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{{Infobox enemy | {{Infobox enemy | ||
|image = Mysterious_life-form.png | |||
|image | |size = 270px | ||
|size | |pikmin3 = y | ||
| | |attacks = Trap Pikmin | ||
|areas = [[Formidable Oak]] | |||
|attacks | |||
|areas | |||
}} | }} | ||
The | The Mysterious Life Form (アメボウズ'''"''Amebouzu''"''') is a blob of plasm that is one of the forms of the [[Plasm Wraith]]. It follows [[Brittany]], or whoever is guiding the [[Pikmin family|Pikmin]] carrying [[Captain Olimar|Olimar]] through the labyrinth of a cave at the [[Formidable Oak]]. Once [[Captain Olimar|Olimar]] is outside, it reverts to the [[Plasm Wraith]]. | ||
==Strategy== | ==Strategy== | ||
''''Just like in the first Pikmin game, the level the Plasm Wraith is fought in, the [[Formidable Oak]], is entirely devoted to its battle. When first spotted, the creature envelopes Olimar in order to protect him, but it is defeated with Pikmin. The players then use Pikmin to carry Olimar and escape down into the nearby cave. However, the being drops from the cave ceiling and shapeshifts into a massive [[Goolix]]-like creature called the Mysterious Life Form, which will chase the player down the chasm. The player must stay ahead of it while overcoming the various obstacles present within the chasm in order to safely escape. There are a few notes that the player should take at this point... | |||
#The Mysterious Life Form is invincible, unless it has Olimar, so the player must always move forward. | |||
#There are multiple paths the player can take, so take whichever is easier to overcome. | |||
#Every enemy in the chasm are illusions created by the Mysterious Life Form; when killed, they disintegrate into Protoplasm. If these creatures are not killed, the Mysterious Life Form will envelop and digest them in its body when it reaches them. | |||
#The Mysterious Life Form and the Pikmin carrying Olimar will always follow [[Brittany]]; this can be utilized to buy time. If Brittany is down, they will follow Charlie, then Alph. | |||
#Many of the paths in the chasm are loops, so while the Alph and Charlie are figuring out the puzzle, Brittany can go around in circles to distract the Mysterious Life Form. | |||
#If Pikmin are enveloped by the Mysterious Life Form, they can be freed by continuously whistling at them. However, if the creature recaptures Olimar while any Pikmin are inside it, they will all instantly die. | |||
#If the beast manages to recapture Olimar, it will stop following Brittany and try to leave the cave via a hole found at the beginning of the level. When being attacked, it will occasionally release an Elemental Plasm. After having sustained enough damage, the Mysterious Life Form will drop Olimar and will remain immobilized until its health gauge refills, allowing Brittany an opportunity to escape. | |||
After the player successfully escapes the chasm, they will appear in an arena outside. After the Mysterious Life Form gets to the exit as well, it will revert to its [[Plasm Wraith|original humanoid shape]] and inhale all of its scattered plasm, and grow to an immense size. It will then inhale and secure Olimar inside its body, thus commencing the final battle. | |||
| | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:ZlCfzRFkKRInl0eBgk.jpg|The Mysterious Life Form, broken apart. | |||
File:ZlCfzRFkJzo7Mg-TUt.jpg|Solid form. | |||
File:ZlCfzRFkI48oRS4gCM.jpg|Translucent form. | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
* | *[[Yellow Pikmin]] are the only Pikmin that are needed to finish the Mysterious Life Form phase, not including [[Data File]]s. | ||
*It bears slight resemblance to the [[Goolix]] from ''[[Pikmin (game)|Pikmin]]''. | |||
* | *Interestingly, the Mysterious Life Form shares its Japanese name "''Amebouzu''" with the [[Waterwraith]]. | ||
*If the player hits the Mysterious Life form with the [[Iron Ball]] found in the cave, it will be stunned for a brief period of time. | |||
*[[Waterwraith]] | |||
*[[ | |||