikmin touches on one of its hind segments, that segment will disconnect from the body, along with all tail segments connected to it. They will all fall onto the ground and collapse into puddles of [[nectar]]. Because there are 5 segments, the number of Pikmin that can be flowered up, which goes from 10 to 50, depends on the location the enemy is hit. Throwing a Pikmin near the creature's head will also result in all five segments falling down. After being hit once, it will quickly fly away.
The Nectarous Dandelfly drifts carelessly around, not minding enemies or nearby Pikmin. If a Pikmin touches on one of its hind segments, that segment will disconnect from the body, along with all tail segments connected to it. They will all fall onto the ground and collapse into puddles of [[nectar]]. Because there are 5 segments, the number of Pikmin that can be flowered up, which goes from 10 to 50, depends on the location the enemy is hit. Throwing a Pikmin near the creature's head will also result in all five segments falling down. After being hit once, it will swiftly fly away.


==Stats==
==Stats==
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{{refs|note}}
{{refs|note}}


{{notes|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimar=y}}
==Notes==
===''Pikmin 3'' Prima Guide===
===''Pikmin 3'' Prima Guide===
{{transcript|The Nectarous Dandelfly is a harmless flying creature that carries a large amount of nectar in its segmented body. When you encounter a Nectarous Dandelfly, use your Winged Pikmin to attack the creature. To yield the maximum amount of Nectar, focus your attacks on the Nectarous Dandelfly's head.|block=y}}
{{transcript|The Nectarous Dandelfly is a harmless flying creature that carries a large amount of nectar in its segmented body. When you encounter a Nectarous Dandelfly, use your Winged Pikmin to attack the creature. To yield the maximum amount of Nectar, focus your attacks on the Nectarous Dandelfly's head.}}


==Behavior==
==Behavior==
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==Strategy==
==Strategy==
{{guide}}
{{guide}}
Since the Nectarous Dandelfly is harmless, you only have to focus on aiming well and hitting it once, provided it is alone. Unless you are in desperate need of [[nectar]], don't go out and try to find this creature, even if you know its path; let it come to you instead, or leave it up to chance for you to stumble upon it. Yellow Pikmin are the best option, as they can be thrown highest and can be aimed better than Winged Pikmin, who may not always hit the body segment you were hoping for. If you want to gather the most nectar, aim and throw a Pikmin at the spot where the head will be the moment the Pikmin reaches the same height as it; if you miss, you can try again, and if you land the hit on the head, it will provide five pools of nectar. Aiming in any other way carries a higher risk of hitting a later segment in the body, which results in less nectar overall.
Since the Nectarous Dandelfly is harmless, you only have to focus on aiming well and hitting it once, provided it is alone. Unless you are in desperate need of [[nectar]], don't go out and try to find this creature, even if you know its path; let it come to you instead, or leave it up to chance for you to stumble upon it. Yellow Pikmin are the best option, as they can be thrown highest and can be aimed better than Winged Pikmin, who may not always hit the body segment you were hoping for. If you want to gather the most nectar, aim to where the creature's head will be when the Pikmin reaches it during the jump; if you miss, you can try again, and if you land, it will be on the head, providing five pools of nectar. Aiming in any other way carries a higher risk of hitting a later segment in the body, which results in less nectar overall.


==Technical information==
==Technical information==
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==Naming==
==Naming==
{{see also|Dandelfly family#Naming}}
{{needs translation}}
{{naming
"Nectarous" means "related to nectar", and "Dandelfly" is a combination of "dandle", which means "gently rocking up and down", and "fly", since it is a bug that gently moves up and down while flying. Its Japanese name is {{j|ウスバミツモチ|Usuba Mitsu Mochi}}, and translates to "Antlion Honey Holder", in the sense that this creature looks like an {{w|antlion}}, and carries blobs of nectar. Internally, it is called <code>yamma</code>, from the word {{j|ヤンマ|Yanma}} which means "dragonfly".
|common    = Nectarous Dandelfly. "Nectarous" refers to the nectar it carries, and "Dandelfly" is the name of its family.
|jpcommon  = Its Japanese name is {{j|ウスバミツモチ|Usuba Mitsu Mochi}}, and translates to "Antlion Nectar Holder", in the sense that this creature looks like an {{w|antlion}}, and carries blobs of nectar.
|jpname    = {{j|ツルクチウスバミツモチ|Tsuru Kuchi Usuba Mitsu Mochi|Tendril Mouth Antlion Nectar Holder}}.
|scientific = ''Anisopterid ambrosius''. ''Ambrosius'' comes from "{{w|ambrosia}}".
|internal  = Internally, it is called <code>yamma</code>, a romanization of {{j|ヤンマ|Yanma|dragonfly|f=tp}}.
}}


