Editing Music in Pikmin
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{{page title| Music in ''Pikmin''}} | {{page title| Music in ''Pikmin''}} | ||
{{game icons|p=y}} | {{game icons|p=y}} | ||
{{todo|Document the Japanese title for each track (probably in the infobox), as for most of them that's the only official name.}} | |||
The '''music''' of {{p1}} accompanies every aspect of the game, from the gameplay to the [[cutscene]]s and [[menu]]s. Generally, the textural style of the music reflects the futuristic world of [[Hocotate]], the organic environment of [[PNF-404]], and/or the small scale and nature of the [[Pikmin family|Pikmin]] themselves, by varying instrumentation, register, and rigidity of rhythm. During gameplay, the music sets the mood of the area and dynamically adapts its intensity according to what is happening on-screen, albeit to a lesser degree than the following games in the [[Pikmin series|series]]. During cutscenes, the music is predetermined and functions more linearly and punctually. While all of the music in ''Pikmin'' is melodically driven, no established melodic gestures seem to become motifs; that is, none of the soundtrack's unique melodies (besides perhaps the main theme's melodic gesture) become more important to the game than the rest, unless the melody is heard over most of the 30 [[Day|days]]. | The '''music''' of {{p1}} accompanies every aspect of the game, from the gameplay to the [[cutscene]]s and [[menu]]s. Generally, the textural style of the music reflects the futuristic world of [[Hocotate]], the organic environment of [[PNF-404]], and/or the small scale and nature of the [[Pikmin family|Pikmin]] themselves, by varying instrumentation, register, and rigidity of rhythm. During gameplay, the music sets the mood of the area and dynamically adapts its intensity according to what is happening on-screen, albeit to a lesser degree than the following games in the [[Pikmin series|series]]. During cutscenes, the music is predetermined and functions more linearly and punctually. While all of the music in ''Pikmin'' is melodically driven, no established melodic gestures seem to become motifs; that is, none of the soundtrack's unique melodies (besides perhaps the main theme's melodic gesture) become more important to the game than the rest, unless the melody is heard over most of the 30 [[Day|days]]. | ||
The soundtrack to ''Pikmin'' was composed by Hajime Wakai. All of the compositions in the game are either synthesized sounds or samples attempting to mimic real instruments. The majority of these are sampled from the [[Assets used in the Pikmin series#Kurzweil K2500|Kurzweil K2500]] and [[Assets used in the Pikmin series#Roland SC-88|Roland SC-88]] synthesizers. | The soundtrack to ''Pikmin'' was composed by Hajime Wakai. All of the compositions in the game are either synthesized sounds or samples attempting to mimic real instruments. The majority of these are sampled from the [[Assets used in the Pikmin series#Kurzweil K2500|Kurzweil K2500]] and [[Assets used in the Pikmin series#Roland SC-88|Roland SC-88]] synthesizers. | ||
''Pikmin'' | ''Pikmin'''s soundtrack was also released on CD under the title "[[Pikmin World]]". This official release features some minor changes to the music. In addition to the higher quality on the CD, in most instances, many sounds are now panned towards a specific speaker, instead of being centered. | ||
== Menus == | == Menus == | ||
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|name = Main Theme | |name = Main Theme | ||
|official = y | |official = y | ||
|internal=jungle.jam | |internal=jungle.jam | ||
|link = https://www.youtube.com/watch?v=pNgU3gRC_WY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=1 | |link = https://www.youtube.com/watch?v=pNgU3gRC_WY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=1 | ||
|header = y | |header = y | ||
}} | }} | ||
The main theme of ''Pikmin'', heard on the [[title screen]] and some menus accessed from it. This menu is not visited very often during a playthrough, so the percussion is soft-spoken and an instrument resembling a Native American bass flute is not extremely prominent. Eventually, the flute does play the five-note figure (D B♭ E♭ D B♭) that becomes the main motif of the series, but this is only heard if the menu is left running. Without pressing a button, the main theme will not finish before [[Cutscene#Attraction mode|attraction mode]] begins. | The main theme of ''Pikmin'', heard on the [[title screen]] and some menus accessed from it. This menu is not visited very often during a playthrough, so the percussion is soft-spoken and an instrument resembling a Native American bass flute is not extremely prominent. Eventually, the flute does play the five-note figure (D B♭ E♭ D B♭) that becomes the main motif of the series, but this is only heard if the menu is left running. Without pressing a button, the main theme will not finish before [[Cutscene#Attraction mode|attraction mode]] begins. A looping {{w|Lion's roar (instrument)|lion's roar}} sample is played throughout the beginning. Its English name comes from {{ssbb}}. | ||
