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{{game icons|p2=y|p4=y|hp=y}}
{{game icons|hp=y}}
{{todo|Find out each obstacle's internal name if not done so already, and if they differ from the names on the wiki, change the names in this article.}}


There are many '''[[obstacle]]s''' in the {{ps}}. This page lists the ones that are rarer and less notable. Because they are rarely acknowledged by the games, their names are usually conjectural.
There are many '''[[obstacle]]s''' in the {{ps}}. This page lists the ones that are more rare and less notable. Because they are rarely acknowledged by the games, their names are usually conjectural.


== ''Pikmin 2'' ==
== Electric mushroom ==
=== Sand sink-pit ===
{{stub}}
[[File:Sand sink-pit Pikmin 2.jpg|thumb|A sand sink-pit in the [[Hole of Heroes]].]]


The '''sand sink-pit''' is an obstacle in {{p2}}. It is only found in two sublevels, each of different [[cave]]s, making it one of the rarest obstacles in the game. It is a constantly moving sandy pit that will slowly drag the player, their Pikmin, and even [[enemy|enemies]] closer to its center. It is always found in the same type of sublevel, which is highly similar to the [[Pileated Snagret]] arena.
[[File:Electric mushroom Space of Silence.jpg|thumb|A row of electric mushrooms in the Space of Silence.]]
The '''electric mushroom''' is a small obstacle that hurts [[Olimar]] when he touches it. This mushroom constantly emits electricity, but can be deactivated by simply throwing a [[Yellow Pikmin]] at it. When it happens, the Pikmin bounces off a bit, the mushroom retracts, and Olimar can pass by. However, it only stays this way for a few seconds, before it returns to its original state.


==== Locations ====
=== Locations ===
*[[Hole of Heroes]]
*'''[[Ravaged Rustworks]]'''
**[[Hole of Heroes#Sublevel 4|Sublevel 4]] : Here, the sand sink-pit serves as a nest for a [[Pileated Snagret]], and a [[Burrowing Snagret]] can be found next to the obstacle.
**[[Space of Silence]]
*[[Dream Den]]
**[[Dream Den#Sublevel 6|Sublevel 6]] : In this sublevel, the obstacle is home for two [[Armored Cannon Larva|Armored Cannon Beetle Larva]]e, a [[Lesser Spotted Jellyfloat]], and a [[Greater Spotted Jellyfloat]].


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== Leaf platform ==
{{Stub}}
[[File:Gale-Force Glen 1.jpg|thumb|Two leaf platforms being blown forward.]]
'''Leaf platforms''' (conjectural name) are obstacles in {{hp}}. At first they hang down, but when wind blows they become parallel to the ground, and act like a platform that Olimar can walk on.


== ''Pikmin 4'' ==
=== Locations ===
{{Image}}
{{Stub|add location information|section=y}}
=== Bookend ===
'''Bookends''' are obstacles found in all versions of [[Hero's Hideaway]]. They are large metal sheets propped up to act as walls. When [[Rush]]ed into by [[Oatchi]] or [[Moss]], they fall over and can be passed through similarly to [[breakable pot]]s.
 
=== Stalactite ===
[[File:P4 Stalactite Close-Up.jpg|thumb|A stalactite in [[Subzero Sauna]].]]
'''Stalactites''' are obstacles found in several caves in ''Pikmin 4''. Similarly to [[boulder]]s, they will drop from the ceiling and [[crush]] any Pikmin beneath them. Unlike falling rocks however, stalactites do not break on contact with the ground, instead needing to be destroyed by Pikmin in a similar manner to [[Kingcap]]s.
 
=== Stalagmite ===
[[File:P4 Stalagmite Close-Up.jpg|thumb|A stalagmite in Subzero Sauna.]]
'''Stalagmites''' are obstacles that behave very similarly to and are often in the same locations as stalactites. Unlike stalactites, stalagmites are found rising up from the ground and thus cannot fall, and act as simple barriers that Pikmin can break.
 
===Stats===
These stats apply to both the stalactite and the stalagmite.
{{enemy stats
|weight4 = N/A
|carriers4 = N/A
|seeds4 = N/A
|value4 = N/A
|hp4 = 500
}}
=== Stovetop ===
The '''stovetop''' is an obstacle in Hero's Hideaway. It constantly produces [[fire]] and cannot be disabled. In the main story, the entrance to [[Frozen Inferno]] is found on the burning stovetop, meaning it can only be entered when equipped with the [[Scorch Guard]] and with a team exclusively of [[Red Pikmin]]. In Olimar's Shipwreck Tale, a [[button]] is placed on the stovetop, which can be pressed by every [[Pikmin family|Pikmin type]] or a [[Pikpik carrot]], but non-[[Red Pikmin]] will burn, and the Pikpik carrot will be destroyed. The button lowers a nearby [[switch gate]].
 
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== ''Hey! Pikmin'' ==
=== Dew droplet ===
[[File:Downpour Thicket 2.jpg|thumb|Dew droplets falling on clovers in Downpour Thicket.]]
 
'''Dew droplets''' are drops of water that can stun [[Captain Olimar]]. They only appear in one area, [[Downpour Thicket]].
 
==== Locations ====
*'''[[Leafswirl Lagoon]]'''
*'''[[Leafswirl Lagoon]]'''
**[[Downpour Thicket]]: This is the only area they are found in. They are found throughout the area, although they are absent in [[underwater]] sections. There are also many [[Clover]]s in the level, which allows the player to shield from the dew.
**[[Gale-Force Glen]]
 
{{clear}}
 
=== Electric glowcap ===
[[File:Space of Silence 2.jpg|thumb|A row of electric glowcaps in the Space of Silence.]]
 
The '''electric glowcap''' is a small obstacle that hurts [[Olimar]] when he touches it. This [[glowcap]] constantly emits [[electricity]], but can be deactivated by simply throwing a [[Yellow Pikmin]] at it. When it happens, the Pikmin bounces off a bit, the mushroom retracts, and Olimar can pass by. However, it only stays this way for a few seconds, before it returns to its original state.
 
==== Locations ====
*'''[[Ravaged Rustworks]]'''
**[[Space of Silence]]: The only electric glowcaps in the game appear here. They are mostly found in rows of three to eight, where they act as another electrical threat that the player has to pay attention to, alongside [[Electric Spectralid]]s.


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== Metal pipe ==
[[File:Below the Ice 3.jpg|thumb|Blue Pikmin digging out a metal pipe.]]
{{Todo|Find the object's internal name, and if it's different change the name used here to match it.}}
The '''metal pipe''' is a rusty pipe with a curve at the end found in a level of {{hp}}. It serves as a staircase that allows the player to reach higher places. It originally is trapped deep in the ground, and [[Pikmin family|Pikmin]] are required to [[dig]] it out, in a way similar to [[climbing stick]]s. Once it is completely dug, the player and their Pikmin can then walk up it. If the player or a Pikmin is under it after the Pikmin complete it, then they can walk past it. After they walk past, doing so in the other direction will automatically make them walk up the pipe.


=== Large snowball ===
=== Locations ===
[[File:Over Wintry Mountains 8.jpg|thumb|A large snowball rolling towards Olimar in Over Wintry Mountains.]]
 
'''Large snowballs''' are rare objects found in only one area, [[Over Wintry Mountains]]. They are huge snowballs that will roll forward, and can trample [[Captain Olimar]]. Hitting them with Pikmin can cause the snowball to be knocked back and become smaller, until it gets destroyed. It is unknown if it can [[crush]] [[Pikmin family|Pikmin]], since the only Pikmin type that is found in its level are Winged Pikmin.
 
==== Locations ====
*'''[[Snowfall Field]]'''
*'''[[Snowfall Field]]'''
**[[Over Wintry Mountains]]: They appear frequently as Olimar rides the [[Getaway Vehicle]]. The player must either speed up or delay the object's momentum with Winged Pikmin. If it's in front of Olimar, the player must slow down.
**[[Below the Ice]]: The only one in the game appears here, and is found in the bottom of a pool of [[water]] near the beginning. At first it can't be dug out, so the player must drain the water by breaking a [[clog]]. The player's Pikmin can then dig the pipe out, and It will lead to the ground above.


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== Spiked pine cones ==
=== Poison geyser ===
[[File:Burning Bog 6.jpg|thumb|A large poison geyser shooting out toxic gas.]]
{{redirects|Poison geyser|the obstacles in Pikmin 2 and Pikmin 4|Poison emitter}}
'''Poison geysers''' are [[hazard]]ous obstacles. They emanate from lakes of poison, and appear at regular intervals. Olimar will take damage if he goes through the obstacle, and any Pikmin that touches it will be killed.
 
==== Locations ====
*'''[[Lushlife Murk]]'''
**[[Burning Bog]]
 
{{clear}}
 
=== Spiked pine cone ===
[[File:Terror Trench 2.jpg|thumb|A spiked pine cone right next to Olimar, rolling in a hallway.]]
[[File:Terror Trench 2.jpg|thumb|A spiked pine cone right next to Olimar, rolling in a hallway.]]
 
'''Spiked pine cones''' are obstacles found in {{hp}} only. They are pine cones that resemble huge boulders covered with spikes. They roll around in the hallways that contain them, crushing anything in their way. They can kill any Pikmin they touch and harm [[Captain Olimar]]. Because there's no way to destroy them, the player has to be wary of them and try not to get caught by surprise. Some appear continuously from one point, fall down through the whole path, and disappear when they reach the bottom, while others roll back and forth in a confined space, never losing their momentum.
'''Spiked pine cones''' are the main obstacles of [[Terror Trench]]. They are pine cones that resemble huge boulders covered with spikes. They roll around in the hallways that contain them, crushing anything in their way. They can kill any Pikmin they touch and harm Olimar. Because there's no way to destroy them, the player has to be wary of them and try not to get caught by surprise. Some appear continuously from one point, fall down through the whole path, and disappear when they reach the bottom, while others roll back and forth in a confined space, never losing their momentum.


The name comes from the game files: the model for these objects is inside <code>togebokkuri.bch.z</code>, which is short for {{j|とげ 松ぼっくり|toge matsubokkuri|spiked pine cone|f=tp}}. That said, the generator for these objects is internally called <code>gimmick_spike_boulder_generator</code> (as per <code>/stage/map_0033.csv</code>, which is the area's object generator file).
The name comes from the game files: the model for these objects is inside <code>togebokkuri.bch.z</code>, which is short for {{j|とげ 松ぼっくり|toge matsubokkuri|spiked pine cone|f=tp}}. That said, the generator for these objects is internally called <code>gimmick_spike_boulder_generator</code> (as per <code>/stage/map_0033.csv</code>, which is the area's object generator file).


====Locations====
===Locations===
*'''[[Sweltering Parchlands]]'''
*'''[[Sweltering Parchlands]]'''
**[[Terror Trench]]: Spiked pine cones are found in this area only. They very common here, acting as the "gimmick" of the level. There are many narrow pathways that the obstacles move through, not giving the player much space to avoid them. However, there are still some small sections where the player is protected.
**[[Terror Trench]]: Spiked pine cones are found in this area only. They very common here, acting as the "gimmick" of the level. There are many narrow pathways that the obstacles move through, not giving the player much space to avoid them. However, there are still some small sections where the player is protected.
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==Names in other languages==
==See also==
'''Electric glowcap'''
{{foreignname
|Jap  = パルスタケ
|JapR = Parusu take
|JapM = Pulse mushroom
}}
 
'''Spiked pine cone'''
{{foreignname
|Jap  = トゲボックリ
|JapR = Togepokkuri
|JapM = Spike pine cone
}}
 
== See also ==
*[[Obstacle]]
*[[Obstacle]]
*[[Minor tools]]
*[[Vegetation]]


{{obstacles}}
{{obstacles}}
{{plants}}

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