Editing Music in Pikmin
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Since the game runs at a slower [[frame]]rate in the European [[Region|version]], the music for numerous cutscenes has been modified and extended in order to better match the increased runtime. These differences will also be noted below each song, if any are present. | Since the game runs at a slower [[frame]]rate in the European [[Region|version]], the music for numerous cutscenes has been modified and extended in order to better match the increased runtime. These differences will also be noted below each song, if any are present. | ||
{{todo|since the european versions are different, they should probably be linked.}} | |||
{{clear}} | {{clear}} | ||
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|internal=opening.stx | |internal=opening.stx | ||
|link = https://www.youtube.com/watch?v=sECcWOCGjF4&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=4 | |link = https://www.youtube.com/watch?v=sECcWOCGjF4&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=4 | ||
|header = y | |header = y | ||
}} | }} | ||
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|internal=demobgm.jam | |internal=demobgm.jam | ||
|link = https://www.youtube.com/watch?v=jRHW_5TXzNY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=17 | |link = https://www.youtube.com/watch?v=jRHW_5TXzNY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=17 | ||
|header = y | |header = y | ||
}} | }} | ||
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|internal=demobgm.jam | |internal=demobgm.jam | ||
|link = https://www.youtube.com/watch?v=awBfRDmw6EM&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=18 | |link = https://www.youtube.com/watch?v=awBfRDmw6EM&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=18 | ||
|header = y | |header = y | ||
}} | }} | ||
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|internal=d_end1.stx | |internal=d_end1.stx | ||
|link = https://www.youtube.com/watch?v=Pb-FxCI8q78&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=22 | |link = https://www.youtube.com/watch?v=Pb-FxCI8q78&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=22 | ||
|header = y | |header = y | ||
}} | }} | ||
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|internal=d_end3.stx | |internal=d_end3.stx | ||
|link = https://www.youtube.com/watch?v=6sWrVZ8q5uU&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=25 | |link = https://www.youtube.com/watch?v=6sWrVZ8q5uU&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=25 | ||
|header = y | |header = y | ||
}} | }} | ||
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|internal=badend0.stx | |internal=badend0.stx | ||
|link = https://www.youtube.com/watch?v=tXlDU2jpius&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=29 | |link = https://www.youtube.com/watch?v=tXlDU2jpius&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=29 | ||
|header = y | |header = y | ||
}} | }} | ||
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|internal=badend1.stx | |internal=badend1.stx | ||
|link = https://www.youtube.com/watch?v=S27dgk9KdHY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=30 | |link = https://www.youtube.com/watch?v=S27dgk9KdHY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=30 | ||
|header = y | |header = y | ||
}} | }} | ||
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|internal=badend2.stx | |internal=badend2.stx | ||
|link = https://www.youtube.com/watch?v=YCltJXtzRFs&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=31 | |link = https://www.youtube.com/watch?v=YCltJXtzRFs&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=31 | ||
|header = y | |header = y | ||
}} | }} | ||
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|internal=compend0.stx | |internal=compend0.stx | ||
|link = https://www.youtube.com/watch?v=adxopIVoL0E&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=33 | |link = https://www.youtube.com/watch?v=adxopIVoL0E&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=33 | ||
|header = y | |header = y | ||
}} | }} | ||
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|internal=compend1.stx happyend1.stx | |internal=compend1.stx happyend1.stx | ||
|link = https://www.youtube.com/watch?v=xaALVU-ypPc&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=35 | |link = https://www.youtube.com/watch?v=xaALVU-ypPc&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=35 | ||
|header = y | |header = y | ||
}} | }} | ||
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|links=https://www.youtube.com/watch?v=avCZFqzFbVY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=13 | |links=https://www.youtube.com/watch?v=avCZFqzFbVY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=13 | ||
}} | }} | ||
[[The Distant Spring]]'s theme is the most ethereal in the game, having no easily definable rhythm until the enemy mix fades in. Its sounds are all soft and distant; the music is no longer trying to aid a rhythm of gameplay, but is instead resigning and forcing the player to explore the huge area and solve tasks on their own. It features a distinct cymbal-like melodic instrument from the Kurzweil K2500, which will make a comeback in the following games of the series. | [[The Distant Spring]]'s theme is the most ethereal in the game, having no easily definable rhythm until the enemy mix fades in. Its sounds are all soft and distant; the music is no longer trying to aid a rhythm of gameplay, but is instead resigning and forcing the player to explore the huge area and solve tasks on their own. It features a distinct cymbal-like melodic instrument from the Kurzweil K2500, which will make a comeback in the following games of the series. The K2500 preset, named "Cymbal Thing", is made from a pitched ride cymbal sample. | ||
'''Instruments''' | '''Instruments''' | ||
*'''Main version''': | *'''Main version''': '''"Cymbal Thing"''', echoing {{w|glass harp}}, piano-like synth pad (with flanger and slide), {{w|mark tree}}, pad strings, and female choir. | ||
*'''Enemy mix''': Contrabassoon, timpani, snare drum, bass drum, clash cymbals, piano, violins, violas, cellos, and basses. | *'''Enemy mix''': Contrabassoon, timpani, snare drum, bass drum, clash cymbals, piano, violins, violas, cellos, and basses. | ||
*'''Sunset version''': Tenor recorder, celeste, echoing {{w|glass harp}}, mark tree, reed organ, piano-like synth pad (with flanger and slide), and female choir. | *'''Sunset version''': Tenor recorder, celeste, echoing {{w|glass harp}}, mark tree, reed organ, piano-like synth pad (with flanger and slide), and female choir. |