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{{game icons|pb=y}}
{{game icons|pb=y}}
'''Mushroom battles''' are a feature of {{pb}}, unlocked at [[level]] 8. Mushrooms of various types and sizes appear around the world, and players can send groups of [[Pikmin family|Pikmin]] to [[Combat|attack]] them. Multiple players can join a battle, and participants will receive [[Fruit (Pikmin Bloom)|fruit]] and a [[postcard]] as a reward, and a score that measures how well they did. Up to three mushroom battles can be done by a player in a day, but additional battles can be joined by spending a [[#Mushroom Recharge Ticket|Mushroom Recharge Ticket]].
{{featured|{{date|2|April|2024}}}}
'''Mushroom battles''' are a feature of {{pb}}, unlocked at [[level]] 8. Mushrooms of various colors and sizes appear around the world, and players can send groups of [[Pikmin family|Pikmin]] to [[Combat|attack]] them. Multiple players can join a battle, and participants will receive [[Fruit (Pikmin Bloom)|fruit]] and a [[postcard]] as a reward, and a score that measures how well they did. Up to three mushroom battles can be done by a player in a day, but additional battles can be joined by spending a [[#Mushroom Recharge Ticket|Mushroom Recharge Ticket]].


The amount of Pikmin that can be sent on a mushroom battle by a player will increase over time based on the player's [[level]], starting at 10 Pikmin and reaching a maximum of 40 Pikmin at level 20. The [[Pikmin Bloom interface#Mushroom Battles|mushroom battle selection screen]] lets the player choose which Pikmin to send and shows the strength of the squad and how long the battle will take. The higher the strength, the faster the Pikmin will be at completing the battle. Up to 5 people can battle a single mushroom at once, each sending their own groups of Pikmin, and after reaching this number, additional players can join (up to a maximum of 20 for all small, normal, and large mushrooms, and 30 for giant mushrooms) by using a Mushroom Recharge Ticket. Players can also call their [[friend]]s for help in the mushroom by using a [[Mushroom Battle Bullhorn]].
The amount of Pikmin that can be sent on a mushroom battle by a player will increase over time based on the player's [[level]], starting at 10 Pikmin and reaching a maximum of 40 Pikmin. The [[Pikmin Bloom interface#Mushroom battle|mushroom battle selection screen]] lets the player choose which Pikmin to send and shows the strength of the squad and how long the battle will take. The higher the strength, the faster the Pikmin will be at completing the battle. Up to 5 people can battle a single mushroom at once, each sending their own groups of Pikmin, and after reaching this number, additional players can join (up to a maximum of 20 for all small, normal, and large mushrooms, and 30 for giant mushrooms) by using a Mushroom Recharge Ticket.


==Mushrooms==
==Mushrooms==
[[File:PB Map Mushroom Tutorial.jpg|thumb|200px|A small red mushroom on the map screen. The red circle indicates its health.]]
[[File:PB Map Mushroom Tutorial.jpg|thumb|200px|A small red mushroom on the map screen. The red circle indicates its health.]]
Mushrooms grow at points of interest in the real world, similar to [[Big Flower]]s. They can only be seen and interacted with when they are less than 600 meters away from the player. After the mushroom is destroyed, it grows back in the same location 5 minutes later, without any input. As of the update on {{date|13|December|2023}}, mushrooms that have not been cleared for 24 hours will automatically regrow at 18:00 UTC. Whether regrowth is automatic or following the destruction of the previous mushroom, the mushroom type that grows is randomized.
Mushrooms grow at points of interest in the real world, similar to [[Big Flower]]s. They can only be seen and interacted with when they are less than 600 meters away from the player. After the mushroom is destroyed, it grows back in the same location 5 minutes later, without any input. As of the update on {{date|13|December|2023}}, mushrooms that have not been cleared for 24 hours will automatically regrow at 18:00 UTC. Whether regrowth is automatic or following the destruction of the previous mushroom, the mushroom type that grows is randomized.


Mushrooms come in various types that differ in size and type. The hierarchy of the sizes are small, normal, large, and giant, with each size increasing in [[health]]. The larger the mushroom, the bigger the reward for destroying it. There are 12 basic types of mushrooms – 7 regular colors, and 5 special types. Fire Mushrooms can only be fought by [[Red Pikmin]], Water Mushrooms can only be fought by [[Blue Pikmin]], Electric Mushrooms can only be fought by [[Yellow Pikmin]], Poisonous Mushrooms can only be fought by [[White Pikmin]], and Crystal Mushrooms can only be fought by [[Rock Pikmin]]. All other types can be fought by Pikmin of any type. The type of mushrooms determines the type of [[nectar]] players can get as a reward.
Mushrooms come in various types that differ in size and color. The hierarchy of the sizes are small, normal, large, and giant, with each size increasing in [[health]]. The larger the mushroom, the bigger the reward for destroying it. There are 11 basic types of mushrooms – 7 regular colors, and 4 elemental types. Fire Mushrooms can only be fought by [[Red Pikmin]], Water Mushrooms can only be fought by [[Blue Pikmin]], Electric Mushrooms can only be fought by [[Yellow Pikmin]], and Crystal Mushrooms can only be fought by [[Rock Pikmin]]. All other types can be fought by Pikmin of any type. The type of mushrooms determines the type of [[nectar]] players can get as a reward.


{|class="wikitable sortable"
{|class="wikitable sortable"
|+Mushroom health
|+Mushroom health
!Type
!Color
!Small
!Small
!Normal
!Normal
Line 82: Line 84:
|3,816,700
|3,816,700
|13,543,200
|13,543,200
|N/A
|-
|{{icon|Poison mushroom|l=}} Poisonous
|N/A
|3,783,200
|13,424,400
|N/A
|N/A
|}
|}
Line 111: Line 107:
|120%
|120%
|-
|-
!Special
!Elemental
|N/A
|N/A
|31%
|31%
Line 119: Line 115:


{|class="wikitable sortable"
{|class="wikitable sortable"
!Type
!Color
!''type''
!''type''
|-
|-
Line 153: Line 149:
|-
|-
|{{icon|Electric mushroom|l=}} Electric
|{{icon|Electric mushroom|l=}} Electric
|91
|91?
|-
|{{icon|Poison mushroom|l=}} Poisonous
|90
|}
|}
|}
|}
Line 167: Line 160:
{|class="wikitable sortable"
{|class="wikitable sortable"
|+Mushroom health
|+Mushroom health
!Type
!Color
!Small
!Small
!Normal
!Normal
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[[File:PB Small Red Mushroom Selection Menu.png|thumb|150px|The screen that appears when a mushroom is selected.]]
[[File:PB Small Red Mushroom Selection Menu.png|thumb|150px|The screen that appears when a mushroom is selected.]]
[[File:PB Small Red Mushroom Selecting.png|thumb|150px|Selecting Pikmin for a mushroom battle.]]
[[File:PB Small Red Mushroom Selecting.png|thumb|150px|Selecting Pikmin for a mushroom battle.]]
When a mushroom is selected, either from the [[Pikmin Bloom interface#Map|map screen]] or [[Pikmin Bloom interface#Expeditions|expedition list]], the camera will focus on the mushroom, with a photograph of its corresponding real-world landmark behind it. The screen displays some basic information about the mushroom, such as its remaining [[health]], the time left until it is destroyed, and the rewards for destroying, as well as circles that can be filled with icons of the [[Mii]]s of the players who have joined the battle.  
When a mushroom is selected, either from the [[Pikmin Bloom interface#Map|map screen]] or [[Pikmin Bloom interface#Expeditions|expedition list]], the camera will focus on the mushroom, with a photograph of its corresponding real-world landmark behind it. The screen displays some basic information about the mushroom, such as its remaining [[health]], the time left until it is destroyed, and the rewards for destroying, as well as circles that can be filled with icons of the [[Mii]]s of the players who have joined the battle. There is a Join button which progresses to the selection screen. The button will be grayed out if the participant limit has already been reached. If the player has run out of daily tries, a Mushroom Recharge Ticket will be displayed inside.


If the player that joined the mushroom is on the player's [[Friend#Friend list|friend list]], their icon have a green border. If the player that joined the mushroom joined from the player's [[#Mushroom Battle Bullhorn|Mushroom Battle Bullhorn]] invitation, their icon will have a pink border. Clicking on another player's Mii icon will open a menu that allows you to send a [[#Reactions|reaction]] and view their total [[#Attack power|attack power]]. If the player is on your friend list, you also have the option to send them a [[postcard]] or a [[Shop#Gift bundles|gift]]. If the player clicks on their own icon in this menu, they will be able to view their total attack power, what reactions they have received, and buttons to either edit their Mii or open their friend list.
In the selection screen, the player can manually choose which Pikmin to send, or have the game automatically select Pikmin with the Auto button. A list of all the player's Pikmin appears, and by tapping one, it can be added to or removed from the mushroom attacking group. The maximum size of the group depends on the player's [[level]]. Pikmin with an advantage against that mushroom type (see the next section) may jump in the list when selected for the battle. Selected Pikmin also appear in front of the mushroom in the camera view. Since {{date|14|December|2022}}, after selecting at least 1 Pikmin, a [[nectar]] button appears in the lower half of the screen and can be tapped to feed the selected Pikmin. The player will be taken to a separate [[Pikmin Bloom interface#Garden|garden screen]] where selected Pikmin can be fed. There is a GO button in the lower right corner; tapping it sends all the selected Pikmin to attack the mushroom. If the player has run out of daily tries, they will be asked to use a Mushroom Recharge Ticket before proceeding. Additional tickets can be purchased from this screen by tapping the "Add Tickets" button.


