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{{Infobox enemy | {{Infobox enemy | ||
|pikmin2 = y | |pikmin2 = y | ||
|image = Munge | |image = Munge-dweevil.jpg | ||
|size = 270px | |size = 270px | ||
|icon = Piklopedia Munge Dweevil.png | |icon = Piklopedia Munge Dweevil.png | ||
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}} | }} | ||
The '''Munge Dweevil''' ({{j|ムラサキショイグモ|Murasaki Shoi Gumo|Purple | The '''Munge Dweevil''' ({{j|ムラサキショイグモ|Murasaki Shoi Gumo|Purple Carrier Spider}}) is an enemy in ''[[Pikmin 2]]''. Like other types of [[Dweevil]], this creature is commonly seen retrieving enemy corpses and treasures. When agitated by attacks, it will release a cloud of gas that will poison the [[Pikmin family|Pikmin]]. This suitably makes [[White Pikmin]] the best choice in battle, as they are immune to poisoning. However, the Munge Dweevil has more [[HP|health]] than its relatives. Alternatively, as [[Purple Pikmin]] can stun any small Dweevil with a 100% chance, they will easily defeat one. | ||
==Stats== | ==Stats== | ||
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{{Notes|olimar=y|louie=y}} | {{Notes|olimar=y|louie=y}} | ||
==Behavior== | ==Behavior== | ||
Munge Dweevils scurry about randomly and take no note of the presence of any leader or Pikmin if left undisturbed. When provoked, one will attempt to defend itself by releasing poisonous gas below it. This poison will scatter all attacking Pikmin, and eventually kill them if they are not whistled back to a [[leader]]. Munge Dweevils are frail creatures (though less frail than all other common Dweevils) and will die | Munge Dweevils scurry about randomly and take no note of the presence of any leader or Pikmin if left undisturbed. When provoked, one will attempt to defend itself by releasing poisonous gas below it. This poison will scatter all attacking Pikmin, and eventually kill them if they are not whistled back to a [[leader]]. Munge Dweevils are frail creatures (though less frail than all other common Dweevils) and will die quickly if attacked by even a few Pikmin, or by the punches from a leader. | ||
When a treasure or a corpse of another creature is nearby, | When a treasure or a corpse of another creature is nearby, an Anode Dweevil will lift it up onto its head and carry it, making it impossible for Pikmin to collect until it is broken free. When a Dweevil has an item in its possession, it will stay at rest, crouching down, appearing as if it is only the item, until it is approached by a leader or Pikmin, at which point it will stand up and run away. | ||
==Strategy== | ==Strategy== | ||
{{guide}} | {{guide}} | ||
Attack it with whites. Aim precisely to kill it quickest, as it moves constantly and has a very small head, which is the weak point. Another way is to grab a large load of reds and swarm it. It will die in seconds. If it, for some reason, is able to attack (even if it dies, if it has started its attack, the animation will continue), whistle back the Pikmin, as they will easily be harmed by the poison that is emitted directly beneath the creature's head. | |||
If whites are not available, it's probably better to kill it with leaders. Purples also work, as they have a hundred percent chance of stunning any small Dweevil. | |||
Using leaders is ultimately the safest strategy, as poison poses no threat to them whatsoever. Run up to it and attack it, and just keep punching until the creature is dead; don't even run when it attacks; it's harmless. | |||
If you [[lie down]], the Dweevil will pick you up and you can ride around on its back for a while. When you are ready to kill it, just press {{button|gcn|A|wii|A}} to kick its head and stun it. Then, just [[punch]] it to death. This works for any small [[Dweevil]]. | |||
==Technical information== | ==Technical information== | ||
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|ip06 = 20 | |ip06 = 20 | ||
|ip07 = 22 | |ip07 = 22 | ||
|spec = {{p2 enemy property | fp01 | オタカラライフ | | |spec = {{p2 enemy property | fp01 | オタカラライフ | Unknown (damage needed until treasure detach?) | 100 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp10 | ノーマルアタック | | {{p2 enemy property | fp10 | ノーマルアタック | Unknown (normal attack?) | 1 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp11 | オタカラアタック | | {{p2 enemy property | fp11 | オタカラアタック | Unknown (treasure attack?) | 1.25 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp21 | オタカラキャッチ | | {{p2 enemy property | fp21 | オタカラキャッチ | Unknown (treasure catch?) | 2.5 }} | ||
}} | }} | ||
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==Naming== | ==Naming== | ||
{{see more|Dweevil family#Naming}} | {{see more|Dweevil family#Naming}} | ||
{{ | |||
| | The word "{{w|Mung (computer term)|munge}}" is used in computing when data is altered from one format to another. Other than that, the choice of the word for the creature's name seems entirely made up. In Japan, its name is {{j|ムラサキショイグモ|Murasaki Shoi Gumo}}, which is the same as the name of all minor dweevils, but starting with {{j|ムラサキ|murasaki}}, which means "purple", given that the spider is in fact the only purple member of the family. Its scientific name is ''mandarachnia pungetis'', where ''mandarachnia'' is the genus name for the dweevils and ''pungetis'' is similar to the English word "pungent", which is a word used to describe strong or horrible smells. Internally, it is called <code>gasotakara</code>, which is a combination of "gas" (because of its poison gas) and "otakara", which means "treasure". | ||
===Names in other languages=== | ===Names in other languages=== | ||
{{foreignname | {{foreignname | ||
|Fra=Araknéak toxique | |||
|FraM=Toxic Dweevil | |||
|Fra | |||
|FraM = | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:40mungedweevil.png|A Munge Dweevil in the [[Piklopedia]]. | |||
Munge Dweevil | File:Munge Dweevil.png|Another image of a Munge Dweevil in the Piklopedia. | ||
File:Munge Dweevil attack.png|A Munge Dweevil releasing poison gas to defend itself. | |||
File:Cnp6.JPG|The creature's [[e-card]], #41. | |||
</gallery> | </gallery> | ||
{{Enemies}} | |||
{{ | |||
[[Category:Poison enemies]] | [[Category:Poison enemies]] | ||
[[Category:Dream Den]] | [[Category:Dream Den]] |