===Names in other languages===
===Names in other languages===
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|Jap  = ウスバミツモチ
|Jap  = ウスバミツモチ
|JapR  = Usuba Mitsu Moshi
|JapR  = Usuba Mitsu Moshi
|JapM  = Antlion Nectar Holder
|JapM  = Antlion Honey Holder
|ChiTrad = 薄翅蜜蟲
|SpaA = Libélula nectarina
|SpaAM = Nectarine firefly
|SpaE  = Libélula nectarina
|SpaEM = Nectarine firefly
|Fra  = Nectuline
|Fra  = Nectuline
|FraM  = From "Nectar"
|FraM  = From "Nectar"
|Ger  = Nektarbelle
|GerM = Nectargonfly
|GerN  = From ''"nektar"'' (nectar) and ''"libelle"'' (dragonfly)
|Kor  = 얇은날개꿀벌레
|SpaA  = Libélula nectarina
|SpaAM = Nectarine dragonfly
|SpaE  = Libélula nectarina
|SpaEM = Nectarine dragonfly
|notes = y
}}
}}


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Dandelfly-Pikmin3.jpg|The Nectarous Dandelfly in the [[Twilight River]].
Dandelfly-Pikmin3.jpg|The Nectarous Dandelfly in the [[Twilight River]].
Nectarous Dandelfly P3 front.jpg|Frontal view of a Nectarous Dandelfly.
Nectarous Dandelfly P3 front.jpg|Frontal view of a Nectarous Dandelfly.
Nectarous Dandelfly P3 side view.jpg|Side view of a Nectarous Dandelfly.
Nectarous Dandelfly P3 bottom.png|Bottom view of a Nectarous Dandelfly flying above the player.
Nectarous Dandelfly P3 bottom.png|Bottom view of a Nectarous Dandelfly flying above the player.
Pikmin3 DragonflyEnemy.png|A Nectarous Dandelfly.
Pikmin3 DragonflyEnemy.png|A Nectarous Dandelfly.
Nectarous Dandelfly lily pads E3 2012.png|A Nectarous Dandelfly in an [[Pikmin 3 prerelease information|early]] lily pad area.
Pikmin3 UE4.jpg|A Nectarous Dandelfly in an [[Pikmin 3 prerelease information|early]] lily pad area.
</gallery>
</gallery>


==Trivia==
==Trivia==
*The Nectarous Dandelfly was among the first ''Pikmin 3'' enemies shown, appearing at the start of the E3 2012 presentation alongside the [[Skeeterskate]].
*The Nectarous Dandelfly was the very first new ''Pikmin 3'' enemy ever seen, since it was seen in the first slide of the E3 2012 presentation.
*Since the Dandelfly does not actually die when attacked, it doesn't count as an enemy in the one [[Mission Mode#Battle Enemies!|Battle Enemies!]] stage it is present in.
*Since the Dandelfly does not actually die when attacked, it doesn't count as an enemy in the few [[Mission Mode#Battle enemies!|Battle enemies!]] stages it is present in.
*Where Olimar's comments mention preying on tadpoles, the Japanese [[region|version]] specifically mentions [[Wogpoles]].
*This is one of the few non-boss creatures to first appear in ''Pikmin 3'' that does not reappear in ''[[Pikmin 4]]'', the others being the [[Medusal Slurker]], [[Swarming Sheargrub]], [[Sputtlefish]], [[Calcified Crushblat]], [[Scornet]], and [[Phosbat]].


==See also==
==See also==
*[[Muggonfly]]
*[[Honeywisp]]
*[[Honeywisp]]
*[[Iridescent Flint Beetle]]


{{harmless enemies}}
{{harmless enemies}}
{{p3enemies}}
{{enemies}}
[[Category:Airborne enemies]]
[[Category:Airborne enemies]]
[[Category:Twilight River]]
[[Category:Mission Mode]]

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