Editing Mysterious Life-Form
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*Many of the paths in the area are loops, so while Alph and Charlie are figuring out the puzzle, Brittany can go around in circles to distract the creature. | *Many of the paths in the area are loops, so while Alph and Charlie are figuring out the puzzle, Brittany can go around in circles to distract the creature. | ||
*If Pikmin are enveloped by the Mysterious Life-Form, they can be freed by continuously whistling at them. However, if the creature recaptures Olimar while any Pikmin are inside it, the Pikmin will instantly die. | *If Pikmin are enveloped by the Mysterious Life-Form, they can be freed by continuously whistling at them. However, if the creature recaptures Olimar while any Pikmin are inside it, the Pikmin will instantly die. | ||
*If the creature manages to recapture Olimar, it will stop following Brittany and try to escape to the top of the area via the hole found at the dungeon's main corridor. When being attacked, it will occasionally | *If the creature manages to recapture Olimar, it will stop following Brittany and try to escape to the top of the area via the hole found at the dungeon's main corridor. When being attacked, it will occasionally transform into an Elemental Plasm. After having sustained enough damage, the creature will drop Olimar and will remain immobilized until its health gauge refills, allowing the crew an opportunity to escape. | ||
*The creature can take shortcuts over some walls. This is most noticeable with the wall between the room with the [[bridge]] fragments and [[Arachnode]], and the room with the [[Bulborb]]. | *The creature can take shortcuts over some walls. This is most noticeable with the wall between the room with the [[bridge]] fragments and [[Arachnode]], and the room with the [[Bulborb]]. | ||
*If it is carrying Olimar and succeeds in reaching the hole, it will exit through it. This will trigger a cutscene where the [[leader]]s and all Pikmin go back out through the entrance to wonder where the creature and Olimar went and comment on how it is almost [[sunset]], resulting in the day ending instantly. | *If it is carrying Olimar and succeeds in reaching the hole, it will exit through it. This will trigger a cutscene where the [[leader]]s and all Pikmin go back out through the entrance to wonder where the creature and Olimar went and comment on how it is almost [[sunset]], resulting in the day ending instantly. |