Editing Mushroom battle

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{game icons|pb=y}}
{{game icons|pb=y}}
'''Mushroom battles''' are a feature of {{pb}}, unlocked at [[level]] 8. Mushrooms of various types and sizes appear around the world, and players can send groups of [[Pikmin family|Pikmin]] to [[Combat|attack]] them. Multiple players can join a battle, and participants will receive [[Fruit (Pikmin Bloom)|fruit]] and a [[postcard]] as a reward, and a score that measures how well they did. Up to three mushroom battles can be done by a player in a day, but additional battles can be joined by spending a [[#Mushroom Recharge Ticket|Mushroom Recharge Ticket]].
{{image}}
'''Mushroom battles''', also known as '''Mushroom Challenges''' are a feature of {{pb}}, unlocked at [[level]] 8. Mushrooms of various colors and sizes appear around the world, and players can send groups of [[Pikmin family|Pikmin]] to [[Combat|attack]] them. Multiple players can join a battle, and participants will receive [[Fruit (Pikmin Bloom)|fruit]] and a [[postcard]] as a reward, and a score that measures how well they did. Up to three mushroom battles can be done by a player in a day, but additional battles can be joined by spending a [[#Mushroom Recharge Ticket|Mushroom Recharge Ticket]].


The amount of Pikmin that can be sent on a mushroom battle by a player will increase over time based on the player's [[level]], starting at 10 Pikmin and reaching a maximum of 40 Pikmin at level 20. The [[Pikmin Bloom interface#Mushroom Battles|mushroom battle selection screen]] lets the player choose which Pikmin to send and shows the strength of the squad and how long the battle will take. The higher the strength, the faster the Pikmin will be at completing the battle. Up to 5 people can battle a single mushroom at once, each sending their own groups of Pikmin, and after reaching this number, additional players can join (up to a maximum of 20 for all small, normal, and large mushrooms, and 30 for giant mushrooms) by using a Mushroom Recharge Ticket. Players can also call their [[friend]]s for help in the mushroom by using a [[Mushroom Battle Bullhorn]].
The amount of Pikmin that can be sent on a mushroom battle by a player will increase over time based on the player's [[level]], starting at 10 Pikmin and reaching a maximum of 40 Pikmin. The [[Pikmin Bloom interface#Mushroom battle|mushroom battle selection screen]] lets the player choose which Pikmin to send and shows the strength of the squad and how long the battle will take. The higher the strength, the faster the Pikmin will be at completing the battle. Up to 5 people can battle a single mushroom at once, each sending their own groups of Pikmin, and after reaching this number, additional players can join (up to a maximum of 20) by using a Mushroom Recharge Ticket.


==Mushrooms==
==Mushrooms==
[[File:PB Map Mushroom Tutorial.jpg|thumb|200px|A small red mushroom on the map screen. The red circle indicates its health.]]
[[File:PB Map Mushroom Tutorial.png|thumb|200px|A normal brown mushroom on the map screen. The red circle indicates its health.]]
Mushrooms grow at points of interest in the real world, similar to [[Big Flower]]s. They can only be seen and interacted with when they are less than 600 meters away from the player. After the mushroom is destroyed, it grows back in the same location 5 minutes later, without any input. As of the update on {{date|13|December|2023}}, mushrooms that have not been cleared for 24 hours will automatically regrow at 18:00 UTC. Whether regrowth is automatic or following the destruction of the previous mushroom, the mushroom type that grows is randomized.
Mushrooms grow at points of interest in the real world, similar to [[Big Flower]]s. They can only be seen and interacted with when they are less than 600 meters away from the player. After the mushroom is destroyed, it grows back in the same location 5 minutes later, without any input. As of the server update on {{date|13|December|2023}}, mushrooms that have not been battled will automatically regrow at 18:00 UTC every day. Whether regrowth is automatic or following the destruction of the previous mushroom, the mushroom type that grows is randomized.


Mushrooms come in various types that differ in size and type. The hierarchy of the sizes are small, normal, large, and giant, with each size increasing in [[health]]. The larger the mushroom, the bigger the reward for destroying it. There are 12 basic types of mushrooms – 7 regular colors, and 5 special types. Fire Mushrooms can only be fought by [[Red Pikmin]], Water Mushrooms can only be fought by [[Blue Pikmin]], Electric Mushrooms can only be fought by [[Yellow Pikmin]], Poisonous Mushrooms can only be fought by [[White Pikmin]], and Crystal Mushrooms can only be fought by [[Rock Pikmin]]. All other types can be fought by Pikmin of any type. The type of mushrooms determines the type of [[nectar]] players can get as a reward.
Mushrooms come in various types that differ in size and color. The hierarchy of the sizes are small, normal, large, and giant, with each size increasing in [[health]]. The larger the mushroom, the bigger the reward for destroying it. There are 11 colors of mushrooms – 8 regular colors, and 3 elemental types. Fire Mushrooms can only be fought by [[Red Pikmin]], Water Mushrooms can only be fought by [[Blue Pikmin]], and Crystal Mushrooms can only be fought by [[Rock Pikmin]], while all other types can be fought by Pikmin of any type. The color of mushrooms determines the type of [[nectar]] players can get as a reward.


{|class="wikitable sortable"
{|class="wikitable sortable"
|+Mushroom health
|+Mushroom health
!Type
!Color
!Small
!Small
!Normal
!Normal
!Large
!Large
!Giant
!Giant
|-
|{{icon|Brown mushroom|l=}} Brown
|51,800
|397,400
|1,728,000
|N/A
|-
|-
|{{icon|Red mushroom|l=}} Red
|{{icon|Red mushroom|l=}} Red
Line 80: Line 87:
|{{icon|Electric mushroom|l=}} Electric
|{{icon|Electric mushroom|l=}} Electric
|N/A
|N/A
|3,816,700
|
|13,543,200
|
|N/A
|-
|{{icon|Poison mushroom|l=}} Poisonous
|N/A
|3,783,200
|13,424,400
|N/A
|N/A
|}
|}
Line 111: Line 112:
|120%
|120%
|-
|-
!Special
!Elemental
|N/A
|N/A
|31%
|31%
Line 119: Line 120:


{|class="wikitable sortable"
{|class="wikitable sortable"
!Type
!Color
!''type''
!''type''
|-
|{{icon|Brown mushroom|l=}} Brown
| -7
|-
|-
|{{icon|Red mushroom|l=}} Red
|{{icon|Red mushroom|l=}} Red
Line 151: Line 155:
|{{icon|Crystal mushroom|l=}} Crystal
|{{icon|Crystal mushroom|l=}} Crystal
|93
|93
|-
|{{icon|Electric mushroom|l=}} Electric
|91
|-
|{{icon|Poison mushroom|l=}} Poisonous
|90
|}
|}
|}
|}
Line 167: Line 165:
{|class="wikitable sortable"
{|class="wikitable sortable"
|+Mushroom health
|+Mushroom health
!Type
!Color
!Small
!Small
!Normal
!Normal
Line 231: Line 229:
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
|-
|-
!Mushroom healths before {{date|14|December|2022}}
!Mushroom healths before {{date|14|December|2022}}  
|-
|-
|
|
Line 264: Line 262:


==Process==
==Process==
[[File:PB Small Red Mushroom Selection Menu.png|thumb|150px|The screen that appears when a mushroom is selected.]]
[[File:PB Normal Blue Mushrooms.png|thumb|150px|The screen that appears when a mushroom is selected.]]
[[File:PB Small Red Mushroom Selecting.png|thumb|150px|Selecting Pikmin for a mushroom battle.]]
[[File:Pikmin Bloom Large Red Mushroom select pikmin all selected.jpg|thumb|150px|Selecting Pikmin for a mushroom battle.]]
When a mushroom is selected, either from the [[Pikmin Bloom interface#Map|map screen]] or [[Pikmin Bloom interface#Expeditions|expedition list]], the camera will focus on the mushroom, with a photograph of its corresponding real-world landmark behind it. The screen displays some basic information about the mushroom, such as its remaining [[health]], the time left until it is destroyed, and the rewards for destroying, as well as circles that can be filled with icons of the [[Mii]]s of the players who have joined the battle.  
When a mushroom is selected, either from the [[Pikmin Bloom interface#Map|map screen]] or [[Pikmin Bloom interface#Expeditions|expedition list]], the camera will focus on the mushroom, with a photograph of its corresponding real-world landmark behind it. The screen displays some basic information about the mushroom, such as its remaining [[health]], the time left until it is destroyed, and the rewards for destroying, as well as circles that can be filled with icons of the [[Mii]]s of the players who have joined the battle. There is a Join button which progresses to the selection screen. The button will be grayed out if the participant limit has already been reached. If the player has run out of daily tries, a Mushroom Recharge Ticket will be displayed inside.
 
In the selection screen, the player can manually choose which Pikmin to send, or have the game automatically select Pikmin with the Auto button. A list of all the player's Pikmin appears, and by tapping one, it can be added to or removed from the mushroom attacking group. The maximum size of the group depends on the player's [[level]]. Pikmin with an advantage against that mushroom type (see the next section) may jump in the list when selected for the battle. Selected Pikmin also appear in front of the mushroom in the camera view. Since {{date|14|December|2022}}, after selecting at least 1 Pikmin, a [[nectar]] button appears in the lower half of the screen and can be tapped to feed the selected Pikmin. The player will be taken to a separate [[Pikmin Bloom interface#Garden|garden screen]] where selected Pikmin can be fed. There is a GO button in the lower right corner; tapping it sends all the selected Pikmin to attack the mushroom. If the player has run out of daily tries, they will be asked to use a Mushroom Recharge Ticket before proceeding. Additional tickets can be purchased from this screen by tapping the "Add Tickets" button.  


If the player that joined the mushroom is on the player's [[Friend#Friend list|friend list]], their icon have a green border. If the player that joined the mushroom joined from the player's [[#Mushroom Battle Bullhorn|Mushroom Battle Bullhorn]] invitation, their icon will have a pink border. Clicking on another player's Mii icon will open a menu that allows you to send a [[#Reactions|reaction]] and view their total [[#Attack power|attack power]]. If the player is on your friend list, you also have the option to send them a [[postcard]] or a [[Shop#Gift bundles|gift]]. If the player clicks on their own icon in this menu, they will be able to view their total attack power, what reactions they have received, and buttons to either edit their Mii or open their friend list.
[[File:PB Pink Mushroom Battle.gif|thumb|150px|Winged Pikmin destroying one part of a small pink mushroom.]]
Once the Pikmin are sent on the mushroom battle, they rush towards the mushrooms and start attacking them. Most Pikmin types latch on to a mushroom and start attacking it at a constant rate, with each attack doing some damage. [[Rock Pikmin]] instead jump towards a mushroom from a distance and roll back to jump again. From time to time, Pikmin get off the mushroom, walk back to their starting position, and walk back to the mushroom to start attacking again. Each hit decreases the health of the mushrooms, though not by a set amount; see the [[#Time|Time]] section for more details. From time to time, one of the mushrooms in the group will collapse, leaving the Pikmin attacking it to start attacking another one. The intervals at which mushrooms break depend on the number of the mushrooms in the cluster: 4 for small, 7 for normal, and 10 for large, such that mushrooms break at regular intervals. For example, in a large mushroom group, one of the mushrooms will break for each tenth of health depleted. After joining a mushroom battle, player icons can be tapped to send a reaction, chosen from four different types of reactions. A reaction can be changed at any time once sent. Mushroom battle can be left using the "Leave" button. Doing so will not give the player an extra attempt for the day.


