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{{Infobox enemy
{{Infobox enemy
|pikmin2    = y
|pikmin2    = y
|image      = Munge Dweevil P2S icon.png
|image      = Munge-dweevil.jpg
|size        = 270px
|size        = 270px
|icon        = Piklopedia Munge Dweevil.png
|icon        = Piklopedia Munge Dweevil.png
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}}
}}


The '''Munge Dweevil''' ({{j|ムラサキショイグモ|Murasaki Shoi Gumo|Purple Carrying Spider}}) is an [[enemy]] in ''[[Pikmin 2]]''. Like other types of [[Dweevil family|Dweevils]], Munge Dweevils are commonly seen carrying enemy corpses and treasures. When agitated by attacks, they will release clouds of gas that will poison all nearby [[Pikmin family|Pikmin]], excluding [[White Pikmin]] and [[Bulbmin]]. This suitably makes White Pikmin or Bulbmin the best choice in battle, as they are immune to poisoning. Alternatively, as [[Purple Pikmin]] can stun any common Dweevil with a 100% chance, they will defeat one easily. However, one should note that the Munge Dweevil has considerably more [[HP|health]] than its relatives.
The '''Munge Dweevil''' (ムラサキショイグモ, ''Murasakishoigumo'') is an enemy in ''[[Pikmin 2]]''. Like other types of [[Dweevil]], this creature is commonly seen retrieving enemy corpses and treasures. When agitated by attacks, it will release a cloud of gas that will poison the [[Pikmin family|Pikmin]]. This suitably makes [[White Pikmin]] the best choice in battle, as they are immune to poisoning. However, the Munge Dweevil has more [[HP|health]] than its relatives. Alternatively, as [[Purple Pikmin]] can stun any small Dweevil with a 100% chance, they will easily defeat one.
 
In ''[[Pikmin 4]]'', due to the changed color of the [[poison]] hazard, they are replaced by the differently colored but functionally identical [[Venom Dweevil]], though it lacks the Munge Dweevil's increased health.


==Stats==
==Stats==
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{{Notes|olimar=y|louie=y}}
{{Notes|olimar=y|louie=y}}
===''Pikmin 2'' Nintendo Player's Guide===
{{transcript|Often the most attractive spiders are the deadliest. The purple Munge Dweevils are nice to look at, but the gas they emit is lethal to most Pikmin. If you have white Pikmin, use the pale troopers to attack a Munge Dweevil's body.|block=y}}


==Behavior==
==Behavior==
Munge Dweevils scurry about randomly and take no note of the presence of any leader or Pikmin if left undisturbed. When provoked, one will attempt to defend itself by releasing poisonous gas below it. This poison will scatter all attacking Pikmin, and eventually kill them if they are not whistled back to a [[leader]]. Munge Dweevils are frail creatures (though less frail than all other common Dweevils) and will die somewhat quickly if attacked by even a few Pikmin, or by the punches from a leader.
Munge Dweevils scurry about randomly and take no note of the presence of any leader or Pikmin if left undisturbed. When provoked, one will attempt to defend itself by releasing poisonous gas below it. This poison will scatter all attacking Pikmin, and eventually kill them if they are not whistled back to a [[leader]]. Munge Dweevils are frail creatures (though less frail than all other common Dweevils) and will die quickly if attacked by even a few Pikmin, or by the punches from a leader.


When a treasure or a corpse of another creature is nearby, a Munge Dweevil will lift it up onto its head and carry it, making it impossible for Pikmin to collect until it is broken free. When a Dweevil has an item in its possession, it will stay at rest, crouching down, appearing as if it is only the item, until it is approached by a leader or Pikmin, at which point it will stand up and run away.
When a treasure or a corpse of another creature is nearby, an Anode Dweevil will lift it up onto its head and carry it, making it impossible for Pikmin to collect until it is broken free. When a Dweevil has an item in its possession, it will stay at rest, crouching down, appearing as if it is only the item, until it is approached by a leader or Pikmin, at which point it will stand up and run away.


==Strategy==
==Strategy==
{{guide}}
{{guide}}
===Pikmin===
Attack it with whites. Aim precisely to kill it quickest, as it moves constantly and has a very small head, which is the weak point. Another way is to grab a large load of reds and swarm it. It will die in seconds. If it, for some reason, is able to attack (even if it dies, if it has started its attack, the animation will continue), whistle back the Pikmin, as they will easily be harmed by the poison that is emitted directly beneath the creature's head.
It's safest to attack with [[White Pikmin]] or, if available, [[Bulbmin]], as they are immune to their gas attack. Swarming them with either of these is a reasonable strategy that guarantees the safety of your Pikmin. A faster, if slightly riskier strategy, is to use [[Purple Pikmin]]; they are guaranteed to stun Dweevils with their pound, and a direct stomp to their head will do massive damage.
 
If whites are not available, it's probably better to kill it with leaders. Purples also work, as they have a hundred percent chance of stunning any small Dweevil.


Swarming it with a large group of Pikmin regardless of type will also quickly kill it. Just be prepared to whistle, as the creature may still get an attack off before it dies.
Using leaders is ultimately the safest strategy, as poison poses no threat to them whatsoever. Run up to it and attack it, and just keep punching until the creature is dead; don't even run when it attacks; it's harmless.
===Leaders===
Simply [[punch]] the Dweevil to death. Both leaders are completely immune to poison, even without upgrades, meaning that the creature poses zero danger to them. Munge Dweevils, however, do have the most health out of the common Dweevil species, meaning that it may take a while without the [[Rocket Fist]].


