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{{game icons|p=y|p2=y|p3=y|p4=y|hp=y|pa=y}}
{{game icons|p=y|p2=y|p3=y|hp=y|pa=y}}
{{spoiler}}
{{spoiler}}
At times, when making a game, development members may make a '''mistake'''. Most of the time, these errors are detected by the quality assurance team, whose job is to play-test the game in search for such mistakes, so that they can be corrected. However, it's possible for some errors to go by undetected, or to not get fixed in time, meaning the final game is released with them still in it. For the most part, these aren't enough to affect gameplay or the game's story. In popular culture, they are also known as '''goofs'''. In the [[Pikmin series|''Pikmin'' series]], there are cases of typos, grammatical errors, [[glitches]], ways to go [[out of bounds]], and inconsistencies.
{{game help|p3|Doesn't Brittany have a line that's completely empty? Add it here, if so.}}
At times, when making a game, development members may commit a '''mistake'''. Most of the time, these errors are detected by the quality assurance team, whose job is to play-test the game in search for such mistakes, so that they can be corrected. However, it's possible for some errors to go by undetected, or to not get fixed in time, meaning the final game is released with them still in it. For the most part, these aren't enough to affect gameplay or the game's story. In popular culture, they are also known as '''goofs'''. In the [[Pikmin series|''Pikmin'' series]], there are cases of typos, grammatical errors, [[glitches]], ways to go [[out of bounds]], and inconsistencies.


For the sake of completion, debatable mistakes will be included on the article as well. Unless otherwise confirmed, every mistake listed here is speculative, and could in fact be purposefully made by the developers.
For the sake of completion, debatable mistakes will be included on the article as well. Unless otherwise confirmed, every mistake listed here is speculative, and could in fact be purposefully made by the developers.
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[[File:Reel11 Goolix.png|thumb|left|The [[Goolix]] on [[The Forest Navel]].]]
[[File:Reel11 Goolix.png|thumb|left|The [[Goolix]] on [[The Forest Navel]].]]
{{main|Enemy reel#Discrepancies|t1=Enemy reel discrepancies}}
{{main|Enemy reel#Discrepancies|t1=Enemy reel discrepancies}}
Some of the [[enemy reel]]'s footage was recorded in an earlier – or at least different – version of ''Pikmin'', and one can tell because several of the objects cannot be found in those locations in the final game. One of the most noteworthy examples would be the [[Goolix]] appearing on [[The Forest Navel]], despite never being encountered there during gameplay. In addition, the fact that all names are sorted alphabetically, besides the [[Swooping Snitchbug]]'s, gives a hint on what the creature's name was intended to be initially – possibly something beginning with "Flying". This error was not corrected in the ''New Play Control!'' port (which used the original GameCube footage), but was in the Switch port.
Some of the [[enemy reel]]'s footage was recorded in an earlier – or at least different – version of ''Pikmin'', and one can tell because several of the objects cannot be found in those locations in the final game. One of the most noteworthy examples would be the [[Goolix]] appearing on [[The Forest Navel]], despite never being encountered there during gameplay. In addition, the fact that all names are sorted alphabetically, besides the [[Swooping Snitchbug]]'s, gives a hint on what the creature's name was intended to be initially – possibly something beginning with "Flying".


====S.S. Dolphin credits mistake====
====S.S. Dolphin credits mistake====
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====Bomb rock warning in the ''New Play Control!'' instruction manual====
====Bomb rock warning in the ''New Play Control!'' instruction manual====
In the US instruction manual for {{npcp1}}, the page that explains each Pikmin type's skills has two warnings about [[Yellow Pikmin]] and [[bomb-rock]]s. One of them states {{transcript|Don't stand too close! If it stands idly when thrown, call back a bomb-carrying Pikmin to have it drop the bomb.}} This is a leftover from the instruction manual of the original GameCube ''Pikmin'' game, and is no longer true in the ''New Play Control!'' and Nintendo Switch versions – the Pikmin keep their bomb rocks when called.
In the US instruction manual for {{npcp1}}, the page that explain each Pikmin type's skills has two warnings about [[Yellow Pikmin]] and [[bomb rock]]s. One of them states {{transcript|Don't stand too close! If it stands idly when thrown, call back a bomb-carrying Pikmin to have it drop the bomb.|inline=y}} This is a leftover from the instruction manual of the original GameCube ''Pikmin'' game, and is no longer true in the ''New Play Control!'' remake – the Pikmin keep their bomb rocks when called.


====The Forest Navel geyser====
====The Forest Navel geyser====
[[File:TFN useless geyser.jpg|thumb|The [[geyser]] at the south of [[The Forest Navel]]. It serves no real purpose.]]
[[File:TFN useless geyser.jpg|thumb|right|The [[geyser]] at the south of [[The Forest Navel]]. It serves no real purpose.]]
At the south of [[The Forest Navel]], there is a [[geyser]] on the platform where the [[Gravity Jumper]] can be found. This geyser merely shoots [[Olimar]] upward considerably high, and makes him land on the pond at the southwest. Because this does not aid the player in any way, and because there is a detailed path leading up specifically to the geyser, it is possible that this is the leftover of a previous version of the area, where that geyser actually had a purpose.
At the south of [[The Forest Navel]], there is a [[geyser]] on the platform where the [[Gravity Jumper]] can be found. This geyser merely shoots [[Olimar]] upward considerably high, and makes him land on the pond at the southwest. Because this does not aid the player in any way, and because there is a detailed path leading up specifically to the geyser, it is possible that this is the leftover of a previous version of the area, where that geyser actually had a purpose.
====Olimar's movement====
Due to errors in the vector math for the player movement, Olimar walks slower if the player tilts the analog stick in a diagonal direction.{{cite youtube|m8bfdRV77Zs|demonstrating the difference in speed between walking angles|published={{date|7|April|2020}}|retrieved={{date|8|April|2020}}}} This is a common error in game development, and is usually a result of devs forgetting to normalize the player input. As such, it's faster to angle the camera such that the player has to tilt the analog stick in a cardinal direction in order to get Olimar where he needs. This oddity is not present in the [[New Play Control! Pikmin|''New Play Control!'' version]].


===Written mistakes===
===Written mistakes===
*On the North American GameCube version's manual, in the page where Captain Olimar describes the game's plot, there is the typo {{transcript|I then felt a premonition that my short trip would soon be become an epic adventure.}}. "Be" is in one line, and "become" is in another, which could explain why this mistake was left undetected.
*On the North American GameCube version's manual, in the page where Captain Olimar describes the game's plot, there is the typo {{transcript|I then felt a premonition that my short trip would soon be become an epic adventure.|inline=y}}. "Be" is in one line, and "become" is in another, which could explain why this mistake was left undetected.
*On the Q&A section of the manual in the European GameCube version, there is a hint explaining how it is possible to slow down a [[Bulborb|Spotty Bulborb]] by holding onto its feet with Pikmin. "Holding" is spelled as "holdung", however; a trivial mistake to make on a {{w|QWERTY|QWERTY keyboard}}, given that the '''U''' and the '''I''' keys are next to one another.
*On the Q&A section of the manual in the European GameCube version, there is a hint explaining how it is possible to slow down a [[Red Bulborb|Spotty Bulborb]] by holding onto its feet with Pikmin. "Holding" is spelled as "holdung", however; a trivial mistake to make on a {{w|QWERTY|QWERTY keyboard}}, given that the '''U''' and the '''I''' keys are next to one another.
*The back of the GameCube game's box, in the European version, contains a story summary with a typo in it: {{transcript|Due to an unforeseeable collision with a meteor, I've crash-landed on a strange planet. My Ship is in pieces and my only hope for survival lies with odd creature I call Pikmin...}}, given that "with odd creature" is incorrect. The US version's box instead states {{transcript|I've crash-landed on a strange planet. My ship is in pieces—my only hope for survival lies with odd creatures I call Pikmin...}}
*The back of the GameCube game's box, in the European version, contains a story summary with a typo in it: {{transcript|Due to an unforeseeable collision with a meteor, I've crash-landed on a strange planet. My Ship is in pieces and my only hope for survival lies with odd creature I call Pikmin...|inline=y}}, given that "with odd creature" is incorrect. The US version's box instead states {{transcript|I've crash-landed on a strange planet. My ship is in pieces—my only hope for survival lies with odd creatures I call Pikmin...|inline=y}}
*Andy Becraft was one of the engineers on Nintendo of America's debugging team, and is credited on ''Pikmin''{{'s}} [[credits]] sequence. In the ''[[New Play Control!]]'' version, however, his name is incorrectly written as "Beaucraft".
*Andy Becraft was one of the engineers on Nintendo of America's debugging team, and is credited on ''Pikmin''{{'s}} [[credits]] sequence. In the ''[[New Play Control!]]'' version, however, his name is incorrectly written as "Beaucraft".
*If the player opens the [[Menu#Onion|Blue Onion's menu]] and attempts to take out more Pikmin than the amount in the Onion, the message "There are no blues Pikmin to take out." appears. The correct message, "There are no blue Pikmin to take out.", has been added to the [[New Play Control! Pikmin|''New Play Control'' version]].
*If the player opens an [[Menu#Onion|Onion's menu]] and attempts to take out more Pikmin than the amount in the Onion, the message "There are no blues Pikmin to take out." appears. The correct message, "There are no blue Pikmin to take out.", has been added to the [[New Play Control! Pikmin|''New Play Control'' version]].
*The [[enemy reel]] entry for the [[Smoky Progg]] ends with a comma instead of a period.


===Ship part function inconsistencies===
===Ship part function inconsistencies===
Some ship parts are optional and mentioned to have no relation to the flight capabilities of the S.S. Dolphin, and therefore are not needed to complete the game. However, there are multiple parts that, evidently, have an unclear purpose or no relation to the S.S. Dolphin's flight capabilities (as inferable from Olimar's descriptions for these parts), yet are mandatory. Some examples are the [[Analog Computer]], the [[Libra]] and the [[Sagittarius]], and the [[Positron Generator]]. To confuse things even further, Olimar hints in his second monolog for the [[Interstellar Radio]] that not all parts are needed to fly the ship, hinting that the Interstellar Radio is not mandatory, even though it is.
Some ship parts are optional and mentioned to have no relation to the flight capablities of the S.S. Dolphin, and therefore are not needed to complete the game. However, there are multiple parts that evidently have no relation to the S.S. Dolphin's flight capablities or unclear purpose as inferable from Olimar's descriptions for these parts, yet are mandatory, such as the [[Pilot's Seat]], the [[Libra]] and the [[Sagittarius]], and the [[Positron Generator]]. To confuse things even further, Olimar hints in his second monolog for the [[Interstellar Radio]] that not all parts are needed to fly the ship, hinting that the Interstellar Radio is not mandatory, even though it is.
 
===Other oversights===
* [[Candypop Bud]]s, [[geyser]]s, and [[Iridescent Flint Beetle]]s are internally considered bosses. Although this doesn't affect the game directly, it has the unintended side-effect of making the area's music change to the enemy variant whenever the player approaches a Candypop Bud or geyser.
* On the Fiery Blowhog's clip in the enemy reel, the camera's viewport can be seen clipping through the ground, revealing the black [[pit|void]] below the map.
* In [[The Final Trial]], there is [[:File:Inconsistent wall collision on The Final Trial.png|a wall]] to the left of the landing site behind some plants with inconsistent collision; the collision extends further than the visual model.


