Editing Minor obstacles
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{{game icons | {{game icons|hp=y}} | ||
There are many '''[[obstacle]]s''' in the {{ps}}. This page lists the ones that are | There are many '''[[obstacle]]s''' in the {{ps}}. This page lists the ones that are more rare and less notable. Because they are rarely acknowledged by the games, their names are usually conjectural. | ||
== Spiked pine cones == | |||
[[File:Terror Trench 2.jpg|thumb|A spiked pine cone right next to Olimar, rolling in a hallway.]] | [[File:Terror Trench 2.jpg|thumb|A spiked pine cone right next to Olimar, rolling in a hallway.]] | ||
'''Spiked pine cones''' are obstacles found in {{hp}} only. They are pine cones that resemble huge boulders covered with spikes. They roll around in the hallways that contain them, crushing anything in their way. They can kill any Pikmin they touch and harm [[Captain Olimar]]. Because there's no way to destroy them, the player has to be wary of them and try not to get caught by surprise. Some appear continuously from one point, fall down through the whole path, and disappear when they reach the bottom, while others roll back and forth in a confined space, never losing their momentum. | |||
The name comes from the game files: the model for these objects is inside <code>togebokkuri.bch.z</code>, which is short for {{j|とげ 松ぼっくり|toge matsubokkuri|spiked pine cone|f=tp}}. That said, the generator for these objects is internally called <code>gimmick_spike_boulder_generator</code> (as per <code>/stage/map_0033.csv</code>, which is the area's object generator file). | |||
===Locations=== | |||
Spiked pine cones are found in one area only: the [[Terror Trench]], which is the third main [[area]] of the [[Sweltering Parchlands]]. | |||
{{clear}} | {{clear}} | ||
==See also== | |||
== See also == | |||
*[[Obstacle]] | *[[Obstacle]] | ||
*[[ | *[[Vegetation]] | ||
{{obstacles}} | {{obstacles}} | ||