There is a Join button which when clicked progresses to the selection screen. The button will be grayed out if the participant limit has already been reached. If the player has run out of daily tries, a Mushroom Recharge Ticket will be displayed inside. In the selection screen, the player can manually choose which Pikmin to send, or have the game automatically select Pikmin with the Auto button. The Auto button will always select the top 40, which will changed based on how their Pikmin list is currently sorted. By tapping a Pikmin in this list, it can be added to or removed from the group that is being sent to attack the mushroom.  
When the health is fully depleted, the mushroom battle is cleared. The player is provided with their score, the time it took to destroy the mushrooms, and a star rating, followed by the Pikmin bringing a [[postcard]] about their battle and a small number of shiny [[Fruit (Pikmin Bloom)|fruits]] to be given to the player. Each Pikmin that was sent on the battle also gains some [[friendship]] (though this actually happens at the start of the battle, not the end).


The minimum size of this group depends on the size of the mushroom being battled, as shown in the table below.
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
{|class="wikitable" style="text-align:center;"
!style="width:200px" |Mushroom size
!style="width:150px" |Minimum squad size
|-
|-
|Small
!How joining mushroom battles worked before {{date|14|December|2022}}
|1
|-
|-
|Normal
|
|10
Prior to update 59.0, players could not leave current battles or send reactions to one other. The selection screen did not display rewards. Only up to three mushroom battles could be done in a day, as Mushroom Recharge Tickets had not yet been introduced to the game. Selected Pikmin could not be fed nectar from the selection screen.
|-
|Large
|15
|-
|Giant
|20
|}
|}


The maximum size of the group depends on the player's [[level]], as shown in the table below.
==Attack power==
{|class="wikitable" style="text-align:center;"
When the player is selecting Pikmin for the mushroom battle, a power value appears in the bottom-right of the upper display, alongside an image of two Pikmin. This shows how strong the selected squad is against that mushroom. Adding a Pikmin will increase the value by some amount. This amount depends on the [[Pikmin family#Types|type]] of Pikmin, whether it is a [[Decor Pikmin]], its [[maturity]], its [[friendship]], and the color of the mushroom being attacked.
!style="width:200px" |Mushroom battle size
 
!style="width:150px" |Minimum level
[[File:PB Mushroom Battle Strength Increments.png|thumb|200px|Different attack displays indicating the anticipated star rating of a battle, based on attack total alone.]]
As the requirements for each star rating are met by the squad's total attack, the display changes in design, colour and effects. While the total attack is less than the required score for 2 stars, the display is green and shows a single star between the two Pikmin icons. Once the attack total exceeds the score for 2 stars, the display changes to yellow backed by a golden glow, and two stars are shown between the Pikmin icons. When the squad's attack grows greater than the required score for 3 stars, the display changes to a light orange colour, backed by an orange glow with small orange sparks, and three stars appear between the Pikmin icons. And when the attack total overtakes the score needed for 4 stars, the display changes to a darker orange, with a vibrant blue glow backed by white sparks and multicolored fireworks, and four stars are shown between the pair of Pikmin icons.
 
Each Pikmin type has a base attack power. These attack powers are shown in the table below.
{|class="wikitable sortable"
!Type
!Base attack power
|-
|-
|15
|{{icon|Red Pikmin|v=PB|y}}
|8
|4
|-
|-
|20
|{{icon|Yellow Pikmin|v=PB|y}}
|12
|3
|-
|-
|25
|{{icon|Blue Pikmin|v=PB|y}}
|14
|3
|-
|-
|30
|{{icon|Purple Pikmin|v=PB|y}}
|16
|6
|-
|{{icon|White Pikmin|v=PB|y}}
|2
|-
|-
|35
|{{icon|Winged Pikmin|v=PB|y}}
|18
|2
|-
|-
|40
|{{icon|Rock Pikmin|v=PB|y}}
|20
|5
|}
|}


Pikmin with an advantage against that mushroom type (see the next section) may jump in the list when selected for the battle. Selected Pikmin also appear in front of the mushroom in the camera view. Since {{date|14|December|2022}}, after selecting at least 1 Pikmin, a [[nectar]] button appears in the lower half of the screen and can be tapped to feed the selected Pikmin. The player will be taken to a separate [[Pikmin Bloom interface#Garden|garden screen]] where selected Pikmin can be fed. There is a GO button in the lower right corner; tapping it sends all the selected Pikmin to attack the mushroom. If the player has run out of daily tries, they will be asked to use a Mushroom Recharge Ticket before proceeding. Additional tickets can be purchased from this screen by tapping the "Add Tickets" button.
Added to the base attack power is a value for whether the Pikmin is a [[Decor Pikmin]] or not.
 
{|class="wikitable sortable"
[[File:PB Small Red Mushroom Battle.gif|thumb|150px|Red Pikmin destroying one part of a small red mushroom.]]
!Decor
Once the Pikmin are sent on the mushroom battle, they rush towards the mushrooms and start attacking them. Most Pikmin types latch on to a mushroom and start attacking it at a constant rate, with each attack doing some damage. [[Rock Pikmin]] instead jump towards a mushroom from a distance and roll back to jump again. From time to time, Pikmin get off the mushroom, walk back to their starting position, and walk back to the mushroom to start attacking again. Each hit decreases the health of the mushrooms, though not by a set amount; see the [[#Time|Time]] section for more details. From time to time, one of the mushrooms in the group will collapse, leaving the Pikmin attacking it to start attacking another one. The intervals at which mushrooms break depend on the number of the mushrooms in the cluster: 4 for small, 7 for normal, and 10 for large, such that mushrooms break at regular intervals. For example, in a large mushroom group, one of the mushrooms will break for each tenth of health depleted. After joining a mushroom battle, player icons can be tapped to send a reaction, chosen from four different types of reactions. A reaction can be changed at any time once sent. Mushroom battles can be left using the "Leave" button. Doing so will not give the player an extra attempt for the day.
!Added attack power
 
When the health is fully depleted, the mushroom battle is cleared. The player is provided with their score, the time it took to destroy the mushrooms, and a star rating, followed by the Pikmin bringing a [[postcard]] about their battle and a small number of [[Fruit (Pikmin Bloom)|fruits]] to be given to the player. Each Pikmin that was sent on the battle also gains some [[friendship]] (though this actually happens at the start of the battle, not the end).
 
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
|-
|-
!How joining mushroom battles worked before {{date|14|December|2022}}
|Yes
|4
|-
|-
|
|No
Prior to update 59.0, players could not leave current battles or send reactions to one other. The selection screen did not display rewards. Only up to three mushroom battles could be done in a day, as Mushroom Recharge Tickets had not yet been introduced to the game. Selected Pikmin could not be fed nectar from the selection screen.
|0
|}
|}
{{clear}}


==Attack power==
Added to the total so far is a value for the Pikmin's [[maturity]]. From August 2023, the new seasonal flower introduced gave an additional point more than other seasonal flowers.
When the player is selecting Pikmin for the mushroom battle, a power value appears in the bottom-right of the upper display, alongside an image of two Pikmin. This shows how strong the selected squad is against that mushroom. Adding a Pikmin will increase the value by some amount. This amount depends on the [[Pikmin family#Types|type]] of Pikmin, whether it is a [[Decor Pikmin]], its [[maturity]], its [[friendship]], and the color of the mushroom being attacked.
{|class="wikitable sortable"
 
!Maturity
[[File:PB Mushroom Battle Strength Increments.png|thumb|150px|Different attack displays indicating the anticipated star rating of a battle, based on attack total alone.]]
!Added attack power
As the requirements for each star rating are met by the squad's total attack, the display changes in design, colour and effects. While the total attack is less than the required score for 2 stars, the display is green and shows a single star between the two Pikmin icons. Once the attack total exceeds the score for 2 stars, the display changes to yellow backed by a golden glow, and two stars are shown between the Pikmin icons. When the squad's attack grows greater than the required score for 3 stars, the display changes to a light orange colour, backed by an orange glow with small orange sparks, and three stars appear between the Pikmin icons. And when the attack total overtakes the score needed for 4 stars, the display changes to a darker orange, with a vibrant blue glow backed by white sparks and multicolored fireworks, and four stars are shown between the pair of Pikmin icons.
 