==''Pikmin 2''==
==''Pikmin 2''==
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===General oversights===
===General oversights===
*When entering a cave or sublevel, the first leader to jump will always grunt like [[Olimar]], and the second will always grunt like [[Louie]]. This is true regardless of the leaders that are actually on the party and the order at which they jump in, but if the second leader is fallen, only the first leader's grunt will play (still with Olimar's voice).
[[File:The President white background mistake.jpg|thumb|right|300px|The white background of [[the President]]'s image was mistakenly left between his hair's curl.]]
*The entries for the [[Ravenous Whiskerpillar]] and the [[Volatile Dweevil]] on the [[Piklopedia (Pikmin 2)|Piklopedia]] point out that the creatures have an associated [[Poko]] value of 1 and 0, respectively. These values provide no useful information to the player, given that Ravenous Whiskerpillars cannot appear [[Cave|underground]], and Volatile Dweevils cannot be retrieved to the research pod. It is possible that they could at an earlier point in development, and that this value is a remnant of that time; other moot values, such as the Poko count of a [[Pellet Posy]] are displayed as "----", further confusing matters.
*When entering a cave or sublevel in, the first leader to jump will always grunt like [[Olimar]], and the second will always grunt like [[Louie]]. This is true regardless of the leaders that are actually on the party and the order at which they jump in, but if the second leader is fallen, only the first leader's grunt will play (still with Olimar's voice).
*The entries for the [[Ravenous Whiskerpillar]] and the [[Volatile Dweevil]] on the [[Piklopedia]] point out that the creatures have an associated [[Poko]] value of 1 and 0, respectively. These values provide no useful information to the player, given that Ravenous Whiskerpillars cannot appear [[Cave|underground]], and Volatile Dweevils cannot be retrieved to the research pod. It is possible that they could at an earlier point in development, and that this value is a remnant of that time; other moot values, such as the Poko count of a [[Pellet Posy]] are displayed as "----", further confusing matters.
*When the [[Justice Alloy]] is collected, the [[Hocotate ship]] claims that getting bitten or stepped on will produce less pain.{{cite quote|{{Notes:Justice Alloy/ship}}|the Hocotate ship|a [[Ship's dialogs|dialog]] about the [[Justice Alloy]]}} This is a huge simplification of the damage reduction benefit, as all damage suffered is reduced, not just from those two sources.
*When the [[Justice Alloy]] is collected, the [[Hocotate ship]] claims that getting bitten or stepped on will produce less pain.{{cite quote|{{Notes:Justice Alloy/ship}}|the Hocotate ship|a [[Ship's dialogs|dialog]] about the [[Justice Alloy]]}} This is a huge simplification of the damage reduction benefit, as all damage suffered is reduced, not just from those two sources.
*In the ship's comment on the collection of the [[Brute Knuckles]], it calls the [[upgrade]] that gets unlocked the "Rocket Punch".{{cite quote|{{Notes:Brute Knuckles/ship}}|the Hocotate ship|the collection of the [[Brute Knuckles]]}} This was corrected for the ''New Play Control!'' remake.
*The game does not distinguish between leaving a cave and starting a new day for the purpose of some cutscenes. So some dialog that makes sense at the start of a new day won't make sense when exiting a cave.
*The game does not distinguish between leaving a cave and starting a new day for the purpose of some cutscenes. So some dialog that makes sense at the start of a new day won't make sense when exiting a cave.
**If the player loses all Pikmin of one type inside a cave and goes to the surface, the ship will state that there was a Pikmin extinction "yesterday".
**If the player loses all Pikmin of one type inside a cave and goes to the surface, the ship will state that there was a Pikmin extinction "yesterday".
**If on the day the player obtains Purple Pikmin, they leave some Purple Pikmin behind before entering the Emergence Cave again, the ship will explain how the Pikmin have been stored in its hull, but greet the leaders with "Good morning!"
**If on the day the player obtains Purple Pikmin, they leave some Purple Pikmin behind before entering the Emergence Cave again, the ship will explain how the Pikmin have been stored in its hull, but greet the leaders with "Good morning!"
*[[Olimar's journal]] on [[The Key]] has him describe the [[Beady Long Legs]] as a "Pikmin-'''devouring''' spider", despite the fact that the Beady Long Legs is one of the few enemies that does not eat [[Pikmin family|Pikmin]] in any way; it only crushes them.
*[[Olimar's journal]] on [[The Key]] has him describe the [[Beady Long Legs]] as a "Pikmin-'''devouring''' spider", despite the fact that the Beady Long Legs is one of the few enemies that does not eat [[Pikmin family|Pikmin]] in any way; it only crushes them.
*In the [[Olimar's journal|journal]] entry for the [[Universal Com]], Olimar talks about how the ship and Louie are calling him out for being wrong about what the treasure is. This treasure is found on sublevel 12 of the [[Dream Den]], before Louie can be rescued on the final floor, making it possible to read this journal entry before Louie could possibly have commented on it.
*In the [[Olimar's journal|journal]] entry for the [[Universal Com]], Olimar talks about how the ship and Louie are calling him out for being wrong about what the treasure is. This treasure is found on sublevel 11 of the [[Dream Den]], before Louie is rescued on the final floor. The fact that Louie is absent when this treasure is usually collected could be an oversight.
*[[Olimar's journal]] on the [[Aquatic Mine]] has him explain the changes to the [[Perplexing Pool]] and other areas being caused by frequent tectonic shifts. However, this hand-wave would only explain how [[The Impact Site]] and [[The Final Trial]] are close enough in this game to be combined into the [[Wistful Wild]]. The artificial elements seen in some of the areas, some of which is explicitly buried into the level and patterned out like in the [[Awakening Wood]], cannot be caused by tectonic shifting and is left unexplained.
*[[Olimar's journal]] on the [[Aquatic Mine]] has him explain the changes to the [[Perplexing Pool]] and other areas being caused by frequent tectonic shifts. However, the artifical elements seen in some of the areas, some of which is explicitly buried into the level and patterned out like in the [[Awakening Wood]], cannot be caused by tectonic shifting and is left unexplained.
*The [[Talisman of Life]] contains multiple [[Luck Wafer]]s as claimed in the Sales Pitch, but the [[Luck Wafer]] is worth 140 [[Poko]]s while the [[Talisman of Life]] is worth just 90 [[Poko]]s.
*The [[Talisman of Life]] contains multiple [[Luck Wafer]]s as claimed in the Sales Pitch, but the [[Luck Wafer]] is worth 140 [[Poko]]s while the [[Talisman of Life]] is worth just 90 [[Poko]]s.
*[[Louie's notes]] on some enemies make references to bodies or body parts that Louie couldn't possibly have collected for cooking, due to the fact that they are shown to disappear upon death, in-game. A full list can be found [[Piklopedia (Pikmin 2)#Recipe oddities|here]].
*[[Louie's notes]] on some enemies make references to bodies or body parts that Louie couldn't possibly have collected for cooking, due to the fact that they are shown to disappear upon death, in-game. Examples include the [[Beady Long Legs]], which vanishes into dust, and the balloon-like sacs of the [[Careening Dirigibug]], which pop upon defeat.
*Buried [[Armored Cannon Larva|Armored Cannon Beetle Larva]]e cannot be stunned with [[Purple Pikmin]], although the game files specify that the enemy should have the same stun properties as the free-walking counterpart, which can be stunned.
*Buried [[Armored Cannon Beetle Larva]]e cannot be stunned with [[Purple Pikmin]], although the game files specify that the enemy should have the same stun properties as the free-walking counterpart, which can be stunned.
*On the [[Menu#Title screen|title screen]]'s "Summer" theme, [[Dweevil]]s can be seen running around the tree trunk. These dweevils are given an incorrect texture, the same texture as the [[Ravenous Whiskerpillar]] who also appear on the tree trunk.
*On the [[Menu#Title screen|title screen]]'s "Spring" theme, [[Anode Dweevil]]s can be seen running around the tree trunk. These dweevils have their feelers colored yellow, whereas the ones in game have red feelers.
*On the [[cutscene]] that plays when the player clears the debt, the [[Hocotate ship]] announces the return to [[Hocotate]] and the camera shifts to the sky, where a faint image of [[The President]] is seen. This image was likely cropped from an image with a white background, as it becomes clear that the area of the image between the President's curly hair was not cropped out: it remains white. This has been fixed in the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]].
*On the [[cutscene]] that plays when the player clears the debt, the [[Hocotate ship]] announces the return to [[Hocotate]] and the camera shifts to the sky, where a faint image of [[The President]] is seen. This image was likely cropped from an image with a white background, as it becomes clear that the area of the image between the President's curly hair was not cropped out: it remains white.
*If the first Pikmin to drink nectar in a playthrough is a [[Bulbmin]], the cutscene will play, but the sound of a regular Pikmin will be heard, instead of a Bulbmin sound.
*If the first Pikmin to drink nectar in a playthrough is a [[Bulbmin]], the cutscene will play, but the sound of a regular Pikmin will be heard, instead of a Bulbmin sound.
*If the end of day explanation has not been heard by the player until after the debt has been repayed, the [[Hocotate Ship]] will still address Louie, even though he is not present.
*The tenth sublevel in the [[Cavern of Chaos]] becomes darker if the player has the [[Solar System]] as opposed to lighter. An explanation for it can be found [[Solar System#Cavern of Chaos 10|here]].
*The tenth sublevel in the [[Cavern of Chaos]] becomes darker if the player has the [[Solar System]] as opposed to lighter. An explanation for it can be found [[Solar System#Cavern of Chaos 10|here]].
*The texture for the [[Geographic Projection]] is flipped horizontally. If one flips the treasure upright, Africa will be to the left of South America, which will be to the left of Europe, contrary to the real world. Whether this is a mistake or not is not known, since it could've been flipped on purpose to represent continents in a familiar manner to most people, considering that the treasure is only ever found upside-down.
*The texture for the [[Geographic Projection]] is flipped horizontally. If one flips the treasure upright, Africa will be to the left of South America, which will be to the left of Europe, contrary to the real world. Whether this is a mistake or not is not known, since it could've been flipped on purpose to represent continents in a familiar manner to most people, considering that the treasure is only ever found upside-down.
*Recovering an enemy corpse by the ship's pod for the first time will activate the cutscene that corresponds with it. For garden-themed sublevels, this causes the camera to accidentally pan up to view the black space above the skybox.
*Recovering a enemy corpse by the ship's pod for the first time will activate the cutscene that corresponds with it. For garden-themed sublevels, this causes the camera to accidentally pan up to view the black space above the skybox.
*The cave unit that is a [[:File:P2CU_room_ike4_5_tsuchi.jpg|swamp with trunks]] can have the treasure in that room be placed on top of the high stump, where it can't be reached. [[Blue Pikmin]] cannot reach that high, and [[Yellow Pikmin]] cannot get close because of the water. This may indicate that the unit itself probably wasn't filled with water or needed to be drained at some point in development. This problem can happen in the sixth sublevel of [[Hole of Heroes]].
*The cave unit that is a [[:File:P2CU_room_ike4_5_tsuchi.jpg|swamp with trunks]] can have the treasure in that room be placed on top of a high stump that [[Blue Pikmin]] cannot reach, but [[Yellow Pikmin]] could, if there was no water. This may indicate that the unit itself probably wasn't filled with water or needed to be drained at some point in development. This problem can happen in the sixth sublevel of [[Hole of Heroes]].
*The cave unit that is a [[:File:P2CU_room_nobo1_4_metal.jpg|zigzagging metal platform with multiple corridors]] has no underside for the highest platform and a missing polygon on one of the beams that holds up the stage. This lack of an underside can be seen if the player changes the camera's mode to ground level view and stands at two of the low points in the stage. The easiest way to see this mistake is to enter the first layout of Rusty Gulch, as that layout contains that cave unit.
*There is no counter for [[Bulbmin]] on the cave selection screen in [[Challenge Mode (Pikmin 2)|Challenge Mode]]. As a result, a player may expect that they will recieve no Pikmin at all for [[Hidden Garden]], when they actually get two Bulbmin.
*There is no counter for [[Bulbmin]] in the cave selection screen in [[Challenge Mode (Pikmin 2)|Challenge Mode]]. As a result, a player may expect that they will receive no Pikmin at all for [[Hidden Garden]], when they actually get two Bulbmin. There is an empty space to the right of the Purple Pikmin counter, so it's possible that there could've been one intended to be there.
*Depending on the [[region]] and area, the [[Decorative Goo]] in the [[Treasure Hoard]] can appear to float or have no shadow, as explained [[Decorative Goo#Treasure Hoard appearance|here]].
*In the [[Awakening Wood]], there's a large branch far out of bounds to the east of the [[Blue Onion]] sticking out of the ground. This branch is missing triangles on the bottom, making it look like it's floating in the air from some angles. By going to the [[Bulblax Kingdom]]'s plot and switching the camera to ground level view to look at the branch, the player can see this mistake more clearly.
**The other, smaller branch placed between the [[Blue Onion]] and the [[White Flower Garden]] is also floating off the ground, but it's much harder to notice, and can be seen from the electric gate near the Blue Onion.
*The textures used for the sides of the concrete blocks in the Valley of Repose wobble in sync with the area's shadows. This is caused by the animation data for the texture being set to adopt the movement pattern intended for the areas' shadows due to the value that determines how the texture is supposed to move being mistakenly being one digit higher than it was supposed to. This mistake is also present on the Piklopedia variation of the stage.
 
