Editing Mistake
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{game icons|p=y|p2=y|p3=y|p4=y|hp=y|pa=y}} | {{game icons|p=y|p2=y|p3=y|p4=y|hp=y|pa=y}} | ||
{{spoiler}} | {{spoiler}} | ||
{{game help|p3|Doesn't Brittany have a line that's completely empty? Add it here, if so.}} | |||
At times, when making a game, development members may make a '''mistake'''. Most of the time, these errors are detected by the quality assurance team, whose job is to play-test the game in search for such mistakes, so that they can be corrected. However, it's possible for some errors to go by undetected, or to not get fixed in time, meaning the final game is released with them still in it. For the most part, these aren't enough to affect gameplay or the game's story. In popular culture, they are also known as '''goofs'''. In the [[Pikmin series|''Pikmin'' series]], there are cases of typos, grammatical errors, [[glitches]], ways to go [[out of bounds]], and inconsistencies. | At times, when making a game, development members may make a '''mistake'''. Most of the time, these errors are detected by the quality assurance team, whose job is to play-test the game in search for such mistakes, so that they can be corrected. However, it's possible for some errors to go by undetected, or to not get fixed in time, meaning the final game is released with them still in it. For the most part, these aren't enough to affect gameplay or the game's story. In popular culture, they are also known as '''goofs'''. In the [[Pikmin series|''Pikmin'' series]], there are cases of typos, grammatical errors, [[glitches]], ways to go [[out of bounds]], and inconsistencies. | ||
Line 18: | Line 19: | ||
[[File:Reel11 Goolix.png|thumb|left|The [[Goolix]] on [[The Forest Navel]].]] | [[File:Reel11 Goolix.png|thumb|left|The [[Goolix]] on [[The Forest Navel]].]] | ||
{{main|Enemy reel#Discrepancies|t1=Enemy reel discrepancies}} | {{main|Enemy reel#Discrepancies|t1=Enemy reel discrepancies}} | ||
Some of the [[enemy reel]]'s footage was recorded in an earlier – or at least different – version of ''Pikmin'', and one can tell because several of the objects cannot be found in those locations in the final game. One of the most noteworthy examples would be the [[Goolix]] appearing on [[The Forest Navel]], despite never being encountered there during gameplay. In addition, the fact that all names are sorted alphabetically, besides the [[Swooping Snitchbug]]'s, gives a hint on what the creature's name was intended to be initially – possibly something beginning with "Flying". This error was not corrected in the ''New Play Control!'' port | Some of the [[enemy reel]]'s footage was recorded in an earlier – or at least different – version of ''Pikmin'', and one can tell because several of the objects cannot be found in those locations in the final game. One of the most noteworthy examples would be the [[Goolix]] appearing on [[The Forest Navel]], despite never being encountered there during gameplay. In addition, the fact that all names are sorted alphabetically, besides the [[Swooping Snitchbug]]'s, gives a hint on what the creature's name was intended to be initially – possibly something beginning with "Flying". This error was not corrected in the ''New Play Control!'' port, but was in the Switch port. | ||
====S.S. Dolphin credits mistake==== | ====S.S. Dolphin credits mistake==== | ||
Line 69: | Line 70: | ||
**If on the day the player obtains Purple Pikmin, they leave some Purple Pikmin behind before entering the Emergence Cave again, the ship will explain how the Pikmin have been stored in its hull, but greet the leaders with "Good morning!" | **If on the day the player obtains Purple Pikmin, they leave some Purple Pikmin behind before entering the Emergence Cave again, the ship will explain how the Pikmin have been stored in its hull, but greet the leaders with "Good morning!" | ||
*[[Olimar's journal]] on [[The Key]] has him describe the [[Beady Long Legs]] as a "Pikmin-'''devouring''' spider", despite the fact that the Beady Long Legs is one of the few enemies that does not eat [[Pikmin family|Pikmin]] in any way; it only crushes them. | *[[Olimar's journal]] on [[The Key]] has him describe the [[Beady Long Legs]] as a "Pikmin-'''devouring''' spider", despite the fact that the Beady Long Legs is one of the few enemies that does not eat [[Pikmin family|Pikmin]] in any way; it only crushes them. | ||
*In the [[Olimar's journal|journal]] entry for the [[Universal Com]], Olimar talks about how the ship and Louie are calling him out for being wrong about what the treasure is. This treasure is found on sublevel 12 of the [[Dream Den]], before Louie | *In the [[Olimar's journal|journal]] entry for the [[Universal Com]], Olimar talks about how the ship and Louie are calling him out for being wrong about what the treasure is. This treasure is found on sublevel 12 of the [[Dream Den]], before Louie is rescued on the final floor, making it possible to read this journal entry before Louie could possibly have commented on it. | ||
*[[Olimar's journal]] on the [[Aquatic Mine]] has him explain the changes to the [[Perplexing Pool]] and other areas being caused by frequent tectonic shifts. However, this hand-wave would only explain how [[The Impact Site]] and [[The Final Trial]] are close enough in this game to be combined into the [[Wistful Wild]]. The artificial elements seen in some of the areas, some of which is explicitly buried into the level and patterned out like in the [[Awakening Wood]], cannot be caused by tectonic shifting and is left unexplained. | *[[Olimar's journal]] on the [[Aquatic Mine]] has him explain the changes to the [[Perplexing Pool]] and other areas being caused by frequent tectonic shifts. However, this hand-wave would only explain how [[The Impact Site]] and [[The Final Trial]] are close enough in this game to be combined into the [[Wistful Wild]]. The artificial elements seen in some of the areas, some of which is explicitly buried into the level and patterned out like in the [[Awakening Wood]], cannot be caused by tectonic shifting and is left unexplained. | ||
*The [[Talisman of Life]] contains multiple [[Luck Wafer]]s as claimed in the Sales Pitch, but the [[Luck Wafer]] is worth 140 [[Poko]]s while the [[Talisman of Life]] is worth just 90 [[Poko]]s. | *The [[Talisman of Life]] contains multiple [[Luck Wafer]]s as claimed in the Sales Pitch, but the [[Luck Wafer]] is worth 140 [[Poko]]s while the [[Talisman of Life]] is worth just 90 [[Poko]]s. | ||
*[[Louie's notes]] on some enemies make references to bodies or body parts that Louie couldn't possibly have collected for cooking, due to the fact that they are shown to disappear upon death, in-game. A full list can be found [[Piklopedia (Pikmin 2)#Recipe oddities|here]]. | *[[Louie's notes]] on some enemies make references to bodies or body parts that Louie couldn't possibly have collected for cooking, due to the fact that they are shown to disappear upon death, in-game. A full list can be found [[Piklopedia (Pikmin 2)#Recipe oddities|here]]. | ||
*Buried [[Armored Cannon Larva|Armored Cannon Beetle Larva]]e cannot be stunned with [[Purple Pikmin]], although the game files specify that the enemy should have the same stun properties as the free-walking counterpart, which can be stunned. | *Buried [[Armored Cannon Larva|Armored Cannon Beetle Larva]]e cannot be stunned with [[Purple Pikmin]], although the game files specify that the enemy should have the same stun properties as the free-walking counterpart, which can be stunned. | ||
*On the [[Menu#Title screen|title screen]]'s " | *On the [[Menu#Title screen|title screen]]'s "Spring" theme, [[Anode Dweevil]]s can be seen running around the tree trunk. These dweevils have their feelers colored yellow, whereas the ones in game have red feelers. | ||
*On the [[cutscene]] that plays when the player clears the debt, the [[Hocotate ship]] announces the return to [[Hocotate]] and the camera shifts to the sky, where a faint image of [[The President]] is seen. This image was likely cropped from an image with a white background, as it becomes clear that the area of the image between the President's curly hair was not cropped out: it remains white. This has been fixed in the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]]. | *On the [[cutscene]] that plays when the player clears the debt, the [[Hocotate ship]] announces the return to [[Hocotate]] and the camera shifts to the sky, where a faint image of [[The President]] is seen. This image was likely cropped from an image with a white background, as it becomes clear that the area of the image between the President's curly hair was not cropped out: it remains white. This has been fixed in the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]]. | ||
*If the first Pikmin to drink nectar in a playthrough is a [[Bulbmin]], the cutscene will play, but the sound of a regular Pikmin will be heard, instead of a Bulbmin sound. | *If the first Pikmin to drink nectar in a playthrough is a [[Bulbmin]], the cutscene will play, but the sound of a regular Pikmin will be heard, instead of a Bulbmin sound. | ||
*The tenth sublevel in the [[Cavern of Chaos]] becomes darker if the player has the [[Solar System]] as opposed to lighter. An explanation for it can be found [[Solar System#Cavern of Chaos 10|here]]. | *The tenth sublevel in the [[Cavern of Chaos]] becomes darker if the player has the [[Solar System]] as opposed to lighter. An explanation for it can be found [[Solar System#Cavern of Chaos 10|here]]. | ||
*The texture for the [[Geographic Projection]] is flipped horizontally. If one flips the treasure upright, Africa will be to the left of South America, which will be to the left of Europe, contrary to the real world. Whether this is a mistake or not is not known, since it could've been flipped on purpose to represent continents in a familiar manner to most people, considering that the treasure is only ever found upside-down. | *The texture for the [[Geographic Projection]] is flipped horizontally. If one flips the treasure upright, Africa will be to the left of South America, which will be to the left of Europe, contrary to the real world. Whether this is a mistake or not is not known, since it could've been flipped on purpose to represent continents in a familiar manner to most people, considering that the treasure is only ever found upside-down. | ||
Line 85: | Line 85: | ||
*There is no counter for [[Bulbmin]] in the cave selection screen in [[Challenge Mode (Pikmin 2)|Challenge Mode]]. As a result, a player may expect that they will receive no Pikmin at all for [[Hidden Garden]], when they actually get two Bulbmin. There is an empty space to the right of the Purple Pikmin counter, so it's possible that there could've been one intended to be there. | *There is no counter for [[Bulbmin]] in the cave selection screen in [[Challenge Mode (Pikmin 2)|Challenge Mode]]. As a result, a player may expect that they will receive no Pikmin at all for [[Hidden Garden]], when they actually get two Bulbmin. There is an empty space to the right of the Purple Pikmin counter, so it's possible that there could've been one intended to be there. | ||
*Depending on the [[region]] and area, the [[Decorative Goo]] in the [[Treasure Hoard]] can appear to float or have no shadow, as explained [[Decorative Goo#Treasure Hoard appearance|here]]. | *Depending on the [[region]] and area, the [[Decorative Goo]] in the [[Treasure Hoard]] can appear to float or have no shadow, as explained [[Decorative Goo#Treasure Hoard appearance|here]]. | ||
*In the [[Awakening Wood]], there's a | *In the [[Awakening Wood]], there's a branch far out of bounds to the east of the [[Blue Onion]] that remains as the tallest piece of level geometry besides the [[Snagret Hole]]'s tree, the area's walls, the rays of sunlight, and the cherry blossom branches seen in the area's repeat visit landing cutscene. This branch is missing triangles on the bottom, making it look like it's floating in the air from some angles. By going to the [[Bulblax Kingdom]]'s plot and switching the camera to ground level view to look at the branch, the player can see this mistake more clearly. | ||
**The other, smaller branch placed between the [[Blue Onion]] and the [[White Flower Garden]] is also floating off the ground, but it's much harder to notice, and can be seen from the electric gate near the Blue Onion. | **The other, smaller branch placed between the [[Blue Onion]] and the [[White Flower Garden]] is also floating off the ground, but it's much harder to notice, and can be seen from the electric gate near the Blue Onion. | ||
*The textures used for the sides of the concrete blocks in the Valley of Repose wobble in sync with the area's shadows. This is caused by the animation data for the texture being set to adopt the movement pattern intended for the areas' shadows due to the value that determines how the texture is supposed to move being mistakenly being one digit higher than it was supposed to | *The textures used for the sides of the concrete blocks in the Valley of Repose wobble in sync with the area's shadows. This is caused by the animation data for the texture being set to adopt the movement pattern intended for the areas' shadows due to the value that determines how the texture is supposed to move being mistakenly being one digit higher than it was supposed to. | ||
<gallery> | <gallery> | ||
Line 119: | Line 119: | ||
* In ''New Play Control! Pikmin 2'', with the language set to French, the pause menu incorrectly calls the [[Sphere Chart]] "Système Solaire", which is the name used for the [[Solar System]]. This does not happen in the ship's dialogs. | * In ''New Play Control! Pikmin 2'', with the language set to French, the pause menu incorrectly calls the [[Sphere Chart]] "Système Solaire", which is the name used for the [[Solar System]]. This does not happen in the ship's dialogs. | ||
* In the [[Hocotate ship]]'s dialog when the player collects the [[Brute Knuckles]], the ship calls the upgrade "Rocket Punch" instead of "Rocket Fist".{{cite quote|{{Notes:Brute Knuckles/ship}}|the Hocotate ship|the collection of the [[Brute Knuckles]]}} This mistake is only present in the US GameCube version. | * In the [[Hocotate ship]]'s dialog when the player collects the [[Brute Knuckles]], the ship calls the upgrade "Rocket Punch" instead of "Rocket Fist".{{cite quote|{{Notes:Brute Knuckles/ship}}|the Hocotate ship|the collection of the [[Brute Knuckles]]}} This mistake is only present in the US GameCube version. | ||
* Olimar's notes on the [[Cupid's Grenade]] in | * Olimar's notes on the [[Cupid's Grenade]] in all versions of ''Pikmin 2'' except the European Wii version describe the treasure as if it was a plant that bears two different types of fruits, but this doesn't make any sense in regards to the single cherry. It's possible that the translator mistakenly thought that the entry was for the [[Burgeoning Spiderwort]], which does have a variant that bears two different types of fruits, one of which is a [[Ultra-bitter spray|suppressant]] and the other a [[Ultra-spicy spray|stimulant]]. | ||
<gallery> | <gallery> | ||
Line 270: | Line 270: | ||
===General oversights=== | ===General oversights=== | ||
*The unreleased [[Secret File]] has Louie mention that he is a crew member of the S.S. Dolphin. This is incorrect, as Louie never boarded the S.S. Dolphin. Instead, he is a member of the [[Hocotate ship]]. However, since Olimar still considers himself to be the captain of the S.S. Dolphin despite no longer owning the ship, it is possible that Louie is simply mimicking Olimar in this. | *The unreleased [[Secret File]] has Louie mention that he is a crew member of the [[S.S. Dolphin]]. This is incorrect, as Louie never boarded the S.S. Dolphin. Instead, he is a member of the [[Hocotate ship]]. However, since Olimar still considers himself to be the captain of the S.S. Dolphin despite no longer owning the ship, it is possible that Louie is simply mimicking Olimar in this. | ||
*On some of the Secret Files, Olimar looks to his left to find Louie in danger. Physically, it is not possible for Olimar to see Louie on his left from their positions, in some of the videos. A list of these mistakes can be found '''[[Secret File#Olimar looking at Louie|here]]'''. | *On some of the Secret Files, Olimar looks to his left to find Louie in danger. Physically, it is not possible for Olimar to see Louie on his left from their positions, in some of the videos. A list of these mistakes can be found '''[[Secret File#Olimar looking at Louie|here]]'''. | ||
*In the Secret Files, Olimar says he is on his third trip to [[PNF-404]]. Technically speaking, this is Olimar's fourth visit, as he visited the planet twice during the events of ''[[Pikmin 2]]''; both before and after paying the debt. | *In the Secret Files, Olimar says he is on his third trip to [[PNF-404]]. Technically speaking, this is Olimar's fourth visit, as he visited the planet twice during the events of ''[[Pikmin 2]]''; both before and after paying the debt. | ||
Line 284: | Line 284: | ||
*In yet another, in the European version, he says {{transcript|With no other leads to the cosmic drive key, we have no choice other than to put our trust him.}}, without the word "in" between "trust" and "him". {{p3d}} uses the US text in the European version. | *In yet another, in the European version, he says {{transcript|With no other leads to the cosmic drive key, we have no choice other than to put our trust him.}}, without the word "in" between "trust" and "him". {{p3d}} uses the US text in the European version. | ||
*In the European version, one of the random [[Talk/Small talk|small talk]] conversations has Charlie say "Well, crew, this it.", without the word "is". | *In the European version, one of the random [[Talk/Small talk|small talk]] conversations has Charlie say "Well, crew, this it.", without the word "is". | ||
*In some of the [[Secret File]]s, the S.S. Dolphin's name is written as such, but in others, it is written with the European ''Pikmin 3'' spelling, "SS Dolphin". | *In some of the [[Secret File]]s, the [[S.S. Dolphin]]'s name is written as such, but in others, it is written with the European ''Pikmin 3'' spelling, "SS Dolphin". | ||
*In the U.S. ''Pikmin 3'' website notes, the [[Whiptongue Bulborb]] is said to be in the "bulborb family".{{cite quote|Part of the Bulborb family, it has an extra long tongue, giving it more range to grab its prey.|[https://web.archive.org/web/20190114004844/http://pikmin3.nintendo.com/explorers-guide/hostile-creatures/ ''Pikmin 3'' Website]|notes on the [[Whiptongue Bulborb]]}} It is most likely the site meant [[grub-dog]] family, the family that all other Bulborbs are confirmed to be in. ''Pikmin 3 Deluxe'' also confirms the family as the grub-dog family. | *In the U.S. ''Pikmin 3'' website notes, the [[Whiptongue Bulborb]] is said to be in the "bulborb family".{{cite quote|Part of the Bulborb family, it has an extra long tongue, giving it more range to grab its prey.|[https://web.archive.org/web/20190114004844/http://pikmin3.nintendo.com/explorers-guide/hostile-creatures/ ''Pikmin 3'' Website]|notes on the [[Whiptongue Bulborb]]}} It is most likely the site meant [[grub-dog]] family, the family that all other Bulborbs are confirmed to be in. ''Pikmin 3 Deluxe'' also confirms the family as the grub-dog family. | ||
Line 293: | Line 293: | ||
===General oversights=== | ===General oversights=== | ||
* If the game's language is set to Portuguese, the footage used in the control guide's entry "How to Use Radar Map (3)" will contain some debugging displays, made using Dear ImGui, a popular development tool for such displays.{{cite web|https://twitter.com/EspyoPT/status/1674531301473529857|Screenshot of the debugging displays|Twitter|published={{date|29|June|2023}}|retrieved={{date|21|August|2023}}}} | * If the game's language is set to Portuguese, the footage used in the control guide's entry "How to Use Radar Map (3)" will contain some debugging displays, made using Dear ImGui, a popular development tool for such displays.{{cite web|https://twitter.com/EspyoPT/status/1674531301473529857|Screenshot of the debugging displays|Twitter|published={{date|29|June|2023}}|retrieved={{date|21|August|2023}}}} | ||
* If the player character is inside of some creatures when they are [[ | * If the player character is inside of some creatures when they are [[frozen]], a display will appear telling the player they can mash {{button|switch|b}} to thrash and escape. This is only true for the [[Foolix]], but will still appear for other enemies, despite the fact that doing that has no effect. | ||
* When exiting the | * When exiting the final sublevel of [[Dream Home]], it is possible to see the shadow of the [[S.S. Beagle]] glitch and then disappear due to the low light angle casting long shadows. | ||
====Written mistakes==== | ====Written mistakes==== | ||
* Despite the [[Creeping Chrysanthemum]]'s drastically different appearance from ''Pikmin 2'', Olimar's Piklopedia notes remain | * Despite the [[Creeping Chrysanthemum]]'s drastically different appearance from ''Pikmin 2'', Olimar and Louie's Piklopedia notes remain unchanged in ''Pikmin 4'', meaning that Olimar still states that the creature has no need for leaves despite it now possessing them, and that Louie still mentions its "sizeable bulb" which is now absent. | ||
* [[Nelle]] states that [[Yorke]]'s thirteenth younger brother is good with machines, like him. Due to how oddly specific this statement is, this is most likely referring to [[Alph]]. However, Alph would rank as Yorke's twelfth younger brother | * [[Olimar]]'s notes on the [[Cupid's Grenade]] were almost entirely unchanged from his notes in Pikmin 2 (the notes from all versions except the European Wii version), meaning they still appear to refer to [[Burgeoning Spiderwort]]s, with the only modification to the notes being the removal of the mention of Louie wanting to bake them into a pie. Because of this, the plant is still stated to bear two different types of berries despite the absence of Ultra-Bitter Berries in Pikmin 4. | ||
* [[Nelle]] states that [[Yorke]]'s thirteenth younger brother is good with machines, like him. Due to how oddly specific this statement is, this is most likely referring to [[Alph]]. However, Alph would rank as Yorke's twelfth younger brother, but thirteenth younger sibling and thirteenth in descending age order out of all of the brothers, so that may be why the developers didn't detect this mistake. | |||
* [[Schnauz]]'s comments on the [[Memory Fragment (Left Edge)]] notes that he sees a face. While the puzzle piece does link up with a piece that depicts a dog's face in the full assembly, this part in particular doesn't actually show the face; only the right ear of the dog is visible, yet Schnauz still has the impression that there is a face present. It's unclear if his comments suggest that he is seeing a face when there isn't, or if he's implying that he recognizes the right ear from a space dog, but Schnauz noting that he can see "part of a smile" when there is none suggests the former. | * [[Schnauz]]'s comments on the [[Memory Fragment (Left Edge)]] notes that he sees a face. While the puzzle piece does link up with a piece that depicts a dog's face in the full assembly, this part in particular doesn't actually show the face; only the right ear of the dog is visible, yet Schnauz still has the impression that there is a face present. It's unclear if his comments suggest that he is seeing a face when there isn't, or if he's implying that he recognizes the right ear from a space dog, but Schnauz noting that he can see "part of a smile" when there is none suggests the former. | ||
* While outside, [[Yonny]] states {{transcript|What would a tiny portion of glow sap do to Dingo? I'll just leave it out on this table...}} as if there is a table present, but there is no table to be seen. | * While outside, [[Yonny]] states {{transcript|What would a tiny portion of glow sap do to Dingo? I'll just leave it out on this table...}} as if there is a table present, but there is no table to be seen. | ||
===Biological classification inconsistencies=== | ===Biological classification inconsistencies=== | ||
Line 344: | Line 341: | ||
====Spectralids inconsistencies==== | ====Spectralids inconsistencies==== | ||
In ''Pikmin 2'', all [[Spectralids]] (Yellow, Red or Purple) were referred to as one species: "Unmarked Spectralids". Scientifically, all were classified within the [[flitterbie family]] under ''Fenestari prismatus''. With the release of ''Pikmin 3'', Spectralids made a reappearance in three different colors ([[White Spectralids|white]], [[Yellow Spectralids|yellow]], and [[Red Spectralids|red]]), all defined as different species by the [[lock-on]] display. This was further proven by the [[Piklopedia (Pikmin 3 Deluxe)|Piklopedia]], which gives each their own species name. However, all were classified under the [[flutterbie family]], one letter off from "flitterbie". The Yellow and White Spectralids also share the ''Fenestari'' genus, which is shared by all members of the flitterbie family. The Red Spectralids, however, have the ''Fenestrati'' genus, only two letters off from ''Fenestari''. Adding even more confusion, ''Hey! Pikmin'' introduces the [[Electric Spectralid]] as part of the [[Floaterbie family]]. It also shares the ''Fenestari'' genus | In ''Pikmin 2'', all [[Spectralids]] (Yellow, Red or Purple) were referred to as one species: "Unmarked Spectralids". Scientifically, all were classified within the [[flitterbie family]] under ''Fenestari prismatus''. With the release of ''Pikmin 3'', Spectralids made a reappearance in three different colors ([[White Spectralids|white]], [[Yellow Spectralids|yellow]], and [[Red Spectralids|red]]), all defined as different species by the [[lock-on]] display. This was further proven by the [[Piklopedia (Pikmin 3 Deluxe)|Piklopedia]], which gives each their own species name. However, all were classified under the [[flutterbie family]], one letter off from "flitterbie". The Yellow and White Spectralids also share the ''Fenestari'' genus, which is shared by all members of the flitterbie family. The Red Spectralids, however, have the ''Fenestrati'' genus, only two letters off from ''Fenestari''. Adding even more confusion, ''Hey! Pikmin'' introduces the [[Electric Spectralid]] as part of the [[Floaterbie family]]. It also shares the ''Fenestari'' genus. | ||
Along with this, the singular and plural forms of "Spectralids" seem | Along with this, the singular and plural forms of "Spectralids" seem confused as well. All Spectralids in ''Pikmin 2'' are referred to in plural only, so their singular term is unknown. In ''Pikmin 3'', all were called "Spectralids" even in singular, meaning "Spectralids" is both singular and plural. However, in ''Hey! Pikmin'', Electric Spectralid is the singular term for the creature. Although White and Yellow Spectralids appear in ''Hey! Pikmin'', they are not included within the [[Hey! Pikmin logs|creature logs]], meaning it is impossible to cross-reference it with the Piklopedia. | ||
===Oxygen=== | ===Oxygen=== | ||
Oxygen is known to be poisonous to Hocotatians.{{cite quote|To make matters worse, my atmospheric sensors indicate this planet's environment contains high levels of poisonous oxygen.|Captain Olimar|[[Olimar's monologs|a monolog]]}} There are times, however, where Hocotatians are known to interact with oxygen gas with no adverse effects. | Oxygen is known to be poisonous to Hocotatians.{{cite quote|To make matters worse, my atmospheric sensors indicate this planet's environment contains high levels of poisonous oxygen.|Captain Olimar|[[Olimar's monologs|a monolog]]}} There are times, however, where Hocotatians are known to interact with oxygen gas with no adverse effects. | ||
*On [[Louie's notes]], he mentions several plants and vegetables on his cooking recipes, although most of these ingredients need to be cultivated with oxygen. It could, however, be the case that Louie is referring to using the treasures obtained on [[PNF-404]] as the ingredients. It is also possible that he is referring to different plants with the same name, since | *On [[Louie's notes]], he mentions several plants and vegetables on his cooking recipes, although most of these ingredients need to be cultivated with oxygen. It could, however, be the case that Louie is referring to using the treasures obtained on [[PNF-404]] as the ingredients. It is also possible that he is referring to different plants with the same name, since [[Onion]]s were named for a Hocotatian vegetable, and a treasure that is a real onion is named the [[Onion Replica]]. | ||
*Koppaites are confirmed to be able to breathe oxygen, albeit less than is present in PNF-404's atmosphere. However, when Louie is tied up on the ship, he wears no helmet, despite the fact that the ship's cockpit would most likely have a higher amount of oxygen than Louie could possibly tolerate. | *Koppaites are confirmed to be able to breathe oxygen, albeit less than is present in PNF-404's atmosphere. However, when Louie is tied up on the ship, he wears no helmet, despite the fact that the ship's cockpit would most likely have a higher amount of oxygen than Louie could possibly tolerate. | ||
Line 362: | Line 359: | ||
===''Super Smash Bros. Brawl'' trophies=== | ===''Super Smash Bros. Brawl'' trophies=== | ||
* [[Captain Olimar]]'s main trophy is about his appearance as a fighter, which is actually a dual trophy for Olimar and Pikmin. The description starts off by calling the duo of Olimar and the Pikmin force "veteran spacefarers".{{cite quote|{{Notes:Captain Olimar/ssbb}}|trophy description for [[Pikmin family|Pikmin]] & [[Olimar]]|''Brawl''}} The Pikmin have never traveled through space, meaning this title should only be applied to Olimar. | * [[Captain Olimar]]'s main trophy is about his appearance as a fighter, which is actually a dual trophy for Olimar and Pikmin. The description starts off by calling the duo of Olimar and the Pikmin force "veteran spacefarers".{{cite quote|{{Notes:Captain Olimar/ssbb}}|trophy description for [[Pikmin family|Pikmin]] & [[Olimar]]|''Brawl''}} The Pikmin have never traveled through space, meaning this title should only be applied to Olimar. | ||
* The trophy for the [[Bulborb|Red Bulborb]] omits ''[[Pikmin (game)|Pikmin]]'' from the list of relevant games,{{cite quote|{{Notes:Bulborb/ssbb}}|trophy description for the [[Bulborb|Red Bulborb]]|''Brawl''}} hence incorrectly claiming that the creature debuted in ''Pikmin 2''. In reality, the only part of the trophy's subject that did debut in ''Pikmin 2'' is solely the name of the creature, "Red Bulborb"; this enemy was known as "Spotty Bulborb" in ''Pikmin''. | * The trophy for the [[Bulborb|Red Bulborb]] omits ''[[Pikmin (game)|Pikmin]]'' from the list of relevant games,{{cite quote|{{Notes:Bulborb/ssbb}}|trophy description for the [[Bulborb|Red Bulborb]]|''Brawl''}} hence incorrectly claiming that the creature debuted in ''Pikmin 2''. In reality, the only part of the trophy's subject that did debut in ''Pikmin 2'' is solely the name of the creature, "Red Bulborb"; this enemy was known as "Spotty Bulborb" in ''Pikmin''. | ||
* The [[Careening Dirigibug]]'s trophy states that these enemies have a chance of dropping a dud [[bomb-rock]].{{cite quote|{{Notes:Careening Dirigibug/ssbb}}|trophy description for the [[Careening Dirigibug]]|''Brawl''}} However, in the games, no bomb-rocks are ever duds, outside of [[Glitches in Pikmin 2#Dud bomb-rocks|a rare glitch]]. This statement could be mistakenly using outdated information where at one point in ''Pikmin 2's'' development, the creature could throw dud bomb rocks, or the text refers to the inactive bomb-rocks usually found near the creatures. | * The [[Careening Dirigibug]]'s trophy states that these enemies have a chance of dropping a dud [[bomb-rock]].{{cite quote|{{Notes:Careening Dirigibug/ssbb}}|trophy description for the [[Careening Dirigibug]]|''Brawl''}} However, in the games, no bomb-rocks are ever duds, outside of [[Glitches in Pikmin 2#Dud bomb-rocks|a rare glitch]]. This statement could be mistakenly using outdated information where at one point in ''Pikmin 2's'' development, the creature could throw dud bomb rocks, or the text refers to the inactive bomb-rocks usually found near the creatures. | ||
Line 369: | Line 365: | ||
===''Super Smash Bros. for Nintendo 3DS and Wii U'' trophies=== | ===''Super Smash Bros. for Nintendo 3DS and Wii U'' trophies=== | ||
* The [[Sunset|End of Day]] trophy on the European version of ''[[Super Smash Bros. for Wii U]]'' states that Olimar jumps aboard the S.S. Dolphin.{{cite quote|{{Notes:End of Day/ssb4wiiueu}}|trophy description for the [[Sunset|End of Day]] Final Smash|''Super Smash Bros. for Wii U''}} In reality, the spaceship Olimar uses in his Final Smash is the [[Hocotate ship]]. | * The [[Sunset|End of Day]] trophy on the European version of ''[[Super Smash Bros. for Wii U]]'' states that Olimar jumps aboard the [[S.S. Dolphin]].{{cite quote|{{Notes:End of Day/ssb4wiiueu}}|trophy description for the [[Sunset|End of Day]] Final Smash|''Super Smash Bros. for Wii U''}} In reality, the spaceship Olimar uses in his Final Smash is the [[Hocotate ship]]. | ||
* The Blue Pikmin trophy states that they do more damage when thrown (via Pikmin Throw) which is untrue. | * The Blue Pikmin trophy states that they do more damage when thrown (via Pikmin Throw) which is untrue. | ||
* The Hocotate Bomb is an explosive miniature item shaped like the [[Hocotate ship]]. Its trophy description states that it appears in ''Pikmin'' and ''Pikmin 2''.{{cite quote|{{Notes:Hocotate Bomb/ssb4wiiuus}}|trophy description for the [[Hocotate ship|Hocotate Bomb]]|''Super Smash Bros. for Wii U''}} Not only does the item itself not appear in any canon ''Pikmin'' game, the Hocotate ship also makes its debut in ''Pikmin 2'', being absent from ''Pikmin'' altogether. | * The Hocotate Bomb is an explosive miniature item shaped like the [[Hocotate ship]]. Its trophy description states that it appears in ''Pikmin'' and ''Pikmin 2''.{{cite quote|{{Notes:Hocotate Bomb/ssb4wiiuus}}|trophy description for the [[Hocotate ship|Hocotate Bomb]]|''Super Smash Bros. for Wii U''}} Not only does the item itself not appear in any canon ''Pikmin'' game, the Hocotate ship also makes its debut in ''Pikmin 2'', being absent from ''Pikmin'' altogether. | ||
Line 380: | Line 376: | ||
*In ''[[Pikmin Adventure]]'', the enemy [[Bladed Beeb]] has a naming inconsistency. In the actual game cutscene, it is labeled "Bladed Beeb", but when the player taps the prize for its information, it is called a ''Greater'' Bladed Beeb. Interestingly, a similar species in the same family is spelled with "greater" in game; the [[Greater Studded Beeb]]. Because of this confusion, it is unknown which name is correct. | *In ''[[Pikmin Adventure]]'', the enemy [[Bladed Beeb]] has a naming inconsistency. In the actual game cutscene, it is labeled "Bladed Beeb", but when the player taps the prize for its information, it is called a ''Greater'' Bladed Beeb. Interestingly, a similar species in the same family is spelled with "greater" in game; the [[Greater Studded Beeb]]. Because of this confusion, it is unknown which name is correct. | ||
*In ''[[Super Smash Bros. Brawl]]'', there is a [[Super Smash Bros. Brawl#Stickers|sticker]] based on the [[Pellet Posy]], featuring a red-pellet Pellet Posy. However, its name is "Red Pellet Flower", tying in with a previously noted partial mistake in the [[pellet]] trophy (see the [[#Super Smash Bros. Brawl trophies|''Super Smash Bros. Brawl'' trophies section]] above). | *In ''[[Super Smash Bros. Brawl]]'', there is a [[Super Smash Bros. Brawl#Stickers|sticker]] based on the [[Pellet Posy]], featuring a red-pellet Pellet Posy. However, its name is "Red Pellet Flower", tying in with a previously noted partial mistake in the [[pellet]] trophy (see the [[#Super Smash Bros. Brawl trophies|''Super Smash Bros. Brawl'' trophies section]] above). | ||
==See also== | ==See also== |