Each Pikmin type has a base attack power. These attack powers are shown in the table below.
{|class="wikitable sortable"
!Type
!Base attack power
|-
|-
|{{icon|Red Pikmin|v=PB|y}}
|Leaf
|4
|1
|-
|-
|{{icon|Yellow Pikmin|v=PB|y}}
|Bud
|3
|2
|-
|-
|{{icon|Blue Pikmin|v=PB|y}}
|Regular flower
|3
|3
|-
|-
|{{icon|Purple Pikmin|v=PB|y}}
|Seasonal flower
|6
|4
|-
|-
|{{icon|White Pikmin|v=PB|y}}
|New Seasonal flower
|2
|5
|-
|-
|{{icon|Winged Pikmin|v=PB|y}}
|Bare
|2
|0
|-
|{{icon|Rock Pikmin|v=PB|y}}
|5
|}
|}


Added to the base attack power is a value for whether the Pikmin is a [[Decor Pikmin]] or not.
Added to the total so far is a value for the Pikmin's [[friendship]].
{|class="wikitable sortable"
{|class="wikitable sortable"
!Decor
!Friendship
!Added attack power
!Added attack power
|-
|-
|Yes
|0-1 hearts
|4
|-
|No
|0
|0
|}
Added to the total so far is a value for the Pikmin's [[maturity]]. From August 2023, the [[Big Flower#History|Flower of the Month]] gives an additional point more than other seasonal flowers.
{|class="wikitable sortable"
!Maturity
!Added attack power
|-
|-
|Leaf
|1-2 hearts
|1
|1
|-
|-
|Bud
|2-3 hearts
|2
|2
|-
|-
|Regular flower
|3-4 hearts
|3
|3
|-
|-
|Seasonal flower
|4 hearts to 1 golden heart
|4
|4
|-
|-
|Flower of the Month
|1-2 golden hearts
|5
|8
|-
|2-3 golden hearts
|12
|-
|-
|Bare
|3-4 golden hearts
|0
|16
|}
 
Added to the total so far is a value for the Pikmin's [[friendship]].
{|class="wikitable sortable"
!Friendship
!Added attack power
|-
|0 hearts
|0
|-
|1 heart
|1
|-
|2 hearts
|2
|-
|3 hearts
|3
|-
|4 hearts
|4
|-
|1 golden heart
|8
|-
|2 golden hearts
|12
|-
|3 golden hearts
|16
|-
|-
|4 golden hearts
|4 golden hearts
Line 436: Line 387:
{|class="wikitable"
{|class="wikitable"
!colspan="2" rowspan="2"|Type matchup chart
!colspan="2" rowspan="2"|Type matchup chart
!colspan="12"|Defending mushroom type
!colspan="11"|Defending mushroom type
|-
|-
|{{icon|Brown mushroom|l=}} Brown
|{{icon|Red mushroom|l=}} Red
|{{icon|Red mushroom|l=}} Red
|{{icon|Yellow mushroom|l=}} Yellow
|{{icon|Yellow mushroom|l=}} Yellow
Line 448: Line 400:
|{{icon|Water mushroom|l=}} Water
|{{icon|Water mushroom|l=}} Water
|{{icon|Crystal mushroom|l=}} Crystal
|{{icon|Crystal mushroom|l=}} Crystal
|{{icon|Electric mushroom|l=}} Electric
|{{icon|Poison mushroom|l=}} Poisonous
|-
|-
!rowspan="7"|Attacking<br>Pikmin<br>type
!rowspan="7"|Attacking<br>Pikmin<br>type
|{{icon|Red Pikmin|v=PB}} Red
|{{icon|Red Pikmin|v=PB}} Red
| 12 || 3 || 0 || 3 || 0 || 3 || 0 || 100 || N/A || N/A || N/A || N/A
| 3 || 12 || 3 || 0 || 3 || 0 || 3 || 0 || 100 || N/A || N/A
|-
|-
|{{icon|Yellow Pikmin|v=PB}} Yellow
|{{icon|Yellow Pikmin|v=PB}} Yellow
| 3 || 12 || 0 || 3 || 0 || 3 || 3 || N/A || N/A || N/A || 100 || N/A
| 3 || 3 || 12 || 0 || 3 || 0 || 3 || 3 || N/A || N/A || N/A
|-
|-
|{{icon|Blue Pikmin|v=PB}} Blue
|{{icon|Blue Pikmin|v=PB}} Blue
| 0 || 3 || 12 || 3 || 0 || 3 || 3 || N/A || 100 || N/A || N/A || N/A
| 3 || 0 || 3 || 12 || 3 || 0 || 3 || 3 || N/A || 100 || N/A
|-
|-
|{{icon|Purple Pikmin|v=PB}} Purple
|{{icon|Purple Pikmin|v=PB}} Purple
| 3 || 3 || 0 || 12 || 0 || 3 || 3 || N/A || N/A || N/A || N/A || N/A
| 3 || 3 || 3 || 0 || 12 || 0 || 3 || 3 || N/A || N/A || N/A
|-
|-
|{{icon|White Pikmin|v=PB}} White
|{{icon|White Pikmin|v=PB}} White
| 3 || 3 || 0 || 3 || 12 || 3 || 0 || N/A || N/A || N/A || N/A || 100
| 3 || 3 || 3 || 0 || 3 || 12 || 3 || 0 || N/A || N/A || N/A
|-
|-
|{{icon|Winged Pikmin|v=PB}} Winged
|{{icon|Winged Pikmin|v=PB}} Winged
| 3 || 3 || 3 || 3 || 0 || 12 || 0 || N/A || N/A || N/A || N/A || N/A
| 3 || 3 || 3 || 3 || 3 || 0 || 12 || 0 || N/A || N/A || N/A
|-
|-
|{{icon|Rock Pikmin|v=PB}} Rock
|{{icon|Rock Pikmin|v=PB}} Rock
| 3 || 3 || 0 || 3 || 0 || 3 || 12 || N/A || N/A || 100 || N/A || N/A
| 3 || 3 || 3 || 0 || 3 || 0 || 3 || 12 || N/A || N/A || 100
|}
|}
Note that the system is not fully understood and that there are likely errors in the description above.


{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
|-
|-
!How attack power was calculated before {{date|14|December|2022}}
!How attack power was calculated before {{date|14|December|2022}}  
|-
|-
|
|
Line 529: Line 481:
!colspan="8"|Defending mushroom type
!colspan="8"|Defending mushroom type
|-
|-
|{{icon|Brown mushroom|l=}} Brown
!{{icon|Brown mushroom|l=}} Brown
!{{icon|Red mushroom|l=}} Red
!{{icon|Red mushroom|l=}} Red
!{{icon|Yellow mushroom|l=}} Yellow
!{{icon|Yellow mushroom|l=}} Yellow
Line 614: Line 566:


==Time==
==Time==
[[File:PB Mushroom Time Bonus.png|thumb|150px|The time bonus awarded after clearing a mushroom battle.]]
The amount of time it takes to destroy a mushroom (in seconds) is calculated by taking the health of the mushroom, dividing it by the total attack power of the Pikmin attacking the mushroom, and multiplying it by 100. For example, a normal-size mushroom with 397,400 health, attacked by a group of Pikmin with 450 attack power, should take 88,311 seconds to destroy, or 1 day, 31 minutes and 51 seconds.
The amount of time it takes to destroy a mushroom (in seconds) is calculated by taking the health of the mushroom, dividing it by the total attack power of the Pikmin attacking the mushroom, and multiplying it by 100. For example, a normal-size mushroom with 397,400 health, attacked by a group of Pikmin with 450 attack power, should take 88,311 seconds to destroy, or 1 day, 31 minutes and 51 seconds.


Line 623: Line 574:
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
|-
|-
!How time was calculated before {{date|14|December|2022}}
!How time was calculated before {{date|14|December|2022}}  
|-
|-
|
|
Line 629: Line 580:
|}
|}


==Reactions==
==Scoring==
During a mushroom battle with multiple participants, players can send reactions to other participants. There are 4 types of reactions: "Hello", "Thank You", "Nice Mii", and "Nice Squad", each with an icon. Each player can only send 1 reaction to each other participant, and can change this reaction. The total number of reactions of each type each player has received is visible during the battle. They cannot be viewed at the end of the battle, though they do influence [[#Titles|titles]].
At the end of a mushroom battle, the game gives the participants a score and a star rating. The score is equal to the total strength of all Pikmin in the battle, plus a time bonus. Star ratings range from 1 star to 4 stars, and depend on the final score. The score required for each star rating depends on the type of mushroom, and is displayed before joining the battle and after the battle ends.


{| class="wikitable" style="text-align:center"
To calculate the time bonus, the game compares the final time at the end of the battle to various breakpoints that depend on the type of mushroom. The time bonus will either be equal to 5%, 10%, 15%, or 20% of the attack power of all participants, depending on how the time compares to the breakpoints. The breakpoints are calculated by dividing the health of the mushroom by each of the score thresholds for each star rating, and multiplying by 100 to give a result in seconds. This effectively means that if only one player was in the battle and they had a squad strength equal to one of the score thresholds, the length of the battle would be one of the breakpoints. Clearing the battle slower than the 2-star breakpoint gives a time bonus of 5% of the attack power of all participants. Clearing the battle faster than the 2-star breakpoint and slower than the 3-star breakpoint gives a time bonus of 10% of the attack power of all participants. Clearing the battle faster than the 3-star breakpoint and slower than the 4-star breakpoint gives a time bonus of 15% of the attack power of all participants. And clearing the battle faster than the 4-star breakpoint gives a time bonus of 20% of the attack power of all participants.
![[File:PB Emote Hello.png|class=invert-light]]
![[File:PB Emote ThankYou.png|class=invert-light]]
![[File:PB Emote NiceMii.png|class=invert-light]]
![[File:PB Emote NiceSquad.png|class=invert-light]]
|-
!Hello
!Thank You
!Nice Mii
!Nice Squad
|}
 
==Scoring==
[[File:PB Mushroom Results.png|thumb|150px|The screen that appears when a mushroom battle is cleared, and the total score is shown.]]
At the end of a mushroom battle, the game gives the participants a score and a star rating. The score is equal to the total strength of all Pikmin in the battle, plus a time bonus. Star ratings range from 1 star to 4 stars, and depend on the final score. The score required for each star rating depends on the type of mushroom, and is displayed before joining the battle and after the battle ends.
 
To calculate the time bonus, the game compares the final time at the end of the battle to various breakpoints that depend on the type of mushroom. The time bonus will either be equal to 5%, 10%, 15%, or 20% of the attack power of all participants, depending on how the time compares to the breakpoints. The breakpoints are calculated by dividing the health of the mushroom by each of the score thresholds for each star rating, and multiplying by 100 to give a result in seconds. This effectively means that if only one player was in the battle and they had a squad strength equal to one of the score thresholds, the length of the battle would be one of the breakpoints. Clearing the battle slower than the 2-star breakpoint gives a time bonus of 5% of the attack power of all participants. Clearing the battle faster than the 2-star breakpoint and slower than the 3-star breakpoint gives a time bonus of 10% of the attack power of all participants. Clearing the battle faster than the 3-star breakpoint and slower than the 4-star breakpoint gives a time bonus of 15% of the attack power of all participants. And clearing the battle faster than the 4-star breakpoint gives a time bonus of 20% of the attack power of all participants.


As an example, a small purple mushroom (which has 93,900 health) would have the following breakpoints:
As an example, a small purple mushroom (which has 93,900 health) would have the following breakpoints:
Line 666: Line 601:
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
|-
|-
!How scoring worked before {{date|14|December|2022}}
!How scoring worked before {{date|14|December|2022}}  
|-
|-
|
|
At the end of a mushroom battle, the game gave the player a score and a star rating. Star ratings were presented as ranging from 1 to 3, but they actually ranged from 1 to 4. The score obtained was dependent on the attack power of the Pikmin group and the size of the mushroom, and the star rating was dependent on the score.
At the end of a mushroom battle, the game gave the player a score and a star rating. Star ratings were presented as ranging from 1 to 3, but they actually ranged from 1 to 4. The score obtained was dependent on the attack power of the Pikmin group and the size of the mushroom, and the star rating was dependent on the score.


