Editing Music in Pikmin 3

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==Bingo Battle==
==Bingo Battle==
[[Bingo Battle]] in ''Pikmin 3'' has quite a different compositional style from the rest of the game, appropriately for this [[Canon|non-canonical]] mode. The themes used here certainly suggest battle but in a very friendly sense; the modes and keys are all major and the music all reflects the small scale of the Pikmin, the leaders, and the fight itself. The main Bingo Battle themes and the One Away! theme are dynamic by one parameter. If Pikmin are carrying their opponent's [[Bingo Battle#Victory Macaroon|Victory Macaroon]], they will start chanting the name of the planet to which their team [[leader]] belongs. "[[Koppai]]!" on the first two beats for [[Alph]]; "[[Hocotate]]!" on the last two beats for [[Olimar]] (which can cause an overlap if the song is in 3/4). This also occurs if Pikmin are carrying the item their team needs to score a Bingo, which is only heard during the One Away! theme. The chants may occur individually as well as simultaneously.
[[Bingo Battle]] in ''Pikmin 3'' has quite a different compositional style from the rest of the game, appropriately for this [[Canon|non-canonical]] mode. The themes used here certainly suggest battle but in a very friendly sense; the modes and keys are all major and the music all reflects the small scale of the Pikmin, the leaders, and the fight itself. The main Bingo Battle themes and the One Away! theme are dynamic by one parameter. If Pikmin are carrying their opponent's [[Bingo Battle#Victory Macaroon|Victory Macaroon]], they will start chanting the name of the planet to which their team [[leader]] belongs. "[[Koppai]]!" on beats 1 and 2 for [[Alph]]; "[[Hocotate]]!" on beats 3 and 4 (or 2, and 3) for [[Olimar]]. This also occurs if Pikmin are carrying the item their team needs to score a Bingo, which is only heard during the One Away! theme. The chants may occur individually as well as simultaneously.


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{{infobox track

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