<gallery>
The President white background mistake.jpg|The white background of [[the President]]'s image was mistakenly left between his hair's curl.
P2RustyGulchMistake.jpg|The cave unit with its missing underside as seen in [[Rusty Gulch]].
AwakeningWood Branch Hole.png|The floating branch in the upper-right corner.
Valley of Repose wobbly wall.gif|The sides the concrete blocks in the Valley of Repose, wobbling in sync with the area's shadows. This footage is sped up around 7 times. Click for full-size.
</gallery>


===Written mistakes===
===Written mistakes===
;Typos
;Typos
* It is possible to tell that the treasures [[:Category:Europe-only treasures|exclusive to the European version]] of ''[[Pikmin 2]]'' received less quality control, as quite a few typos managed to make their way into their English descriptions. This was not intended, as proven by the fact that most of the descriptions in the ''[[New Play Control! Pikmin 2]]'' variants have been fixed. A list of these typos can be found on '''[[:Category:European treasure notes with written mistakes|this category]]'''. Oddly, the US Wii version contains one of these low-quality descriptions, in the form of [[Olimar's journal]] entry for the [[Patience Tester]].
* It is possible to tell that the treasures [[:Category:Europe-only treasures|exclusive to the European version]] of ''[[Pikmin 2]]'' received less quality control, as quite a few typos managed to make their way into their English descriptions. This was not intended, as proven by the fact that most of the descriptions in the ''[[New Play Control! Pikmin 2]]'' variants have been fixed. A list of these typos can be found on '''[[:Category:European treasure notes with written mistakes|this category]]'''. Oddly, the US Wii version contains one of these low-quality descriptions, in the form of [[Olimar's journal]] entry for the [[Patience Tester]].
** Unlike all other treasures in ''Pikmin 2'', the [[Empty Space Container]] does not to have its name in title case, in the GameCube version.
* Olimar's journal for the [[Memorable Gyro Block]] has the word "accidentally" misspelled as "accidently".{{cite quote|{{Notes:Memorable Gyro Block/journal}}|Olimar's journal|the [[Memorable Gyro Block]]}}
* Olimar's journal for the [[Memorable Gyro Block]] has the word "accidentally" misspelled as "accidently".{{cite quote|{{Notes:Memorable Gyro Block/journal}}|Olimar's journal|the [[Memorable Gyro Block]]}}
* The "Results Prior to Repaying Debt" screen on the North American and European GameCube versions says "Results Prior to Repaying Dept". The files for this menu lack a texture for a lowercase "b" entirely, which hints at the menu data having been generated without the "b" being in the string in the first place, making this a simple typo. The Wii North American re-release has corrected the typo, and the European Wii version of ''Pikmin 2'' says "Results up to Debt Repayment" instead.
* Unlike all other treasures in ''Pikmin 2'', the [[Empty space container]] does not to have its name in title case.
* The "Results Prior to Repaying Debt" screen on the North American and European GameCube versions says "Results Prior to Repaying Dept". The data files for this menu lack a texture for a lowercase "b" entirely, which hints at the menu data having been generated without the "b" being in the string in the first place, making this a simple typo. The Wii North American re-release has corrected the typo, and the European Wii version of ''Pikmin 2'' says "Results up to Debt Repayment" instead.
* The entry in Olimar's journal for the [[Flare Cannon]] call the Titan Dweevil "monsterous". The correct spelling of the word is "monstrous". The European GameCube version and the US Wii version have the wrong spelling, while the US GameCube version and the European Wii version use the correct one.
* The entry in Olimar's journal for the [[Flare Cannon]] call the Titan Dweevil "monsterous". The correct spelling of the word is "monstrous". The European GameCube version and the US Wii version have the wrong spelling, while the US GameCube version and the European Wii version use the correct one.
* The European GameCube and US Wii version of the game have the text "out.The" in Olimar's journal entry for the [[Fleeting Art Form]], without a space between "out" and "The". The other versions lack this problem.
* The European GameCube and US Wii version of the game have the text "out.The" in Olimar's journal entry for the [[Fleeting Art Form]], without a space between "out" and "The". The other versions lack this problem.
Line 107: Line 88:
* Olimar's journal entry for the [[Divine Cooking Tool]] calls Hocotate "Hocatate" in the GameCube version. This was corrected for the Wii release.
* Olimar's journal entry for the [[Divine Cooking Tool]] calls Hocotate "Hocatate" in the GameCube version. This was corrected for the Wii release.
* Olimar's journal entry for the [[Vorpal Platter]] writes "could effortlessly sheer through the armor plating" in all versions except the Wii European one. That one uses the correct word "shear".
* Olimar's journal entry for the [[Vorpal Platter]] writes "could effortlessly sheer through the armor plating" in all versions except the Wii European one. That one uses the correct word "shear".
* Louie's notes on the [[Ranging Bloyster]] contain the text "an herb". However, the Wii European version fixes that to "a herb".
* Olimar's notes on the [[Orange Bulborb]] say "with deep orange body" in all versions but the Wii European release, which writes "with a deep orange body" instead.
* Olimar's notes on the [[Orange Bulborb]] say "with deep orange body" in all versions but the Wii European release, which writes "with a deep orange body" instead.
** Strangely, in {{p3d}}'s [[Piklopedia (Pikmin 3 Deluxe)|Piklopedia]], this typo is still present in all versions, including the European release.
* The [[Dwarf Red Bulborb]]'s scientific name is ''Pansarus pseudoculii russus'', with one 'o' in the species name, prior to the European release of ''New Play Control! Pikmin 2''. Since all other [[breadbug family|breadbug]] mimics use two 'o's, this spelling is presumably a typo. The European version of ''New Play Control! Pikmin 2'' corrects this.
* The [[Dwarf Bulborb|Dwarf Red Bulborb]]'s scientific name is ''Pansarus pseudoculii russus'', with one 'o' in the species name, prior to the European release of ''New Play Control! Pikmin 2''. Since all other [[breadbug family|breadbug]] mimics use two 'o's, this spelling is presumably a typo. The European version of ''New Play Control! Pikmin 2'' corrects this.
* Olimar's notes on the [[Glowstem]] have the misspelling "resemblence", except in the European Wii version, which uses the correct spelling of "resemblance".
* Olimar's notes on the [[Glowstem]] have the misspelling "resemblence", except in the European Wii version, which uses the correct spelling of "resemblance".


Line 115: Line 96:
* One of the [[2-Player Battle#Advisories|advisories for 2-Player Battle]] says that the player can hold up to four roulette spins. This is technically correct, but misleading, as the player can actually store five powers &ndash; the four queued ''spins'' plus the current power on standby.
* One of the [[2-Player Battle#Advisories|advisories for 2-Player Battle]] says that the player can hold up to four roulette spins. This is technically correct, but misleading, as the player can actually store five powers &ndash; the four queued ''spins'' plus the current power on standby.
* The rules for 2-Player Battle say, for the boulder item, "Boulders drop on opponent", which is correct. However, the European version of ''New Play Control! Pikmin 2'' states "Boulder drops on opponent", knocking down the number of boulders to one. In-game, several boulders fall down, not just one.
* The rules for 2-Player Battle say, for the boulder item, "Boulders drop on opponent", which is correct. However, the European version of ''New Play Control! Pikmin 2'' states "Boulder drops on opponent", knocking down the number of boulders to one. In-game, several boulders fall down, not just one.
* In the English version of the [[Piklopedia (Pikmin 2)|Piklopedia]], the [[Doodlebug]] belongs to the "flint bug family", however in other language versions it belongs to the [[flint beetle family]]. This was fixed in the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]].
*In the English version of the [[Piklopedia]] the [[Doodlebug]] belongs in the [[flint bug family]], however in the Japanese version it belongs in the [[flint beetle family]].
* In the French version of [[Olimar's journal]] for the [[Five-man Napsack]], on the North American Wii port, it says the player must use {{button|wii|+}} to [[lie down]] instead of {{button|wii|c}}. This mistake only exists on this exact version of the journal.
* In the French version of [[Olimar's journal]] for the [[Five-man Napsack]], on the North American Wii port, it says the player must use {{button|wii|+}} to [[lie down]] instead of {{button|wii|c}}. This mistake only exists on this exact version of the journal.
* In ''New Play Control! Pikmin 2'', with the language set to French, the pause menu incorrectly calls the [[Sphere Chart]] "Système Solaire", which is the name used for the [[Solar System]]. This does not happen in the ship's dialogs.
* In ''New Play Control! Pikmin 2'', with the language set to French, the pause menu incorrectly calls the [[Sphere Chart]] "Système Solaire", which is the name used for the [[Solar System]]. This does not happen in the ship's dialogs.
* In the [[Hocotate ship]]'s dialog when the player collects the [[Brute Knuckles]], the ship calls the upgrade "Rocket Punch" instead of "Rocket Fist".{{cite quote|{{Notes:Brute Knuckles/ship}}|the Hocotate ship|the collection of the [[Brute Knuckles]]}} This mistake is only present in the US GameCube version.
* In the [[Hocotate ship]]'s dialog when the player collects the [[Brute Knuckles]], the ship calls the upgrade "Rocket Punch" instead of "Rocket Fist". This mistake is only present in the US GameCube version.
* Olimar's notes on the [[Cupid's Grenade]] in the original and New Play Control versions of ''Pikmin 2'' (except the European Wii) describe the treasure as if it were a plant that grows two types of berries, despite it being a singular cherry. This is a translation mistake, as the Japanese version correctly notes that it's a product ''from'' a tree that could be either of two varieties. This was fixed in the Nintendo Switch versions.
* In the Japanese version of ''Pikmin 2'', the Titan Dweevil is repeatedly described as having swallowed or absorbed the treasures in the [[Titan Dweevil Series]], possibly describing an earlier iteration of the fight. Most of these mentions were removed in the English translation.


<gallery>
<gallery>
Mistake-.jpg|A screenshot showing the written mistake "its" for the [[Open Architecture]].
Mistake-.jpg|A screenshot showing the written mistake "its" on the [[Open Architecture]].
</gallery>
</gallery>


===Missing sublevel objects===
===Missing sublevel objects===
Due to the way [[Pikmin 2 cave generation|sublevel generation]] works, it is possible for some important objects that are usually meant to appear to not show up at all. The following tables list known cases, along with the probabilities of that happening.{{cite web|https://docs.google.com/spreadsheets/d/1JI2XkTDOH8O-o6NWl0Hd_B2LBvgcYqKp4awA1vwZ13U|some stats|Google Docs|published={{date|25|October|2019}}|retrieved={{date|1|November|2019}}}}
Due to the way [[Cave#Generation|sublevel generation]] works, it is possible for some important objects that are usually meant to appear to not show up at all. The following cases are known, along with the probabilities of that happening.{{cite web|https://docs.google.com/spreadsheets/d/1JI2XkTDOH8O-o6NWl0Hd_B2LBvgcYqKp4awA1vwZ13U|some stats|Google Docs|published={{date|25|October|2019}}|retrieved={{date|1|November|2019}}}}


To note is that there is a related, but different problem in Hole of Heroes sublevel 6, where one of the treasures will spawn successfully, but because of the cave's layout, be logistically impossible for players to retrieve, as explained [[Hole of Heroes#Sublevel 6|here]].
;Story mode treasures
 