The exact formula for calculating scores was never worked out before the scoring system changed. However, it was clear that it was based around thresholds for each star rating. For small mushrooms, the minimum scores for each star rating were multiples of 720 &ndash; 1440 for 2 stars, 2160 for 3 stars, and 2880 for 4 stars (the maximum score). These thresholds were doubled for normal-sized mushrooms, doubled again for large mushrooms, and doubled again for giant mushrooms. Score was calculated according to the time taken to defeat a mushroom, relative to its size and color. This was especially apparent when multiple players joined at different times, as the delay would result in a decline in score, compared to a scenario where the same players joined in unison. Because time requirements were scaled based on mushroom health, attack requirements for a certain score were the same across all mushroom colors, so long as the size was the same. However, this scaling did not factor the matching Pikmin color's base attack. As an example, higher scores could be achieved on purple and grey mushrooms with less Pikmin, as Rock and Purple Pikmin naturally possess the highest base attack of all Pikmin species.
The exact formula for calculating scores was never worked out before the scoring system changed. However, it was clear that it was based around thresholds for each star rating. For small mushrooms, the minimum scores for each star rating were multiples of 720 &ndash; 1440 for 2 stars, 2160 for 3 stars, and 2880 for 4 stars (the maximum score). These thresholds were doubled for normal-sized mushrooms, doubled again for large mushrooms, and doubled again for giant mushrooms. Score was calculated according to the time taken to defeat a mushroom, relative to its size and color. This was especially apparent when multiple players joined at different times, as the delay would result in a decline in score, compared to a scenario where the same players joined in unison. Because time requirements were scaled based on mushroom health, attack requirements for a certain score were the same across all mushroom colors, so long as the size was the same. However, this scaling did not factor the matching Pikmin color's base attack. As an example, higher scores could be achieved on purple and grey mushrooms with less Pikmin, as Rock and Purple Pikmin naturally possess the highest base attack of all Pikmin species.  


The following table shows the approximate minimum total attack power for each star rating and mushroom size, based on experimental data. Note that results when teaming up for mushroom battles may vary due to differences in joining times. The values for giant mushrooms are not exact and are based on rough calculations.
The following table shows the approximate minimum total attack power for each star rating and mushroom size, based on experimental data. Note that results when teaming up for mushroom battles may vary due to differences in joining times. The values for giant mushrooms are not exact and are based on rough calculations.
Line 691: Line 626:
Once a mushroom battle is complete, a [[postcard]] and some [[Fruit (Pikmin Bloom)|fruits]] will appear, and the Pikmin the player sent will collect them. Each participant receives the full reward (rewards are not split between participants). If too few Pikmin were sent on the battle to carry all the rewards, only some rewards will be collected; the postcard has the highest priority. Small fruits, special fruits and postcards only require 1 Pikmin each to retrieve them, big fruits require 6 Pikmin per unit, and giant fruits need 8 Pikmin apiece. The fruits received depend on the type of mushroom and the star rating. The following table shows the minimum score for each star rating and the in-game display for fruits received by reaching that star rating. See the [[Fruit (Pikmin Bloom)|Fruit (''Pikmin Bloom'')]] article for information on the amount of nectar each fruit type can provide.
Once a mushroom battle is complete, a [[postcard]] and some [[Fruit (Pikmin Bloom)|fruits]] will appear, and the Pikmin the player sent will collect them. Each participant receives the full reward (rewards are not split between participants). If too few Pikmin were sent on the battle to carry all the rewards, only some rewards will be collected; the postcard has the highest priority. Small fruits, special fruits and postcards only require 1 Pikmin each to retrieve them, big fruits require 6 Pikmin per unit, and giant fruits need 8 Pikmin apiece. The fruits received depend on the type of mushroom and the star rating. The following table shows the minimum score for each star rating and the in-game display for fruits received by reaching that star rating. See the [[Fruit (Pikmin Bloom)|Fruit (''Pikmin Bloom'')]] article for information on the amount of nectar each fruit type can provide.


Note that the rewards displayed only indicate the size and color of fruit that will be obtained, rather than a guaranteed specific fruit. As an example, a lemon in the display indicates that the reward will yield a big yellow fruit, meaning either a lemon or an orange. The same is true if an orange is displayed. Another example would be if muscat grapes are shown. In this case the rewarded fruit will be a giant white fruit, meaning either muscat grapes or a melon, with the same being true if a melon is displayed instead.
Note that the rewards displayed only indicate the size and color of fruit that will be obtained, rather than a guaranteed specific fruit. As an example, a lemon in the display indicates that the reward will yield a big yellow fruit, meaning either a lemon or an orange. The same is true if an orange is displayed. Another example would be if muscat grapes are shown. In this case the rewarded fruit will be a giant white fruit, meaning either muscat grapes or a melon, with the same being true if a melon is displayed instead.  


{|class="wikitable"
{|class="wikitable"
Line 907: Line 842:
|16
|16
|3480
|3480
|{{icon|Grapes}} {{icon|Blueberry}} {{icon|Blueberry}}{{icon|Blueberry}} {{icon|Blueberry}}
|{{icon|Grapes}} {{icon|Blueberry}} {{icon|Blueberry}}{{icon|Blueberry}} {{icon|Blueberry}}  
|13
|13
|4760
|4760
Line 968: Line 903:
|4200
|4200
|{{icon|Green Apple}} {{icon|Green Apple}} {{icon|Green Apple}}
|{{icon|Green Apple}} {{icon|Green Apple}} {{icon|Green Apple}}
|19
|15
|-
|-
!Large
!Large
Line 1,025: Line 960:
|4200
|4200
|{{icon|Peach}} {{icon|Peach}} {{icon|Peach}}
|{{icon|Peach}} {{icon|Peach}} {{icon|Peach}}
|19
|15
|-
|-
!Large
!Large
Line 1,082: Line 1,017:
|4620
|4620
|{{icon|Green Apple}} {{icon|Green Apple}} {{icon|Green Apple}}
|{{icon|Green Apple}} {{icon|Green Apple}} {{icon|Green Apple}}
|19
|15
|-
|-
!Large
!Large
Line 1,125: Line 1,060:
|16800
|16800
|{{icon|Watermelon}} {{icon|Peach}} {{icon|Special fruit}}
|{{icon|Watermelon}} {{icon|Peach}} {{icon|Special fruit}}
|16
|15
|-
|-
!Large
!Large
Line 1,154: Line 1,089:
|16660
|16660
|{{icon|Grapes}} {{icon|Plum}} {{icon|Special fruit}}
|{{icon|Grapes}} {{icon|Plum}} {{icon|Special fruit}}
|16
|15
|-
|-
!Large
!Large
Line 1,183: Line 1,118:
|16940
|16940
|{{icon|Muscat grapes}} {{icon|Green Apple}} {{icon|Special fruit}}
|{{icon|Muscat grapes}} {{icon|Green Apple}} {{icon|Special fruit}}
|16
|15
|-
|-
!Large
!Large
Line 1,212: Line 1,147:
|16600
|16600
|{{icon|Grapefruit}} {{icon|Lemon}} {{icon|Special fruit}}
|{{icon|Grapefruit}} {{icon|Lemon}} {{icon|Special fruit}}
|16
|15
|-
|-
!Large
!Large
Line 1,226: Line 1,161:
|20875
|20875
|{{icon|Grapefruit}} {{icon|Grapefruit}} {{icon|Grapefruit}} {{icon|Special fruit}} {{icon|Special fruit}}
|{{icon|Grapefruit}} {{icon|Grapefruit}} {{icon|Grapefruit}} {{icon|Special fruit}} {{icon|Special fruit}}
|27
|-
!rowspan="2"|{{icon|Poison mushroom|l=}} Poisonous
!Normal
|0
|{{icon|Lime}} {{icon|Lime}} {{icon|Green Apple}}
|9
|9630
|{{icon|Lime}} {{icon|Lime}} {{icon|Lime}} {{icon|Green Apple}} {{icon|Green Apple}}
|16
|13560
|{{icon|Lime}}{{icon|Lime}}{{icon|Lime}}{{icon|Lime}}{{icon|Muscat grapes}}
|13
|16520
|{{icon|Muscat grapes}} {{icon|Green Apple}} {{icon|Special fruit}}
|16
|-
!Large
|0
|{{icon|Green Apple}} {{icon|Green Apple}}
|13
|12840
|{{icon|Green Apple}} {{icon|Green Apple}} {{icon|Green Apple}}
|18
|16950
|{{icon|Green Apple}} {{icon|Green Apple}} {{icon|Green Apple}} {{icon|Green Apple}}
|25
|20650
|{{icon|Muscat grapes}} {{icon|Muscat grapes}} {{icon|Muscat grapes}} {{icon|Special fruit}} {{icon|Special fruit}}
|27
|27
|}
|}


[[File:PB Mushroom Nectar Reward Result.jpg|thumb|Rewards from a 3☆ Small Mushroom, showing the nectar types.]]
Each fruit has a chance of giving either regular nectar or rare nectar (currently either regular, calla lily, hydrangea, lily, rose, frangipani, or sunflower nectar). Fruits giving rare nectar will glow while fruits giving regular nectar will not. The types of nectar provided by mushrooms has changed over time, and past distributions can be seen in the [[#History|History section]].
Each fruit has a chance of giving either regular nectar or the rare seasonal nectar that is currently available. Fruits giving rare nectar will glow while fruits giving regular nectar will not. There will always be at least 1 fruit that gives rare nectar. The types of nectar provided by mushrooms has changed over time, and past distributions can be seen in the [[#History|History section]].


{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
Line 1,299: Line 1,204:
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
|-
|-
!The mushroom rewards before {{date|14|December|2022}}
!The mushroom rewards before {{date|14|December|2022}}  
|-
|-
|
|
Line 1,338: Line 1,243:
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
|-
|-
!The mushroom rewards before {{date|16|August|2023}}
!The mushroom rewards before {{date|?|August|2023}}
|-
|-
|
|
Line 1,740: Line 1,645:
|}
|}


==Titles==
[[File:PB Mushroom Battle Titles.png|thumb|The participant list screen displayed after completion of a mushroom battle, with titles awarded to each player.]]
Titles are awarded to each player upon completing a battle. These titles consist of a combination of an adjective and a noun, with interchangeable options for either category. The title each player receives is random, though is influenced by the [[#Reactions|reactions]] each player receives, as well as other factors, though the exact system is not known. Titles were added in the {{date|14|December|2022}} update, and more words have been added in updates since then.