{{clear}} | {{clear}} | ||
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{{infobox track | {{infobox track | ||
|name = Level Select | |name = Level Select | ||
|internal=select.jam | |internal=select.jam | ||
|link = https://www.youtube.com/watch?v=hGDEttj1IUs&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=3 | |link = https://www.youtube.com/watch?v=hGDEttj1IUs&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=3 | ||
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{{infobox track | {{infobox track | ||
|name = View | |name = View | ||
|internal=map.jam | |internal=map.jam | ||
|link = https://www.youtube.com/watch?v=5_Wu6L-QhnM&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=5 | |link = https://www.youtube.com/watch?v=5_Wu6L-QhnM&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=5 | ||
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{{infobox track | {{infobox track | ||
|name = Challenge Mode | |name = Challenge Mode | ||
|internal=char.jam | |internal=char.jam | ||
|link = https://www.youtube.com/watch?v=h06n4MYdwTQ&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=38 | |link = https://www.youtube.com/watch?v=h06n4MYdwTQ&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=38 | ||
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}} | }} | ||
Heard in the [[Challenge Mode menu]]. This theme contains a more agile melody than the file select music, and it shines throughout the piece, even in a call-and-response pattern. The beat is more pronounced and the instruments all have more clout, to give [[Challenge Mode (Pikmin)|this mode]]'s menu more excitement than the main game's. | Heard in the [[Challenge Mode menu]]. This theme contains a more agile melody than the file select music, and it shines throughout the piece, even in a call-and-response pattern. The beat is more pronounced and the instruments all have more clout, to give [[Challenge Mode (Pikmin)|this mode]]'s menu more excitement than the main game's. | ||
In Pikmin World, the release on the sync synthesizer lead is much shorter compared to the in-game version. | |||
{{clear}} | {{clear}} | ||
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{{infobox track | {{infobox track | ||
|name = Results | |name = Results | ||
|internal=cresult.jam | |internal=cresult.jam | ||
|link = https://www.youtube.com/watch?v=7mfr5rpJEOQ&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=39 | |link = https://www.youtube.com/watch?v=7mfr5rpJEOQ&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=39 | ||
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}} | }} | ||
Heard [[Challenge results menu|after a Challenge Mode challenge]]. This theme matches the excitement of the original menu, if not surpassing it by adding a rock drum kit to the mix. The track is still local to Challenge Mode however: the main melody is played on the same synthesizer that played the other menu's theme. | Heard [[Challenge results menu|after a Challenge Mode challenge]]. This theme matches the excitement of the original menu, if not surpassing it by adding a rock drum kit to the mix. The track is still local to Challenge Mode however: the main melody is played on the same synthesizer that played the other menu's theme. | ||
In Pikmin World, the release on the sync synthesizer lead and piccolo is much shorter compared to the in-game version. | |||
{{clear}} | {{clear}} | ||
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{{infobox track | {{infobox track | ||
|name = Today's Results | |name = Today's Results | ||
|internal=d_end2.jam | |internal=d_end2.jam | ||
|link = https://www.youtube.com/watch?v=k7xvU0u3BB8&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=23 | |link = https://www.youtube.com/watch?v=k7xvU0u3BB8&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=23 | ||
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{{infobox track | {{infobox track | ||
|name = Journey Complete | |name = Journey Complete | ||
|internal=fresult.jam | |internal=fresult.jam | ||
|link = https://www.youtube.com/watch?v=-93lVgP9t-k&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=35 | |link = https://www.youtube.com/watch?v=-93lVgP9t-k&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=35 | ||