There is a Join button which when clicked progresses to the selection screen. The button will be grayed out if the participant limit has already been reached. If the player has run out of daily tries, a Mushroom Recharge Ticket will be displayed inside. In the selection screen, the player can manually choose which Pikmin to send, or have the game automatically select Pikmin with the Auto button. The Auto button will always select the top 40, which will changed based on how their Pikmin list is currently sorted. By tapping a Pikmin in this list, it can be added to or removed from the group that is being sent to attack the mushroom.  
[[File:PB Small Red Mushroom Battle.gif|thumb|150px|Red Pikmin destroying one part of a small red mushroom.]]
Once the Pikmin are sent on the mushroom battle, they rush towards the mushrooms and start attacking them. Most Pikmin types latch on to a mushroom and start attacking it at a constant rate, with each attack doing some damage. [[Rock Pikmin]] instead jump towards a mushroom from a distance and roll back to jump again. From time to time, Pikmin get off the mushroom, walk back to their starting position, and walk back to the mushroom to start attacking again. Each hit decreases the health of the mushrooms, though not by a set amount; see the [[#Time|Time]] section for more details. From time to time, one of the mushrooms in the group will collapse, leaving the Pikmin attacking it to start attacking another one. The intervals at which mushrooms break depend on the number of the mushrooms in the cluster: 4 for small, 7 for normal, and 10 for large, such that mushrooms break at regular intervals. For example, in a large mushroom group, one of the mushrooms will break for each tenth of health depleted. After joining a mushroom battle, player icons can be tapped to send a reaction, chosen from four different types of reactions. A reaction can be changed at any time once sent. Mushroom battles can be left using the "Leave" button. Doing so will not give the player an extra attempt for the day.


The minimum size of this group depends on the size of the mushroom being battled, as shown in the table below.
When the health is fully depleted, the mushroom battle is cleared. The player is provided with their score, the time it took to destroy the mushrooms, and a star rating, followed by the Pikmin bringing a [[postcard]] about their battle and a small number of [[Fruit (Pikmin Bloom)|fruits]] to be given to the player. Each Pikmin that was sent on the battle also gains some [[friendship]] (though this actually happens at the start of the battle, not the end).
{|class="wikitable" style="text-align:center;"
 
!style="width:200px" |Mushroom size
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
!style="width:150px" |Minimum squad size
|-
|-
|Small
!How joining mushroom battles worked before {{date|14|December|2022}}
|1
|-
|-
|Normal
|
|10
Prior to update 59.0, players could not leave current battles or send reactions to one other. The selection screen did not display rewards. Only up to three mushroom battles could be done in a day, as Mushroom Recharge Tickets had not yet been introduced to the game. Selected Pikmin could not be fed nectar from the selection screen.
|-
|Large
|15
|-
|Giant
|20
|}
|}


The maximum size of the group depends on the player's [[level]], as shown in the table below.
==Attack power==
{|class="wikitable" style="text-align:center;"
When the player is selecting Pikmin for the mushroom battle, a power value appears in the bottom-right of the upper display, alongside an image of two Pikmin. This shows how strong the selected squad is against that mushroom. Adding a Pikmin will increase the value by some amount. This amount depends on the [[Pikmin family#Types|type]] of Pikmin, whether it is a [[Decor Pikmin]], its [[maturity]], its [[friendship]], and the color of the mushroom being attacked.
!style="width:200px" |Mushroom battle size
 
!style="width:150px" |Minimum level
[[File:PB Mushroom Battle Strength Increments.png|thumb|150px|Different attack displays indicating the anticipated star rating of a battle, based on attack total alone.]]
As the requirements for each star rating are met by the squad's total attack, the display changes in design, colour and effects. While the total attack is less than the required score for 2 stars, the display is green and shows a single star between the two Pikmin icons. Once the attack total exceeds the score for 2 stars, the display changes to yellow backed by a golden glow, and two stars are shown between the Pikmin icons. When the squad's attack grows greater than the required score for 3 stars, the display changes to a light orange colour, backed by an orange glow with small orange sparks, and three stars appear between the Pikmin icons. And when the attack total overtakes the score needed for 4 stars, the display changes to a darker orange, with a vibrant blue glow backed by white sparks and multicolored fireworks, and four stars are shown between the pair of Pikmin icons.
 
Each Pikmin type has a base attack power. These attack powers are shown in the table below.
{|class="wikitable sortable"
!Type
!Base attack power
|-
|{{icon|Red Pikmin|v=PB|y}}
|4
|-
|-
|15
|{{icon|Yellow Pikmin|v=PB|y}}
|8
|3
|-
|-
|20
|{{icon|Blue Pikmin|v=PB|y}}
|12
|3
|-
|-
|25
|{{icon|Purple Pikmin|v=PB|y}}
|14
|6
|-
|-
|30
|{{icon|White Pikmin|v=PB|y}}
|16
|2
|-
|-
|35
|{{icon|Winged Pikmin|v=PB|y}}
|18
|2
|-
|-
|40
|{{icon|Rock Pikmin|v=PB|y}}
|20
|5
|}
|}


Pikmin with an advantage against that mushroom type (see the next section) may jump in the list when selected for the battle. Selected Pikmin also appear in front of the mushroom in the camera view. Since {{date|14|December|2022}}, after selecting at least 1 Pikmin, a [[nectar]] button appears in the lower half of the screen and can be tapped to feed the selected Pikmin. The player will be taken to a separate [[Pikmin Bloom interface#Garden|garden screen]] where selected Pikmin can be fed. There is a GO button in the lower right corner; tapping it sends all the selected Pikmin to attack the mushroom. If the player has run out of daily tries, they will be asked to use a Mushroom Recharge Ticket before proceeding. Additional tickets can be purchased from this screen by tapping the "Add Tickets" button.
Added to the base attack power is a value for whether the Pikmin is a [[Decor Pikmin]] or not.
 
{|class="wikitable sortable"
[[File:PB Small Red Mushroom Battle.gif|thumb|150px|Red Pikmin destroying one part of a small red mushroom.]]
!Decor
Once the Pikmin are sent on the mushroom battle, they rush towards the mushrooms and start attacking them. Most Pikmin types latch on to a mushroom and start attacking it at a constant rate, with each attack doing some damage. [[Rock Pikmin]] instead jump towards a mushroom from a distance and roll back to jump again. From time to time, Pikmin get off the mushroom, walk back to their starting position, and walk back to the mushroom to start attacking again. Each hit decreases the health of the mushrooms, though not by a set amount; see the [[#Time|Time]] section for more details. From time to time, one of the mushrooms in the group will collapse, leaving the Pikmin attacking it to start attacking another one. The intervals at which mushrooms break depend on the number of the mushrooms in the cluster: 4 for small, 7 for normal, and 10 for large, such that mushrooms break at regular intervals. For example, in a large mushroom group, one of the mushrooms will break for each tenth of health depleted. After joining a mushroom battle, player icons can be tapped to send a reaction, chosen from four different types of reactions. A reaction can be changed at any time once sent. Mushroom battles can be left using the "Leave" button. Doing so will not give the player an extra attempt for the day.
!Added attack power
 
When the health is fully depleted, the mushroom battle is cleared. The player is provided with their score, the time it took to destroy the mushrooms, and a star rating, followed by the Pikmin bringing a [[postcard]] about their battle and a small number of [[Fruit (Pikmin Bloom)|fruits]] to be given to the player. Each Pikmin that was sent on the battle also gains some [[friendship]] (though this actually happens at the start of the battle, not the end).
 
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
|-
|-
!How joining mushroom battles worked before {{date|14|December|2022}}
|Yes
|4
|-
|-
|
|No
Prior to update 59.0, players could not leave current battles or send reactions to one other. The selection screen did not display rewards. Only up to three mushroom battles could be done in a day, as Mushroom Recharge Tickets had not yet been introduced to the game. Selected Pikmin could not be fed nectar from the selection screen.
|0
|}
|}
{{clear}}
==Attack power==
When the player is selecting Pikmin for the mushroom battle, a power value appears in the bottom-right of the upper display, alongside an image of two Pikmin. This shows how strong the selected squad is against that mushroom. Adding a Pikmin will increase the value by some amount. This amount depends on the [[Pikmin family#Types|type]] of Pikmin, whether it is a [[Decor Pikmin]], its [[maturity]], its [[friendship]], and the color of the mushroom being attacked.


[[File:PB Mushroom Battle Strength Increments.png|thumb|150px|Different attack displays indicating the anticipated star rating of a battle, based on attack total alone.]]
Added to the total so far is a value for the Pikmin's [[maturity]]. From August 2023, the new seasonal flower introduced gave an additional point more than other seasonal flowers.
As the requirements for each star rating are met by the squad's total attack, the display changes in design, colour and effects. While the total attack is less than the required score for 2 stars, the display is green and shows a single star between the two Pikmin icons. Once the attack total exceeds the score for 2 stars, the display changes to yellow backed by a golden glow, and two stars are shown between the Pikmin icons. When the squad's attack grows greater than the required score for 3 stars, the display changes to a light orange colour, backed by an orange glow with small orange sparks, and three stars appear between the Pikmin icons. And when the attack total overtakes the score needed for 4 stars, the display changes to a darker orange, with a vibrant blue glow backed by white sparks and multicolored fireworks, and four stars are shown between the pair of Pikmin icons.
 
Each Pikmin type has a base attack power. These attack powers are shown in the table below.
{|class="wikitable sortable"
{|class="wikitable sortable"
!Type
!Maturity
!Base attack power
!Added attack power
|-
|-
|{{icon|Red Pikmin|v=PB|y}}
|Leaf
|4
|1
|-
|-
|{{icon|Yellow Pikmin|v=PB|y}}
|Bud
|3
|2
|-
|-
|{{icon|Blue Pikmin|v=PB|y}}
|Regular flower
|3
|3
|-
|-
|{{icon|Purple Pikmin|v=PB|y}}
|Seasonal flower
|6
|4
|-
|-
|{{icon|White Pikmin|v=PB|y}}
|Current month's seasonal flower
|2
|5
|-
|-
|{{icon|Winged Pikmin|v=PB|y}}
|Bare
|2
|0
|-
|{{icon|Rock Pikmin|v=PB|y}}
|5
|}
|}


Added to the base attack power is a value for whether the Pikmin is a [[Decor Pikmin]] or not.
Added to the total so far is a value for the Pikmin's [[friendship]].
{|class="wikitable sortable"
{|class="wikitable sortable"
!Decor
!Friendship
!Added attack power
!Added attack power
|-
|-
|Yes
|0 hearts
|4
|-
|No
|0
|0
|}
Added to the total so far is a value for the Pikmin's [[maturity]]. From August 2023, the [[Big Flower#History|Flower of the Month]] gives an additional point more than other seasonal flowers.
{|class="wikitable sortable"
!Maturity
!Added attack power
|-
|-
|Leaf
|1 heart
|1
|1
|-
|-
|Bud
|2 hearts
|2
|2
|-
|-
|Regular flower
|3 hearts
|3
|3
|-
|-
|Seasonal flower
|4 hearts
|4
|4
|-
|-
|Flower of the Month
|1 golden heart
|5
|8
|-
|2 golden hearts
|12
|-
|3 golden hearts
|16
|-
|-
|Bare
|4 golden hearts
|0
|20
|}
|}


Added to the total so far is a value for the Pikmin's [[friendship]].
Finally, added to the total so far is a value to represent the Pikmin type's strength against the type of mushroom being fought.
{|class="wikitable sortable"
 
!Friendship
{|class="wikitable"
!Added attack power
!colspan="2" rowspan="2"|Type matchup chart
!colspan="11"|Defending mushroom type
|-
|-
|0 hearts
|{{icon|Red mushroom|l=}} Red
|0
|{{icon|Yellow mushroom|l=}} Yellow
|{{icon|Blue mushroom|l=}} Blue
|{{icon|Purple mushroom|l=}} Purple
|{{icon|White mushroom|l=}} White
|{{icon|Pink mushroom|l=}} Pink
|{{icon|Gray mushroom|l=}} Gray
|{{icon|Fire mushroom|l=}} Fire
|{{icon|Water mushroom|l=}} Water
|{{icon|Crystal mushroom|l=}} Crystal
|{{icon|Electric mushroom|l=}} Electric
|-
|-
|1 heart
!rowspan="7"|Attacking<br>Pikmin<br>type
|1
|{{icon|Red Pikmin|v=PB}} Red
| 12 || 3 || 0 || 3 || 0 || 3 || 0 || 100 || N/A || N/A || N/A
|-
|-
|2 hearts
|{{icon|Yellow Pikmin|v=PB}} Yellow
|2
| 3 || 12 || 0 || 3 || 0 || 3 || 3 || N/A || N/A || N/A || 100
|-
|-
|3 hearts
|{{icon|Blue Pikmin|v=PB}} Blue
|3
| 0 || 3 || 12 || 3 || 0 || 3 || 3 || N/A || 100 || N/A || N/A
|-
|-
|4 hearts
|{{icon|Purple Pikmin|v=PB}} Purple
|4
| 3 || 3 || 0 || 12 || 0 || 3 || 3 || N/A || N/A || N/A || N/A
|-
|{{icon|White Pikmin|v=PB}} White
| 3 || 3 || 0 || 3 || 12 || 3 || 0 || N/A || N/A || N/A || N/A
|-
|-
|1 golden heart
|{{icon|Winged Pikmin|v=PB}} Winged
|8
| 3 || 3 || 3 || 3 || 0 || 12 || 0 || N/A || N/A || N/A || N/A
|-
|-
|2 golden hearts
|{{icon|Rock Pikmin|v=PB}} Rock
|12
| 3 || 3 || 0 || 3 || 0 || 3 || 12 || N/A || N/A || 100 || N/A
|}
 
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
|-
|-
|3 golden hearts
!How attack power was calculated before {{date|14|December|2022}}
|16
|-
|-
|4 golden hearts
|
|20
The attack power of a Pikmin originally depended on 5 variables: the [[Pikmin family#Types|type]] of Pikmin, its [[friendship]], its [[maturity]], whether it was a [[Decor Pikmin]], and the color of the mushroom being attacked. The equation below was the overall equation for calculating the power contributed by a single Pikmin; the paragraphs below explain what each variable means.
|}


Finally, added to the total so far is a value to represent the Pikmin type's strength against the type of mushroom being fought.
{{equation|PB Challenge Power Formula.png}}


Each Pikmin type had a base attack power. [[Red Pikmin]], [[Yellow Pikmin]], and [[Blue Pikmin]] all had the standard base attack power. [[White Pikmin]] and [[Winged Pikmin]] were slightly weaker, while [[Purple Pikmin]] and [[Rock Pikmin]] were slightly stronger. The exact values used are in the table below.
{|class="wikitable"
{|class="wikitable"
!colspan="2" rowspan="2"|Type matchup chart
!Type
!colspan="12"|Defending mushroom type
!Base attack power
|-
|Red, Yellow, and Blue Pikmin
|4
|-
|-
|{{icon|Red mushroom|l=}} Red
|White and Winged Pikmin
|{{icon|Yellow mushroom|l=}} Yellow
|2.8
|{{icon|Blue mushroom|l=}} Blue
|{{icon|Purple mushroom|l=}} Purple
|{{icon|White mushroom|l=}} White
|{{icon|Pink mushroom|l=}} Pink
|{{icon|Gray mushroom|l=}} Gray
|{{icon|Fire mushroom|l=}} Fire
|{{icon|Water mushroom|l=}} Water
|{{icon|Crystal mushroom|l=}} Crystal
|{{icon|Electric mushroom|l=}} Electric
|{{icon|Poison mushroom|l=}} Poisonous
|-
|-
!rowspan="7"|Attacking<br>Pikmin<br>type
|Purple and Rock Pikmin
|{{icon|Red Pikmin|v=PB}} Red
|5.2
| 12 || 3 || 0 || 3 || 0 || 3 || 0 || 100 || N/A || N/A || N/A || N/A
|}
 
A Pikmin's [[maturity]] contributed to how strong it was. Leaf Pikmin had the standard attack power, and each maturity level above that increased the power slightly. Rare flowers, such as pansies and roses, were stronger than regular flowers. Bare Pikmin, obtained by feeding them too much [[nectar]], were slightly weaker. The exact values used are in the table below.
{|class="wikitable"
!Maturity
!Attack power multiplier
|-
|-
|{{icon|Yellow Pikmin|v=PB}} Yellow
|Leaf
| 3 || 12 || 0 || 3 || 0 || 3 || 3 || N/A || N/A || N/A || 100 || N/A
|1
|-
|-
|{{icon|Blue Pikmin|v=PB}} Blue
|Bud
| 0 || 3 || 12 || 3 || 0 || 3 || 3 || N/A || 100 || N/A || N/A || N/A
|1.1
|-
|-
|{{icon|Purple Pikmin|v=PB}} Purple
|Normal flower
| 3 || 3 || 0 || 12 || 0 || 3 || 3 || N/A || N/A || N/A || N/A || N/A
|1.2
|-
|-
|{{icon|White Pikmin|v=PB}} White
|Seasonal flower
| 3 || 3 || 0 || 3 || 12 || 3 || 0 || N/A || N/A || N/A || N/A || 100
|1.3
|-
|-
|{{icon|Winged Pikmin|v=PB}} Winged
|Bare
| 3 || 3 || 3 || 3 || 0 || 12 || 0 || N/A || N/A || N/A || N/A || N/A
|0.9
|-
|{{icon|Rock Pikmin|v=PB}} Rock
| 3 || 3 || 0 || 3 || 0 || 3 || 12 || N/A || N/A || 100 || N/A || N/A
|}
|}


{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
A Pikmin's [[friendship]] contributed to its strength. For the purposes of the formula, the value used was the number of completed hearts. The fractions of a heart between full hearts didn't matter, so a Pikmin with 1.1 hearts of friendship and a Pikmin with 1.8 hearts of friendship had the same attack power of 1. The number of full hearts ranged from 0 to 4, so a value in this range was used in the formula.
|-
 
!How attack power was calculated before {{date|14|December|2022}}
If a Pikmin is a [[Decor Pikmin]], 4 points were added to its attack power. This variable in the equation could be either 0 (for non-Decor Pikmin) or 4 (for Decor Pikmin).
|-
|
The attack power of a Pikmin originally depended on 5 variables: the [[Pikmin family#Types|type]] of Pikmin, its [[friendship]], its [[maturity]], whether it was a [[Decor Pikmin]], and the color of the mushroom being attacked. The equation below was the overall equation for calculating the power contributed by a single Pikmin; the paragraphs below explain what each variable means.


{{equation|PB Challenge Power Formula.png}}
The final variable was the type of mushroom, and this was the last step in calculating attack power. If a Pikmin was the same color as the mushroom, its attack power was multiplied by 2. In other cases, certain Pikmin types may have an advantage or disadvantage against certain mushroom types. The multipliers for each Pikmin-mushroom combination are in the table below.


Each Pikmin type had a base attack power. [[Red Pikmin]], [[Yellow Pikmin]], and [[Blue Pikmin]] all had the standard base attack power. [[White Pikmin]] and [[Winged Pikmin]] were slightly weaker, while [[Purple Pikmin]] and [[Rock Pikmin]] were slightly stronger. The exact values used are in the table below.
{|class="wikitable"
{|class="wikitable"
!Type
!colspan="2" rowspan="2"|Type matchup chart
!Base attack power
!colspan="8"|Defending mushroom type
|-
|-
|Red, Yellow, and Blue Pikmin
|{{icon|Brown mushroom|l=}} Brown
|4
!{{icon|Red mushroom|l=}} Red
|-
!{{icon|Yellow mushroom|l=}} Yellow
|White and Winged Pikmin
!{{icon|Blue mushroom|l=}} Blue
|2.8
!{{icon|Purple mushroom|l=}} Purple
!{{icon|White mushroom|l=}} White
!{{icon|Pink mushroom|l=}} Pink
!{{icon|Gray mushroom|l=}} Gray
|-
|-
|Purple and Rock Pikmin
!rowspan=7|Attacking<br>Pikmin<br>type
|5.2
!{{icon|Red Pikmin|v=PB}} Red
|}
|1×
 
|style="background:#292; color:#FFF;|'''2×'''
A Pikmin's [[maturity]] contributed to how strong it was. Leaf Pikmin had the standard attack power, and each maturity level above that increased the power slightly. Rare flowers, such as pansies and roses, were stronger than regular flowers. Bare Pikmin, obtained by feeding them too much [[nectar]], were slightly weaker. The exact values used are in the table below.
|style="background:#FBB;|0.
{|class="wikitable"
|style="background:#FBB;|0.
!Maturity
|style="background:#CFC;|1.
!Attack power multiplier
|style="background:#FBB;|0.
|style="background:#CFC;|1.1×
|1×
|-
|-
|Leaf
!{{icon|Yellow Pikmin|v=PB}} Yellow
|1
|
|-
|
|Bud
|style="background:#292; color:#FFF;|'''2×'''
|1.1
|style="background:#FBB;|0.
|1×
|style="background:#FBB;|0.9×
|style="background:#FBB;|0.9×
|1×
|-
|-
|Normal flower
!{{icon|Blue Pikmin|v=PB}} Blue
|1.2
|1×
|style="background:#FBB;|0.9×
|1×
|style="background:#292; color:#FFF;|'''2×'''
|style="background:#CFC;|1.
|style="background:#FBB;|0.9×
|style="background:#FBB;|0.9×
|1×
|-
|-
|Seasonal flower
!{{icon|Purple Pikmin|v=PB}} Purple
|1.3
|1×
|style="background:#CFC;|1.1×
|1×
|style="background:#FBB;|0.9×
|style="background:#292; color:#FFF;|'''2×'''
|style="background:#FBB;|0.9×
|style="background:#CFC;|1.
|1×
|-
|-
|Bare
!{{icon|White Pikmin|v=PB}} White
|0.9
|1×
|}
 
A Pikmin's [[friendship]] contributed to its strength. For the purposes of the formula, the value used was the number of completed hearts. The fractions of a heart between full hearts didn't matter, so a Pikmin with 1.1 hearts of friendship and a Pikmin with 1.8 hearts of friendship had the same attack power of 1. The number of full hearts ranged from 0 to 4, so a value in this range was used in the formula.
 
If a Pikmin is a [[Decor Pikmin]], 4 points were added to its attack power. This variable in the equation could be either 0 (for non-Decor Pikmin) or 4 (for Decor Pikmin).
 
The final variable was the type of mushroom, and this was the last step in calculating attack power. If a Pikmin was the same color as the mushroom, its attack power was multiplied by 2. In other cases, certain Pikmin types may have an advantage or disadvantage against certain mushroom types. The multipliers for each Pikmin-mushroom combination are in the table below.
 
{|class="wikitable"
!colspan="2" rowspan="2"|Type matchup chart
!colspan="8"|Defending mushroom type
|-
|{{icon|Brown mushroom|l=}} Brown
!{{icon|Red mushroom|l=}} Red
!{{icon|Yellow mushroom|l=}} Yellow
!{{icon|Blue mushroom|l=}} Blue
!{{icon|Purple mushroom|l=}} Purple
!{{icon|White mushroom|l=}} White
!{{icon|Pink mushroom|l=}} Pink
!{{icon|Gray mushroom|l=}} Gray
|-
!rowspan=7|Attacking<br>Pikmin<br>type
!{{icon|Red Pikmin|v=PB}} Red
|1×
|style="background:#292; color:#FFF;|'''2×'''
|style="background:#FBB;|0.9×
|style="background:#FBB;|0.9×
|style="background:#FBB;|0.9×
|style="background:#FBB;|0.9×
|style="background:#CFC;|1.1×
|style="background:#FBB;|0.9×
|style="background:#FBB;|0.9×
|1×
|style="background:#292; color:#FFF;|'''2×'''
|1×
|style="background:#CFC;|1.1×
|style="background:#CFC;|1.1×
|1×
|-
|-
!{{icon|Yellow Pikmin|v=PB}} Yellow
!{{icon|Winged Pikmin|v=PB}} Winged
|1×
|1×
|1×
|style="background:#292; color:#FFF;|'''2×'''
|style="background:#FBB;|0.9×
|1×
|1×
|style="background:#FBB;|0.9×
|style="background:#FBB;|0.9×
|style="background:#FBB;|0.9×
|style="background:#FBB;|0.9×
|1×
|1×
|-
!{{icon|Blue Pikmin|v=PB}} Blue
|1×
|style="background:#FBB;|0.9×
|1×
|1×
|style="background:#292; color:#FFF;|'''2×'''
|style="background:#292; color:#FFF;|'''2×'''
|style="background:#CFC;|1.1×
|style="background:#FBB;|0.9×
|style="background:#FBB;|0.9×
|style="background:#FBB;|0.9×
|1×
|-
|-
!{{icon|Purple Pikmin|v=PB}} Purple
!{{icon|Rock Pikmin|v=PB}} Rock
|1×
|1×
|style="background:#CFC;|1.1×
|1×
|1×
|style="background:#FBB;|0.9×
|style="background:#292; color:#FFF;|'''2×'''
|style="background:#FBB;|0.9×
|style="background:#CFC;|1.1×
|1×
|1×
|-
!{{icon|White Pikmin|v=PB}} White
|1×
|1×
|style="background:#FBB;|0.9×
|style="background:#FBB;|0.9×
|style="background:#FBB;|0.9×
|1×
|style="background:#292; color:#FFF;|'''2×'''
|1×
|1×
|style="background:#CFC;|1.1×
|style="background:#CFC;|1.1×
|-
!{{icon|Winged Pikmin|v=PB}} Winged
|1×
|1×
|1×
|style="background:#292; color:#FFF;|'''2×'''
|style="background:#FBB;|0.9×
|}
|style="background:#FBB;|0.9×
|1×
|1×
|style="background:#292; color:#FFF;|'''2×'''
|style="background:#FBB;|0.9×
|-
!{{icon|Rock Pikmin|v=PB}} Rock
|1×
|1×
|1×
|1×
|1×
|style="background:#CFC;|1.1×
|1×
|style="background:#292; color:#FFF;|'''2×'''
|}


As an example, picture a standard [[Purple Pikmin]] with 2.5 hearts of friendship and a bud on its head, against a red mushroom. This gives it a base damage of 5.2, a maturity multiplier of 1.1, a friendship value of 2, a Decor bonus of 0, and a mushroom multiplier of 1.1. Putting these values in the formula gives (5.2 × 1.1 × (1 + 2/10) + 0) × 1.1, or 7.5504. The game would round this up to 8 for displaying to the player.
As an example, picture a standard [[Purple Pikmin]] with 2.5 hearts of friendship and a bud on its head, against a red mushroom. This gives it a base damage of 5.2, a maturity multiplier of 1.1, a friendship value of 2, a Decor bonus of 0, and a mushroom multiplier of 1.1. Putting these values in the formula gives (5.2 × 1.1 × (1 + 2/10) + 0) × 1.1, or 7.5504. The game would round this up to 8 for displaying to the player.
Line 1,227: Line 1,172:
|{{icon|Grapefruit}} {{icon|Grapefruit}} {{icon|Grapefruit}} {{icon|Special fruit}} {{icon|Special fruit}}
|{{icon|Grapefruit}} {{icon|Grapefruit}} {{icon|Grapefruit}} {{icon|Special fruit}} {{icon|Special fruit}}
|27
|27
|}
[[File:PB Mushroom Nectar Reward Result.jpg|thumb|Rewards from a 3☆ Small Mushroom, showing the nectar types.]]
Each fruit has a chance of giving either regular nectar or the rare seasonal nectar that is currently available. Fruits giving rare nectar will glow while fruits giving regular nectar will not. There will always be at least 1 fruit that gives rare nectar. The types of nectar provided by mushrooms has changed over time, and past distributions can be seen in the [[#History|History section]].
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
|-
|-
!rowspan="2"|{{icon|Poison mushroom|l=}} Poisonous
!How those score thresholds are calculated
!Normal
|-
|0
|
|{{icon|Lime}} {{icon|Lime}} {{icon|Green Apple}}
The score thresholds appear to be calculated by the formula ('''''health''''' + '''''shift''''') × '''''factor''''', where the '''''health''''' is the mushroom's health, and the '''''shift''''' and '''''factor''''' are given in the table below:
|9
|9630
|{{icon|Lime}} {{icon|Lime}} {{icon|Lime}} {{icon|Green Apple}} {{icon|Green Apple}}
|16
|13560
|{{icon|Lime}}{{icon|Lime}}{{icon|Lime}}{{icon|Lime}}{{icon|Muscat grapes}}
|13
|16520
|{{icon|Muscat grapes}} {{icon|Green Apple}} {{icon|Special fruit}}
|16
|-
!Large
|0
|{{icon|Green Apple}} {{icon|Green Apple}}
|13
|12840
|{{icon|Green Apple}} {{icon|Green Apple}} {{icon|Green Apple}}
|18
|16950
|{{icon|Green Apple}} {{icon|Green Apple}} {{icon|Green Apple}} {{icon|Green Apple}}
|25
|20650
|{{icon|Muscat grapes}} {{icon|Muscat grapes}} {{icon|Muscat grapes}} {{icon|Special fruit}} {{icon|Special fruit}}
|27
|}
 