;Adjectives
Since v74.0, the rewards screen show what kind of nectar you receive in each fruit.
{{columns|3|* Attractive
* Brave
* Charitable
* Cheerful
* Enthusiastic
* Faithful
* Fortuitous
* Friendly
* Graceful
* Hard Worker
* Kind
* Last Minute
* Leader of the Charge
* Lovable
* Loyal
* Passionate
* Quintessential
* Rallying
* Rallying Caller
* Reliable
* Splendid
* Thoughtful
* Trailblazer
* Ultimate
* Wild Card
}}


;Nouns
From {{date|9|August|2023}}, a change was made where you were guaranteed at least 1 fruit containing seasonal flower nectar.
{{columns|3|* Boss
[[File:PB Mushroom Nectar Reward Result.jpg|thumb|Rewards from a 3* Small Mushroom, showing the nectar types.]]
* Buddy
* Captain
* Challenger
* Charisma
* Charmer
* Decor Collector
* Explorer
* Fashion Leader
* Flower Lover
* Hero
* Hunter
* Mushroom Breaker
* Mushroom Buster
* Mushroom Crusher
* Mushroom Hunter
* Mushroom Traveler
* Pikmin Captain
* Pikmin Enthusiast
* Professional
* Samurai
* Steadfast
* Supporter
* Traveler
* Walker
}}


==Mushroom Recharge Ticket==
==Titles==
[[File:Mushroom recharge ticket icon.png|thumb|150px|A mushroom recharge ticket.]]
{{game help|pb|Determine the requirements for each title component.}}
[[File:PB Mushroom Tickets.jpg|thumb|200px| Mushroom Recharge Tickets, as displayed separately or in a stack in the [[shop]].]]
[[File:PB Mushroom Battle Titles.png|thumb|The participant list screen displayed after completion of a mushroom battle, with titles awarded to each player.]]  
Mushroom Recharge Tickets are an item that allow player's to join mushroom battles they wouldn't otherwise be able to join. It is a consumable item that can be bought from the [[shop]] (either individually or in stacks of 11), or obtained as rewards from [[event]]s. The player's total remaining Mushroom Recharge Tickets can be viewed on the [[Pikmin Bloom interface#Expeditions|expeditions]] screen.
As of the update to mushroom battles on {{date|14|December|2022}}, titles are awarded to each player upon completing a battle. These titles consist of a combination of an adjective and a noun, with interchangeable options for either category. It is not fully known how titles are determined, though it is confirmed that reactions obtained by a player during the respective battle do affect the title awarded. It is also suspected that a player's activities whilst the battle is ongoing may affect the resulting title as well. On v65.0, more adjectives and nouns were added.


After a player has used up all three of their free daily tries, a ticket can be used to join additional battles. To do this, the player must open the menu for the mushroom they wish to join. The join button will have an icon of a Mushroom Recharge Ticket inside it, as will the GO button. Click both the join button and then the GO button will not use the ticket, but will instead open a confirmation menu. If the player has no tickets, they can instead purchase tickets from this menu.
{| class="wikitable" style="text-align:center"
 
!Adjectives
If 5 players are already battling a mushroom, players can use a Mushroom Recharge Ticket to join that mushroom, which allows up to a maximum total of 20 players to join the battle. In battles against Giant Mushrooms, a maximum of 30 players can join using this method. If the ticket is used to join a mushroom with more than 5 players, it will not use one of their free daily tries.
!Nouns
 
|-
<gallery widths="150" heights="200">
|Attractive
PB Mushroom Recharge Ticket animation.gif|The animation that plays when a Mushroom Recharge Ticket is used.
|Boss
PB Mushroom Recharge Ticket join button.jpg|The join button with the icon of a Mushroom Recharge Ticket.
PB Mushroom Recharge Ticket GO button.jpg|The GO button with the icon of a Mushroom Recharge Ticket.
PB Mushroom Recharge Ticket confirmation menu.jpg|The confirmation menu that appears after a player clicks the GO button to join a mushroom with a ticket.
PB Mushroom Recharge Ticket purchase menu.jpg|The menu to purchase tickets that appears after a player clicks the GO button to join a mushroom with a ticket without having any tickets.
</gallery>
{{clear}}
 
==Mushroom Battle Bullhorn==
[[File:PB Mushroom Battle Bullhorn.png|thumb|200px|The mushroom battle bullhorn.]]
The Mushroom Battle Bullhorn is an item that allows players to invite their [[friend]]s to join a mushroom battle remotely. Unlike other items, this item cannot be bought from the [[shop]]. Similarly to the [[Detector]], players get one free bullhorn to use each day. On weekends when Giant Mushrooms spawn during [[Event|Event Challenge]]s, players get three free bullhorns to use both days of the weekend. The player's total remaining Mushroom Battle Bullhorns can be viewed on the [[Pikmin Bloom interface#Expeditions|expeditions]] screen.
 
To use a bullhorn, players must first be participating in a mushroom battle. On the [[Pikmin Bloom interface#Mushroom Battles|mushroom battle selection screen]] of the mushroom, there will be a "Call Friends for Help" button that, when tapped, will prompt the player to select up to 4 of their friends to join the battle. Users who receive the invite will have to spend one of their daily tries to join the battle. If they have ran out of tries or if the mushroom already has 5 participants, invitees will have to use a [[#Mushroom Recharge Ticket|Mushroom Recharge Ticket]].
 
After using the bullhorn, the player who sent the bullhorn can edit their invites to add more invites if they previously didn't fill up their bullhorn invites, or change who they are inviting, as long as the invite has not been accepted. Once a mushroom finishes and all player's [[#Titles|titles]] appear, anyone who joined from the player's bullhorn call will have the word "Helper" next to their name. This will only appear for the player who called them to the mushroom, and will not be viewable for any other participants.
 
<gallery widths="125" heights="175">
PB Mushroom Battle Bullhorn animation.gif|The animation that plays when a Mushroom Battle Bullhorn is used.
PB Mushroom Battle Bullhorn help menu 1.jpg|The menu to choose which friends to call to a mushroom.
PB Mushroom Battle Bullhorn help menu 2.jpg|The same menu after the calls for help have been sent.
PB Mushroom Battle Bullhorn help menu 3.jpg|The same menu after the calls for help have been sent, and some friends joined the mushroom.
PB Mushroom Battle Bullhorn call cancel confirmation.jpg|The confirmation menu that appears if the player is going to cancel one of their friend's invitation.
PB Mushroom Battle Bullhorn info menu.jpg|The menu that appears when clicking on the bullhorn icon in the [[Pikmin Bloom interface#Expeditions|expeditions]] screen.
PB Mushroom Battle Bullhorn in use.jpg|The bullhorn icon on the [[Pikmin Bloom interface#Mushroom Battles|mushroom battle selection screen]] of a mushroom after 4 friends have been called to the mushroom.
</gallery>
{{clear}}
 
==Event Mushrooms==
For some [[event]]s, special types of mushrooms are temporarily added.
{{see|Mushroom battle/Event Mushrooms}}
 
==Strategy==
[[File:PB Attack Power Infographic 2.png|thumb|300px|An infographic explaining the calculation of attack power.]]
{{guide}}
When you first unlock mushrooms, you likely won't be able to get very high scores because of the limit on how many Pikmin you can send on them. At this stage, focus on attacking larger mushrooms as they give more rewards for low star ratings, and send Pikmin you want to increase the friendship of, since mushroom battles give a small amount of [[friendship]] to participating Pikmin.
 
After gaining a few [[level]]s and increasing your maximum group size, you'll start being able to get higher scores. To optimally prepare a squad for a battle, select Pikmin that are the same color as the mushroom you'll be attacking, and Pikmin with higher friendship values (preferably [[Decor Pikmin]]). You can feed Pikmin [[nectar]] to raise their attack powers further.
 
{{clear}}
 
==History==
{{box|This table does not mention the increase of [[Mushroom Battle Bullhorn]]s to 3 on weekends where Giant Mushrooms spawned during [[event]]s. Any increase of daily Mushroom Battle Bullhorns mentioned here was for a different reason.}}
The following changes have been made to mushroom battles over time:
{|class="wikitable"
!width=150px|Date
!Changes
|-
|-
|{{date|27|October|2021}}
|Brave
|At the time of {{pb}}'s launch, this was the distribution of nectar types for each mushroom type: brown, white, and gray mushrooms give white pansy nectar, red and pink mushrooms give red pansy nectar, blue and purple mushrooms give blue pansy nectar, and yellow mushrooms give yellow pansy nectar.
|Buddy
|-
|-
|{{date|21|December|2021}}
|Cheerful
|Changed the nectar distribution: brown, yellow, blue, white, and gray mushrooms give white poinsettia nectar, and red, purple, and pink mushrooms give red poinsettia nectar.
|Captain
|-
|-
|{{date|22|January|2022}}
|Enthusiastic
|Changed the nectar distribution: brown, yellow, blue, white, and gray mushrooms give white camellia nectar, and red, purple, and pink mushrooms give red camellia nectar.
|Challenger
|-
|-
|{{date|14|February|2022}}
|Faithful
|Changed the nectar distribution for the [[Event/Other events#2022 Valentine's Day Event|2022 Valentine's Day Event]]: brown, white, and gray mushrooms give white rose nectar, red and pink mushrooms give red rose nectar, blue and purple mushrooms give blue rose nectar, and yellow mushrooms give yellow rose nectar.
|Charisma
|-
|-
|{{date|15|February|2022}}
|Graceful
|Reverted nectar distribution to the previous camellia nectar rewards.
|Charmer
|-
|-
|{{date|19|February|2022}}
|Kind
|Changed the nectar distribution: all mushroom types give red plum blossom nectar.
|Decor Collector
|-
|-
|{{date|24|February|2022}}
|Last Minute
|Temporarily increased the number of challenges that can be done in a day from three to six, and doubled the [[friendship]] gain from challenges, for the [[Event/Other events#Challenge Days|Challenge Days Event]].
|Explorer
|-
|-
|{{date|1|March|2022}}
|Lovable
|Reverted to the standard amount of [[friendship]] gain, and returned the number of challenges that can be done in a day from six to three.
|Fashion Leader
|-
|-
|{{date|13|March|2022}}
|Loyal
|Changed the nectar distribution: all mushroom types give white cherry blossom nectar.
|Flower Lover
|-
|-
|{{date|22|March|2022}}<br>(Update 41.0)
|Passionate
|Increased the mushroom interaction radius from 400 to 600 meters.
|Hero
|-
|-
|{{date|23|April|2022}}
|Rallying
|Changed the nectar distribution: brown, white, and gray mushrooms give white tulip nectar, red and pink mushrooms give red tulip nectar, blue and purple mushrooms give blue tulip nectar, and yellow mushrooms give yellow tulip nectar.
|Hunter
|-
|-
|{{date|27|April|2022}}<br>(Update 44.0)
|Reliable
|Renamed challenges to mushrooms in the user interface, corresponding with the introduction of the new [[weekly challenge]] feature.
|Pikmin Enthusiast
|-
|-
|{{date|21|May|2022}}
|Splendid
|Changed the nectar distribution: brown, white, and gray mushrooms give white rose nectar, red and pink mushrooms give red rose nectar, blue and purple mushrooms give blue rose nectar, and yellow mushrooms give yellow rose nectar.
|Professional
|-
|-
|{{date|1|June|2022}}
|Thoughtful
|Changed the nectar distribution: brown, white, and gray mushrooms give white, white carnation, white rose, or white hydrangea nectar, red and pink mushrooms give red, red rose, red carnation, or red hydrangea nectar, blue and purple mushrooms give blue, blue rose, blue carnation, or blue hydrangea nectar, and yellow mushrooms give yellow or yellow rose nectar.
|Supporter
|-
|-
|{{date|1|July|2022}}
|Ultimate
|Changed the nectar distribution: brown, white, and gray mushrooms give white, white rose, white hydrangea, or white lily nectar, red and pink mushrooms give red, red rose, red hydrangea, or red lily nectar, blue and purple mushrooms give blue, blue rose, or blue hydrangea nectar, and yellow mushrooms give yellow, yellow rose, or yellow lily nectar.
|Traveler
|-
|-
|{{date|4|July|2022}}<br>(Update 48.0)
|Wild Card
|Added the display of each individual Pikmin's attack power when selecting Pikmin for a mushroom battle. This implementation had an issue where every Pikmin's displayed power was rounded up to the next integer, and the total attack power at the top of the screen was the sum of all the displayed attack powers for the selected Pikmin rather than the true values, resulting in the displayed total being higher than the true total (which was still used for calculating score and time).
|Walker
|-
|-
|{{date|12|July|2022}}<br>(Update 49.0)
|}
|Fixed the rounding issue in the previous update.
 
