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{{game icons|p=y|p2=y|p3=y|p4=y|hp=y|pa=y}}
{{game icons|p=y|p2=y|p3=y|p4=y|hp=y|pa=y}}
{{spoiler}}
{{spoiler}}
{{game help|p3|Doesn't Brittany have a line that's completely empty? Add it here, if so.}}
At times, when making a game, development members may make a '''mistake'''. Most of the time, these errors are detected by the quality assurance team, whose job is to play-test the game in search for such mistakes, so that they can be corrected. However, it's possible for some errors to go by undetected, or to not get fixed in time, meaning the final game is released with them still in it. For the most part, these aren't enough to affect gameplay or the game's story. In popular culture, they are also known as '''goofs'''. In the [[Pikmin series|''Pikmin'' series]], there are cases of typos, grammatical errors, [[glitches]], ways to go [[out of bounds]], and inconsistencies.
At times, when making a game, development members may make a '''mistake'''. Most of the time, these errors are detected by the quality assurance team, whose job is to play-test the game in search for such mistakes, so that they can be corrected. However, it's possible for some errors to go by undetected, or to not get fixed in time, meaning the final game is released with them still in it. For the most part, these aren't enough to affect gameplay or the game's story. In popular culture, they are also known as '''goofs'''. In the [[Pikmin series|''Pikmin'' series]], there are cases of typos, grammatical errors, [[glitches]], ways to go [[out of bounds]], and inconsistencies.


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[[File:Reel11 Goolix.png|thumb|left|The [[Goolix]] on [[The Forest Navel]].]]
[[File:Reel11 Goolix.png|thumb|left|The [[Goolix]] on [[The Forest Navel]].]]
{{main|Enemy reel#Discrepancies|t1=Enemy reel discrepancies}}
{{main|Enemy reel#Discrepancies|t1=Enemy reel discrepancies}}
Some of the [[enemy reel]]'s footage was recorded in an earlier – or at least different – version of ''Pikmin'', and one can tell because several of the objects cannot be found in those locations in the final game. One of the most noteworthy examples would be the [[Goolix]] appearing on [[The Forest Navel]], despite never being encountered there during gameplay. In addition, the fact that all names are sorted alphabetically, besides the [[Swooping Snitchbug]]'s, gives a hint on what the creature's name was intended to be initially – possibly something beginning with "Flying". This error was not corrected in the ''New Play Control!'' port (which used the original GameCube footage), but was in the Switch port.
Some of the [[enemy reel]]'s footage was recorded in an earlier – or at least different – version of ''Pikmin'', and one can tell because several of the objects cannot be found in those locations in the final game. One of the most noteworthy examples would be the [[Goolix]] appearing on [[The Forest Navel]], despite never being encountered there during gameplay. In addition, the fact that all names are sorted alphabetically, besides the [[Swooping Snitchbug]]'s, gives a hint on what the creature's name was intended to be initially – possibly something beginning with "Flying". This error was not corrected in the ''New Play Control!'' port, but was in the Switch port.


====S.S. Dolphin credits mistake====
====S.S. Dolphin credits mistake====
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====Bomb rock warning in the ''New Play Control!'' instruction manual====
====Bomb rock warning in the ''New Play Control!'' instruction manual====
In the US instruction manual for {{npcp1}}, the page that explains each Pikmin type's skills has two warnings about [[Yellow Pikmin]] and [[bomb-rock]]s. One of them states {{transcript|Don't stand too close! If it stands idly when thrown, call back a bomb-carrying Pikmin to have it drop the bomb.}} This is a leftover from the instruction manual of the original GameCube ''Pikmin'' game, and is no longer true in the ''New Play Control!'' and Nintendo Switch versions – the Pikmin keep their bomb rocks when called.
In the US instruction manual for {{npcp1}}, the page that explains each Pikmin type's skills has two warnings about [[Yellow Pikmin]] and [[bomb-rock]]s. One of them states {{transcript|Don't stand too close! If it stands idly when thrown, call back a bomb-carrying Pikmin to have it drop the bomb.}} This is a leftover from the instruction manual of the original GameCube ''Pikmin'' game, and is no longer true in the ''New Play Control!'' remake – the Pikmin keep their bomb rocks when called.


====The Forest Navel geyser====
====The Forest Navel geyser====
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**If on the day the player obtains Purple Pikmin, they leave some Purple Pikmin behind before entering the Emergence Cave again, the ship will explain how the Pikmin have been stored in its hull, but greet the leaders with "Good morning!"
**If on the day the player obtains Purple Pikmin, they leave some Purple Pikmin behind before entering the Emergence Cave again, the ship will explain how the Pikmin have been stored in its hull, but greet the leaders with "Good morning!"
*[[Olimar's journal]] on [[The Key]] has him describe the [[Beady Long Legs]] as a "Pikmin-'''devouring''' spider", despite the fact that the Beady Long Legs is one of the few enemies that does not eat [[Pikmin family|Pikmin]] in any way; it only crushes them.
*[[Olimar's journal]] on [[The Key]] has him describe the [[Beady Long Legs]] as a "Pikmin-'''devouring''' spider", despite the fact that the Beady Long Legs is one of the few enemies that does not eat [[Pikmin family|Pikmin]] in any way; it only crushes them.
*In the [[Olimar's journal|journal]] entry for the [[Universal Com]], Olimar talks about how the ship and Louie are calling him out for being wrong about what the treasure is. This treasure is found on sublevel 12 of the [[Dream Den]], before Louie can be rescued on the final floor, making it possible to read this journal entry before Louie could possibly have commented on it.
*In the [[Olimar's journal|journal]] entry for the [[Universal Com]], Olimar talks about how the ship and Louie are calling him out for being wrong about what the treasure is. This treasure is found on sublevel 12 of the [[Dream Den]], before Louie is rescued on the final floor, making it possible to read this journal entry before Louie could possibly have commented on it.
*[[Olimar's journal]] on the [[Aquatic Mine]] has him explain the changes to the [[Perplexing Pool]] and other areas being caused by frequent tectonic shifts. However, this hand-wave would only explain how [[The Impact Site]] and [[The Final Trial]] are close enough in this game to be combined into the [[Wistful Wild]]. The artificial elements seen in some of the areas, some of which is explicitly buried into the level and patterned out like in the [[Awakening Wood]], cannot be caused by tectonic shifting and is left unexplained.
*[[Olimar's journal]] on the [[Aquatic Mine]] has him explain the changes to the [[Perplexing Pool]] and other areas being caused by frequent tectonic shifts. However, this hand-wave would only explain how [[The Impact Site]] and [[The Final Trial]] are close enough in this game to be combined into the [[Wistful Wild]]. The artificial elements seen in some of the areas, some of which is explicitly buried into the level and patterned out like in the [[Awakening Wood]], cannot be caused by tectonic shifting and is left unexplained.
*The [[Talisman of Life]] contains multiple [[Luck Wafer]]s as claimed in the Sales Pitch, but the [[Luck Wafer]] is worth 140 [[Poko]]s while the [[Talisman of Life]] is worth just 90 [[Poko]]s.
*The [[Talisman of Life]] contains multiple [[Luck Wafer]]s as claimed in the Sales Pitch, but the [[Luck Wafer]] is worth 140 [[Poko]]s while the [[Talisman of Life]] is worth just 90 [[Poko]]s.
*[[Louie's notes]] on some enemies make references to bodies or body parts that Louie couldn't possibly have collected for cooking, due to the fact that they are shown to disappear upon death, in-game. A full list can be found [[Piklopedia (Pikmin 2)#Recipe oddities|here]].
*[[Louie's notes]] on some enemies make references to bodies or body parts that Louie couldn't possibly have collected for cooking, due to the fact that they are shown to disappear upon death, in-game. A full list can be found [[Piklopedia (Pikmin 2)#Recipe oddities|here]].
*Buried [[Armored Cannon Larva|Armored Cannon Beetle Larva]]e cannot be stunned with [[Purple Pikmin]], although the game files specify that the enemy should have the same stun properties as the free-walking counterpart, which can be stunned.
*Buried [[Armored Cannon Larva|Armored Cannon Beetle Larva]]e cannot be stunned with [[Purple Pikmin]], although the game files specify that the enemy should have the same stun properties as the free-walking counterpart, which can be stunned.
*On the [[Menu#Title screen|title screen]]'s "Summer" theme, [[Dweevil]]s can be seen running around the tree trunk. These dweevils are given an incorrect texture, the same texture as the [[Ravenous Whiskerpillar]] who also appear on the tree trunk.
*On the [[Menu#Title screen|title screen]]'s "Spring" theme, [[Anode Dweevil]]s can be seen running around the tree trunk. These dweevils have their feelers colored yellow, whereas the ones in game have red feelers.
*On the [[cutscene]] that plays when the player clears the debt, the [[Hocotate ship]] announces the return to [[Hocotate]] and the camera shifts to the sky, where a faint image of [[The President]] is seen. This image was likely cropped from an image with a white background, as it becomes clear that the area of the image between the President's curly hair was not cropped out: it remains white. This has been fixed in the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]].
*On the [[cutscene]] that plays when the player clears the debt, the [[Hocotate ship]] announces the return to [[Hocotate]] and the camera shifts to the sky, where a faint image of [[The President]] is seen. This image was likely cropped from an image with a white background, as it becomes clear that the area of the image between the President's curly hair was not cropped out: it remains white. This has been fixed in the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]].
*If the first Pikmin to drink nectar in a playthrough is a [[Bulbmin]], the cutscene will play, but the sound of a regular Pikmin will be heard, instead of a Bulbmin sound.
*If the first Pikmin to drink nectar in a playthrough is a [[Bulbmin]], the cutscene will play, but the sound of a regular Pikmin will be heard, instead of a Bulbmin sound.
*If the end of day explanation has not been heard by the player until after the debt has been repayed, the [[Hocotate Ship]] will still address Louie, even though he is not present.
*The tenth sublevel in the [[Cavern of Chaos]] becomes darker if the player has the [[Solar System]] as opposed to lighter. An explanation for it can be found [[Solar System#Cavern of Chaos 10|here]].
*The tenth sublevel in the [[Cavern of Chaos]] becomes darker if the player has the [[Solar System]] as opposed to lighter. An explanation for it can be found [[Solar System#Cavern of Chaos 10|here]].
*The texture for the [[Geographic Projection]] is flipped horizontally. If one flips the treasure upright, Africa will be to the left of South America, which will be to the left of Europe, contrary to the real world. Whether this is a mistake or not is not known, since it could've been flipped on purpose to represent continents in a familiar manner to most people, considering that the treasure is only ever found upside-down.
*The texture for the [[Geographic Projection]] is flipped horizontally. If one flips the treasure upright, Africa will be to the left of South America, which will be to the left of Europe, contrary to the real world. Whether this is a mistake or not is not known, since it could've been flipped on purpose to represent continents in a familiar manner to most people, considering that the treasure is only ever found upside-down.
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* In ''New Play Control! Pikmin 2'', with the language set to French, the pause menu incorrectly calls the [[Sphere Chart]] "Système Solaire", which is the name used for the [[Solar System]]. This does not happen in the ship's dialogs.
* In ''New Play Control! Pikmin 2'', with the language set to French, the pause menu incorrectly calls the [[Sphere Chart]] "Système Solaire", which is the name used for the [[Solar System]]. This does not happen in the ship's dialogs.
* In the [[Hocotate ship]]'s dialog when the player collects the [[Brute Knuckles]], the ship calls the upgrade "Rocket Punch" instead of "Rocket Fist".{{cite quote|{{Notes:Brute Knuckles/ship}}|the Hocotate ship|the collection of the [[Brute Knuckles]]}} This mistake is only present in the US GameCube version.
* In the [[Hocotate ship]]'s dialog when the player collects the [[Brute Knuckles]], the ship calls the upgrade "Rocket Punch" instead of "Rocket Fist".{{cite quote|{{Notes:Brute Knuckles/ship}}|the Hocotate ship|the collection of the [[Brute Knuckles]]}} This mistake is only present in the US GameCube version.
* Olimar's notes on the [[Cupid's Grenade]] in the original and New Play Control versions of ''Pikmin 2'' (except the European Wii) describe the treasure as if it were a plant that grows two types of berries, despite it being a singular cherry. This is a translation mistake, as the Japanese version correctly notes that it's a product ''from'' a tree that could be either of two varieties. This was fixed in the Nintendo Switch versions.
* Olimar's notes on the [[Cupid's Grenade]] in all versions of ''Pikmin 2'' except the European Wii version describe the treasure as if it was a plant that bears two different types of fruits, but this doesn't make any sense in regards to the single cherry. It's possible that the translator mistakenly thought that the entry was for the [[Burgeoning Spiderwort]], which does have a variant that bears two different types of fruits, one of which is a [[Ultra-bitter spray|suppressant]] and the other a [[Ultra-spicy spray|stimulant]].
* In the Japanese version of ''Pikmin 2'', the Titan Dweevil is repeatedly described as having swallowed or absorbed the treasures in the [[Titan Dweevil Series]], possibly describing an earlier iteration of the fight. Most of these mentions were removed in the English translation.


<gallery>
<gallery>
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*Additionally, the in-game [[Margaret]] plant is actually a yellow {{w|Argyranthemum frutescens|marguerite}}. Causing even more confusion, it's claimed to be in the chrysanthemum family, likely due to marguerites and chrysanthemums belonging to the same family in real life.
*Additionally, the in-game [[Margaret]] plant is actually a yellow {{w|Argyranthemum frutescens|marguerite}}. Causing even more confusion, it's claimed to be in the chrysanthemum family, likely due to marguerites and chrysanthemums belonging to the same family in real life.
*The scientific names for the [[Fiery Blowhog]] (''Sus draconus'') and the [[Watery Blowhog]] (''Sus loogiens'') indicate they are different species, despite Olimar's comments on the latter stating that it is a subspecies of the former.
*The scientific names for the [[Fiery Blowhog]] (''Sus draconus'') and the [[Watery Blowhog]] (''Sus loogiens'') indicate they are different species, despite Olimar's comments on the latter stating that it is a subspecies of the former.
*In the Japanese version, the [[Figwort]], identified in that version as {{w|Veronica persica|Persian speedwell}}, is mistakenly said to belong to the real world family {{w|Scrophulariaceae}}, the figwort family. In reality, it belongs to the family {{w|Plantaginaceae}}.
*In the Japanese version, the [[Figwort]] (identified in that version as {{w|Veronica persica|bird's eye}}) and [[Horsetail]] are mistakenly said to belong to the real world families {{w|Scrophulariaceae}} (the figwort family) and {{w|Taxodiaceae}} (a formerly recognized conifer family), respectively. In reality, the plants belong to the families {{w|Plantaginaceae}} and {{w|Equisetaceae}}.


===Infernal Vegetable===
===Infernal Vegetable===
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From analysis, one can conclude that the Shearwig is the real #46, since it would place it next to the Male and Female Sheargrubs. The Wogpole is meant to be card #49, so it ends up next to the Wollywog and Yellow Wollywog. The card numbered #49 is the Queen Candypop Bud, which is also in the wrong place &ndash; but if one moves that card to the missing #57 spot, it would correctly land next to the other Candypop Bud cards.
From analysis, one can conclude that the Shearwig is the real #46, since it would place it next to the Male and Female Sheargrubs. The Wogpole is meant to be card #49, so it ends up next to the Wollywog and Yellow Wollywog. The card numbered #49 is the Queen Candypop Bud, which is also in the wrong place &ndash; but if one moves that card to the missing #57 spot, it would correctly land next to the other Candypop Bud cards.
===Broken Switch port instruments===
In the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]], all of the binary formats in the game's filesystem had their {{w|endianness}} swapped from big endian to little endian. For {{P2}}'s audio data in particular, the archive that holds information about all the instrument programs used in sequenced music has a few bytes that were not properly swapped. The most likely cause for this may be a result of some simple endian-swapping software accidentally rotating the same referenced bytes several times over, from big endian, to little endian, then back again.
The unrotated bytes were for a ''volume effect'', which would dynamically change the volume of the performing instrument depending on the pitch being played. This volume increase was intended to be subtle, and was used for the trombone-like synthesizers heard in some [[Music in Pikmin 2#Concrete 1|cave songs]]. As a result of this error, this additional effect now makes the instrument it's attached to completely inaudible, and so, some songs now sound as if they are completely missing their main instrument.


==''Pikmin 3''==
==''Pikmin 3''==
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===General oversights===
===General oversights===
*The unreleased [[Secret File]] has Louie mention that he is a crew member of the S.S. Dolphin. This is incorrect, as Louie never boarded the S.S. Dolphin. Instead, he is a member of the [[Hocotate ship]]. However, since Olimar still considers himself to be the captain of the S.S. Dolphin despite no longer owning the ship, it is possible that Louie is simply mimicking Olimar in this.
*The unreleased [[Secret File]] has Louie mention that he is a crew member of the [[S.S. Dolphin]]. This is incorrect, as Louie never boarded the S.S. Dolphin. Instead, he is a member of the [[Hocotate ship]]. However, since Olimar still considers himself to be the captain of the S.S. Dolphin despite no longer owning the ship, it is possible that Louie is simply mimicking Olimar in this.
*On some of the Secret Files, Olimar looks to his left to find Louie in danger. Physically, it is not possible for Olimar to see Louie on his left from their positions, in some of the videos. A list of these mistakes can be found '''[[Secret File#Olimar looking at Louie|here]]'''.
*On some of the Secret Files, Olimar looks to his left to find Louie in danger. Physically, it is not possible for Olimar to see Louie on his left from their positions, in some of the videos. A list of these mistakes can be found '''[[Secret File#Olimar looking at Louie|here]]'''.
*In the Secret Files, Olimar says he is on his third trip to [[PNF-404]]. Technically speaking, this is Olimar's fourth visit, as he visited the planet twice during the events of ''[[Pikmin 2]]''; both before and after paying the debt.
*In the Secret Files, Olimar says he is on his third trip to [[PNF-404]]. Technically speaking, this is Olimar's fourth visit, as he visited the planet twice during the events of ''[[Pikmin 2]]''; both before and after paying the debt.
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*In yet another, in the European version, he says {{transcript|With no other leads to the cosmic drive key, we have no choice other than to put our trust him.}}, without the word "in" between "trust" and "him". {{p3d}} uses the US text in the European version.
*In yet another, in the European version, he says {{transcript|With no other leads to the cosmic drive key, we have no choice other than to put our trust him.}}, without the word "in" between "trust" and "him". {{p3d}} uses the US text in the European version.
*In the European version, one of the random [[Talk/Small talk|small talk]] conversations has Charlie say "Well, crew, this it.", without the word "is".
*In the European version, one of the random [[Talk/Small talk|small talk]] conversations has Charlie say "Well, crew, this it.", without the word "is".
*In some of the [[Secret File]]s, the S.S. Dolphin's name is written as such, but in others, it is written with the European ''Pikmin 3'' spelling, "SS Dolphin".
*In some of the [[Secret File]]s, the [[S.S. Dolphin]]'s name is written as such, but in others, it is written with the European ''Pikmin 3'' spelling, "SS Dolphin".
*In the U.S. ''Pikmin 3'' website notes, the [[Whiptongue Bulborb]] is said to be in the "bulborb family".{{cite quote|Part of the Bulborb family, it has an extra long tongue, giving it more range to grab its prey.|[https://web.archive.org/web/20190114004844/http://pikmin3.nintendo.com/explorers-guide/hostile-creatures/ ''Pikmin 3'' Website]|notes on the [[Whiptongue Bulborb]]}} It is most likely the site meant [[grub-dog]] family, the family that all other Bulborbs are confirmed to be in. ''Pikmin 3 Deluxe'' also confirms the family as the grub-dog family.
*In the U.S. ''Pikmin 3'' website notes, the [[Whiptongue Bulborb]] is said to be in the "bulborb family".{{cite quote|Part of the Bulborb family, it has an extra long tongue, giving it more range to grab its prey.|[https://web.archive.org/web/20190114004844/http://pikmin3.nintendo.com/explorers-guide/hostile-creatures/ ''Pikmin 3'' Website]|notes on the [[Whiptongue Bulborb]]}} It is most likely the site meant [[grub-dog]] family, the family that all other Bulborbs are confirmed to be in. ''Pikmin 3 Deluxe'' also confirms the family as the grub-dog family.


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===General oversights===
===General oversights===
* If the game's language is set to Portuguese, the footage used in the control guide's entry "How to Use Radar Map (3)" will contain some debugging displays, made using Dear ImGui, a popular development tool for such displays.{{cite web|https://twitter.com/EspyoPT/status/1674531301473529857|Screenshot of the debugging displays|Twitter|published={{date|29|June|2023}}|retrieved={{date|21|August|2023}}}}
* If the game's language is set to Portuguese, the footage used in the control guide's entry "How to Use Radar Map (3)" will contain some debugging displays, made using Dear ImGui, a popular development tool for such displays.{{cite web|https://twitter.com/EspyoPT/status/1674531301473529857|Screenshot of the debugging displays|Twitter|published={{date|29|June|2023}}|retrieved={{date|21|August|2023}}}}
* If the player character is inside of some creatures when they are [[ice|frozen]], a display will appear telling the player they can mash {{button|switch|b}} to thrash and escape. This is only true for the [[Foolix]], but will still appear for other enemies, despite the fact that doing that has no effect.
* If the player character is inside of some creatures when they are [[frozen]], a display will appear telling the player they can mash {{button|switch|b}} to thrash and escape. This is only true for the [[Foolix]], but will still appear for other enemies, despite the fact that doing that has no effect.
* When exiting the only sublevel of [[Dream Home]], it is possible to see the shadow of the [[S.S. Beagle]] glitch and then disappear due to the low light angle casting long shadows.
* When exiting the final sublevel of [[Dream Home]], it is possible to see the shadow of the [[S.S. Beagle]] glitch and then disappear due to the low light angle casting long shadows.
*If a Pikmin is thrown onto an object already being carried to the [[Onion]], S.S. Beagle, or S.S. Dolphin and does not reach the object before it is absorbed, assuming the Pikmin was actively moving toward the object, it will have the same animation as the Pikmin actually carrying the object and outstretch its arms and look up.


====Written mistakes====
====Written mistakes====
* Despite the [[Creeping Chrysanthemum]]'s drastically different appearance from ''Pikmin 2'', Olimar's Piklopedia notes remain almost unchanged in ''Pikmin 4'', meaning that Olimar still states that the creature has no need for leaves despite it now possessing them. Additionally, in ''Pikmin 2'' the original note stated that Pikmin are not tricked by the Creeping Chrysanthemum appearance and he concludes that they might share a common ancestor while in ''Pikmin 4'', it states that Pikmin are fooled "despite being members of the same class of organisms."
* Despite the [[Creeping Chrysanthemum]]'s drastically different appearance from ''Pikmin 2'', Olimar and Louie's Piklopedia notes remain unchanged in ''Pikmin 4'', meaning that Olimar still states that the creature has no need for leaves despite it now possessing them, and that Louie still mentions its "sizeable bulb" which is now absent.
* [[Nelle]] states that [[Yorke]]'s thirteenth younger brother is good with machines, like him. Due to how oddly specific this statement is, this is most likely referring to [[Alph]]. However, Alph would rank as Yorke's twelfth younger brother. This may be because, outside the English translation of ''Pikmin 3'', Alph is said to be the thirteenth in descending age order out of all fifteen siblings.
* [[Olimar]]'s notes on the [[Cupid's Grenade]] were almost entirely unchanged from his notes in Pikmin 2 (the notes from all versions except the European Wii version), meaning they still appear to refer to [[Burgeoning Spiderwort]]s, with the only modification to the notes being the removal of the mention of Louie wanting to bake them into a pie. Because of this, the plant is still stated to bear two different types of berries despite the absence of Ultra-Bitter Berries in Pikmin 4.
* In Olimar's Shipwreck Tale, if the player is playing as Moss and a Pikmin comes into contact with a hazard they are not immune to, even if Olimar is nowhere near them, he still says "I can fix this with ''my'' whistle", despite Moss being the actual one with the potential to [[whistle]] the Pikmin to safety.  
* [[Nelle]] states that [[Yorke]]'s thirteenth younger brother is good with machines, like him. Due to how oddly specific this statement is, this is most likely referring to [[Alph]]. However, Alph would rank as Yorke's twelfth younger brother, but thirteenth younger sibling and thirteenth in descending age order out of all of the brothers, so that may be why the developers didn't detect this mistake.
* [[Schnauz]]'s comments on the [[Memory Fragment (Left Edge)]] notes that he sees a face. While the puzzle piece does link up with a piece that depicts a dog's face in the full assembly, this part in particular doesn't actually show the face; only the right ear of the dog is visible, yet Schnauz still has the impression that there is a face present. It's unclear if his comments suggest that he is seeing a face when there isn't, or if he's implying that he recognizes the right ear from a space dog, but Schnauz noting that he can see "part of a smile" when there is none suggests the former.
* [[Schnauz]]'s comments on the [[Memory Fragment (Left Edge)]] notes that he sees a face. While the puzzle piece does link up with a piece that depicts a dog's face in the full assembly, this part in particular doesn't actually show the face; only the right ear of the dog is visible, yet Schnauz still has the impression that there is a face present. It's unclear if his comments suggest that he is seeing a face when there isn't, or if he's implying that he recognizes the right ear from a space dog, but Schnauz noting that he can see "part of a smile" when there is none suggests the former.
* While outside, [[Yonny]] states {{transcript|What would a tiny portion of glow sap do to Dingo? I'll just leave it out on this table...}} as if there is a table present, but there is no table to be seen.
* While outside, [[Yonny]] states {{transcript|What would a tiny portion of glow sap do to Dingo? I'll just leave it out on this table...}} as if there is a table present, but there is no table to be seen.
* In one of the end of day scenes, while using a horizontal joy-con, [[Collin]] will say this; {{transcript|If you press {{button|switch|+|switch|-}} twice and open {{color|Shortcut Settings|orange}}, you can assign different functions to {{button|switch|stickclick}}!}} After that, [[Shepherd]] will reply {{transcript|Really?! Can you assign the Rescue Journal to one of those{{sic}}?}} Collin only names one option, but Shepherd still says "one of those".
* In one of the end of day scenes, while using a horizontal joy-con, [[Colin]] will say this; {{transcript|If you press {{button|switch|+|switch|-}} twice and open {{color|Shortcut Settings|orange}}, you can assign different functions to {{button|switch|stickclick}}!|block=y}}  
* When getting help from Dingo in [[Dandori Challenge]]s, there's a [[Randomization|random chance]] that he will say {{transcript|C'mon! Bring it! {{color|Uh-oh...I forgot we can't use bombs.|darkblue}}}} while it is possible to use [[Bomb Rocks]] in Dandori Challenges.
After that, [[Shepherd]] will reply {{transcript|Really?! Can you assign the Rescue Journal to one of those{{sic}}?|block=y}} Colin only names one option, but Shepherd still says "one of those"


===Biological classification inconsistencies===
===Biological classification inconsistencies===
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====Spectralids inconsistencies====
====Spectralids inconsistencies====
In ''Pikmin 2'', all [[Spectralids]] (Yellow, Red or Purple) were referred to as one species: "Unmarked Spectralids". Scientifically, all were classified within the [[flitterbie family]] under ''Fenestari prismatus''. With the release of ''Pikmin 3'', Spectralids made a reappearance in three different colors ([[White Spectralids|white]], [[Yellow Spectralids|yellow]], and [[Red Spectralids|red]]), all defined as different species by the [[lock-on]] display. This was further proven by the [[Piklopedia (Pikmin 3 Deluxe)|Piklopedia]], which gives each their own species name. However, all were classified under the [[flutterbie family]], one letter off from "flitterbie". The Yellow and White Spectralids also share the ''Fenestari'' genus, which is shared by all members of the flitterbie family. The Red Spectralids, however, have the ''Fenestrati'' genus, only two letters off from ''Fenestari''. Adding even more confusion, ''Hey! Pikmin'' introduces the [[Electric Spectralid]] as part of the [[Floaterbie family]]. It also shares the ''Fenestari'' genus. Some localizations including Japanese do not distinguish between "flutterbies" and "floaterbies". Additionally, all Spectralids share the suffix ''-prismatus'', except for the Electric Spectralid which which has the scientific name ''Fenestari luminescens''.
In ''Pikmin 2'', all [[Spectralids]] (Yellow, Red or Purple) were referred to as one species: "Unmarked Spectralids". Scientifically, all were classified within the [[flitterbie family]] under ''Fenestari prismatus''. With the release of ''Pikmin 3'', Spectralids made a reappearance in three different colors ([[White Spectralids|white]], [[Yellow Spectralids|yellow]], and [[Red Spectralids|red]]), all defined as different species by the [[lock-on]] display. This was further proven by the [[Piklopedia (Pikmin 3 Deluxe)|Piklopedia]], which gives each their own species name. However, all were classified under the [[flutterbie family]], one letter off from "flitterbie". The Yellow and White Spectralids also share the ''Fenestari'' genus, which is shared by all members of the flitterbie family. The Red Spectralids, however, have the ''Fenestrati'' genus, only two letters off from ''Fenestari''. Adding even more confusion, ''Hey! Pikmin'' introduces the [[Electric Spectralid]] as part of the [[Floaterbie family]]. It also shares the ''Fenestari'' genus.


Along with this, the singular and plural forms of "Spectralids" seem to be commonly confused as well. All Spectralids in ''Pikmin 2'' are referred to in plural only, so their singular term is unknown. In ''Pikmin 3'', all were called "Spectralids" even in singular, meaning "Spectralids" is both singular and plural. However, in ''Hey! Pikmin'', Electric Spectralid is the singular term for the creature. Although White and Yellow Spectralids appear in ''Hey! Pikmin'', they are not included within the [[Hey! Pikmin logs|creature logs]], meaning it is impossible to cross-reference it with the Piklopedia.
Along with this, the singular and plural forms of "Spectralids" seem confused as well. All Spectralids in ''Pikmin 2'' are referred to in plural only, so their singular term is unknown. In ''Pikmin 3'', all were called "Spectralids" even in singular, meaning "Spectralids" is both singular and plural. However, in ''Hey! Pikmin'', Electric Spectralid is the singular term for the creature. Although White and Yellow Spectralids appear in ''Hey! Pikmin'', they are not included within the [[Hey! Pikmin logs|creature logs]], meaning it is impossible to cross-reference it with the Piklopedia.


===Oxygen===
===Oxygen===
Oxygen is known to be poisonous to Hocotatians.{{cite quote|To make matters worse, my atmospheric sensors indicate this planet's environment contains high levels of poisonous oxygen.|Captain Olimar|[[Olimar's monologs|a monolog]]}} There are times, however, where Hocotatians are known to interact with oxygen gas with no adverse effects.
Oxygen is known to be poisonous to Hocotatians.{{cite quote|To make matters worse, my atmospheric sensors indicate this planet's environment contains high levels of poisonous oxygen.|Captain Olimar|[[Olimar's monologs|a monolog]]}} There are times, however, where Hocotatians are known to interact with oxygen gas with no adverse effects.
*On [[Louie's notes]], he mentions several plants and vegetables on his cooking recipes, although most of these ingredients need to be cultivated with oxygen. It could, however, be the case that Louie is referring to using the treasures obtained on [[PNF-404]] as the ingredients. It is also possible that he is referring to different plants with the same name, since Onions were named for a Hocotatian vegetable, and a treasure that is a real onion is named the [[Onion Replica]].
*On [[Louie's notes]], he mentions several plants and vegetables on his cooking recipes, although most of these ingredients need to be cultivated with oxygen. It could, however, be the case that Louie is referring to using the treasures obtained on [[PNF-404]] as the ingredients. It is also possible that he is referring to different plants with the same name, since [[Onion]]s were named for a Hocotatian vegetable, and a treasure that is a real onion is named the [[Onion Replica]].
*Koppaites are confirmed to be able to breathe oxygen, albeit less than is present in PNF-404's atmosphere. However, when Louie is tied up on the ship, he wears no helmet, despite the fact that the ship's cockpit would most likely have a higher amount of oxygen than Louie could possibly tolerate.
*Koppaites are confirmed to be able to breathe oxygen, albeit less than is present in PNF-404's atmosphere. However, when Louie is tied up on the ship, he wears no helmet, despite the fact that the ship's cockpit would most likely have a higher amount of oxygen than Louie could possibly tolerate.


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* The End of Day trophy incorrectly suggests that Olimar "takes the Onion"{{cite quote|{{Notes:End of Day/ssbb}}|trophy description for the End of Day Final Smash|''Brawl''}} with him into orbit for the attack. Not only is this inconsistent with how the Onions function in ''Pikmin'' and ''Pikmin 2'' (larger Onions that house every Pikmin would not be introduced to the series until ''Pikmin 3''), but the actual attack the trophy depicts features no Onions to speak of. The trophy most likely meant to refer to the [[Hocotate ship]], considering the description later correctly identifies the existence of several Onions. Even this detail is erroneous, however, as it refers to them as "[Olimar]'s Onions" (implying he claims some level of ownership over them) and that he takes them with him in the actual games. This is technically inconsistent with [[Olimar's voyage log]] in ''Pikmin'', which implies that the Onions are independent entities which willingly choose to follow his ship into orbit at the end of every day.  
* The End of Day trophy incorrectly suggests that Olimar "takes the Onion"{{cite quote|{{Notes:End of Day/ssbb}}|trophy description for the End of Day Final Smash|''Brawl''}} with him into orbit for the attack. Not only is this inconsistent with how the Onions function in ''Pikmin'' and ''Pikmin 2'' (larger Onions that house every Pikmin would not be introduced to the series until ''Pikmin 3''), but the actual attack the trophy depicts features no Onions to speak of. The trophy most likely meant to refer to the [[Hocotate ship]], considering the description later correctly identifies the existence of several Onions. Even this detail is erroneous, however, as it refers to them as "[Olimar]'s Onions" (implying he claims some level of ownership over them) and that he takes them with him in the actual games. This is technically inconsistent with [[Olimar's voyage log]] in ''Pikmin'', which implies that the Onions are independent entities which willingly choose to follow his ship into orbit at the end of every day.  
* The trophy for the [[Bulborb|Red Bulborb]] omits ''[[Pikmin (game)|Pikmin]]'' from the list of relevant games,{{cite quote|{{Notes:Bulborb/ssbb}}|trophy description for the [[Bulborb|Red Bulborb]]|''Brawl''}} hence incorrectly claiming that the creature debuted in ''Pikmin 2''. In reality, the only part of the trophy's subject that did debut in ''Pikmin 2'' is solely the name of the creature, "Red Bulborb"; this enemy was known as "Spotty Bulborb" in ''Pikmin''.
* The trophy for the [[Bulborb|Red Bulborb]] omits ''[[Pikmin (game)|Pikmin]]'' from the list of relevant games,{{cite quote|{{Notes:Bulborb/ssbb}}|trophy description for the [[Bulborb|Red Bulborb]]|''Brawl''}} hence incorrectly claiming that the creature debuted in ''Pikmin 2''. In reality, the only part of the trophy's subject that did debut in ''Pikmin 2'' is solely the name of the creature, "Red Bulborb"; this enemy was known as "Spotty Bulborb" in ''Pikmin''.
* The [[Careening Dirigibug]]'s trophy states that these enemies have a chance of dropping a dud [[bomb-rock]].{{cite quote|{{Notes:Careening Dirigibug/ssbb}}|trophy description for the [[Careening Dirigibug]]|''Brawl''}} However, in the games, no bomb-rocks are ever duds, outside of [[Glitches in Pikmin 2#Dud bomb-rocks|a rare glitch]]. This is a translation mistake, as the Japanese version instead says「たまに落ちているバクダン岩はサクレウラメが出した不発弾。」("The bomb-rocks that sometimes fall down are unexploded bombs produced by Careening Dirigibugs."), referring to the inactive bomb-rocks usually found near the creatures.
* The [[Careening Dirigibug]]'s trophy states that these enemies have a chance of dropping a dud [[bomb-rock]].{{cite quote|{{Notes:Careening Dirigibug/ssbb}}|trophy description for the [[Careening Dirigibug]]|''Brawl''}} However, in the games, no bomb-rocks are ever duds, outside of [[Glitches in Pikmin 2#Dud bomb-rocks|a rare glitch]]. This statement could be mistakenly using outdated information where at one point in ''Pikmin 2's'' development, the creature could throw dud bomb rocks, or the text refers to the inactive bomb-rocks usually found near the creatures.
* The [[pellet]] trophy states that pellets can be "harvested from pellet grass and flowers".{{cite quote|{{Notes:Pellet/ssbb}}|trophy description for the [[pellet]]|''Brawl''}} It is not elaborated what either of these two sources mean, either in ''Brawl'' or any ''Pikmin'' game, but it can only be assumed the flowers are actually the [[Pellet Posies]]. However, there are no grasses that can contain pellets in any ''Pikmin'' game. The only grasses that can provide anything similar are [[nectar weed]], which contain raw [[nectar]], not the crystallized pellets. The Japanese name for the Pellet Posies, {{j|ペレット草|Peretto Kusa}} does translate to "Pellet Grass", but the fact that there's a distinction between the "flowers" and the "grass" indicates it is a mistake nonetheless.
* The [[pellet]] trophy states that pellets can be "harvested from pellet grass and flowers".{{cite quote|{{Notes:Pellet/ssbb}}|trophy description for the [[pellet]]|''Brawl''}} It is not elaborated what either of these two sources mean, either in ''Brawl'' or any ''Pikmin'' game, but it can only be assumed the flowers are actually the [[Pellet Posies]]. However, there are no grasses that can contain pellets in any ''Pikmin'' game. The only grasses that can provide anything similar are [[nectar weed]], which contain raw [[nectar]], not the crystallized pellets. The Japanese name for the Pellet Posies, {{j|ペレット草|Peretto Kusa}} does translate to "Pellet Grass", but the fact that there's a distinction between the "flowers" and the "grass" indicates it is a mistake nonetheless.
* The [[Burrowing Snagret]]'s trophy points out that nobody ever saw its tail.{{cite quote|{{Notes:Burrowing Snagret/ssbb}}|trophy description for the [[Burrowing Snagret]]|''Brawl''}} However, [[Olimar's notes]] on the creature finish with a statement in which Olimar compares the Burrowing Snagret and the [[Burrowing Snarrow]]'s tails and wing markings, implying Olimar has seen it. To confuse things further, if the boss is killed in ''Pikmin 3'' it pops out of the ground, and it can be seen there that it doesn't even have a tail or wings in the first place, having a foot instead.
* The [[Burrowing Snagret]]'s trophy points out that nobody ever saw its tail.{{cite quote|{{Notes:Burrowing Snagret/ssbb}}|trophy description for the [[Burrowing Snagret]]|''Brawl''}} However, [[Olimar's notes]] on the creature finish with a statement in which Olimar compares the Burrowing Snagret and the [[Burrowing Snarrow]]'s tails and wing markings, implying Olimar has seen it. To confuse things further, if the boss is killed in ''Pikmin 3'' it pops out of the ground, and it can be seen there that it doesn't even have a tail or wings in the first place, having a foot instead.


===''Super Smash Bros. for Nintendo 3DS and Wii U'' trophies===
===''Super Smash Bros. for Nintendo 3DS and Wii U'' trophies===
* The [[Sunset|End of Day]] trophy on the European version of ''[[Super Smash Bros. for Wii U]]'' states that Olimar jumps aboard the S.S. Dolphin.{{cite quote|{{Notes:End of Day/ssb4wiiueu}}|trophy description for the [[Sunset|End of Day]] Final Smash|''Super Smash Bros. for Wii U''}} In reality, the spaceship Olimar uses in his Final Smash is the [[Hocotate ship]].
* The [[Sunset|End of Day]] trophy on the European version of ''[[Super Smash Bros. for Wii U]]'' states that Olimar jumps aboard the [[S.S. Dolphin]].{{cite quote|{{Notes:End of Day/ssb4wiiueu}}|trophy description for the [[Sunset|End of Day]] Final Smash|''Super Smash Bros. for Wii U''}} In reality, the spaceship Olimar uses in his Final Smash is the [[Hocotate ship]].
* The Blue Pikmin trophy states that they do more damage when thrown (via Pikmin Throw) which is untrue.
* The Blue Pikmin trophy states that they do more damage when thrown (via Pikmin Throw) which is untrue.
* The Hocotate Bomb is an explosive miniature item shaped like the [[Hocotate ship]]. Its trophy description states that it appears in ''Pikmin'' and ''Pikmin 2''.{{cite quote|{{Notes:Hocotate Bomb/ssb4wiiuus}}|trophy description for the [[Hocotate ship|Hocotate Bomb]]|''Super Smash Bros. for Wii U''}} Not only does the item itself not appear in any canon ''Pikmin'' game, the Hocotate ship also makes its debut in ''Pikmin 2'', being absent from ''Pikmin'' altogether.
* The Hocotate Bomb is an explosive miniature item shaped like the [[Hocotate ship]]. Its trophy description states that it appears in ''Pikmin'' and ''Pikmin 2''.{{cite quote|{{Notes:Hocotate Bomb/ssb4wiiuus}}|trophy description for the [[Hocotate ship|Hocotate Bomb]]|''Super Smash Bros. for Wii U''}} Not only does the item itself not appear in any canon ''Pikmin'' game, the Hocotate ship also makes its debut in ''Pikmin 2'', being absent from ''Pikmin'' altogether.
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== Gallery ==
== Gallery ==
<gallery>
<gallery>
One_of_those_mistake.jpg|The mistake about [[Shepherd]] saying "one of those" to one thing.
One_of_those_mistake.jpg
</gallery>
</gallery>


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