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Since the game runs at a slower [[frame]]rate in the European [[Region|version]], the music for numerous cutscenes has been modified and extended in order to better match the increased runtime. These differences will also be noted below each song, if any are present. | Since the game runs at a slower [[frame]]rate in the European [[Region|version]], the music for numerous cutscenes has been modified and extended in order to better match the increased runtime. These differences will also be noted below each song, if any are present. | ||
{{todo|since the european versions are different, they should probably be linked.}} | |||
{{clear}} | {{clear}} | ||
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{{infobox track | {{infobox track | ||
|name = Carry, Fight, Increase and be Eaten | |name = Carry, Fight, Increase and be Eaten | ||
|internal=cntA_S.h4m cntB_S.h4m cntC_S.h4m cntD_S.h4m | |internal=cntA_S.h4m cntB_S.h4m cntC_S.h4m cntD_S.h4m | ||
|link = https://www.youtube.com/watch?v=rPbLlAW5Mpw&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=2 | |link = https://www.youtube.com/watch?v=rPbLlAW5Mpw&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=2 | ||
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{{infobox track | {{infobox track | ||
|name = Prologue | |name = Prologue | ||
|internal=opening.stx | |internal=opening.stx | ||
|link = https://www.youtube.com/watch?v=sECcWOCGjF4&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=4 | |link = https://www.youtube.com/watch?v=sECcWOCGjF4&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=4 | ||
|header = y | |header = y | ||
}} | }} | ||
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{{infobox track | {{infobox track | ||
|name = Discovery of Onion | |name = Discovery of Onion | ||
|internal=onion.stx | |internal=onion.stx | ||
|link = https://www.youtube.com/watch?v=a9iqRFcEDqU&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=16 | |link = https://www.youtube.com/watch?v=a9iqRFcEDqU&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=16 | ||
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{{infobox track | {{infobox track | ||
|name = Meet the Pikmin | |name = Meet the Pikmin | ||
|internal=demobgm.jam | |internal=demobgm.jam | ||
|link = https://www.youtube.com/watch?v=jRHW_5TXzNY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=17 | |link = https://www.youtube.com/watch?v=jRHW_5TXzNY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=17 | ||
|header = y | |header = y | ||
}} | }} | ||
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{{infobox track | {{infobox track | ||
|name = Finding of Parts | |name = Finding of Parts | ||
|internal=demobgm.jam | |internal=demobgm.jam | ||
|link = https://www.youtube.com/watch?v=awBfRDmw6EM&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=18 | |link = https://www.youtube.com/watch?v=awBfRDmw6EM&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=18 | ||
|header = y | |header = y | ||
}} | }} | ||
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{{infobox track | {{infobox track | ||
|name = Spaceship Part Obtained | |name = Spaceship Part Obtained | ||
|internal=demobgm.jam | |internal=demobgm.jam | ||
|link = https://www.youtube.com/watch?v=d8fx6RQ9D7w&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=19 | |link = https://www.youtube.com/watch?v=d8fx6RQ9D7w&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=19 | ||
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{{infobox track | {{infobox track | ||
|name = Power-Up! | |name = Power-Up! | ||
|internal=demobgm.jam | |internal=demobgm.jam | ||
|link = https://www.youtube.com/watch?v=TrSIMoFLYpQ&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=20 | |link = https://www.youtube.com/watch?v=TrSIMoFLYpQ&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=20 | ||
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{{infobox track | {{infobox track | ||
|name = Level Complete | |name = Level Complete | ||
|internal=demobgm.jam | |internal=demobgm.jam | ||
|link = https://www.youtube.com/watch?v=I_Cb-dELF90&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=28 | |link = https://www.youtube.com/watch?v=I_Cb-dELF90&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=28 | ||
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{{infobox track | {{infobox track | ||
|name = Night Comes | |name = Night Comes | ||
|internal=d_end1.stx | |internal=d_end1.stx | ||
|link = https://www.youtube.com/watch?v=Pb-FxCI8q78&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=22 | |link = https://www.youtube.com/watch?v=Pb-FxCI8q78&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=22 | ||
|header = y | |header = y | ||
}} | }} | ||
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{{infobox track | {{infobox track | ||
|name = My Mistake | |name = My Mistake | ||
|internal=d_end3.stx | |internal=d_end3.stx | ||