|-
==Reactions==
|{{date|30|July|2022}}<br>(Update 50.0/50.1)
When joining a mushroom battle with other players, you can send 1 reaction per person. There are 4 reactions in total: Hello, Thank You, Nice Mii, and Nice Squad.
|Significantly changed the displayed attack power values, but made no change to the internal calculation of attack power used for calculating score and time.
 
|-
{| class="wikitable" style="text-align:center"
|{{date|1|August|2022}}
![[File:PB Emote Hello.png|class=invert-light]]
|Changed the nectar distribution: brown, white, and gray mushrooms give white, white rose, or white lily nectar, red and pink mushrooms give red, red rose, or red lily nectar, blue and purple mushrooms give blue or blue rose nectar, and yellow mushrooms give yellow, yellow rose, yellow lily, or yellow sunflower nectar.
![[File:PB Emote ThankYou.png|class=invert-light]]
|-
![[File:PB Emote NiceMii.png|class=invert-light]]
|{{date|10|August|2022}}<br>(Update 51.1)
![[File:PB Emote NiceSquad.png|class=invert-light]]
|Reverted the changes the previous update made to the calculation of displayed attack power, making it accurate again.
|-
|-
!Hello
|{{date|1|September|2022}}
!Thank You
|Changed the nectar distribution: brown, white, and gray mushrooms give white, white rose, or white spider lily nectar, red and pink mushrooms give red, red rose, or red spider lily nectar, blue and purple mushrooms give blue or blue rose nectar, and yellow mushrooms give yellow, yellow rose, yellow spider lily, or yellow sunflower nectar.
!Nice Mii
|-
!Nice Squad
|{{date|1|October|2022}}
|}
|Changed the nectar distribution: the nectar types available this month are regular, pansy, rose, carnation, spider lily, and cosmos.
 
|-
==Mushroom Recharge Ticket==
|{{date|31|October|2022}}
[[File:PB Mushroom recharge tickets.png|thumb|200px|Mushroom Recharge Tickets, as displayed separately or in a stack in the [[shop]].]]
|Temporarily increased the number of mushroom battles that could be done in a day from three to nine.
Mushroom Recharge Tickets are a {{w|freemium}} item that allow a player to join mushroom battles they wouldn't otherwise be able to join. After a player has joined 3 battles in a day, spending a Mushroom Recharge Ticket is required to join another one that day. If 5 players are already battling a certain mushroom, spending a Mushroom Recharge Ticket is required to join that mushroom, allowing up to a maximum total of 20 players to join the battle (30 on a Giant Mushroom). (When a ticket is used this way, it does not consume one of the player's free battle attempts).
|-
 
|{{date|1|November|2022}}
Mushroom Recharge Tickets may be purchased from the [[shop]] for 120 [[coin]]s individually, or 1200 [[coin]]s for a stack of 11.
|
 
*Reverted all mushrooms to regular mushrooms, though not of the same type they were before the event. Flower types available are the same as in October.
{{clear}}
*Returned the number of challenges that can be done in a day from nine to three.
 
|-
==Mushroom Battle Bullhorn==
|{{date|1|December|2022}}
 
|Changed the nectar distribution: the nectar types available this month were regular, pansy, poinsettia, camellia, and cyclamen.
The Mushroom Battle Bullhorn allows a player to invite friends to join a mushroom battle remotely. To use this item, a player must be participating in a mushroom battle. On the detail screen of the mushroom, there will be a "Call Friends for Help" that, when tapped, will prompt the user to select up to 4 friends to join the battle. Users who receive the invite will have to spend one of their daily tries to join the battle. If they have ran out of tries or if the mushroom already has 5 participants, invitees will have to use a Mushroom Recharge Ticket.
|-
 
|{{date|14|December|2022}}
After using the Bullhorn, the user of the Bullhorn can edit their invites to add more invites (if they previously didn't fill up their Bullhorn invites) or change who they are inviting as long as the invite has not been accepted. If you invite a friend and they join the mushroom, you can remove that friend from your Friend List which frees up a spot in your Bullhorn, allowing you to invite more than 4 people to a mushroom.
|Major changes to mushroom battles:
 
*Increased the health of all mushroom types.
==Halloween mushrooms==
*Added Fire Mushrooms, Water Mushrooms, and Crystal Mushrooms.
 
*Changed the attack power calculation and score calculation systems.
===2022===
*Changed the rewards for each type of mushroom.
 
*Added [[Mushroom Recharge Ticket]]s.
[[File:Halloween mushroom icon.png|thumb|A Halloween mushroom.]]
*Various changes to the user interface surrounding mushrooms.
During the [[Event#Halloween|Halloween event]], from {{date|24|October}} to {{date|31|October|2022}}, all mushrooms became Halloween mushrooms. These mushrooms functioned mostly the same way as normal mushrooms, but had a number of differences:
*Changed the nectar distribution: the nectar types available now are regular and cyclamen.
* Visually, they had orange tops with purple spots.
|-
* They came only in the "Large" size, and functioned as large brown mushrooms for Pikmin type strength matchup and score threshold purposes.
|{{date|16|December|2022}}
* They had a set amount of 9,273,600 health.
|In response to player feedback, reduced the health of all mushroom types, and reduced the amount of time it takes mushrooms to respawn from 15 minutes to 5 minutes.
* Pikmin with [[Decor Pikmin#Jack-o'-Lantern|Jack-o'-Lantern Decor]] were very strong against these mushrooms, being 100 times as strong as they normally would be (a 100× attack power multiplier), while other Pikmin had their normal strength.
|-
* The score thresholds were different from regular large mushrooms, making it easier to get higher star ratings. The minimum attack power to get a 3-star rating was 8640, and getting a 4-star rating required multiple players.
|{{date|1|January|2023}}
* The fruits received as rewards for destroying these mushrooms either give white or red types of nectar, and were the same sizes as regular large mushrooms for the same star rating.
|Changed the nectar distribution: the nectar types available this month were regular, pansy, poinsettia, camellia, cyclamen, plum blossom, and daffodil.
* A different [[Music in Pikmin Bloom|music]] track played during battles against these mushrooms.
|-
 
|{{date|1|February|2023}}
===2023===
|Changed the nectar distribution: the nectar types available this month were regular, camellia, plum blossom, daffodil, pansy, cyclamen, and poinsettia.
 
During the [[Event#Halloween_2023|second Halloween event]], from {{date|6|October}} to {{date|31|October|2023}}, normal-sized Halloween mushrooms made a comeback, but also introduced giant-sized Halloween mushrooms. They have the same appearance as previously introduced, but sport the following differences:
 
* They came in "Normal" and "Giant" sizes. Giant were only available during the weekends from {{date|14|October}} to {{date|29|October|2023}}
* Pikmin with [[Decor Pikmin#Jack-o'-Lantern|Jack-o'-Lantern Decor]] were very strong against these mushrooms, gaining a 250-point strength bonus.
* Pikmin with [[Decor Pikmin#Halloween Treat|Hallowen Treat Decor]] were even stronger against these mushrooms, gaining a 500-point strength bonus.
* The nectar received as rewards for destroying these mushrooms was randomly chosen from the following flower types: regular, gentian, cosmos, pansy, spider lily, cyclamen, dianthus. Giant Halloween mushrooms did not have regular petals.
* Additionally, destroying these mushrooms rewarded a Mystery Box that contained either Gold or Huge Seedlings (Jack-o'-Lantern), [[Mushroom battle#Mushroom Recharge Ticket|Mushroom Recharge Tickets]], petals, or Halloween Candy. Halloween Candy could be used to obtain [[Mii]] parts.
* Had a set amount of health of 648,000 for Normal, and 3,456,000 for Giant.
* The score thresholds were as follows:
*Normal:
** 0 to 16,079 for 1 star.
** 16,080 to 34,809 for 2 stars.
** 34,810 to 74,299 for 3 stars.
** 74,300 onward for 4 stars.
*Giant:
** 0 to 48,239 for 1 star.
** 48,240 to 83,543 for 2 stars.
** 83,544 to 222,899 for 3 stars.
** 222,900 onward for 4 stars.
 