Using the [[Napsack]] to lay down near any Dweevil species will potentially make them pick up the sleeping leader, humorously allowing them to "ride" the Dweevil. When you are ready to kill it, just press {{button|gc|a|wii|a|switch|a}} to kick its head and stun it. Then, just [[punch]] it to death. This works for any small [[Dweevil]].
If you [[lie down]], the Dweevil will pick you up and you can ride around on its back for a while. When you are ready to kill it, just press {{button|gcn|A|wii|A}} to kick its head and stun it. Then, just [[punch]] it to death. This works for any small [[Dweevil]].


==Technical information==
==Technical information==
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|ip06 = 20
|ip06 = 20
|ip07 = 22
|ip07 = 22
|spec = {{p2 enemy property | fp01 | オタカラライフ | Damage needed until treasure detach | 100 }}
|spec = {{p2 enemy property | fp01 | オタカラライフ | Unknown (damage needed until treasure detach?) | 100 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp10 | ノーマルアタック | Attack delay | 1 }}
{{p2 enemy property | fp10 | ノーマルアタック | Unknown (normal attack?) | 1 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp11 | オタカラアタック | Attack delay (when holding a treasure) | 1.25 }}
{{p2 enemy property | fp11 | オタカラアタック | Unknown (treasure attack?) | 1.25 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp21 | オタカラキャッチ | Delay before searching for a treasure | 2.5 }}
{{p2 enemy property | fp21 | オタカラキャッチ | Unknown (treasure catch?) | 2.5 }}
}}
}}


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==Naming==
==Naming==
{{see more|Dweevil family#Naming}}
{{naming
|common    = Munge Dweevil. "Munge" may be a corruption of the word "mung", which refers to something that is filthy or the act of creating filth.
|jpcommon  = {{j|ムラサキショイグモ|Murasaki Shoi Gumo}}. It is the same as the name of all minor dweevils, but starting with {{j|ムラサキ|murasaki|purple|f=tp}}, given that the spider is in fact the only purple member of the family.
|jpname    = {{j|セオイカナエグモ|Seoi Kanae Gumo|Carrying {{w|Ding (vessel)|Ding}} Spider}}.  It is shared with the [[Fiery Dweevil|Fiery]], [[Anode Dweevil|Anode]], [[Hydro Dweevil|Hydro]], [[Iceblown Dweevil|Iceblown]], [[Venom Dweevil|Venom]] and [[Volatile Dweevil]]s.
|scientific = ''Mandarachnia pungetis''. ''Pungetis'' is similar to the English word "pungent", which is a word used to describe particularly strong or sharp smells.
|internal  = Internally, it is called <code>gasotakara</code>, which is a combination of "gas" (because of its poison gas) and "otakara", which means "treasure".
}}


===Names in other languages===
===Names in other languages===
{{foreignname
{{foreignname
|Jap  = ムラサキショイグモ
|Fra=Araknéak toxique
|JapR = Murasaki Shoi Gumo
|FraM=Toxic Dweevil
|JapM = Purple Carrying Spider
|Fra = Araknéak Gazeux
|FraM = Gaseous Dweevil
|SpaA = Toxiaraña
|SpaAM= Portmanteau of "toxico" (toxic) and "araña" (spider)
|Ger= Mampfarak
|GerM= Munch Dweevil
}}
}}


==Gallery==
==Gallery==
<gallery>
<gallery>
Munge Dweevil.png|A Munge Dweevil in the [[Piklopedia (Pikmin 2)|Piklopedia]].
File:40mungedweevil.png‎|A Munge Dweevil in the [[Piklopedia]].
Munge Dweevil attack.png|A Munge Dweevil releasing poison gas to defend itself.
File:Munge Dweevil.png|Another image of a Munge Dweevil in the Piklopedia.
Munge Dweevil P2S icon.png|The Piklopedia icon of the Munge Dweevil in [[Pikmin 2 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 2'']].
File:Munge Dweevil attack.png|A Munge Dweevil releasing poison gas to defend itself.
P2 Munge Dweevil carry.jpg|A Munge Dweevil carrying a treasure.
File:Cnp6.JPG|The creature's [[e-card]], #41.
P2 Munge Dweevil corpse.jpg|The corpse of a Munge Dweevil.
Dweevils E-Card.jpg|The elemental Dweevils' [[e-card]], #41.
</gallery>
</gallery>


==Trivia==
{{Enemies}}
* Strangely, the Munge Dweevil has 200 more [[health]] than other Dweevils, having 350 in total compared to the other Dweevils' 150 health.
 
==See also==
*[[Venom Dweevil]]
*[[Fiery Dweevil]]
*[[Anode Dweevil]]
*[[Hydro Dweevil]]
*[[Volatile Dweevil]]
*[[Titan Dweevil]]
*[[Skeeterskate]]
 
{{p2enemies}}
[[Category:Poison enemies]]
[[Category:Poison enemies]]
[[Category:Dream Den]]
[[Category:Dream Den]]

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