|link = https://www.youtube.com/watch?v=6sWrVZ8q5uU&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=25 | |link = https://www.youtube.com/watch?v=6sWrVZ8q5uU&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=25 | ||
|header = y | |header = y | ||
}} | }} | ||
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{{infobox track | {{infobox track | ||
|name = End of Day | |name = End of Day | ||
|internal=badend0.stx | |internal=badend0.stx | ||
|link = https://www.youtube.com/watch?v=tXlDU2jpius&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=29 | |link = https://www.youtube.com/watch?v=tXlDU2jpius&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=29 | ||
|header = y | |header = y | ||
}} | }} | ||
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{{infobox track | {{infobox track | ||
|name = Escape & Fail | |name = Escape & Fail | ||
|internal=badend1.stx | |internal=badend1.stx | ||
|link = https://www.youtube.com/watch?v=S27dgk9KdHY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=30 | |link = https://www.youtube.com/watch?v=S27dgk9KdHY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=30 | ||
|header = y | |header = y | ||
}} | }} | ||
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{{infobox track | {{infobox track | ||
|name = Live as a Pikmin | |name = Live as a Pikmin | ||
|internal=badend2.stx | |internal=badend2.stx | ||
|link = https://www.youtube.com/watch?v=YCltJXtzRFs&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=31 | |link = https://www.youtube.com/watch?v=YCltJXtzRFs&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=31 | ||
|header = y | |header = y | ||
}} | }} | ||
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{{infobox track | {{infobox track | ||
|name = Chapter Complete | |name = Chapter Complete | ||
|internal=compend0.stx | |internal=compend0.stx | ||
|link = https://www.youtube.com/watch?v=adxopIVoL0E&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=33 | |link = https://www.youtube.com/watch?v=adxopIVoL0E&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=33 | ||
|header = y | |header = y | ||
}} | }} | ||
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{{infobox track | {{infobox track | ||
|name = Escape to Hocotate | |name = Escape to Hocotate | ||
|internal=compend1.stx happyend1.stx | |internal=compend1.stx happyend1.stx | ||
|link = https://www.youtube.com/watch?v=xaALVU-ypPc&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=35 | |link = https://www.youtube.com/watch?v=xaALVU-ypPc&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=35 | ||
|header = y | |header = y | ||
}} | }} | ||
Heard after a happy or neutral departure. A full orchestra (the most instruments of any track) flourishes over this grandiose theme, which eventually contains the rhythmic motif of the game's main theme. The final iteration of this motif ends in a held A major chord and timpani roll, with a final hit and cymbal crash to see Captain Olimar off. If the player is successful in leaving the planet, but does not have all 30 ship parts, a [https://www.youtube.com/watch?v=u5Ucl1L4hgc&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=33 shorter version] of this theme plays. | Heard after a happy or neutral departure. A full orchestra (the most instruments of any track) flourishes over this grandiose theme, which eventually contains the rhythmic motif of the game's main theme. The final iteration of this motif ends in a held A major chord and timpani roll, with a final hit and cymbal crash to see Captain Olimar off. If the player is successful in leaving the planet, but does not have all 30 ship parts, a [https://www.youtube.com/watch?v=u5Ucl1L4hgc&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=33 shorter version] of this theme plays. | ||
In the European version of the game, both the happy and | In the European version of the game, both the happy and neutral version run at a slower tempo. | ||
{{clear}} | {{clear}} | ||
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{{infobox track | {{infobox track | ||
|name = Enemy Reel | |name = Enemy Reel | ||
|internal=srhp_S.h4m | |internal=srhp_S.h4m | ||
|link = https://www.youtube.com/watch?v=XAjsFcNhDCE&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=37 | |link = https://www.youtube.com/watch?v=XAjsFcNhDCE&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=37 | ||
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{{infobox track | {{infobox track | ||
|name = Credits | |name = Credits | ||
|internal=sr_S.h4m | |internal=sr_S.h4m | ||
|link = https://www.youtube.com/watch?v=6gkxBuhJ3PY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=36 | |link = https://www.youtube.com/watch?v=6gkxBuhJ3PY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=36 | ||
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{{infobox track | {{infobox track | ||
|name = The Impact Site | |name = The Impact Site | ||