;Story Mode treasures
For cases where the treasure is inside of an enemy, what happens is that that enemy does not appear.
For cases where the treasure is inside of an enemy, what happens is that that enemy does not appear.
{| class="wikitable sortable"
{| class="wikitable sortable"
! Treasure || Location || Chances of not appearing || Enemy with treasure || Video || Example seed
! Treasure || Location || Chances of not appearing || Enemy with Treasure || Notes
|-
|-
| [[Pale Passion]] || [[Submerged Castle]], sublevel 4 || ≈2.51% || [[Iridescent Glint Beetle]] || [https://www.twitch.tv/videos/178184340 Twitch video example] || {{cavegen|smc4|0xD34780F2|text=0xD34780F2}}
| [[Pale Passion]] || [[Submerged Castle]], sublevel 4 || ≈2.51% || [[Iridescent Glint Beetle]] || [https://www.twitch.tv/videos/178184340 Twitch video example]
|-
|-
| [[Indomitable CPU]] || [[Subterranean Complex]], sublevel 7 || ≈1.33% || [[Gatling Groink]] || [https://clips.twitch.tv/AstutePluckyLouseJKanStyle Twitch video example] || {{cavegen|scx7|0x8802B7B3|text=0x8802B7B3}}
| [[Indomitable CPU]] || [[Subterranean Complex]], sublevel 7 || ≈1.33% || [[Gatling Groink]] || [https://clips.twitch.tv/AstutePluckyLouseJKanStyle Twitch video example]
|-
|-
| [[Harmonic Synthesizer]] || [[Glutton's Kitchen]], sublevel 3 || ≈0.29% || N/A || [https://clips.twitch.tv/SmilingNeighborlyLadiesChocolateRain Twitch video example] || {{cavegen|gk3|0xA67076CC|text=0xA67076CC}}
| [[Harmonic Synthesizer]] || [[Glutton's Kitchen]], sublevel 3 || ≈0.29% || N/A || [https://clips.twitch.tv/SmilingNeighborlyLadiesChocolateRain Twitch video example]
|-
|-
| [[King of Sweets]] || [[Citadel of Spiders]], sublevel 4 || ≈0.01% || [[Hermit Crawmad]] || [https://clips.twitch.tv/PlumpAgitatedWerewolfKappaRoss-BCU3m-OjJ75O3VrB Twitch video example (language warning)] || {{cavegen|cos4|0xC239273B|text=0xC239273B}}
| [[King of Sweets]] || [[Citadel of Spiders]], sublevel 4 || ≈0.01% || [[Hermit Crawmad]] ||
|-
|-
| [[Amplified Amplifier]] || [[Shower Room]], sublevel 7 || 1/2,147,483,648 || [[Ranging Bloyster]] || [https://www.youtube.com/watch?v=8j2TeFtiBzM YouTube video example (forced seed)] || {{cavegen|sr7|0x31D70855|text=0x31D70855}}
| [[Amplified Amplifier]] || [[Shower Room]], sublevel 7 || 1/2,147,483,648 || [[Ranging Bloyster]] || [https://www.youtube.com/watch?v=8j2TeFtiBzM YouTube video example (forced seed)]
|}
|}


;Story Mode Candypop Buds
;Challenge Mode treasures
Note that some Candypop Buds will not appear on purpose if the player does not meet the [[Candypop Bud#Maximum Pikmin requirement|maximum Pikmin requirement]]. This table only lists Candypop Buds that can accidentally not appear due to sublevel generation limitations.
{| class="wikitable sortable"
{| class="wikitable sortable"
! Type || Location || Chances of not appearing || Notes || Example seed
! Treasure || Location || Chances of not appearing || Enemy with Treasure || Notes
|-
|-
| {{icon|Violet Candypop Bud}} || [[Shower Room]], sublevel 5 || ≈69.4% || || {{cavegen|sr5|0x6A12454A|text=0x6A12454A}}
| [[The Key]] || [[Hazard Training]], sublevel 1 || ≈0.4% || [[Fiery Bulblax]] ||
|-
|-
| {{icon|Violet Candypop Bud}} || [[Frontier Cavern]], sublevel 4 || ≈33.9% || || {{cavegen|fc4|0x3EF44A2F|text=0x3EF44A2F}}
| [[Omniscient Sphere]] ≥ 1 || [[Red Chasm]], sublevel 1 || ≈23% || [[Dwarf Red Bulborb]] || ≈6.5% chance at least 4 are missing. There can be 12 missing.
|-
|-
| {{icon|Violet Candypop Bud}} || [[Bulblax Kingdom]], sublevel 4 || ≈23.3% || There is also a ≈0.86% chance of both not appearing. || {{cavegen|bk4|0x5FFE5C44|text=0x5FFE5C44 (one missing)}}
| [[Unknown Merit]] || [[Abduction Den]], sublevel 1 || ≈15% || [[Swooping Snitchbug]] ||
|-
|-
| {{icon|Violet Candypop Bud}} || [[Bulblax Kingdom]], sublevel 6 || ≈6.3% || ||  
| [[Omniscient Sphere]] || [[Abduction Den]], sublevel 1 || ≈1% || [[Careening Dirigibug]] || If this is missing, so is [[Unknown Merit]].
|-
|-
| {{icon|Violet Candypop Bud}} || [[Glutton's Kitchen]], sublevel 5 || ≈0.13% || ||  
| [[Crystallized Telekinesis]] x 2 || [[Bully Den]], sublevel 1 || ≈5% || [[Anode Dweevil]] || If 1 is missing, both are missing.
|-
|-
| {{icon|Violet Candypop Bud}} || [[Shower Room]], sublevel 2 || ≈28% || This bud also has a [[Candypop Bud#Maximum Pikmin requirement|maximum Pikmin requirement]]. ||
| [[Silencer]] || [[Bully Den]], sublevel 1 || ≈0.00004% || [[Waterwraith]] || If this is missing, [[Crystallized Telekinesis]] is not missing.
|-
|-
| {{icon|Violet Candypop Bud}} || [[Frontier Cavern]], sublevel 1 || ≈14% || This bud also has a [[Candypop Bud#Maximum Pikmin requirement|maximum Pikmin requirement]]. ||
| [[Mirth Sphere]] || [[Bully Den]], sublevel 1 || ≈0.00002% || [[Anode Beetle]] || If missing, [[Silencer]] is too; the 2nd Mirth Sphere is also likely missing.
|-
|-
| {{icon|Violet Candypop Bud}} || [[Citadel of Spiders]], sublevel 2 || ≈1.87% || This bud also has a [[Candypop Bud#Maximum Pikmin requirement|maximum Pikmin requirement]]. ||
| [[Invigorator]] || [[Collector's Room]], sublevel 6 || ≈0.65% || N/A ||
|-
| {{icon|Ivory Candypop Bud}} || [[Shower Room]], sublevel 6 || ≈59% || || {{cavegen|sr6|0x9040402E|text=0x9040402E}}
|-
| {{icon|Ivory Candypop Bud}} || [[Subterranean Complex]], sublevel 3 || ≈28% || ||
|-
| {{icon|Ivory Candypop Bud}} || [[Subterranean Complex]], sublevel 4 || ≈0.233% || Only 1 of the 3 can be missing. [https://youtube.com/clip/UgkxtuSdwTLtD35Jexy7Pkq3oazC8_K0GLAM YouTube clip example] ||
|-
| {{icon|Ivory Candypop Bud}} || [[Frontier Cavern]], sublevel 3 || ≈16% || ||
|-
| {{icon|Ivory Candypop Bud}} || [[Frontier Cavern]], sublevel 7 || ≈9.3% || If missing, so is the [[Iridescent Glint Beetle]]. ||
|-
| {{icon|Ivory Candypop Bud}} || [[Submerged Castle]], sublevel 3 || ≈9.0% || ||
|-
| {{icon|Ivory Candypop Bud}} || [[Citadel of Spiders]], sublevel 4 || ≈8.9% || ||
|-
| {{icon|Ivory Candypop Bud}} || [[Snagret Hole]], sublevel 6 || ≈0.005% || If missing, so are the 3 [[Lapis Lazuli Candypop Buds]]. ||
|-
| {{icon|Ivory Candypop Bud}} || [[Bulblax Kingdom]], sublevel 1 || ≈44% || This bud also has a [[Candypop Bud#Maximum Pikmin requirement|maximum Pikmin requirement]]. ||
|-
| {{icon|Ivory Candypop Bud}} || [[Shower Room]], sublevel 1 || ≈23.7% || This bud also has a [[Candypop Bud#Maximum Pikmin requirement|maximum Pikmin requirement]]. ||
|-
| {{icon|Queen Candypop Bud}} || [[Citadel of Spiders]], sublevel 3 || ≈12% || ||
|-
| {{icon|Queen Candypop Bud}} || [[Glutton's Kitchen]], sublevel 5 || ≈0.02% || If missing, so is the [[Violet Candypop Bud]]. ||
|-
| {{icon|Golden Candypop Bud}} || [[Glutton's Kitchen]], sublevel 3 || ≈2.5% || ||
|-
| {{icon|Lapis Lazuli Candypop Bud}} || [[Snagret Hole]], sublevel 6 || ≈1.17% || There is a ≈0.15% chance of 2 not appearing, and a ≈0.01% chance of all 3 not appearing. ||
|-
| {{icon|Crimson Candypop Bud}} || [[Bulblax Kingdom]], sublevel 6 || ≈14.5% || There is also a ≈0.57% chance of both not appearing. ||  
|}
|}


;Challenge Mode treasures
;Story mode Violet Candypop Buds
Note that some Candypop Buds will not appear on purpose if the player does not meet the [[Candypop family#Maximum Pikmin requirement|maximum Pikmin requirement]].
{| class="wikitable sortable"
{| class="wikitable sortable"
! Treasure || Location || Chances of not appearing || Enemy with treasure || Notes || Seed
! Location || Chances of not appearing || Notes
|-
| [[Omniscient Sphere]] ≥ 1 || [[Red Chasm]], sublevel 1 || ≈23% || [[Dwarf Bulborb|Dwarf Red Bulborb]] || ≈6.5% chance at least 4 are missing. There can be 12 missing. ||
|-
| [[Unknown Merit]] || [[Abduction Den]], sublevel 1 || ≈15% || [[Swooping Snitchbug]] || ||
|-
| [[Omniscient Sphere]] || [[Abduction Den]], sublevel 1 || ≈1% || [[Careening Dirigibug]] || If this is missing, so is the [[Unknown Merit]]. ||
|-
| [[Invigorator]] || [[Collector's Room]], sublevel 6 || ≈0.65% || N/A || ||
|-
| [[The Key]] || [[Hazard Training]], sublevel 1 || ≈0.4% || [[Fiery Bulblax]] || If this is missing, there is no way to complete the cave. ||
|-
|-
| [[Mirrored Element]] x 1 || [[Hazard Training]], sublevel 1 || 1/2,147,483,648 || [[Hydro Dweevil]] || Only 1 seed (0x05621066) generates the floor that's missing this treasure. The Fiery Dweevil is also missing with it. || {{cavegen|ht1|0x05621066|text=0x05621066}}
| [[Frontier Cavern]], sublevel 4 || ≈33.9% ||  
|-
|-
| [[Cupid's Grenade]] || [[Hazard Training]], sublevel 1 || 1/2,147,483,648 || [[Dwarf Bulborb|Dwarf Red Bulborb]] || If this is missing, [[Mirrored Element]] is too, but [[The Key]] is not missing. ||  
| [[Glutton's Kitchen]], sublevel 5 || ≈0.13% ||  
|-
|-
| [[Crystallized Telekinesis]] x 2 || [[Bully Den]], sublevel 1 || ≈5% || [[Anode Dweevil]] || If 1 is missing, both are missing. ||  
| [[Shower Room]], sublevel 5 || ≈69.4% ||  
|-
|-
| [[Silencer]] || [[Bully Den]], sublevel 1 || ≈0.00004% || [[Waterwraith]] || If this is missing, the [[Crystallized Telekinesis]] is not missing. ||
| [[Bulblax Kingdom]], sublevel 4 || ≈0.86% || There is also a ≈23.3% chance of only one spawning.
|-
|-
| [[Mirth Sphere]] ≥ 1 || [[Bully Den]], sublevel 1 || ≈0.00002% || [[Anode Beetle]] || If missing, the [[Silencer]] is too; the second Mirth Sphere is also likely missing. ||  
| [[Bulblax Kingdom]], sublevel 6 || ≈6.3% ||  
|}
|}
;Challenge Mode Geyser
It is possible for [[Bully Den]] to fail to spawn the exit geyser. There is a ≈0.02% chance that when sublevel 1 generates, there is no place for the geyser to go. In this layout, nothing happens when The Key is collected.{{cite youtube|lhRcDRaZfbI|of a layout of [[Bully Den]] without a geyser}}
;Challenge Mode Candypop Buds
There is a ≈4.1% chance that when [[Concrete Maze]] sublevel 3 generates, only 1 [[Queen Candypop Bud]] appears instead of 2.
There is an unknown chance that when [[The Giant's Bath]] sublevel 2 generates, only 1 [[Ivory Candypop Bud]] appears instead of 2.


===Biological classification inconsistencies===
===Biological classification inconsistencies===
{{w|Biological classification}} in the ''Pikmin'' games matches that of the real world, with the following exceptions:
{{w|Biological classification}} in the ''Pikmin'' games matches that of the real world, with the following exceptions:


*The scientific names for the [[Empress Bulblax]] (''Oculus matriarcha'') and the [[Bulborb Larva]] (''Oculus bambinii'') indicate they are different species, even though the latter is offspring of the former and should have the same scientific name. However, creatures on [[PNF-404]] are often very different from real-world creatures, so it giving birth to a different species wouldn't be too implausible in contrast to some other creatures. In the Japanese version, however, there are no scientific names; instead, the game features [[Pikipedia:Japanese#Japanese names and common names|Japanese names]]. In these names, the Empress Bulblax and the Bulborb Larva don't specify what type of Bulborb they are speaking of; the game simply refers to them as "Dememadara" (specimen with an expanded egg sac) and "Dememadara", where Dememadara is the Japanese name for the Bulborb species. One can identify that the specimens we see in the game are [[Bulborb|Red Bulborb]]s, however the Piklopedia entry doesn't specify it since it's not something specific to the Red Bulborbs.
*The scientific names for the [[Empress Bulblax]] (''Oculus matriarcha'') and the [[Bulborb Larva]] (''Oculus bambinii'') indicate they are different species, even though the latter is offspring of the former and should have the same scientific name. However, creatures on [[PNF-404]] are often very different from real-world creatures, so it giving birth to a different species wouldn't be too far fetched in contrast to some other creatures. In the Japanese version however there are no scientific names, instead the game features [[Pikipedia:Japanese#Japanese names and common names|Japanese names]]. In these names the Empress Bulblax and the Bulborb Larva don't specify what type of Bulborb they are speaking of; the game simply refers to them as "Dememadara (specimen with an expanded egg sac)" and "Dememadara", where Dememadara is the Japanese name for Bulborb, but without specifying the color distinction it normally has, since these two creatures are part of the life cycle of every Bulborb type. One can identify that the specimens we see in the game are [[Red Bulborb]]s, however the Piklopedia entry doesn't specify it since it's not something specific to the Red Bulborbs.
*In a very similar case, the [[Spotty Bulbear]] is claimed to have the subspecies ''dotticum'', differing it from the [[Dwarf Bulbear]]. Not only does this not match since the dwarf variant lacks a subspecies, but it also is claimed to be a younger version of the Bulbear.{{cite quote|{{notes:Dwarf Bulbear/olimar}}|[[Captain Olimar]]|his notes on the [[Dwarf Bulbear]].}} An early English script shows the Bulbear's scientific name was originally just ''Oculus terribilis'', like its younger counterpart.{{cite web|https://tcrf.net/Pikmin_2/Early_English_Script#Spotty Bulbear|Pikmin 2/Early English Script|The Cutting Room Floor}}
*In a very similar case, the [[Spotty Bulbear|Bulbear]] is claimed to have the subspecies ''dotticum'', differing it from the [[Dwarf Bulbear]]. Not only does this not match since the dwarf variant lacks a subspecies, but it also is claimed to be a younger version of the Bulbear.{{cite quote|{{notes:Dwarf Bulbear/olimar}}|[[Captain Olimar]]|his notes on the [[Dwarf Bulbear]].}}
*Although the [[Iridescent Glint Beetle]] is in a different family to the [[Iridescent Flint Beetle]] and [[Doodlebug]], they share the same genus. This is inaccurate to real world taxonomy because family is located above genus on the classification tree, so every member of a genus must share the same family.
*Although the [[Iridescent Flint Beetle]], the [[Iridescent Glint Beetle]], and the [[Doodlebug]] are in different families, they are listed under the same genus. This is inaccurate to real world taxonomy because family is located above genus on the classification tree, so every member of a genus must share the same family. This problem doesn't exist in the Japanese version however, since scientific names only exist in the overseas version of the games; furthermore in this same version both the Doodlebug and Iridescent Flint Beetle belong in the same family, which makes the existence of the [[flint bug family]] a translation error.
*Similar to the previous case, the [[Creeping Chrysanthemum]] shares its genus with the [[Dandelion]], even though they are in separate families; in real life, this is impossible, as different species cannot be in the same genus and different families.
*Similar to the previous case, the [[Creeping Crysanthemum]] shares a genus name with the [[Dandelion]] even though they are in separate families; in real life, this is impossible, as different species cannot be in the same genus and different families.  
*Additionally, the in-game [[Margaret]] plant is actually a yellow {{w|Argyranthemum frutescens|marguerite}}. Causing even more confusion, it's claimed to be in the chrysanthemum family, likely due to marguerites and chrysanthemums belonging to the same family in real life.
*Additionally, the in-game [[Margaret]] plant is actually a {{w|chrysanthemum flower}}; the real-world "margaret" is actually a type of {{w|daisy (flower)|daisy}}, and is a similar plant but with short white petals. Causing even more confusion, it's claimed to be in the chrysanthemum ''family''.
*The scientific names for the [[Fiery Blowhog]] (''Sus draconus'') and the [[Watery Blowhog]] (''Sus loogiens'') indicate they are different species, despite Olimar's comments on the latter stating that it is a subspecies of the former.
*In the Japanese version, the [[Figwort]], identified in that version as {{w|Veronica persica|Persian speedwell}}, is mistakenly said to belong to the real world family {{w|Scrophulariaceae}}, the figwort family. In reality, it belongs to the family {{w|Plantaginaceae}}.


===Infernal Vegetable===
===Infernal Vegetable===
The [[Infernal Vegetable]] is a [[treasure]] in ''Pikmin 2'', and is actually a real world {{w|bell pepper}}. Bell peppers are not vegetables, contrary to what is stated by both [[Olimar]] and [[Hocotate ship|the ship]], but are in fact [[fruit]]s. They can be considered vegetables for culinary purposes, but are botanically a fruit; this is actually a common misconception.
The [[Infernal Vegetable]] is a [[treasure]] in ''Pikmin 2'', and is actually a real world {{w|bell pepper}}. Bell peppers are not vegetables, contrary to what is stated by both [[Olimar]] and [[Hocotate ship|the ship]], but are in fact [[fruit]]s. They can be considered vegetables for culinary purposes, but are botanically a fruit; this is actually a common misconception.


The same does not happen for the [[Love Nugget]], a real world {{w|tomato}}, in which [[Olimar's journal]] explains that it is both a fruit and a vegetable. To note is that in Japan, both bell peppers and tomatoes are classified {{j|野菜|yasai}}, which could have contributed to the localization's confusion.
The same does not happen for the [[Love Nugget]], a real world {{w|tomato}}, in which [[Olimar's journal]] explains that it is both a fruit and a vegetable.


===e-Reader cards===
===e-Reader cards===
Line 252: Line 179:


From analysis, one can conclude that the Shearwig is the real #46, since it would place it next to the Male and Female Sheargrubs. The Wogpole is meant to be card #49, so it ends up next to the Wollywog and Yellow Wollywog. The card numbered #49 is the Queen Candypop Bud, which is also in the wrong place &ndash; but if one moves that card to the missing #57 spot, it would correctly land next to the other Candypop Bud cards.
From analysis, one can conclude that the Shearwig is the real #46, since it would place it next to the Male and Female Sheargrubs. The Wogpole is meant to be card #49, so it ends up next to the Wollywog and Yellow Wollywog. The card numbered #49 is the Queen Candypop Bud, which is also in the wrong place &ndash; but if one moves that card to the missing #57 spot, it would correctly land next to the other Candypop Bud cards.
===Broken Switch port instruments===
In the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]], all of the binary formats in the game's filesystem had their {{w|endianness}} swapped from big endian to little endian. For {{P2}}'s audio data in particular, the archive that holds information about all the instrument programs used in sequenced music has a few bytes that were not properly swapped. The most likely cause for this may be a result of some simple endian-swapping software accidentally rotating the same referenced bytes several times over, from big endian, to little endian, then back again.
The unrotated bytes were for a ''volume effect'', which would dynamically change the volume of the performing instrument depending on the pitch being played. This volume increase was intended to be subtle, and was used for the trombone-like synthesizers heard in some [[Music in Pikmin 2#Concrete 1|cave songs]]. As a result of this error, this additional effect now makes the instrument it's attached to completely inaudible, and so, some songs now sound as if they are completely missing their main instrument.


==''Pikmin 3''==
==''Pikmin 3''==
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{{see|Path oversights#Pikmin 3|t1=Path oversights in ''Pikmin 3''}}
{{see|Path oversights#Pikmin 3|t1=Path oversights in ''Pikmin 3''}}


===Talk oversights===
===Check in oversights===
{{see|Talk#Script mistakes}}
{{see|Check in#Mistakes}}


In the US [[region|version]] of the game, some conversation scripts attempt to switch the character's icon on the text box, but use an invalid ID, resulting in a different (and wrong) icon being used altogether.
In the US [[region|version]] of the game, some conversation scripts attempt to switch the character's icon on the text box, but use an invalid ID, resulting in a different (and wrong) icon being used altogether.


===General oversights===
===General oversights===
*The unreleased [[Secret File]] has Louie mention that he is a crew member of the S.S. Dolphin. This is incorrect, as Louie never boarded the S.S. Dolphin. Instead, he is a member of the [[Hocotate ship]]. However, since Olimar still considers himself to be the captain of the S.S. Dolphin despite no longer owning the ship, it is possible that Louie is simply mimicking Olimar in this.
*The unreleased [[Secret File]] has Louie mention that he is a crew member of the [[S.S. Dolphin]]. This is incorrect, as Louie never boarded the S.S. Dolphin. Instead, he is a member of the [[Hocotate ship]]. However, since Olimar still considers himself to be the captain of the S.S. Dolphin despite no longer owning the ship, it is possible that Louie is simply mimicking Olimar in this.
*On some of the Secret Files, Olimar looks to his left to find Louie in danger. Physically, it is not possible for Olimar to see Louie on his left from their positions, in some of the videos. A list of these mistakes can be found '''[[Secret File#Olimar looking at Louie|here]]'''.
*On some of the Secret Files, Olimar looks to his left to find Louie in danger. Physically, it is not possible for Olimar to see Louie on his left from their positions, in some of the videos. A list of these mistakes can be found '''[[Secret File#Olimar looking at Louie|here]]'''.
*In the Secret Files, Olimar says he is on his third trip to [[PNF-404]]. Technically speaking, this is Olimar's fourth visit, as he visited the planet twice during the events of ''[[Pikmin 2]]''; both before and after paying the debt.
*In the Secret Files, Olimar says he is on his third trip to [[PNF-404]]. Technically speaking, this is Olimar's fourth visit.
*In the US version, the "[[Pikmin 3 voyage log#Misc. 35|Misc. 35]]" log entry cuts off after the text "I think I".
*In the US version, the "[[Pikmin 3 voyage log#Misc. 35|Misc. 35]]" log entry cuts off after the text "I think I".
*The [[Slapstick Crescent]] is a banana. In real life, most modern-day bananas, primarily Cavendish, are seedless and sterile, having been specially bred for human consumption; logically, collecting the fruit would serve no purpose for the [[Koppai]]te's mission, as they would be unable to extract any seeds from it. Despite this, the fruit is still a requirement for the all-fruits ending, implying that they somehow were able to extract viable seeds from it.
*After the ship takes off in the ending [[cutscene]] for [[Olimar's Comeback]], the camera shows many Pikmin from above, standing on leaves. Two [[Blue Pikmin]] in this scene have purple [[maturity|buds]], instead of white.


===Written mistakes===
===Written mistakes===
*Until {{p3}}, [[Louie]] was always known by that name. In that game, he is still given the name Louie, but when under attack by an [[enemy]] in [[Mission Mode]], he refers to himself as "Louis".{{cite quote|Louis here... Waaah!|Louie|European [[region|version]] of [[Mission Mode]] while under attack}} It is currently not known if Louis is his real name and Louie is a nickname, or if this is the result of a mistranslation or typo. The E and S keys are rather close to each other on a QWERTY keyboard, making it entirely possible that this is a mere typo.
*Until {{p3}}, [[Louie]] was always known by that name. In that game, he is still given the name Louie, but when under attack by an [[enemy]] in [[Mission Mode]], he refers to himself as "Louis".{{cite quote|Louis here... Waaah!|Louie|European [[region|version]] of [[Mission Mode]] while under attack}} It is currently not known if Louis is his real name and Louie is a nickname, or if this is the result of a mistranslation or typo. The E and S keys are rather close to each other on a QWERTY keyboard, making it entirely possible that this is a mere typo.
*At a few times during the course of ''Pikmin 3'', characters may say the expression "now I think of it", when referring to something they have realized. The most common and idiomatic expressions are actually "now '''that''' I think of it" and "come to think of it". Although "now I think of it" is non-idiomatic, it is grammatically correct, so whether this is an alternate, but valid wording, or actually a mistake is up for debate.
*At a few times during the course of ''Pikmin 3'', characters may say the expression "now I think of it", when referring to something they have realized. The most common expression is actually "now '''that''' I think of it", leaving the existence of this version a mystery. There is no official stance on the fact that "now I think of it" is inept for these situations, so whether this is an alternate, but valid wording, or actually a mistake is up for debate.
*One of Alph's voyage logs in the European [[Region|version]] has him mention the [[Captain Charlie|Captain]]'s sleeping nightmares. In it, he writes {{transcript|the Captain cried out "Elizabeth!" several times while his was sleeping.}} The "his" in the sentence should be a "he".
*One of Alph's voyage logs in the European [[Region|version]] has him mention the [[Captain Charlie|Captain]]'s sleeping nightmares. In it, he writes "the Captain cried out "Elizabeth!" several times while his was sleeping." The "his" in the sentence should be a "he".
*In another of Alph's voyage log entries in the European version, he writes "in the stomach of a such a hideous monster.", with a redundant second "a".
*On some of the [[Secret File]]s, the [[S.S. Dolphin]]'s name is written as such, but in others, it is written with the European ''Pikmin 3'' spelling, "SS Dolphin".
*In yet another, in the European version, he says {{transcript|With no other leads to the cosmic drive key, we have no choice other than to put our trust him.}}, without the word "in" between "trust" and "him". {{p3d}} uses the US text in the European version.
*When [[lock-on|locking-on]] to an enemy, its name appears in singular. Members of the [[flitterbie family]] have their name appear in plural, however. This is a mistake, as in the other games singular [[Spectralid]]s are not labeled in plural, such as {{hp}}.
*In the European version, one of the random [[Talk/Small talk|small talk]] conversations has Charlie say "Well, crew, this it.", without the word "is".
*On the U.S. ''Pikmin 3'' website notes, the [[Whiptongue Bulborb]] is said to be in the "bulborb family".{{cite quote|Part of the Bulborb family, it has an extra long tongue, giving it more range to grab its prey.|[https://web.archive.org/web/20190114004844/http://pikmin3.nintendo.com/explorers-guide/hostile-creatures/ ''Pikmin 3'' Website]|notes on the [[Whiptongue Bulborb]]}} It is most likely the site meant [[grub-dog]] family, the family that all other Bulborbs are confirmed to be in.
*In some of the [[Secret File]]s, the S.S. Dolphin's name is written as such, but in others, it is written with the European ''Pikmin 3'' spelling, "SS Dolphin".
*In the U.S. ''Pikmin 3'' website notes, the [[Whiptongue Bulborb]] is said to be in the "bulborb family".{{cite quote|Part of the Bulborb family, it has an extra long tongue, giving it more range to grab its prey.|[https://web.archive.org/web/20190114004844/http://pikmin3.nintendo.com/explorers-guide/hostile-creatures/ ''Pikmin 3'' Website]|notes on the [[Whiptongue Bulborb]]}} It is most likely the site meant [[grub-dog]] family, the family that all other Bulborbs are confirmed to be in. ''Pikmin 3 Deluxe'' also confirms the family as the grub-dog family.
 
==''Pikmin 4''==
===Glitches===
{{see|Glitches in Pikmin 4|t1=Glitches in ''Pikmin 4''}}
 
===General oversights===
* If the game's language is set to Portuguese, the footage used in the control guide's entry "How to Use Radar Map (3)" will contain some debugging displays, made using Dear ImGui, a popular development tool for such displays.{{cite web|https://twitter.com/EspyoPT/status/1674531301473529857|Screenshot of the debugging displays|Twitter|published={{date|29|June|2023}}|retrieved={{date|21|August|2023}}}}
* If the player character is inside of some creatures when they are [[ice|frozen]], a display will appear telling the player they can mash {{button|switch|b}} to thrash and escape. This is only true for the [[Foolix]], but will still appear for other enemies, despite the fact that doing that has no effect.
* When exiting the only sublevel of [[Dream Home]], it is possible to see the shadow of the [[S.S. Beagle]] glitch and then disappear due to the low light angle casting long shadows.
*If a Pikmin is thrown onto an object already being carried to the [[Onion]], S.S. Beagle, or S.S. Dolphin and does not reach the object before it is absorbed, assuming the Pikmin was actively moving toward the object, it will have the same animation as the Pikmin actually carrying the object and outstretch its arms and look up.
 
====Written mistakes====
* Despite the [[Creeping Chrysanthemum]]'s drastically different appearance from ''Pikmin 2'', Olimar's Piklopedia notes remain almost unchanged in ''Pikmin 4'', meaning that Olimar still states that the creature has no need for leaves despite it now possessing them. Additionally, in ''Pikmin 2'' the original note stated that Pikmin are not tricked by the Creeping Chrysanthemum appearance and he concludes that they might share a common ancestor while in ''Pikmin 4'', it states that Pikmin are fooled "despite being members of the same class of organisms."
* [[Nelle]] states that [[Yorke]]'s thirteenth younger brother is good with machines, like him. Due to how oddly specific this statement is, this is most likely referring to [[Alph]]. However, Alph would rank as Yorke's twelfth younger brother. This may be because, outside the English translation of ''Pikmin 3'', Alph is said to be the thirteenth in descending age order out of all fifteen siblings.
* In Olimar's Shipwreck Tale, if the player is playing as Moss and a Pikmin comes into contact with a hazard they are not immune to, even if Olimar is nowhere near them, he still says "I can fix this with ''my'' whistle", despite Moss being the actual one with the potential to [[whistle]] the Pikmin to safety.
* [[Schnauz]]'s comments on the [[Memory Fragment (Left Edge)]] notes that he sees a face. While the puzzle piece does link up with a piece that depicts a dog's face in the full assembly, this part in particular doesn't actually show the face; only the right ear of the dog is visible, yet Schnauz still has the impression that there is a face present. It's unclear if his comments suggest that he is seeing a face when there isn't, or if he's implying that he recognizes the right ear from a space dog, but Schnauz noting that he can see "part of a smile" when there is none suggests the former.
* While outside, [[Yonny]] states {{transcript|What would a tiny portion of glow sap do to Dingo? I'll just leave it out on this table...}} as if there is a table present, but there is no table to be seen.
* In one of the end of day scenes, while using a horizontal joy-con, [[Collin]] will say this; {{transcript|If you press {{button|switch|+|switch|-}} twice and open {{color|Shortcut Settings|orange}}, you can assign different functions to {{button|switch|stickclick}}!}} After that, [[Shepherd]] will reply {{transcript|Really?! Can you assign the Rescue Journal to one of those{{sic}}?}} Collin only names one option, but Shepherd still says "one of those".
* When getting help from Dingo in [[Dandori Challenge]]s, there's a [[Randomization|random chance]] that he will say {{transcript|C'mon! Bring it! {{color|Uh-oh...I forgot we can't use bombs.|darkblue}}}} while it is possible to use [[Bomb Rocks]] in Dandori Challenges.
 
===Biological classification inconsistencies===
*Oddly, despite the [[Smoky Progg]] (''Magovum vaporus'') being stated to be an offspring of [[Mamuta]] (''Hortulanus asymmetria''), they have completely different scientific names.
*[[Tusked Blowhog]], in a similar situation to the [[Iridescent Glint Beetle]], is in a different family than the [[Blowhogs]], but has the same genus, ''Sus''. This does not reflect real world taxonomy, because family is located above the genus on the classification tree, and as such every member of a genus must share the same family.


==''Hey! Pikmin''==
==''Hey! Pikmin''==
===Glitches===
===Glitches===
{{see|Glitches in Hey! Pikmin|t1=Glitches in ''Hey! Pikmin''}}
{{see|Glitches in Hey! Pikmin|t1=Glitches in ''Hey! Pikmin''}}
===Biological classification inconsistencies===
*In the English version of the [[Creature Log]] the [[Centipare]] belongs to the [[centipare family]] while its adult form, the [[Adult Centipare]] belongs in the [[centifly family]]. In the Japanese, Dutch, German, Korean, and Spanish versions, both belong to the same family.
*The [[Fiery Blowlet]], described as the infant stage of the [[Fiery Blowhog]], has the subspecies ''infanta'', while the adult Fiery Blowhog doesn't even have one.
*The [[Fiery Young Yellow Wollywog]] has a few errors in its scientific name. Its species name is ''amphicarus'', which has the same name as a genus in its family. Its subspecies name, ''frodendum'', is also wrong, as it is identical to the [[Yellow Wollywog]]'s species name.
*Every member of the [[breadbug family]] is in the ''Pansarus'' genus aside from the [[Fiery Dwarf Bulblax]], which is under ''Oculus''. However, ''Oculus'' is a genus belonging to the [[grub-dog family]].
===Aesthetic===
*Pikmin with unique voices may use the standard Pikmin voice instead. e.g.: the Winged Pikmin's "landing" voice is the same as the Red Pikmin and Blue Pikmin's.
*Despite visibly taking less steps, when Olimar is walking into the wind in [[Bed of Fallen Leaves]] and [[Gale-Force Glen]] his footstep sounds play at their normal frequency.


==Cross-game==
==Cross-game==
===Hocotate culture inconsistencies===
===Hocotate culture inconsistencies===
[[File:UVLampPikmin.jpg|thumb|The [[UV Lamp]] is a form of light bulb, even though [[Olimar]] claims that that technology is unknown to [[Hocotate|Hocotatians]].]]
[[File:UVLampPikmin.jpg|thumb|right|The [[UV Lamp]] is a form of light bulb, even though [[Olimar]] claims that that technology is unknown to [[Hocotate|Hocotatians]].]]
There are some inconsistencies regarding the kind of materials and objects Hocotatians have and do not have on [[Hocotate|their home planet]]. At the very least, these constitute as mysteries, given that it is not known how comparable the objects and elements in Hocotate are to their real world counterparts.
There are some inconsistencies regarding the kind of materials and objects Hocotatians have and do not have on [[Hocotate|their home planet]]. At the very least, these constitute as mysteries, given that it is not known how comparable the objects and elements in Hocotate are to their real world counterparts.


*According to [[Olimar's journal]] for [[Child of the Earth]], Hocotatians do not know about potatoes.{{cite quote|{{Notes:Child of the Earth/journal}}|Captain Olimar|[[Olimar's journal]] for the [[Child of the Earth]]}} However, [[Louie's notes]] for the [[Emperor Bulblax]] suggest cooking the beast with potatoes and [[Pikpik carrot|carrots]].{{cite quote|{{Notes:Emperor Bulblax/louie}}|Louie|[[Louie's notes]] for the [[Emperor Bulblax]]}}
*According to [[Olimar's journal]] for [[Child of the Earth]], Hocotatians do not know about potatoes.{{cite quote|{{Notes:Child of the Earth/journal}}|Captain Olimar|[[Olimar's journal]] for the [[Child of the Earth]]}} However, [[Louie's notes]] for the [[Emperor Bulblax]] suggest cooking the beast with potatoes and [[Pikpik carrot|carrots]].{{cite quote|{{Notes:Emperor Bulblax/louie}}|Louie|[[Louie's notes]] for the [[Emperor Bulblax]]}}
*[[Olimar's journal]] on the [[Lustrous Element]] states that gold is unknown to Hocotatians.{{cite quote|{{Notes:Lustrous Element/journalwii}}|Captain Olimar|[[Olimar's journal]] for the [[Lustrous Element]] in {{npcp2}}}} However, it is clear that gold is quite normal to the people of Hocotate, judging from the following facts:
**The [[Iridescent Glint Beetle]] is made of gold, and Olimar even mentions gold in his notes for the creature.{{cite quote|{{notes:Iridescent Glint Beetle/olimar}}|Captain Olimar|[[Olimar's notes]] for the [[Iridescent Glint Beetle]]}}
**[[Hocotate ship|The ship]] appears golden after repaying the debt in ''[[Pikmin 2]]''.
**[[Pikpik carrot#Golden pikpik carrots|Golden pikpik carrots]] are in fact golden.
**[[Olimar's Log (Exploration Notes)|Olimar's Log]] in ''Pikmin 3'' mentions gold several times, referring to the [[Plasm Wraith|final boss]]' look.
*According to [[Olimar's journal|Olimar's description]] of the [[Stellar Orb]], the technology used for a light bulb is "totally unknown" to the people of [[Hocotate]].{{cite quote|{{Notes:Stellar Orb/journal}}|Captain Olimar|[[Olimar's journal]] for the [[Stellar Orb]]}} This description was exaggerated, given that Hocotatians are familiar to the likes of light bulbs, given the [[UV Lamp]]'s existence.
*According to [[Olimar's journal|Olimar's description]] of the [[Stellar Orb]], the technology used for a light bulb is "totally unknown" to the people of [[Hocotate]].{{cite quote|{{Notes:Stellar Orb/journal}}|Captain Olimar|[[Olimar's journal]] for the [[Stellar Orb]]}} This description was exaggerated, given that Hocotatians are familiar to the likes of light bulbs, given the [[UV Lamp]]'s existence.


===Enemy note inconsistencies===
===Enemy note inconsistencies===
[[File:Burrowing Snagret P3Art.png|thumb|The Burrowing Snagret is an enemy that has been described to be covered with scales in some cases, but blue feathers in others.]]
[[File:Burrowing Snagret P3Art.png|thumb|right|The Burrowing Snagret is an enemy that has been described to be covered with scales in some cases, but blue feathers in others.]]
*Although several in-game sources claim the [[Burrowing Snagret]]'s body is lined in scales,{{cite quote|{{Notes:Burrowing Snagret/voyage}}|Captain Olimar|[[Olimar's voyage log]] for the [[Burrowing Snagret]]}}{{cite quote|{{Notes:Burrowing Snagret/louie}}|Louie|[[Louie's notes]] for the [[Burrowing Snagret]]}} the [[enemy reel]] entry for the creature states that it is actually covered in feathers.{{cite quote|{{Notes:Burrowing Snagret/reel}}|Captain Olimar|the [[enemy reel]] entry for the [[Burrowing Snagret]]}} This could be referring to the feathers on its head, if not for the fact that it addresses ''blue'' feathers specifically.
*Although several in-game sources claim the [[Burrowing Snagret]]'s body is lined in scales{{cite quote|{{Notes:Burrowing Snagret/voyage}}|Captain Olimar|[[Olimar's voyage log]] for the [[Burrowing Snagret]]}}{{cite quote|{{Notes:Burrowing Snagret/louie}}|Louie|[[Louie's notes]] for the [[Burrowing Snagret]]}}, the [[enemy reel]] entry for the creature states that it is actually covered in feathers.{{cite quote|{{Notes:Burrowing Snagret/reel}}|Captain Olimar|the [[enemy reel]] entry for the [[Burrowing Snagret]]}} This could be referring to the feathers on its head, if not for the fact that it addresses ''blue'' feathers specifically.
*In ''Pikmin 2'', Olimar provides a detailed explanation on how the [[Fiery Blowhog]] blows fire.{{cite quote|{{Notes:Fiery Blowhog/olimar}}|Captain Olimar|[[Olimar's notes]] on the [[Fiery Blowhog]]}} However, his notes for the creature in ''Hey! Pikmin'' imply that he discovered that with the [[S.S. Dolphin II]], and during his trip to [[PNF-404|the planet]] in the game.{{cite quote|{{Notes:Fiery Blowhog/heypikmin}}|Captain Olimar|the [[Creature Log]] entry for the Fiery Blowhog}} The fact that ''Hey! Pikmin'' seems to take place after ''Pikmin 2'' makes this an inconsistency.
*In ''Pikmin 2'', Olimar provides a detailed explanation on how the [[Fiery Blowhog]] blows fire.{{cite quote|{{Notes:Fiery Blowhog/olimar}}|Captain Olimar|[[Olimar's notes]] on the [[Fiery Blowhog]]}} However, his notes for the creature in ''Hey! Pikmin'' imply that he discovered that with the [[S.S. Dolphin II]], and during his trip to [[PNF-404|the planet]] in the game.{{cite quote|{{Notes:Fiery Blowhog/heypikmin}}|Captain Olimar|the [[Creature Log]] entry for the Fiery Blowhog}} The fact that ''Hey! Pikmin'' seems to take place after ''Pikmin 2'' makes this an inconsistency.


===Biological classification inconsistencies===
===Biological classification inconsistencies===
====Mandiblard inconsistencies====
====Mandiblard inconsistencies====
In ''Pikmin 2'', all [[mandiblard]]s in that game are told to be in the ''Himeagea'' genus. However, the [[Shearblug]], [[Speargrub]], and [[Queen Shearwig]] introduced in ''Hey! Pikmin'' are in a species with the same name as the genus. A genus can't also be labeled as a species, since the same level of classification can't change depending on creature. So, it can be argued that those enemies species and genus names were swapped accidentally, and all known mandiblards should be under the ''Himeagea'' genus.
In ''Pikmin 2'', all [[mandiblard]]s in that game are told to be in the ''Himeagea'' genus. However, the [[Shearblug]], [[Speargrub]], and [[Queen Shearwig]] introduced in ''Hey! Pikmin'' are in a species with the same name as the genus. This does not make sense for various reasons. One, since the same level of classification can't change depending on creature, so a genus can't also be labeled as a species. Second, enemies can't have different genuses but the same species; In real life taxidermy, classifications only branch outward, since it just makes sense logically when specifying characteristics of creatures. Because of these reasons, it can be argued that those enemies's species and genus names were swapped accidentally, and all mandiblards should be under the ''Himeagea'' genus.
====Other====
Following some of the explained taxedermic rules broken above, there are also many minor mistakes between individual species and small families.


The members of the [[wracknid family]] are also under the genus ''Himeagea''. This is impossible, as members of different families cannot share the same genus.
*The [[Segmented Crawbster]] and the [[Armurk]] share the same species name, ''reptantia'', even though they have different genuses. This is corrected in the European [[version]], where the Armurk is given the species name ''rotunda''.
 
*The [[Fiery Blowlet]] has the subspecies ''infanta'', while the [[Fiery Blowhog]] doesn't even have one.
====Spectralids inconsistencies====
*The [[Fiery Young Yellow Wollywog]] has a few errors in its scientific name. Its species name is ''amphicarus'', which has the same name as a genus in its family. Its subspecies name, ''frodendum'', is also wrong, as it is identical to the [[Yellow Wollywog]]'s species name.
In ''Pikmin 2'', all [[Spectralids]] (Yellow, Red or Purple) were referred to as one species: "Unmarked Spectralids". Scientifically, all were classified within the [[flitterbie family]] under ''Fenestari prismatus''. With the release of ''Pikmin 3'', Spectralids made a reappearance in three different colors ([[White Spectralids|white]], [[Yellow Spectralids|yellow]], and [[Red Spectralids|red]]), all defined as different species by the [[lock-on]] display. This was further proven by the [[Piklopedia (Pikmin 3 Deluxe)|Piklopedia]], which gives each their own species name. However, all were classified under the [[flutterbie family]], one letter off from "flitterbie". The Yellow and White Spectralids also share the ''Fenestari'' genus, which is shared by all members of the flitterbie family. The Red Spectralids, however, have the ''Fenestrati'' genus, only two letters off from ''Fenestari''. Adding even more confusion, ''Hey! Pikmin'' introduces the [[Electric Spectralid]] as part of the [[Floaterbie family]]. It also shares the ''Fenestari'' genus. Some localizations including Japanese do not distinguish between "flutterbies" and "floaterbies". Additionally, all Spectralids share the suffix ''-prismatus'', except for the Electric Spectralid which which has the scientific name ''Fenestari luminescens''.
*The [[flitterbie]] and [[floaterbie]] families both contain the ''Fenestari'' genus, despite being different families. This could also imply that the entire floaterbie family is the result of a misspell of "flitterbie."
 
Along with this, the singular and plural forms of "Spectralids" seem to be commonly confused as well. All Spectralids in ''Pikmin 2'' are referred to in plural only, so their singular term is unknown. In ''Pikmin 3'', all were called "Spectralids" even in singular, meaning "Spectralids" is both singular and plural. However, in ''Hey! Pikmin'', Electric Spectralid is the singular term for the creature. Although White and Yellow Spectralids appear in ''Hey! Pikmin'', they are not included within the [[Hey! Pikmin logs|creature logs]], meaning it is impossible to cross-reference it with the Piklopedia.


===Oxygen===
===Oxygen===
Oxygen is known to be poisonous to Hocotatians.{{cite quote|To make matters worse, my atmospheric sensors indicate this planet's environment contains high levels of poisonous oxygen.|Captain Olimar|[[Olimar's monologs|a monolog]]}} There are times, however, where Hocotatians are known to interact with oxygen gas with no adverse effects.
Oxygen is known to be poisonous to Hocotatians.{{cite quote|To make matters worse, my atmospheric sensors indicate this planet's environment contains high levels of poisonous oxygen.|Captain Olimar|[[Olimar's monologs in Pikmin 1|a monologue]]}} There are times, however, where Hocotatians are known to interact with oxygen gas with no adverse effects.
*On [[Louie's notes]], he mentions several plants and vegetables on his cooking recipes, although most of these ingredients need to be cultivated with oxygen. It could, however, be the case that Louie is referring to using the treasures obtained on [[PNF-404]] as the ingredients. It is also possible that he is referring to different plants with the same name, since Onions were named for a Hocotatian vegetable, and a treasure that is a real onion is named the [[Onion Replica]].
*On [[Louie's notes]], he mentions several plants and vegetables on his cooking recipes, although most of these ingredients need to be cultivated with oxygen. It could, however, be the case that Louie is referring to using the treasures obtained on [[PNF-404]] as the ingredients. It is also possible that he is referring to different plants with the same name, since [[Onion]]s were named for a Hocotatian vegetable, and a treasure that is a real onion is named the [[Onion Replica]].
*Koppaites are confirmed to be able to breathe oxygen, albeit less than is present in PNF-404's atmosphere. However, when Louie is tied up on the ship, he wears no helmet, despite the fact that the ship's cockpit would most likely have a higher amount of oxygen than Louie could possibly tolerate.
*Koppaites are confirmed to be able to breathe oxygen, albeit less than is present in PNF-404's atmosphere. However, when Louie is tied up on the ship, he wears no helmet, despite the fact that the ship's cockpit would most likely have a higher amount of oxygen than Louie could possibly tolerate.


===Hocotate Ship inconsistency===
===Hocotate Ship inconsistency===
After the debt is repaid in ''Pikmin 2'', the [[Hocotate Ship]] changes from a rusty red color to gold. Despite this, when the ship is seen in ''Pikmin 3'', it is instead its original red color. It’s possible the President could’ve sold off the gold hull when the company got into financial troubles again implied in Olimar’s logs.
After the debt is repayed in ''Pikmin 2'', the [[Hocotate Ship]] changes from a rusty red color to gold. Despite this, when the ship is seen in ''Pikmin 3'', it is instead its original red color.


==Non-canon mistakes==
==Non-canon mistakes==
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===''Super Smash Bros. Brawl'' trophies===
===''Super Smash Bros. Brawl'' trophies===
* [[Captain Olimar]]'s main trophy is about his appearance as a fighter, which is actually a dual trophy for Olimar and Pikmin. The description starts off by calling the duo of Olimar and the Pikmin force "veteran spacefarers".{{cite quote|{{Notes:Captain Olimar/ssbb}}|trophy description for [[Pikmin family|Pikmin]] & [[Olimar]]|''Brawl''}} The Pikmin have never traveled through space, meaning this title should only be applied to Olimar.
* [[Captain Olimar]]'s main trophy is about his appearance as a fighter, which is actually a dual trophy for Olimar and Pikmin. The description starts off by calling the duo of Olimar and the Pikmin force "veteran spacefarers".{{cite quote|{{Notes:Captain Olimar/ssbb}}|trophy description for [[Pikmin family|Pikmin]] & [[Olimar]]|''Brawl''}} The Pikmin have never traveled through space, meaning this title should only be applied to Olimar.
* The End of Day trophy incorrectly suggests that Olimar "takes the Onion"{{cite quote|{{Notes:End of Day/ssbb}}|trophy description for the End of Day Final Smash|''Brawl''}} with him into orbit for the attack. Not only is this inconsistent with how the Onions function in ''Pikmin'' and ''Pikmin 2'' (larger Onions that house every Pikmin would not be introduced to the series until ''Pikmin 3''), but the actual attack the trophy depicts features no Onions to speak of. The trophy most likely meant to refer to the [[Hocotate ship]], considering the description later correctly identifies the existence of several Onions. Even this detail is erroneous, however, as it refers to them as "[Olimar]'s Onions" (implying he claims some level of ownership over them) and that he takes them with him in the actual games. This is technically inconsistent with [[Olimar's voyage log]] in ''Pikmin'', which implies that the Onions are independent entities which willingly choose to follow his ship into orbit at the end of every day.
* The trophy for the [[Red Bulborb]] omits ''[[Pikmin (game)|Pikmin]]'' from the list of relevant games{{cite quote|{{Notes:Red Bulborb/ssbb}}|trophy description for the [[Red Bulborb]]|''Brawl''}}, hence incorrectly claiming that the creature debuted in ''Pikmin 2''. In reality, the only part of the trophy's subject that did debut in ''Pikmin 2'' is solely the name of the creature, "Red Bulborb"; this enemy was known as "Spotty Bulborb" in ''Pikmin''.
* The trophy for the [[Bulborb|Red Bulborb]] omits ''[[Pikmin (game)|Pikmin]]'' from the list of relevant games,{{cite quote|{{Notes:Bulborb/ssbb}}|trophy description for the [[Bulborb|Red Bulborb]]|''Brawl''}} hence incorrectly claiming that the creature debuted in ''Pikmin 2''. In reality, the only part of the trophy's subject that did debut in ''Pikmin 2'' is solely the name of the creature, "Red Bulborb"; this enemy was known as "Spotty Bulborb" in ''Pikmin''.
* The [[Careening Dirigibug]]'s trophy states that these enemies have a chance of dropping a dud [[bomb-rock]].{{cite quote|{{Notes:Careening Dirigibug/ssbb}}|trophy description for the [[Careening Dirigibug]]|''Brawl''}} However, in the games, no bomb-rocks are ever dud, outside of [[Glitches in Pikmin 2#Dud bomb-rock|a rare glitch]].
* The [[Careening Dirigibug]]'s trophy states that these enemies have a chance of dropping a dud [[bomb-rock]].{{cite quote|{{Notes:Careening Dirigibug/ssbb}}|trophy description for the [[Careening Dirigibug]]|''Brawl''}} However, in the games, no bomb-rocks are ever duds, outside of [[Glitches in Pikmin 2#Dud bomb-rocks|a rare glitch]]. This is a translation mistake, as the Japanese version instead says「たまに落ちているバクダン岩はサクレウラメが出した不発弾。」("The bomb-rocks that sometimes fall down are unexploded bombs produced by Careening Dirigibugs."), referring to the inactive bomb-rocks usually found near the creatures.
* The [[pellet]] trophy states that pellets can be "harvested from pellet grass and flowers".{{cite quote|{{Notes:Pellet/ssbb}}|trophy description for the [[pellet]]|''Brawl''}} It is not elaborated what either of these two sources mean, either in ''Brawl'' or any ''Pikmin'' game, but it can only be assumed the flowers are actually the [[Pellet Posies]]. However, there are no grasses that can contain pellets in any ''Pikmin'' game. The only grasses that can provide anything similar are [[nectar weed]], which contain raw [[nectar]], not the crystallized pellets. The Japanese name for the Pellet Posies, {{j|ペレット草|Peretto Kusa}} does translate to "Pellet Grass", but the fact that there's a distinction between the "flowers" and the "grass" indicates it is a mistake nonetheless.
* The [[pellet]] trophy states that pellets can be "harvested from pellet grass and flowers".{{cite quote|{{Notes:Pellet/ssbb}}|trophy description for the [[pellet]]|''Brawl''}} It is not elaborated what either of these two sources mean, either in ''Brawl'' or any ''Pikmin'' game, but it can only be assumed the flowers are actually the [[Pellet Posies]]. However, there are no grasses that can contain pellets in any ''Pikmin'' game. The only grasses that can provide anything similar are [[nectar weed]], which contain raw [[nectar]], not the crystallized pellets. The Japanese name for the Pellet Posies, {{j|ペレット草|Peretto Kusa}} does translate to "Pellet Grass", but the fact that there's a distinction between the "flowers" and the "grass" indicates it is a mistake nonetheless.
* The [[Burrowing Snagret]]'s trophy points out that nobody ever saw its tail.{{cite quote|{{Notes:Burrowing Snagret/ssbb}}|trophy description for the [[Burrowing Snagret]]|''Brawl''}} However, [[Olimar's notes]] on the creature finish with a statement in which Olimar compares the Burrowing Snagret and the [[Burrowing Snarrow]]'s tails and wing markings, implying Olimar has seen it. To confuse things further, if the boss is killed in ''Pikmin 3'' it pops out of the ground, and it can be seen there that it doesn't even have a tail or wings in the first place, having a foot instead.
* The [[Burrowing Snagret]]'s trophy points out that nobody ever saw its tail.{{cite quote|{{Notes:Burrowing Snagret/ssbb}}|trophy description for the [[Burrowing Snagret]]|''Brawl''}} However, [[Olimar's notes]] on the creature finish with a statement in which Olimar compares the Burrowing Snagret and the [[Burrowing Snarrow]]'s tails and wing markings, implying Olimar has seen it. To confuse things further, if the boss is killed in ''Pikmin 3'' it pops out of the ground, and it can be seen there that it doesn't even have a tail or wings in the first place, having a foot instead.


===''Super Smash Bros. for Nintendo 3DS and Wii U'' trophies===
===''Super Smash Bros. for Nintendo 3DS and Wii U'' trophies===
* The [[Sunset|End of Day]] trophy on the European version of ''[[Super Smash Bros. for Wii U]]'' states that Olimar jumps aboard the S.S. Dolphin.{{cite quote|{{Notes:End of Day/ssb4wiiueu}}|trophy description for the [[Sunset|End of Day]] Final Smash|''Super Smash Bros. for Wii U''}} In reality, the spaceship Olimar uses in his Final Smash is the [[Hocotate ship]].
* The [[Sunset|End of Day]] trophy on the European version of ''[[Super Smash Bros. for Wii U]]'' states that Olimar jumps aboard the [[S.S. Dolphin]].{{cite quote|{{Notes:End of Day/ssb4wiiueu}}|trophy description for the [[Sunset|End of Day]] Final Smash|''Super Smash Bros. for Wii U''}} In reality, the spaceship Olimar uses in his Final Smash is the [[Hocotate ship]].
* The Blue Pikmin trophy states that they do more damage when thrown (via Pikmin Throw) which is untrue.
* The Hocotate Bomb is an explosive miniature item shaped like the [[Hocotate ship]]. Its trophy description states that it appears in ''Pikmin'' and ''Pikmin 2''.{{cite quote|{{Notes:Hocotate Bomb/ssb4wiiuus}}|trophy description for the [[Hocotate ship|Hocotate Bomb]]|''Super Smash Bros. for Wii U''}} Not only does the item itself not appear in any canon ''Pikmin'' game, the Hocotate ship also makes its debut in ''Pikmin 2'', being absent from ''Pikmin'' altogether.
* The Hocotate Bomb is an explosive miniature item shaped like the [[Hocotate ship]]. Its trophy description states that it appears in ''Pikmin'' and ''Pikmin 2''.{{cite quote|{{Notes:Hocotate Bomb/ssb4wiiuus}}|trophy description for the [[Hocotate ship|Hocotate Bomb]]|''Super Smash Bros. for Wii U''}} Not only does the item itself not appear in any canon ''Pikmin'' game, the Hocotate ship also makes its debut in ''Pikmin 2'', being absent from ''Pikmin'' altogether.
* The trophy for the [[Iridescent Flint Beetle]] in the European version of ''Super Smash Bros. for Wii U'' advises players to flip the creature onto its back with a [[Purple Pikmin]], and then sending other Pikmin to strike.{{cite quote|{{Notes:Iridescent Flint Beetle/ssb4wiiueu}}|trophy description for the [[Iridescent Flint Beetle]]|''Super Smash Bros. for Wii U''}} Although using Purple Pikmin is a good strategy due to their homing properties, the creature will not stay on its back, nor will charging at it with other Pikmin be beneficial. The trophy's tactic is valid for the [[Anode Beetle]], however.
* The trophy for the [[Iridescent Flint Beetle]] in the European version of ''Super Smash Bros. for Wii U'' advises players to flip the creature onto its back with a [[Purple Pikmin]], and then sending other Pikmin to strike.{{cite quote|{{Notes:Iridescent Flint Beetle/ssb4wiiueu}}|trophy description for the [[Iridescent Flint Beetle]]|''Super Smash Bros. for Wii U''}} Although using Purple Pikmin is a good strategy due to their homing properties, the creature will not stay on its back, nor will charging at it with other Pikmin be beneficial. The trophy's tactic is valid for the [[Anode Beetle]], however.
* The [[Burrowing Snagret]]'s trophy in either region of ''Super Smash Bros. for Wii U'' omits ''Pikmin 2'' from the list of games, instead listing ''Pikmin'' and ''Pikmin 3''.{{cite quote|{{Notes:Burrowing Snagret/ssb4wiiuus}}|trophy description for the [[Burrowing Snagret]]|''Super Smash Bros. for Wii U''}} Although this does not make the list incorrect, it is likely an oversight, given that other subjects that appear in all three games list ''Pikmin'' and ''Pikmin 2'' (the first appearances, omitting ''Pikmin 3'' as a result), in addition to the fact that this [[enemy]] is more common in ''Pikmin 2'' than in ''Pikmin 3''.
* The [[Burrowing Snagret]]'s trophy in either region of ''Super Smash Bros. for Wii U'' omits ''Pikmin 2'' from the list of games, instead listing ''Pikmin'' and ''Pikmin 3''.{{cite quote|{{Notes:Burrowing Snagret/ssb4wiiuus}}|trophy description for the [[Burrowing Snagret]]|''Super Smash Bros. for Wii U''}} Although this does not make the list incorrect, it is likely an oversight, given that other subjects that appear in all three games list ''Pikmin'' and ''Pikmin 2'' (the first appearances, omitting ''Pikmin 3'' as a result), in addition to the fact that this [[enemy]] is more common in ''Pikmin 2'' than in ''Pikmin 3''.
* Again on the Burrowing Snagret's trophy, the description on the US region of ''Super Smash Bros. for Wii U'' claims that it belongs to the "avian" family. In reality, the creature belongs to the [[Snavian family|''sn''avian family]].
* Again on the Burrowing Snagret's trophy, the description on the US region of ''Super Smash Bros. for Wii U'' claims that it belongs to the "avian" family. In reality, the creature belongs to the [[Snavian family|''s''navian family]].
* The [[Plasm Wraith]]'s trophy shows a battle on muddy, damp terrain, with some puddles. This is not the terrain used in the ''Pikmin 3'' fight with the boss, but rather the [[Quaggled Mireclops]]'s fight, where the terrain plays a big role. The Quaggled Mireclops's trophy doesn't have any terrain whatsoever.
* The [[Plasm Wraith]]'s trophy shows a battle on muddy, damp terrain, with some puddles. This is not the terrain used in the ''Pikmin 3'' fight with the boss, but rather the [[Quaggled Mireclops]]'s fight, where the terrain plays a big role. The Quaggled Mireclops's trophy doesn't have any terrain whatsoever.


===Other===
===Other===
*In ''[[Pikmin Adventure]]'', the enemy [[Bladed Beeb]] has a naming inconsistency. In the actual game cutscene, it is labeled "Bladed Beeb", but when the player taps the prize for its information, it is called a ''Greater'' Bladed Beeb. Interestingly, a similar species in the same family is spelled with "greater" in game; the [[Greater Studded Beeb]]. Because of this confusion, it is unknown which name is correct.
*In ''[[Pikmin Adventure]]'', the enemy [[Bladed Beeb]] has a naming inconsistency. In the actual game cutscene, it is labeled "Bladed Beeb", but when you tap the prize for its information, it is called a ''Greater'' Bladed Beeb. Interestingly, a similar species in the same family is spelled with "greater" in game; the [[Greater Studded Beeb]]. Because of this confusion, it is unknown which name is correct.
*In ''[[Super Smash Bros. Brawl]]'', there is a [[Super Smash Bros. Brawl#Stickers|sticker]] based on the [[Pellet Posy]], featuring a red-pellet Pellet Posy. However, its name is "Red Pellet Flower", tying in with a previously noted partial mistake in the [[pellet]] trophy (see the [[#Super Smash Bros. Brawl trophies|''Super Smash Bros. Brawl'' trophies section]] above).
*In ''[[Super Smash Bros. Brawl]]'', there is a [[Super Smash Bros. Brawl#Stickers|sticker]] based on the [[Pellet Posy]], featuring a red-pellet Pellet Posy. However, its name is "Red Pellet Flower", tying in with a previously noted partial mistake in the [[pellet]] trophy (see the [[#Super Smash Bros. Brawl trophies|''Super Smash Bros. Brawl'' trophies section]] above).
== Gallery ==
<gallery>
One_of_those_mistake.jpg|The mistake about [[Shepherd]] saying "one of those" to one thing.
</gallery>


==See also==
==See also==
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[[Category:Anomalies]]
[[Category:Anomalies]]
[[Category:Lists]]

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