==Green mushrooms==
[[File:St Patrick mushroom icon.png|thumb|A green mushroom.]]
During the second part of the 2023 [[Event#2023 St. Patrick's Day|St. Patrick's Day event]], from {{date|17|March}} to {{date|31|March|2023}}, green mushrooms appeared and were able to be challenged. These mushrooms functioned the same way as normal mushrooms, but had a number of differences:
* Only Park-type [[Decor Pikmin]] could be sent to green mushrooms; both "Clover" and "Four-Leaf Clover" Pikmin.
* The attack power was calculated by doing the normal attack power calculation, then adding either 300 or 950 attack power, depending if it is a "Clover" or "Four-Leaf Clover" Pikmin respectively.
* They only came in the "Medium" size.
* They had a set amount of 531,400 health.
* The score thresholds were as follows:
** 0 to 22,141 for 1 star.
** 22,142 to 55,354 for 2 stars.
** 55,355 to 90,144 for 3 stars.
** 90,145 onward for 4 stars.
* A different [[Music in Pikmin Bloom#Green Mushroom theme|music]] track played during battles against these mushrooms.
 
==Mystery mushrooms==
[[File:mystery mushroom icon.png|thumb|A Mystery mushroom.]]
During the second part of the 2023 [[Event#Mahjong Decor 2023|Mahjong event]], from {{date|26|August}} to {{date|10|September|2023}}, almost all mushrooms became Mystery mushrooms. These mushrooms functioned mostly the same way as normal mushrooms, but had a number of differences:
* Visually, they had tops with a sharp green to yellow gradient with no spots.
* They came only in the "Normal" size, and functioned as normal brown mushrooms as no pikmin type had additional strength against it.
* They had a set amount of 648,000 health.
* Pikmin with [[Decor Pikmin#Mahjong Tiles|Mahjong Tile Decor]] were very strong against these mushrooms, having an additional 500 strength, while other Pikmin had their normal strength.
* The fruits received as rewards for destroying these mushrooms gave white types of nectar, and were the same sizes as regular normal mushrooms for the same star rating.
* The score thresholds were as follows:
** 0 to 7,859 for 1 star.
** 7,860 to 40,049 for 2 stars.
** 40,050 to 60,234 for 3 stars.
** 60,235 onward for 4 stars.
* It used the same [[Music in Pikmin Bloom|music]] track for the Green Mushrooms.
 
==Strategy==
[[File:PB Attack Power Infographic 2.png|thumb|300px|An infographic explaining the calculation of attack power.]]
{{guide}}
When you first unlock mushrooms, you likely won't be able to get very high scores because of the limit on how many Pikmin you can send on them. At this stage, focus on attacking larger mushrooms as they give more rewards for low star ratings, and send Pikmin you want to increase the friendship of, since mushroom battles give a small amount of [[friendship]] to participating Pikmin.
 
After gaining a few [[level]]s and increasing your maximum group size, you'll start being able to get higher scores. To optimally prepare a squad for a battle, select Pikmin that are the same color as the mushroom you'll be attacking, and Pikmin with higher friendship values (preferably [[Decor Pikmin]]). You can feed Pikmin [[nectar]] to raise their attack powers further.
 