|internal=tutorial.jam | |internal=tutorial.jam | ||
|link=https://www.youtube.com/watch?v=QBsG-Vn79Xw&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=6 | |link=https://www.youtube.com/watch?v=QBsG-Vn79Xw&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=6 | ||
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'''Instruments''' | '''Instruments''' | ||
*'''Main version''': '''Oboe''', {{w|contrabassoon}}, '''glockenspiel''', '''violin''' (pizzicato and section), violas, and cellos. | *'''Main version''': '''Oboe''', {{w|contrabassoon}}, '''glockenspiel''', '''violin''' (pizzicato and section), violas, and cellos. | ||
*'''Enemy mix''': | *'''Enemy mix''': French horns, tuba, timpani, snare drum, bass drum, clash cymbals, violins, violas, and cellos. | ||
*'''Sunset version''': '''Oboe''', '''tenor recorder''', and nylon guitar. | *'''Sunset version''': '''Oboe''', '''tenor recorder''', and nylon guitar. | ||
The strings in the regular version drop out when the enemy mix is added. Only during the sunset version of the theme is a tuba added in the enemy mix. | |||
{{clear}} | {{clear}} | ||
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{{infobox track | {{infobox track | ||
|name = Forest of Hope | |name = Forest of Hope | ||
|official = y | |official = y | ||
|internal=play3.jam | |internal=play3.jam | ||
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|links=https://www.youtube.com/watch?v=J7G4vnr0ong&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=9 | |links=https://www.youtube.com/watch?v=J7G4vnr0ong&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=9 | ||
}} | }} | ||
A calm theme that highlights the natural wholesomeness of the wilderness of [[The Forest of Hope]], while still remaining simple and steady enough to encourage the player getting used to commanding Pikmin. This theme's distinct lead instrument is sampled from the | A calm theme that highlights the natural wholesomeness of the wilderness of [[The Forest of Hope]], while still remaining simple and steady enough to encourage the player getting used to commanding Pikmin. This theme's distinct lead instrument is sampled from the Kurzweil K2500's "Malletoo" patch. Its English name comes from {{ssbb}}. | ||
'''Instruments''' | '''Instruments''' | ||
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*'''Sunset version''': Marimba, '''music box''', violins, violas, and cellos. | *'''Sunset version''': Marimba, '''music box''', violins, violas, and cellos. | ||
In | In Pikmin World and [[Super_Smash_Bros._Brawl#Music|other releases]], the piano plays an octave below its part. | ||
{{clear}} | {{clear}} | ||
===''The Forest Navel''=== | ===''The Forest Navel''=== | ||
{{infobox track | {{infobox track | ||
|name = The Forest Navel | |name = The Forest Navel | ||
|internal=cave.jam | |internal=cave.jam | ||
|link=https://www.youtube.com/watch?v=gnjS_FsXyhs&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=10 | |link=https://www.youtube.com/watch?v=gnjS_FsXyhs&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=10 | ||
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*'''Sunset version''': Synth guitar (used as both the drone and the main melodic instrument) and soft pad strings. | *'''Sunset version''': Synth guitar (used as both the drone and the main melodic instrument) and soft pad strings. | ||
The guitar squeaks meant for the steel string guitar are present in the sunset version as well. It's unknown if this is erroneous, as this is removed in | The guitar squeaks meant for the steel string guitar are present in the sunset version as well. It's unknown if this is erroneous, as this is removed in Pikmin World. Also, the oscillating sound is much lower in pitch in Pikmin World. | ||
{{clear}} | {{clear}} | ||
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{{infobox track | {{infobox track | ||
|name = The Distant Spring | |name = The Distant Spring | ||
|internal=yaku.jam | |internal=yaku.jam | ||
|link=https://www.youtube.com/watch?v=1M4vUeQtf0s&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=12 | |link=https://www.youtube.com/watch?v=1M4vUeQtf0s&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=12 | ||
|links=https://www.youtube.com/watch?v=avCZFqzFbVY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=13 | |links=https://www.youtube.com/watch?v=avCZFqzFbVY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=13 | ||
}} | }} | ||