[[File:PB Mushroom Nectar Reward Result.jpg|thumb|Rewards from a 3☆ Small Mushroom, showing the nectar types.]]
Each fruit has a chance of giving either regular nectar or the rare seasonal nectar that is currently available. Fruits giving rare nectar will glow while fruits giving regular nectar will not. There will always be at least 1 fruit that gives rare nectar. The types of nectar provided by mushrooms has changed over time, and past distributions can be seen in the [[#History|History section]].
 
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
|-
!How those score thresholds are calculated
|-
|
The score thresholds appear to be calculated by the formula ('''''health''''' + '''''shift''''') × '''''factor''''', where the '''''health''''' is the mushroom's health, and the '''''shift''''' and '''''factor''''' are given in the table below:


{|class="wikitable"
{|class="wikitable"
Line 1,338: Line 1,254:
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
|-
|-
!The mushroom rewards before {{date|16|August|2023}}
!The mushroom rewards before {{date|?|August|2023}}
|-
|-
|
|
Line 1,801: Line 1,717:


==Mushroom Recharge Ticket==
==Mushroom Recharge Ticket==
[[File:Mushroom recharge ticket icon.png|thumb|150px|A mushroom recharge ticket.]]
[[File:PB Mushroom Tickets.jpg|thumb|200px| Mushroom Recharge Tickets, as displayed separately or in a stack in the [[shop]].]]
[[File:PB Mushroom Tickets.jpg|thumb|200px| Mushroom Recharge Tickets, as displayed separately or in a stack in the [[shop]].]]
Mushroom Recharge Tickets are an item that allow player's to join mushroom battles they wouldn't otherwise be able to join. It is a consumable item that can be bought from the [[shop]] (either individually or in stacks of 11), or obtained as rewards from [[event]]s. The player's total remaining Mushroom Recharge Tickets can be viewed on the [[Pikmin Bloom interface#Expeditions|expeditions]] screen.
Mushroom Recharge Tickets are a {{w|freemium}} item that allow a player to join mushroom battles they wouldn't otherwise be able to join. After a player has joined 3 battles in a day, spending a Mushroom Recharge Ticket is required to join another one that day. If 5 players are already battling a certain mushroom, spending a Mushroom Recharge Ticket is required to join that mushroom, allowing up to a maximum total of 20 players to join the battle (30 on a Giant Mushroom). (When a ticket is used this way, it does not consume one of the player's free battle attempts).


After a player has used up all three of their free daily tries, a ticket can be used to join additional battles. To do this, the player must open the menu for the mushroom they wish to join. The join button will have an icon of a Mushroom Recharge Ticket inside it, as will the GO button. Click both the join button and then the GO button will not use the ticket, but will instead open a confirmation menu. If the player has no tickets, they can instead purchase tickets from this menu.
Mushroom Recharge Tickets may be purchased from the [[shop]] for 120 [[coin]]s individually, or 1200 [[coin]]s for a stack of 11.


If 5 players are already battling a mushroom, players can use a Mushroom Recharge Ticket to join that mushroom, which allows up to a maximum total of 20 players to join the battle. In battles against Giant Mushrooms, a maximum of 30 players can join using this method. If the ticket is used to join a mushroom with more than 5 players, it will not use one of their free daily tries.
<gallery widths="150" heights="200">
PB Mushroom Recharge Ticket animation.gif|The animation that plays when a Mushroom Recharge Ticket is used.
PB Mushroom Recharge Ticket join button.jpg|The join button with the icon of a Mushroom Recharge Ticket.
PB Mushroom Recharge Ticket GO button.jpg|The GO button with the icon of a Mushroom Recharge Ticket.
PB Mushroom Recharge Ticket confirmation menu.jpg|The confirmation menu that appears after a player clicks the GO button to join a mushroom with a ticket.
PB Mushroom Recharge Ticket purchase menu.jpg|The menu to purchase tickets that appears after a player clicks the GO button to join a mushroom with a ticket without having any tickets.
</gallery>
{{clear}}
{{clear}}


==Mushroom Battle Bullhorn==
==Mushroom Battle Bullhorn==
[[File:PB Mushroom Battle Bullhorn.png|thumb|200px|The mushroom battle bullhorn.]]
[[File:PB Mushroom Battle Bullhorn.png|thumb|200px|The mushroom battle bullhorn.]]
The Mushroom Battle Bullhorn is an item that allows players to invite their [[friend]]s to join a mushroom battle remotely. Unlike other items, this item cannot be bought from the [[shop]]. Similarly to the [[Detector]], players get one free bullhorn to use each day. On weekends when Giant Mushrooms spawn during [[Event|Event Challenge]]s, players get three free bullhorns to use both days of the weekend. The player's total remaining Mushroom Battle Bullhorns can be viewed on the [[Pikmin Bloom interface#Expeditions|expeditions]] screen.
The Mushroom Battle Bullhorn allows a player to invite friends to join a mushroom battle remotely. To use this item, a player must be participating in a mushroom battle. On the detail screen of the mushroom, there will be a "Call Friends for Help" that, when tapped, will prompt the user to select up to 4 friends to join the battle. Users who receive the invite will have to spend one of their daily tries to join the battle. If they have ran out of tries or if the mushroom already has 5 participants, invitees will have to use a Mushroom Recharge Ticket.


To use a bullhorn, players must first be participating in a mushroom battle. On the [[Pikmin Bloom interface#Mushroom Battles|mushroom battle selection screen]] of the mushroom, there will be a "Call Friends for Help" button that, when tapped, will prompt the player to select up to 4 of their friends to join the battle. Users who receive the invite will have to spend one of their daily tries to join the battle. If they have ran out of tries or if the mushroom already has 5 participants, invitees will have to use a [[#Mushroom Recharge Ticket|Mushroom Recharge Ticket]].
After using the Bullhorn, the user of the Bullhorn can edit their invites to add more invites (if they previously didn't fill up their Bullhorn invites) or change who they are inviting as long as the invite has not been accepted. If the player invites a friend and said friend joins the mushroom, the player can remove that friend from their Friend List which frees up a spot in the player's Bullhorn, allowing them to invite more than 4 people to a mushroom.


After using the bullhorn, the player who sent the bullhorn can edit their invites to add more invites if they previously didn't fill up their bullhorn invites, or change who they are inviting, as long as the invite has not been accepted. Once a mushroom finishes and all player's [[#Titles|titles]] appear, anyone who joined from the player's bullhorn call will have the word "Helper" next to their name. This will only appear for the player who called them to the mushroom, and will not be viewable for any other participants.
==Event mushrooms==
 
For some [[event]]s, special types of mushrooms are temporarily added.
<gallery widths="125" heights="175">
PB Mushroom Battle Bullhorn animation.gif|The animation that plays when a Mushroom Battle Bullhorn is used.
PB Mushroom Battle Bullhorn help menu 1.jpg|The menu to choose which friends to call to a mushroom.
PB Mushroom Battle Bullhorn help menu 2.jpg|The same menu after the calls for help have been sent.
PB Mushroom Battle Bullhorn help menu 3.jpg|The same menu after the calls for help have been sent, and some friends joined the mushroom.
PB Mushroom Battle Bullhorn call cancel confirmation.jpg|The confirmation menu that appears if the player is going to cancel one of their friend's invitation.
PB Mushroom Battle Bullhorn info menu.jpg|The menu that appears when clicking on the bullhorn icon in the [[Pikmin Bloom interface#Expeditions|expeditions]] screen.
PB Mushroom Battle Bullhorn in use.jpg|The bullhorn icon on the [[Pikmin Bloom interface#Mushroom Battles|mushroom battle selection screen]] of a mushroom after 4 friends have been called to the mushroom.
</gallery>
{{clear}}
 
==Event mushrooms==
For some [[event]]s, special types of mushrooms are temporarily added.


===Halloween mushrooms===
===Halloween mushrooms===
Line 1,872: Line 1,765:
** 83,544 to 222,899 for 3 stars.
** 83,544 to 222,899 for 3 stars.
** 222,900 onward for 4 stars.
** 222,900 onward for 4 stars.
====2024====
The Halloween mushrooms again returned for the [[Event#2024 Halloween Event|2024 Halloween Event]], from {{date|1|October}} to {{date|30|October|2024}}. Almost all mushrooms became Halloween mushrooms. They had the same 648,000 health as previous appearances, but had a few differences:
* They came in both Normal and Giant sizes, with Giant mushrooms only available during specified weekends.
* [[Decor Pikmin##Jack-o.27-Lantern|Jack-o'-Lantern]] Decor Pikmin were strong against these mushrooms, gaining a 80-point strength bonus.
* [[Decor Pikmin#Halloween Treat|Halloween Treat]] and [[Decor Pikmin#Fall Sticker|Fall Sticker]] Decor Pikmin were very strong against these mushrooms, gaining a 150-point strength bonus.
* [[Decor Pikmin#Halloween Light|Halloween Light]] Decor Pikmin were even stronger against these mushrooms, gaining a 300-point strength bonus.
* Destroying these mushrooms rewarded a Mystery Box that contained [[Ghostly Matchstick]]s, and rarely [[#Mushroom Recharge Ticket|Mushroom Recharge Tickets]] or [[petal]]s. Ghostly Matchsticks could be used to obtain [[Mii]] parts and [[Gold Seedling]]s.
* Giant mushrooms rewarded a Mystery Box that contained either 200 Ghostly Matchsticks, or 100 Ghostly Matchsticks and a Huge or Gold Seedling for Jack-o'-Lantern Decor Pikmin, and their rewarded fruits could not give regular nectar.
* Had a set amount of health of 648,000 for Normal, and 2,880,000 for Giant.
* The score threshold was again changed:
*Normal:
** 0 to 6,719 for 1 star.
** 6,720 to 24,587 for 2 stars.
** 24,588 to 65,519 for 3 stars.
** 65,520 onward for 4 stars.
*Giant:
** 0 to 23,519 for 1 star.
** 23,520 to 49,175 for 2 stars.
** 49,176 to 131,039 for 3 stars.
** 131,040 onward for 4 stars.


===Green mushrooms===
===Green mushrooms===
Line 1,934: Line 1,806:
* Additionally, destroying these mushrooms rewarded a Mystery Box that contained [[Party Popper]]s, and rarely other items. Party Poppers could be used to obtain [[Mii]] parts and [[Gold Seedling]]s. Mystery Boxes were originally meant to only come from Mystery Mushrooms but a bug made it so all mushrooms gave out boxes.
* Additionally, destroying these mushrooms rewarded a Mystery Box that contained [[Party Popper]]s, and rarely other items. Party Poppers could be used to obtain [[Mii]] parts and [[Gold Seedling]]s. Mystery Boxes were originally meant to only come from Mystery Mushrooms but a bug made it so all mushrooms gave out boxes.
* Giant mushrooms rewarded a Mystery Box that contained a guaranteed 150 Party Poppers.
* Giant mushrooms rewarded a Mystery Box that contained a guaranteed 150 Party Poppers.
* Had a set amount of health of 648,000 for Normal, and 3,456,000 for Giant.
* The score threshold was changed:
* The score threshold was changed:
*Normal:
*Normal:
Line 1,954: Line 1,825:
* Additionally, destroying these mushrooms rewarded a Mystery Box that contained [[Poetry Slips]], and rarely [[#Mushroom Recharge Ticket|Mushroom Recharge Tickets]] or [[petal]]s. Poetry Slips could be used to obtain [[Mii]] parts and [[Gold Seedling]]s.
* Additionally, destroying these mushrooms rewarded a Mystery Box that contained [[Poetry Slips]], and rarely [[#Mushroom Recharge Ticket|Mushroom Recharge Tickets]] or [[petal]]s. Poetry Slips could be used to obtain [[Mii]] parts and [[Gold Seedling]]s.
* Giant mushrooms rewarded a Mystery Box that contained a guaranteed 200 Poetry Slips.
* Giant mushrooms rewarded a Mystery Box that contained a guaranteed 200 Poetry Slips.
* Had a set amount of health of 648,000 for Normal, and 3,456,000 for Giant.
* The score threshold was again changed:
* The score threshold was again changed:
*Normal:
*Normal:
Line 1,966: Line 1,836:
** 42,120 to 117,039 for 3 stars.
** 42,120 to 117,039 for 3 stars.
** 117,040 onward for 4 stars.
** 117,040 onward for 4 stars.
=====2024 Cheese Event=====
The Mysterious Mushrooms again returned for the [[Event#2024 Cheese Event|2024 Cheese Event]], from {{date|1|June}} to {{date|31|June|2024}}. Almost all mushrooms became Mysterious Mushrooms. They had the same 648,000 health as last time but had a few differences:
* They came in both Normal and Giant sizes, with Giant Mushrooms only available during specified weekends.
* [[Decor Pikmin#Cheese|Cheese]] Decor Pikmin were very strong against these mushrooms, having an additional 300 strength, while other Pikmin had their normal strength.
* The nectar received as rewards for destroying these mushrooms was randomly chosen from the following flower types: regular, peony, calla lily, hydrangea, carnation, lily of the valley, and frangipani, with all colors being present.
* Additionally, destroying these mushrooms rewarded a Mystery Box that contained [[Milk Bottle]]s, and rarely [[#Mushroom Recharge Ticket|Mushroom Recharge Tickets]] or [[petal]]s. Milk Bottles could be used to obtain [[Mii]] parts and [[Gold Seedling]]s.
* Giant mushrooms rewarded a Mystery Box that contained a guaranteed 200 Milk Bottles.
* Had a set amount of health of 648,000 for Normal, and 3,456,000 for Giant.
* The score threshold was again changed:
*Normal:
** 0 to 9,719 for 1 star.
** 9,720 to 30,059 for 2 stars.
** 30,060 to 46,059 for 3 stars.
** 46,060 onward for 4 stars.
*Giant:
** 0 to 34,019 for 1 star.
** 34,020 to 60,119 for 2 stars.
** 60,120 to 92,119 for 3 stars.
** 92,120 onward for 4 stars.
=====2024 Paint Event=====
The Mysterious mushrooms again returned for the [[Event#2024 Paint Event|2024 Paint Event]], from {{date|1|September}} to {{date|30|September|2024}}. Almost all mushrooms became Mysterious mushrooms. They had the same 648,000 health as previous appearances, but had a few differences:
* They came in both Normal and Giant sizes, with Giant mushrooms only available during specified weekends.
* Picture Frame Decor Pikmin were strong against these mushrooms, gaining a 40-point strength bonus.
* [[Decor Pikmin#Puzzle|Puzzle: 2024 Fall Memories]] Decor Pikmin were very strong against these mushrooms, gaining a 200-point strength bonus.
* [[Decor Pikmin#Paint|Paint]] Decor Pikmin were even stronger against these mushrooms, gaining a 300-point strength bonus.
* Destroying these mushrooms rewarded a Mystery Box that contained [[Paint Brush]]es, and rarely [[#Mushroom Recharge Ticket|Mushroom Recharge Tickets]] or [[petal]]s. Paint Brushes could be used to obtain [[Mii]] parts and [[Gold Seedling]]s.
* Giant mushrooms rewarded a Mystery Box that contained a guaranteed 200 or 500 Paint Brushes, and their rewarded fruits could not give regular nectar.
* Had a set amount of health of 648,000 for Normal, and 2,880,000 for Giant.
* The score threshold was again changed:
*Normal:
** 0 to 3,919 for 1 star.
** 3,920 to 12,947 for 2 stars.
** 12,948 to 52,835 for 3 stars.
** 52,836 onward for 4 stars.
*Giant:
** 0 to 13,719 for 1 star.
** 13,720 to 36,479 for 2 stars.
** 36,480 to 105,671 for 3 stars.
** 105,672 onward for 4 stars.


===Lunar New Year mushrooms===
===Lunar New Year mushrooms===
Line 2,057: Line 1,886:


===Bizarre mushrooms===
===Bizarre mushrooms===
====2024 Playing Card Event====
[[File:Bizarre mushroom.png|thumb|A Bizarre mushroom.]]
[[File:Bizarre mushroom.png|thumb|A Bizarre mushroom.]]
During the [[Event#2024 Playing Card Event|2024 Playing Card event]], from {{date|1|May}} to {{date|31|May|2024}}, Bizarre mushrooms appeared and were able to be challenged. These mushrooms functioned the same way as normal mushrooms, but had a number of differences:
During the [[Event#2024 Playing Card Event|2024 Playing Card event]], from {{date|1|May}} to {{date|31|May|2024}}, Bizarre mushrooms appeared and were able to be challenged. These mushrooms functioned the same way as normal mushrooms, but had a number of differences:
* Visually, they had tops with a sharp orange to pink gradient with yellow circular patterns instead of spots.
* Visually, they had tops with a sharp orange to pink gradient with yellow circular patterns instead of spots.
* They come in "Normal" and "Giant" sizes. Giant Mushrooms were only available on Friday, {{date|3|April}}, Monday, {{date|6|April}}, and the weekends from {{date|4|April}} to {{date|26|April|2024}}.
* They came in "Normal" and "Giant" sizes. Giant Mushrooms were only available during on Friday, {{date|3|April}}, and the weekends from {{date|4|April}} to {{date|26|April|2024}}.
* [[Decor Pikmin#Playing Card|Playing Card]] Decor Pikmin were very strong against these mushrooms, gaining a 254-point strength bonus.
* [[Decor Pikmin#Playing Card|Playing Card]] Decor Pikmin were very strong against these mushrooms, gaining a 250-point strength bonus.
* The nectar received as rewards for destroying these mushrooms was randomly chosen from the following nectar types: regular, lily of the valley, carnation, cattleya, chrysanthemum, helleborus, hyacinth, sweet pea, and plum blossom, with all colors being present. Giant Bizarre mushrooms did not have regular nectar.
* The nectar received as rewards for destroying these mushrooms was randomly chosen from the following nectar types: regular, lily of the valley, carnation, cattleya, chrysanthemum, helleborus, hyacinth, sweet pea, and plum blossom, with all colors being present. Giant Bizarre mushrooms did not have regular nectar.
* Destroying these mushrooms rewarded a Mystery Box that contained [[Diamond Cookie]]s, and [[petal]]s. Diamond Cookies were used to obtain [[Mii]] parts and [[Gold Seedling]]s for [[Decor Pikmin#Playing Card|Playing Card]] Decor Pikmin.
* Destroying these mushrooms rewarded a Mystery Box that contained [[Diamond Cookie]]s, and [[petal]]s. Diamond Cookies could be used to obtain [[Mii]] parts and [[Gold Seedling]]s for [[Decor Pikmin#Playing Card|Playing Card]] Decor Pikmin.
* Had a set amount of health of 648,000 for Normal, and 3,456,000 for Giant.
* Had a set amount of health of 648,000 for Normal, and 135,490 for Giant.
* It used the same [[Music in Pikmin Bloom|music]] track as the Green mushrooms.
* It used the same [[Music in Pikmin Bloom|music]] track as the Green mushrooms.
* The score thresholds were as follows:
* The score thresholds were as follows:
Line 2,079: Line 1,907:
** 135,490 onward for 4 stars.
** 135,490 onward for 4 stars.


====2024 Ice Cream Event====
==Strategy==
The Bizarre Mushrooms returned for the [[Event#2024 Ice Cream Event|2024 New Years Event]], from {{date|1|August}} to {{date|31|August|2024}}. Almost all mushrooms became Bizarre Mushrooms. They have the same 648,000 health as last time but feature a few differences:
[[File:PB Attack Power Infographic 2.png|thumb|300px|An infographic explaining the calculation of attack power.]]
* They come in both “Normal” and “Giant” sizes, with Giant Mushrooms only available during specified weekends.
{{guide}}
* [[Decor Pikmin#Mahjong Tile|Mahjong Tile]] Decor Pikmin are strong against these mushrooms, gaining a 55-point strength bonus.
* [[Decor Pikmin#Ice Cream|Ice Cream: Classic]] Decor Pikmin are very strong against these mushrooms, gaining a 200-point strength bonus.
* [[Decor Pikmin#Ice Cream|Ice Cream: 2024 Flavor]] Decor Pikmin are even stronger against these mushrooms, gaining a 300-point strength bonus.
* The nectar received as rewards for destroying these mushrooms is randomly chosen from the following flower types: regular, morning glory, hibiscus, sunflower, frangipani, spider lily, and water lily, with all colors being present. Giant mushrooms did not have regular nectar.
* Destroying these mushrooms rewards a Mystery Box that contained [[Ice Cube]]s, [[petal]]s, or other items. Ice Cubes are used to obtain [[Mii]] parts and [[Gold Seedling]]s for Ice Cream: Classic Decor Pikmin.
* Had a set amount of health of 648,000 for Normal, and 2,880,000 for Giant.
** Rare Mystery Boxes reward either 200 Ice Cubes, or 100 Ice Cubes and a [[Seedling|Huge or Gold Seedling]] for Mahjong Tile Decor Pikmin.
* The score threshold was changed:
*Normal:
** 0 to 7,519 for 1 star.
** 7,520 to 23,495 for 2 stars.
** 23,496 to 75,519 for 3 stars.
** 75,520 onward for 4 stars.
*Giant:
** 0 to 26,319 for 1 star.
** 26,320 to 46,991 for 2 stars.
** 46,992 to 145,039 for 3 stars.
** 145,040 onward for 4 stars.
 
===Seafoam mushrooms===
[[File:Seafoam mushroom.png|thumb|A Seafoam mushroom.]]
During the [[Event#2024 Coral Event|2024 Coral event]], from {{date|1|July}} to {{date|31|July|2024}}, Seafoam mushrooms appeared and were able to be challenged. These mushrooms functioned the same way as normal mushrooms, but had a number of differences:
* Visually, they had tops with a gradual dark to light blue gradient with a white, water splash type pattern instead of spots.
* They came in "Normal" and "Giant" sizes. Giant Mushrooms were only available on the weekends from {{date|6|July}} to {{date|28|July|2024}}.
* [[Decor Pikmin#Summer Sticker|Summer Sticker]] Decor Pikmin were very strong against these mushrooms, gaining a 200-point strength bonus.
* [[Decor Pikmin#Coral|Coral]] Decor Pikmin were even stronger against these mushrooms, gaining a 300-point strength bonus.
* The nectar received as rewards for destroying these mushrooms was randomly chosen from the following nectar types: regular, water lily, frangipani, lily, calla lily, hydrangea, and peony, with all colors being present. Giant Seafoam mushrooms did not have regular nectar.
* Destroying these mushrooms rewarded a Mystery Box that contains [[Iridescent Seashell]]s, [[petal]]s, or other items. Iridescent Seashells were used to obtain [[Mii]] parts and [[Gold Seedling]]s for [[Decor Pikmin#Coral|Coral]] Decor Pikmin.
** Rare Mystery Boxes rewarded either 200 Iridescent Seashells, or 100 Iridescent Seashells and a [[Seedling|Huge or Gold Seedling]] for Summer Sticker Decor Pikmin.
* Had a set amount of health of 648,000 for Normal, and 2,880,000 for Giant.
* It used the same [[Music in Pikmin Bloom|music]] track as the Green mushrooms.
* The score thresholds were as follows:
*Normal:
** 0 to 9,719 for 1 star.
** 9,720 to 30,059 for 2 stars.
** 30,060 to 46,059 for 3 stars.
** 46,060 onward for 4 stars.
*Giant:
** 0 to 34,019 for 1 star.
** 34,020 to 60,119 for 2 stars.
** 60,120 to 92,119 for 3 stars.
** 92,120 onward for 4 stars.
 
 
===Brilliant mushrooms===
[[File:Brilliant_mushroom.png|thumb|A Brilliant mushroom.]]
During the [[Event/Event Challenges#3rd Anniversary Event|3rd Anniversary event]], from {{date|1|November}} to {{date|30|November|2024}}, Brilliant mushrooms appeared and were able to be challenged. These mushrooms functioned the same way as normal mushrooms, but had a number of differences:
* Visually, they had tops with a sharp red to blue gradient with yellow circular patterns instead of spots.
* They came in "Normal" and "Giant" sizes. Giant Mushrooms were only available on the weekends from {{date|2|November}} to {{date|30|November|2024}}.
* [[Decor Pikmin#First Anniversary Snack|First Anniversary Snack]] Decor Pikmin and from {{date|15|November}} [[Decor Pikmin#Puzzle|Puzzle: 2021 Fall Memories]] Decor Pikmin were very strong against these mushrooms, gaining a 100-point strength bonus.
* [[Decor Pikmin#3rd Anniversary Cupcake|3rd Anniversary Cupcake]] Decor Pikmin were even stronger against these mushrooms, gaining a 300-point strength bonus.
* The nectar received as rewards for destroying these mushrooms was randomly chosen from the following nectar types: regular, clematis, chrysanthenum, cyclamen, poinsettia, gentian and dahlia, with all colors being present. Giant Brilliant mushrooms did not have regular nectar.
* Destroying these mushrooms rewarded a Mystery Box that contains [[Whipped Cream]], [[petal]]s, or other items. Whipped Cream was used to obtain [[Mii]] parts and [[Gold Seedling]]s for [[Decor Pikmin#First Anniversary Snack|First Anniversary Snack]] Decor Pikmin from {{date|1|November}} to {{date|14|November}} or [[Decor Pikmin#Puzzle|Puzzle: 2021 Fall Memories]] Decor Pikmin from {{date|15|November}} to {{date|30|November}}.
** Rare Mystery Boxes rewarded either 200 Whipped Cream, or 100 Whipped Cream and a [[Seedling|Huge or Gold Seedling]] for First Anniversary Snack Decor Pikmin  from {{date|1|November}} to {{date|14|November}} or Puzzle: 2021 Fall Memories Decor Pikmin from {{date|15|November}} to {{date|30|November}}.
* Had a set amount of health of 648,000 for Normal, and 2,880,000 for Giant.
* It used the same [[Music in Pikmin Bloom|music]] track as the Green mushrooms.
* The score thresholds were as follows:
*Normal:
** 0 to 5,719 for 1 star.
** 5,720 to 18,059 for 2 stars.
** 18,060 to 58,519 for 3 stars.
** 58,520 onward for 4 stars.
*Giant:
** 0 to 20,019 for 1 star.
** 20,020 to 36,119 for 2 stars.
** 36,120 to 114,039 for 3 stars.
** 114,040 onward for 4 stars.
 