{{clear}}
==History==
The following changes have been made to mushroom battles over time:
{|class="wikitable"
!width=150px|Date
!Changes
|-
|{{date|27|October|2021}}
|At the time of ''Pikmin Bloom''{{'s}} launch, this was the distribution of nectar types for each mushroom type: brown, white, and gray mushrooms give white pansy nectar, red and pink mushrooms give red pansy nectar, blue and purple mushrooms give blue pansy nectar, and yellow mushrooms give yellow pansy nectar.
|-
|{{date|21|December|2021}}
|Changed the nectar distribution: brown, yellow, blue, white, and gray mushrooms give white poinsettia nectar, and red, purple, and pink mushrooms give red poinsettia nectar.
|-
|{{date|22|January|2022}}
|Changed the nectar distribution: brown, yellow, blue, white, and gray mushrooms give white camellia nectar, and red, purple, and pink mushrooms give red camellia nectar.
|-
|{{date|14|February|2022}}
|Changed the nectar distribution for the [[Event#Valentine's Day|Valentine's Day event]]: brown, white, and gray mushrooms give white rose nectar, red and pink mushrooms give red rose nectar, blue and purple mushrooms give blue rose nectar, and yellow mushrooms give yellow rose nectar.
|-
|{{date|15|February|2022}}
|Reverted to the previous camellia nectar rewards.
|-
|{{date|19|February|2022}}
|Changed the nectar distribution: all mushroom types give red plum blossom nectar.
|-
|{{date|24|February|2022}}
|Temporarily increased the number of challenges that can be done in a day from three to six, and doubled the [[friendship]] gain from challenges, for the [[Event#Challenge Days|Challenge Days event]].
|-
|{{date|1|March|2022}}
|Reverted to the standard amount of friendship gain, and returned the number of challenges that can be done in a day from six to three.
|-
|{{date|13|March|2022}}
|Changed the nectar distribution: all mushroom types give white cherry blossom nectar.
|-
|{{date|22|March|2022}}<br>(Update 41.0)
|Increased the mushroom interaction radius from 400 to 600 meters.
|-
|{{date|23|April|2022}}
|Changed the nectar distribution: brown, white, and gray mushrooms give white tulip nectar, red and pink mushrooms give red tulip nectar, blue and purple mushrooms give blue tulip nectar, and yellow mushrooms give yellow tulip nectar.
|-
|{{date|27|April|2022}}<br>(Update 44.0)
|Renamed challenges to mushrooms in the user interface, corresponding with the introduction of a new [[weekly challenge]] feature.
|-
|{{date|21|May|2022}}
|Changed the nectar distribution: brown, white, and gray mushrooms give white rose nectar, red and pink mushrooms give red rose nectar, blue and purple mushrooms give blue rose nectar, and yellow mushrooms give yellow rose nectar.
|-
|{{date|1|June|2022}}
|Changed the nectar distribution: brown, white, and gray mushrooms give white, white carnation, white rose, or white hydrangea nectar, red and pink mushrooms give red, red rose, red carnation, or red hydrangea nectar, blue and purple mushrooms give blue, blue rose, blue carnation, or blue hydrangea nectar, and yellow mushrooms give yellow or yellow rose nectar.
|-
|{{date|1|July|2022}}
|Changed the nectar distribution: brown, white, and gray mushrooms give white, white rose, white hydrangea, or white lily nectar, red and pink mushrooms give red, red rose, red hydrangea, or red lily nectar, blue and purple mushrooms give blue, blue rose, or blue hydrangea nectar, and yellow mushrooms give yellow, yellow rose, or yellow lily nectar.
|-
|{{date|4|July|2022}}<br>(Update 48.0)
|Added the display of each individual Pikmin's attack power when selecting Pikmin for a mushroom battle. This implementation had an issue where every Pikmin's displayed power was rounded up to the next integer, and the total attack power at the top of the screen was the sum of all the displayed attack powers for the selected Pikmin rather than the true values, resulting in the displayed total being higher than the true total (which was still used for calculating score and time).
|-
|{{date|12|July|2022}}<br>(Update 49.0)
|Fixed the rounding issue in the previous update.
|-
|{{date|30|July|2022}}<br>(Update 50.0/50.1)
|Significantly changed the displayed attack power values, but made no change to the internal calculation of attack power used for calculating score and time.
|-
|{{date|1|August|2022}}
|Changed the nectar distribution: brown, white, and gray mushrooms give white, white rose, or white lily nectar, red and pink mushrooms give red, red rose, or red lily nectar, blue and purple mushrooms give blue or blue rose nectar, and yellow mushrooms give yellow, yellow rose, yellow lily, or yellow sunflower nectar.
|-
|{{date|10|August|2022}}<br>(Update 51.1)
|Reverted the changes the previous update made to the calculation of displayed attack power, making it accurate again.
|-
|{{date|1|September|2022}}
|Changed the nectar distribution: brown, white, and gray mushrooms give white, white rose, or white spider lily nectar, red and pink mushrooms give red, red rose, or red spider lily nectar, blue and purple mushrooms give blue or blue rose nectar, and yellow mushrooms give yellow, yellow rose, yellow spider lily, or yellow sunflower nectar.
|-
|{{date|1|October|2022}}
|Changed the nectar distribution: the flower types available this month are regular, pansy, rose, carnation, spider lily, and cosmos.
|-
|{{date|24|October|2022}}
|Added [[#Halloween mushrooms|Halloween mushrooms]], and converted all mushrooms to the Halloween type.
|-
|{{date|31|October|2022}}
|Temporarily increased the number of challenges that can be done in a day from three to nine.
|-
|{{date|1|November|2022}}
|Updates:
*Reverted all mushrooms to regular mushrooms, though not of the same type they were before the event. Flower types available are the same as in October.
*Returned the number of challenges that can be done in a day from nine to three.
|-
|{{date|1|December|2022}}
|Changed the nectar distribution: the flower types available this month are regular, pansy, poinsettia, camellia, and cyclamen.
|-
|{{date|14|December|2022}}
|Major changes to mushroom battles:
*Increased the health of all mushroom types.
*Added Fire Mushrooms, Water Mushrooms, and Crystal Mushrooms.
*Changed the attack power calculation and score calculation systems.
*Changed the rewards for each type of mushroom.
*Added Mushroom Recharge Tickets.
*Various changes to the user interface surrounding mushrooms.
*Changed the nectar distribution: the flower types available now are regular and cyclamen.
|-
|{{date|16|December|2022}}
|In response to player feedback, reduced the health of all mushroom types, and reduced the amount of time it takes mushrooms to respawn from 15 minutes to 5 minutes.
|-
|{{date|1|January|2023}}
|Changed the nectar distribution: the flower types available this month are regular, pansy, poinsettia, camellia, cyclamen, plum blossom, and daffodil.
|-
|{{date|1|February|2023}}
|Changed the nectar distribution: the flower types available this month are regular, camellia, plum blossom, daffodil, pansy, cyclamen, and poinsettia.
|-
|-
|{{date|15|February|2023}}
|{{date|15|February|2023}}
Line 1,957: Line 1,924:
|-
|-
|{{date|1|March|2023}}
|{{date|1|March|2023}}
|
|Minor updates:
*Changed the nectar distribution: the nectar types available this month were regular, plum blossom, daffodil, pansy, cherry blossom, tulip, cyclamen, and windflower.
*Changed the nectar distribution: the flower types available this month are regular, plum blossom, daffodil, pansy, cherry blossom, tulip, cyclamen, and windflower.
*Implemented automatic reset for mushrooms that have not been destroyed within a "long period of time".
*Implemented automatic reset for mushrooms that have not been destroyed within a "long period of time".
|-
|-
Line 1,964: Line 1,931:
|Minor changes:
|Minor changes:
*Changed the minimum required Pikmin to join a normal mushroom battle to 10.
*Changed the minimum required Pikmin to join a normal mushroom battle to 10.
*Changed the minimum required Pikmin to join a large mushroom battle to 15.
*Changed the minimum required Pikmin to join a large mushroom battle to 15.  
*Added new titles: Attractive, Faithful, Graceful, Passionate, Splendid, Captain, Challenger, Charisma, Hunter, Traveler.
*Added new titles: Attractive, Faithful, Graceful, Passionate, Splendid, Captain, Challenger, Charisma, Hunter, Traveler.
|-
|-
|{{date|15|March|2023}}
|{{date|15|March|2023}}
|
|Updates:
*Expanded the functionality of [[Mushroom Recharge Ticket]]s to allow players to join mushroom battles with 5 or more players already participating, up to a maximum of 20 players.
*Expanded the functionality of Mushroom Recharge Tickets to allow players to join mushroom battles with 5 or more players already participating, up to a maximum of 20 players.
*Held an event until {{date|30|April}} wherein players using all three mushroom battle attempts in a single day would receive a free Mushroom Recharge Ticket, only one time during the event period.
*Held an event until {{date|30|April}} wherein players using all three mushroom battle attempts in a single day would receive a free Mushroom Recharge Ticket, only one time during the event period.
|-
|-
|{{date|17|March|2023}}
|{{date|17|March|2023}}
|Removed brown mushrooms, and refreshed all mushrooms' status. Prior to being removed, brown mushrooms had these statistics:
|Added [[#Green mushrooms|green mushrooms]], removed brown mushrooms, and refreshed all mushrooms' status.
* Small mushroom health: 51,800
* Normal mushroom health: 397,400
* Large mushroom health: 1,728,000
* "''type''" value in health calculation: -7
* A Pikmin's extra strength against them: 3 (for all Pikmin types)
|-
|-
|{{date|1|April|2023}}
|{{date|1|April|2023}}
|Changed the nectar distribution: the nectar types available this month were regular, daffodil, pansy, cherry blossom, tulip, rose, and baby blue eyes.
|Updates:
*Removed [[#Green mushrooms|green mushrooms]] and refreshed all mushrooms' status.
*Changed the nectar distribution: the flower types available this month are regular, daffodil, pansy, cherry blossom, tulip, rose, and baby blue eyes.
|-
|-
|{{date|17|April|2023}}
|{{date|17|April|2023}}
|Mushroom battles now rewarded [[Event/Event Challenges#Eggs|Easter Egg]], which were awarded on the [[Pikmin Bloom interface#Main menu|main menu]] after completing a mushroom battle and viewing the results screen.
|Added Easter eggs to the game, which were awarded on the [[Pikmin Bloom interface#Main menu|main menu]] after completing a mushroom battle and viewing the results screen.
|-
|-
|{{date|1|May|2023}}
|{{date|1|May|2023}}
|
|Updates:
*[[Event/Event Challenges#Eggs|Easter Egg]]s are no longer given after completing a battle.
*Easter eggs are no longer given after completing a battle.
*Changed the nectar distribution: the nectar types available this month were regular, pansy, tulip, baby blue eyes, carnation, and rose.
*Changed the nectar distribution: the flower types available this month are regular, pansy, tulip, baby blue eyes, carnation, and rose.
|-
|-
|{{date|1|June|2023}}
|{{date|1|June|2023}}
|Changed the nectar distribution: the nectar types available this month were regular, pansy, carnation, calla lily, hydrangea, lily, and rose.
|Changed the nectar distribution: the flower types available this month are regular, pansy, carnation, calla lily, hydrangea, lily, and rose.
|-
|-
|{{date|17|June|2023}}
|{{date|17|June|2023}}
|Giant Mushrooms returned as part of an event where in 2 weekends, the chances of larger and special mushrooms were increased. They came in Red, Yellow, Blue, Purple, White, Pink and Gray varieties.
|Giant Mushrooms returned as part of an event where in 2 weekends, the chances of larger and special mushrooms were increased. They came in Red, Yellow, Blue, Purple, White, Pink and Grey varieties.
|-
|-
|{{date|21|June|2023}}
|{{date|?|June|2023}}
|The rewards for Giant Mushrooms were adjusted to remove regular nectar from the reward pool.
|The rewards for Giant Mushrooms were adjusted to remove regular nectar from the reward pool.
|-
|-
|{{date|1|July|2023}}
|{{date|1|July|2023}}
|Changed the nectar distribution: the nectar types available this month were regular, calla lily, hydrangea, lily, rose, frangipani, and sunflower.
|Changed the nectar distribution: the flower types available this month are regular, calla lily, hydrangea, lily, rose, frangipani, and sunflower.
|-
|{{date|1|August|2023}}
|Changed the nectar distribution: the flower types available this month are regular, lily, rose, frangipani, hibiscus, sunflower and cosmos.
|-
|{{date|14|August|2023}}
|Lowered the [[level]] mushroom battles are unlocked at, from 15 to 8.
|-
|{{date|?|August|2023}}
|Changed the types and amounts of fruits given in mushrooms.
|-
|{{date|26|August|2023}}
|Added [[#Mystery mushrooms|mystery mushrooms]], and refreshed all mushrooms' status.
|-
|{{date|11|September|2023}}
|Updates:
*Removed [[#Mystery mushrooms|mystery mushrooms]] and refreshed all mushrooms' status.
*Changed the nectar distribution: the flower types available this month are regular, hibiscus, frangipani, sunflower, spider lily, cosmos, or dianthus.
|-
|-
|{{date|1|August|2023}}
|{{date|1|October|2023}}
|Changed the nectar distribution: the nectar types available this month were regular, lily, rose, frangipani, hibiscus, sunflower and cosmos.
|Changed the nectar distribution: the flower types available this month are regular, pansy, spider lily, cosmos, cyclamen, dianthus or gentian.
|-
|{{date|9|August|2023}}
|All mushrooms now always include at least one [[Fruit (Pikmin Bloom)|fruit]] with seasonal nectar.
|-
|{{date|14|August|2023}}
|Lowered the [[level]] mushroom battles are unlocked at, from 15 to 8.
|-
|{{date|16|August|2023}}<br>(Update 76.0)
|Changed the types and amounts of fruits given in mushrooms.
|-
|-
|{{date|11|September|2023}}
|{{date|6|October|2023}}
|Changed the nectar distribution: the nectar types available this month were regular, hibiscus, frangipani, sunflower, spider lily, cosmos, or dianthus.
|Added [[#Halloween mushrooms|Halloween mushrooms]], and refreshed all mushrooms' status.
|-
|{{date|1|October|2023}}
|Changed the nectar distribution: the nectar types available this month were regular, pansy, spider lily, cosmos, cyclamen, dianthus or gentian.
|-
|-
|{{date|10|October|2023}}
|{{date|10|October|2023}}
|Added [[Mushroom Battle Bullhorn]]s.
|Added the "Mushroom Battle Horn"
|-
|-
|{{date|1|November|2023}}
|{{date|1|November|2023}}
|Changed the nectar distribution: the flower types available this month were regular, pansy, camellia, cyclamen, poinsettia, gentian, or chrysanthemum.
|Updates:
|-
*Removed [[#Halloween mushrooms|halloween mushrooms]] and refreshed all mushrooms' status.
|{{date|1|December|2023}}
*Changed the nectar distribution: the flower types available this month are regular, pansy, camellia, cyclamen, poinsettia, gentian, or chrysanthemum.
|Changed the nectar distribution: the nectar types available this month were regular, pansy, camellia, cyclamen, poinsettia, chrysanthemum, or helleborus.
|-
|{{date|3|December|2023}}
|Added Electric Mushrooms.
|-
|{{date|9|December|2023}}
|Daily [[Mushroom Battle Bullhorn]]s increased to 3.
|-
|{{date|13|December|2023}}
|Modified the automatic reset for mushrooms to occur daily at 18:00 UTC.
|-
|{{date|1|January|2024}}
|Changed the nectar distribution: the nectar types available this month were regular, camellia, plum blossom, daffodil, poinsettia, helleborus and cattleya.
|-
|{{date|4|January|2024}}
|Daily [[Mushroom Battle Bullhorn]]s reverted back to 1.
|-
|{{date|1|February|2024}}
|Changed the nectar distribution: the nectar types available this month are regular, plum blossom, camellia, cattleya, and pansy.
|-
|{{date|1|March|2024}}
|
*Daily [[Mushroom Battle Bullhorn]]s increased to 3.
*Changed the nectar distribution: the nectar types available this month are regular, plum blossom, pansy, cherry blossom, baby blue eyes, windflower and hyacinth.
|-
|{{date|10|March|2024}}
|Daily [[Mushroom Battle Bullhorn]]s reverted back to 1.
|-
|{{date|1|April|2024}}
|Changed the nectar distribution: the nectar types available this month are regular, sweet pea, baby blue eye, tulip, windflower, cherry blossom and hyacinth.
|-
|{{date|1|May|2024}}
|Changed the nectar distribution: the nectar types available this month are regular, plum blossom, carnation, chrysanthemum, helleboru, cattleya, hyacinth, sweet pea, and lily of the valley.
|-
|{{date|1|June|2024}}
|Changed the nectar distribution: the nectar types available this month are regular, peony, calla lily, hydrangea, carnation, lily of the valley, and frangipani.
|-
|{{date|15|June|2024}}
|Added Poisonous Mushrooms.
|-
|{{date|1|July|2024}}
|Changed the nectar distribution: the nectar types available this month are regular, water lily, calla lily, hydrangea, lily, frangipani, and peony.
|-
|{{date|1|August|2024}}
|Changed the nectar distribution: the nectar types available this month are regular, morning glory, hibiscus, sunflower, frangipani, spider lily, and water lily.
|-
|{{date|1|September|2024}}
|Changed the nectar distribution: the nectar types available this month are regular, bougainvillea, hibiscus, spider lily, cosmos, dianthus, morning glory.
|-
|{{date|1|October|2024}}
|Changed the nectar distribution: the nectar types available this month are regular, dahlia, cosmos, cyclamen, dianthus, gentian, and bougainvillea.
|-
|{{date|1|November|2024}}
|Changed the nectar distribution: the nectar types available this month are regular, clematis, cyclamen, poinsettias, gentian, chrysanthemum, and dahlia.
|}
|}


==Trivia==
==Trivia==
*Most mushrooms look identical to [[Spotcap]]s and [[Kingcap]]s in {{p3}}, though those names are not used in-game.
*The mushrooms look identical to [[Spotcap]]s and [[Kingcap]]s in {{p3}}, though those names are not used in-game.


==See also==
==See also==
Line 2,091: Line 2,006:
*[[Combat]]
*[[Combat]]


{{featured|{{date|2|April|2024}}|{{date|1|June|2024}}}}
{{bloom articles}}
{{bloom articles}}
[[Category:Gameplay]]
[[Category:Gameplay]]

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 4.0 International license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: