Editing Mushroom Valley
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{{infobox area | {{infobox area | ||
|screenshot = | |screenshot = | ||
|map = | |map = | ||
|image = | |image = Mushroom Valley 1.jpg | ||
|size = 320px | |size = 320px | ||
|caption = | |caption = | ||
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|area_letter = C | |area_letter = C | ||
|treasures = 3 | |treasures = 3 | ||
|obstacles = | |obstacles = | ||
|hazards = | |hazards = | ||
|pikmin = [[Red Pikmin]] | |pikmin = [[Red Pikmin]] | ||
|pikmin_discovered = | |||
|requirements = Complete [[Cavern of Confusion]] via normal exit | |requirements = Complete [[Cavern of Confusion]] via normal exit | ||
|next = [[Back-and-Forth Road]] | |next = [[Back-and-Forth Road]] | ||
|music = | |music = | ||
}} | }} | ||
'''Mushroom Valley''' | {{game help|hp|Fill in the infobox and describe the area.}} | ||
'''Mushroom Valley''' is the third main [[area]] in {{hp}}. As the name implies, this area is themed around mushrooms – particularly, [[Bouncy Mushrooms]]. A lot of the stage's navigations and challenges involve [[throw]]ing [[Pikmin family|Pikmin]] at them, or having [[Captain Olimar]] land on them. | |||
== Plot == | |||
{{game help|hp|Describe plot points in this area, if there are any.}} | |||
== Description == | == Description == | ||
{{game help|hp|Describe the entirety of the area, broadly.}} | |||
== Cutscenes == | == Cutscenes == | ||
{{game help|hp|Fill in this table.}} | |||
{| class="wikitable" | {| class="wikitable" | ||
! Cutscene || Screenshot || Trigger || Description | ! Cutscene || Screenshot || Trigger || Description | ||
|- | |- | ||
! Newton's cradle | ! Newton's cradle | ||
| [[File: | | [[File:Mushroom Valley Newton's cradle cutscene.jpg|200px]] | ||
| The player heads a bit forward after the first [[Crested Mockiwi]]. | | The player heads a bit forward after the first [[Crested Mockiwi]]. | ||
| The rightmost Pikmin, out of the bush, jumps in, taps against the third, who taps against the second, who taps the first out of the bush, like {{w|Newton's cradle}}. After this Pikmin gets up, it jumps in, the process goes in reverse, and knocks the rightmost one out again. It jumps in one final time, and the four Pikmin manage to cramp inside. | | The rightmost Pikmin, out of the bush, jumps in, taps against the third, who taps against the second, who taps the first out of the bush, like {{w|Newton's cradle}}. After this Pikmin gets up, it jumps in, the process goes in reverse, and knocks the rightmost one out again. It jumps in one final time, and the four Pikmin manage to cramp inside. | ||
|- | |- | ||
! Stuck seed | ! Stuck seed | ||
| [[File: | | [[File:Mushroom Valley seed cutscene.jpg|200px]] | ||
| The player approaches the tube on the bottom route, before the second Crested Mockiwi. | | The player approaches the tube on the bottom route, before the second Crested Mockiwi. | ||
| One Pikmin is bent inside a tube, trying to pull something out. Three other Pikmin look in curiosity, until they decide to help their friend out. Eventually, the Pikmin and the yellow Sparklium Seed that was stuck inside pop out. The seed gets tossed away in the process and is lost. After a brief nod, the four Pikmin go to Olimar. | | One Pikmin is bent inside a tube, trying to pull something out. Three other Pikmin look in curiosity, until they decide to help their friend out. Eventually, the Pikmin and the yellow Sparklium Seed that was stuck inside pop out. The seed gets tossed away in the process and is lost. After a brief nod, the four Pikmin go to Olimar. | ||
|- | |- | ||
! Sparrowhead attack | ! Sparrowhead attack | ||
| [[File: | | [[File:Mushroom Valley Sparrowhead cutscene.jpg|200px]] | ||
| The player explores the cave whose doorway is to the left of the second Crested Mockiwi. | | The player explores the cave whose doorway is to the left of the second Crested Mockiwi. | ||
| Four Pikmin are idling around. The rightmost one eventually notices something and runs to the left. The other three quickly realize that it's a [[Sparrowhead]], and they all rush to jump inside a nearby bush. The enemy swoops by, but doesn't catch them. With a loop, it eventually flies off. | | Four Pikmin are idling around. The rightmost one eventually notices something and runs to the left. The other three quickly realize that it's a [[Sparrowhead]], and they all rush to jump inside a nearby bush. The enemy swoops by, but doesn't catch them. With a loop, it eventually flies off. | ||
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== Pikmin locations == | == Pikmin locations == | ||
{{game help|hp|Describe all the places you can get Pikmin at.}} | |||
{| class = "wikitable sortable" | {| class = "wikitable sortable" | ||
|- | |- | ||
! Spot || Location || Pikmin || Requirements || Notes | ! Spot || Location || Pikmin || Requirements || Notes | ||
|- | |- | ||
| | | || || || || | ||
|} | |} | ||
== Objects == | == Objects == | ||
{{game help|hp|List the area's enemies, collectibles, etc.}} | |||
=== Treasures === | === Treasures === | ||
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=== Enemies === | === Enemies === | ||
=== Obstacles === | === Obstacles === | ||
=== Others === | === Others === | ||
== Guide == | == Guide == | ||
{{guide}} | {{guide}} | ||
{{game help|hp|Add a guide on how to clear the area.}} | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
Mushroom Valley 2.jpg|The path split after a mushroom jump. | |||
Mushroom Valley 3.jpg|The room to the left of the previous image's split. It contains the [[Unassuming Lighthouse]]. | |||
Mushroom Valley 4.jpg|The room with a branch, [[Sparklium Seed]]s, and [[Bouncy Mushroom]]s. | |||
Mushroom Valley 5.jpg|Room with several Coppellers carrying goodies. | |||
Mushroom Valley 6.jpg|Secret room with some Sparklium Seeds. | |||
Mushroom Valley 7.jpg|Room of the [[Quantum Traveler]]. | |||
Puffstalkappear.jpg|The [[Puffstalk]]'s room. | |||
</gallery> | </gallery> | ||
==Names in other languages== | === Names in other languages === | ||
{{game help|hp|Fill in the names in other languages, for the main languages at least.}} | |||
{{foreignname | {{foreignname | ||
|Jap= | |Jap = | ||
|JapR= | |JapR = | ||
|JapM= | |JapM = | ||
|Dut= | |Dut = | ||
|DutM= | |DutM = | ||
|Fra= | |Fra = | ||
|FraM= | |FraM = | ||
|Ger= | |Ger = | ||
|GerM= | |GerM = | ||
|Ita= | |Ita = | ||
|ItaM= | |ItaM = | ||
| | |Spa = | ||
| | |SpaM = | ||
}} | }} | ||
{{Brilliant Garden}} | {{Brilliant Garden}} |