[[The Distant Spring]]'s theme is the most ethereal in the game, having no easily definable rhythm until the enemy mix fades in. Its sounds are all soft and distant; the music is no longer trying to aid a rhythm of gameplay, but is instead resigning and forcing the player to explore the huge area and solve tasks on their own. It features a distinct cymbal-like melodic instrument from the Kurzweil K2500, which will make a comeback in the following games of the series. | [[The Distant Spring]]'s theme is the most ethereal in the game, having no easily definable rhythm until the enemy mix fades in. Its sounds are all soft and distant; the music is no longer trying to aid a rhythm of gameplay, but is instead resigning and forcing the player to explore the huge area and solve tasks on their own. It features a distinct cymbal-like melodic instrument from the Kurzweil K2500, which will make a comeback in the following games of the series. The K2500 preset, named "Cymbal Thing", is made from a pitched ride cymbal sample. | ||
'''Instruments''' | '''Instruments''' | ||
*'''Main version''': | *'''Main version''': '''"Cymbal Thing"''', echoing {{w|glass harp}}, piano-like synth pad (with flanger and slide), {{w|mark tree}}, pad strings, and female choir. | ||
*'''Enemy mix''': Contrabassoon, timpani, snare drum, bass drum, clash cymbals, piano, violins, violas, cellos, and basses. | *'''Enemy mix''': Contrabassoon, timpani, snare drum, bass drum, clash cymbals, piano, violins, violas, cellos, and basses. | ||
*'''Sunset version''': Tenor recorder, celeste, echoing {{w|glass harp}}, mark tree, reed organ, piano-like synth pad (with flanger and slide), and female choir. | *'''Sunset version''': Tenor recorder, celeste, echoing {{w|glass harp}}, mark tree, reed organ, piano-like synth pad (with flanger and slide), and female choir. | ||
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{{infobox track | {{infobox track | ||
|name = The Final Trial | |name = The Final Trial | ||
|internal=flow.jam | |internal=flow.jam | ||
|link=https://www.youtube.com/watch?v=7YhakTB1Oo4&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=14 | |link=https://www.youtube.com/watch?v=7YhakTB1Oo4&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=14 | ||
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'''Instruments''' | '''Instruments''' | ||
*'''Main version''': '''Flute''', french horn, pipe organ pedals, marimba, piano, glockenspiel, and violins | *'''Main version''': '''Flute''', french horn, pipe organ pedals, marimba, piano, glockenspiel, and violins. | ||
*'''Enemy mix''': Snare drum, clash cymbals, piano. | *'''Enemy mix''': Snare drum, clash cymbals, piano. | ||
*'''Sunset version''': '''Flute''', french horn, harp, glockenspiel and violins. | *'''Sunset version''': '''Flute''', french horn, harp, glockenspiel and violins. | ||
The drone played by the pipe organ fades out when the enemy mix fades in, so that the pipe organ and low piano do not conflict and become muddy-sounding. In | The drone played by the pipe organ fades out when the enemy mix fades in, so that the pipe organ and low piano do not conflict and become muddy-sounding. | ||
In Pikmin World, cellos are briefly present in the first few stabs, and the piccolo and french horn's release is much shorter. | |||
{{clear}} | {{clear}} | ||
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{{infobox track | {{infobox track | ||
|name = Impending Doom | |name = Impending Doom | ||
|internal=boss2.jam | |internal=boss2.jam | ||
|link = https://www.youtube.com/watch?v=mVvcMxk3R5s&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=26 | |link = https://www.youtube.com/watch?v=mVvcMxk3R5s&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=26 | ||
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{{infobox track | {{infobox track | ||
|name = Final Boss Battle | |name = Final Boss Battle | ||
|internal=boss3.jam | |internal=boss3.jam | ||
|link = https://www.youtube.com/watch?v=IepWO9wa0tk&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=27 | |link = https://www.youtube.com/watch?v=IepWO9wa0tk&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=27 | ||
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{{infobox track | {{infobox track | ||
|name = New Record | |name = New Record | ||
|internal=fanf5.stx | |internal=fanf5.stx | ||
|link = https://www.youtube.com/watch?v=pjYKih0bzjM&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=40 | |link = https://www.youtube.com/watch?v=pjYKih0bzjM&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=40 | ||
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{{infobox track | {{infobox track | ||
|name = Finding Lost Pieces | |name = Finding Lost Pieces | ||
|internal=demobgm.jam | |internal=demobgm.jam | ||
|link = https://www.youtube.com/watch?v=nqJqSdgO3fE&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=21 | |link = https://www.youtube.com/watch?v=nqJqSdgO3fE&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=21 | ||
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== See also == | == See also == | ||
* | *[[Pikmin World]] | ||
* | *[[Ai no Uta]] | ||
{{music}} | {{music}} |