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The composer of both ''[[Pikmin (game)|Pikmin]]'' and ''[[Pikmin 2]]''<nowiki>'</nowiki>s '''music''' is Hajime Wakai. [[Pikmin 3]]'s soundtrack was composed and arranged by Asuka Hayazaki, Atsuko Asahi, and Hajime Wakai. | |||
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== | == ''Pikmin'' == | ||
Every [[area]] has a very different musical theme. The music changes depending on the time of day, specifically, during most of the day, the normal tune plays. But once the lights start to fade, and it's time to round up all Pikmin, the music changes to a calmer mood of what it once was. | |||
On [[Challenge Mode]], the music that normally plays for the current level is sped up, as well as the darker remix noted above. | |||
Sometimes, when near an enemy creature, more percussion and occasional brass are added to the song. This is a good way to notice that you could be in danger. A great example of the music change is in the [[Distant Spring]]. | |||
[[Strawberry Flower]] released a Pikmin-themed song, [[Ai No Uta]], along with the release of Pikmin, and later a number of other Pikmin-themed singles and albums. | |||
The soundtrack for Pikmin 1 is called [[Pikmin Worlds]]. | |||
==''Pikmin | == ''Pikmin 2'' == | ||
'' | ''Pikmin 2'' features distinctive music in both the overworld areas and [[cave]]s. Music in caves is often minimalistic and appears to be chosen according to the difficulty and kind of hazards and [[:category:enemies|beasts]] that await the Pikmin and [[Captain]]s. In rest areas, a recognizable soft melody plays. | ||
Music in ''Pikmin 2'' plays as a number of different variations depending on a few variable factors. It varies when [[Pikmin family|Pikmin]] interfere with beasts or when they carry a [[treasure]], for example; and the tempo decreases as the active Captain loses life. When either [[Captain Louie|Louie]] or the [[President]] is the active Captain, the music often has a time signature of 6/8 or 9/8, instead of 3/4 or 4/4 with Olimar. Above ground, the music also changes depending on the time of the day, much like in the first Pikmin game. | |||
For the advertising of ''Pikmin 2'', another song from Strawberry Flower, [[Tane no Uta]], was used. | |||
==''Pikmin 3''== | |||
''Pikmin 3'''s music goes for having a more natural, simple, but atmospheric affect rather than having melodically strong tunes. | |||
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Every area in ''Pikmin 3'' has a total of 4 music variations: Morning, Afternoon, Evening, and Weather. The "Weather" variation is shared by all the regions except the [[Formidable Oak]] and the [[Distant Tundra]], which have their own unique themes when Weather is active. All cave areas share the same soundtrack. | |||
Unlike in the past two games,''''' '''Pikmin 3'' does not have an extra variant of each song that changes when an enemy is nearby. Instead, a continuous tampani and cowbell beat is overlayed with the normal music to signify enemies in the vicinity.''' '''''Pikmin 3'' does, however, have unique music variants for when Pikmin are preforming tasks such are building bridges or carrying spoils. | |||
All bosses share the same theme except for the [[Vehemoth Phosbat]] and the [[Plasm Wraith]], which both have unique themes. All minibosses share a remixed version of ''Pikmin 2's'' boss theme. | |||
For every official trailer of the game, [[Mission Mode]]'s main theme was used. | |||
==See also== | == See also == | ||
*[[Strawberry Flower]] | *[[Strawberry Flower]] | ||
[[Category:Audio]] | |||
[[Category:Pikmin 1]] | |||
[[Category:Pikmin 2]] | |||
[[Category:Pikmin 3]] | |||
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