==Strategy==
[[File:PB Attack Power Infographic 2.png|thumb|300px|An infographic explaining the calculation of attack power.]]
{{guide}}
When you first unlock mushrooms, you likely won't be able to get very high scores because of the limit on how many Pikmin you can send on them. At this stage, focus on attacking larger mushrooms as they give more rewards for low star ratings, and send Pikmin you want to increase the friendship of, since mushroom battles give a small amount of [[friendship]] to participating Pikmin.
When you first unlock mushrooms, you likely won't be able to get very high scores because of the limit on how many Pikmin you can send on them. At this stage, focus on attacking larger mushrooms as they give more rewards for low star ratings, and send Pikmin you want to increase the friendship of, since mushroom battles give a small amount of [[friendship]] to participating Pikmin.


Line 2,160: Line 1,917:


==History==
==History==
{{box|This table does not mention the increase of Mushroom Battle Bullhorns to 3 on weekends where Giant Mushrooms spawned during Event Challenges. Any increase of daily Mushroom Battle Bullhorns mentioned here was for a different reason.}}
The following changes have been made to mushroom battles over time:
The following changes have been made to mushroom battles over time:
{|class="wikitable"
{|class="wikitable"
Line 2,332: Line 2,088:
|-
|-
|{{date|26|August|2023}}
|{{date|26|August|2023}}
|Added [[#Mysterious mushrooms|Mystery mushrooms]], and refreshed all mushrooms' status.
|Added [[#Mysterious mushrooms|Mysterious mushrooms]], and refreshed all mushrooms' status.
|-
|-
|{{date|11|September|2023}}
|{{date|11|September|2023}}
|Updates:
|Updates:
*Removed [[#Mysterious mushrooms|Mystery mushrooms]], and refreshed all mushrooms' status.
*Removed [[#Mysterious mushrooms|Mysterious mushrooms]], and refreshed all mushrooms' status.
*Changed the nectar distribution: the nectar types available this month were regular, hibiscus, frangipani, sunflower, spider lily, cosmos, or dianthus.
*Changed the nectar distribution: the nectar types available this month were regular, hibiscus, frangipani, sunflower, spider lily, cosmos, or dianthus.
|-
|-
Line 2,367: Line 2,123:
|{{date|1|January|2024}}
|{{date|1|January|2024}}
|
|
*Added [[#Mysterious mushrooms|Mystery mushrooms]], and refreshed all mushrooms' status.
*Added [[#Mysterious mushrooms|Mysterious mushrooms]], and refreshed all mushrooms' status.
*Changed the nectar distribution: the nectar types available this month were regular, camellia, plum blossom, daffodil, poinsettia, helleborus and cattleya.
*Changed the nectar distribution: the nectar types available this month were regular, camellia, plum blossom, daffodil, poinsettia, helleborus and cattleya.
|-
|-
|{{date|4|January|2024}}
|{{date|4|January|2024}}
|Daily Mushroom Battle Bullhorns reverted back to 1.
|Daily Mushroom Battle Bullhorns reverted back to 1.
|-
|{{date|27|January|2024}}
|Daily Mushroom Battle Bullhorns increased to 3.
|-
|-
|{{date|29|January|2024}}
|{{date|29|January|2024}}
|
|
*Removed [[#Mysterious mushrooms|Mystery mushrooms]], and refreshed all mushrooms' status.
*Daily Mushroom Battle Bullhorns reverted back to 1.
*Removed [[#Mysterious mushrooms|Mysterious mushrooms]], and refreshed all mushrooms' status.
|-
|-
|{{date|1|February|2024}}
|{{date|1|February|2024}}
|
|
*Added [[#Lunar New Year mushrooms|Lunar New Year mushrooms]], and refreshed all mushrooms' status.
*Added [[#Lunar New Year mushrooms|Lunar New Year mushrooms]], and refreshed all mushrooms' status.
*Changed the nectar distribution: the nectar types available this month are regular, plum blossom, camellia, cattleya, and pansy.
*Changed the nectar distribution: the nectar types available this month are regular, plum blossom, camellia, cattleya, and pansy.
|-
|-
|{{date|25|February|2023}}
|{{date|25|February|2023}}
|Removed [[#Lunar New Year mushrooms|Lunar New Year mushrooms]], and refreshed all mushrooms' status.
|Removed [[#Lunar New Year mushrooms|Lunar New Year mushrooms]], and refreshed all mushrooms' status.
|-
|-
|{{date|1|March|2024}}
|{{date|1|March|2024}}
|
|
*Added [[#Mysterious mushrooms|Mystery mushrooms]], and refreshed all mushrooms' status.
*Added [[#Mysterious mushrooms|Mysterious mushrooms]], and refreshed all mushrooms' status.
*Daily Mushroom Battle Bullhorns increased to 3.
*Daily Mushroom Battle Bullhorns increased to 3.
*Changed the nectar distribution: the nectar types available this month are regular, plum blossom, pansy, cherry blossom, baby blue eyes, windflower and hyacinth.
*Changed the nectar distribution: the nectar types available this month are regular, plum blossom, pansy, cherry blossom, baby blue eyes, windflower and hyacinth.
|-
|-
|{{date|3|March|2024}}
|{{date|3|March|2024}}
|[[#Mysterious mushrooms|Mystery mushrooms]] names were changed to Mysterious mushrooms.
|[[#Mysterious mushrooms|Mystery mushrooms]] names were changed to Mysterious mushrooms.
|-
|{{date|10|March|2024}}
|Daily Mushroom Battle Bullhorns reverted back to 1.
|-
|{{date|16|March|2024}} <br>{{date|23|March|2024}} <br>{{date|30|March|2024}}
|Daily Mushroom Battle Bullhorns increased to 3.
|-
|-
|{{date|10|March|2024}}
|{{date|18|March|2024}} <br>{{date|25|March|2024}}
|Daily Mushroom Battle Bullhorns reverted back to 1.
|Daily Mushroom Battle Bullhorns reverted back to 1.
|-
|-
|{{date|1|April|2024}}
|{{date|1|April|2024}}
|
|
*Daily Mushroom Battle Bullhorns reverted back to 1.
*Removed [[#Mysterious mushrooms|Mysterious mushrooms]], and refreshed all mushrooms' status.
*Removed [[#Mysterious mushrooms|Mysterious mushrooms]], and refreshed all mushrooms' status.
*Added [[#Spring Festival mushrooms|Spring Festival mushrooms]].
*Added [[#Spring Festival mushrooms|Spring Festival mushrooms]].
Line 2,410: Line 2,177:
|
|
*Added [[#Bizarre mushrooms|Bizarre mushrooms]].
*Added [[#Bizarre mushrooms|Bizarre mushrooms]].
*Changed the nectar distribution: the nectar types available this month are regular, plum blossom, carnation, chrysanthemum, helleboru, cattleya, hyacinth, sweet pea, and lily of the valley.
*Changed the nectar distribution: the nectar types available this month are regular, plum blossoms, carnations, chrysanthemums, helleborus, cattleyas, hyacinths, sweet peas, and lilies of the valley.
|-
|{{date|1|June|2024}}
|
*Removed [[#Bizzare mushrooms|Bizarre mushrooms]], and refreshed all mushrooms' status.
*Added [[#Mysterious mushrooms|Mysterious mushrooms]].
*Changed the nectar distribution: the nectar types available this month are regular, peony, calla lily, hydrangea, carnation, lily of the valley, and frangipani.
|-
|{{date|15|June|2024}}
|
*Added Poisonous mushrooms.
|-
|{{date|1|July|2024}}
|
*Removed [[#Mysterious mushrooms|Mysterious mushrooms]].
*Added [[#Seafoam mushrooms|Seafoam mushrooms]].
*Changed the nectar distribution: the nectar types available this month are regular, water lily, calla lily, hydrangea, lily, frangipani, and peony.
|-
|{{date|1|August|2024}}
|
*Removed [[#Seafoam mushrooms|Seafoam  mushrooms]].
*Added [[#Bizarre mushrooms|Bizarre mushrooms]].
*Changed the nectar distribution: the nectar types available this month are regular, morning glory, hibiscus, sunflower, frangipani, spider lily, and water lily.
|-
|{{date|1|September|2024}}
|
*Removed [[#Bizarre mushrooms|Bizarre mushrooms]].
*Added [[#Mysterious mushrooms|Mysterious mushrooms]].
*Changed the nectar distribution: the nectar types available this month are regular, bougainvillea, hibiscus, spider lily, cosmos, dianthus, morning glory.
|-
|{{date|1|October|2024}}
|
*Removed [[#Mysterious mushrooms|Mysterious mushrooms]].
*Added [[#Halloween mushrooms|Halloween mushrooms]].
*Changed the nectar distribution: the nectar types available this month are regular, dahlia, cosmos, cyclamen, dianthus, gentian, and bougainvillea.
|-
|{{date|1|November|2024}}
|
*Removed [[#Halloween mushrooms|Halloween mushrooms]].
*Added [[#Brilliant mushrooms|Brilliant mushrooms]].
*Changed the nectar distribution: the nectar types available this month are regular, clematis, cyclamen, poinsettias, gentian, chrysanthemum, and dahlia.
|}
|}


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*[[Combat]]
*[[Combat]]


{{featured|{{date|2|April|2024}}|{{date|1|June|2024}}}}
{{bloom articles}}
{{bloom articles}}
[[Category:Gameplay]]
[[Category:Gameplay]]

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