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{{infobox upgrade | {{infobox upgrade | ||
|p3 = y | |p3 = y | ||
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}} | }} | ||
The '''Mine''' | The '''Mine''' is an explosive in {{p3}} and {{p4}} that latches on to the surface it lands on, including [[Enemy|enemies]]. In ''Pikmin 3'', the mine is found exclusively in [[Bingo Battle]], commonly obtained from a roulette spin, which can be caused by retrieving a [[Cupid's Grenade]], but can also be found on layout C of the [[Jigsaw Colosseum]], and from [[dirt mound]]s in layout C of the [[Rusted Labyrinth]]. When the "Mine" roulette wheel item is used, a mine spawns near the player's group, and at that point, the player can issue a [[Pikmin family|Pikmin]] to pick it up. The Pikmin can then be thrown at the ground, a wall, a [[fruit]], or anything else, and where it touches, the Mine will stick. From this point on, the Mine will be armed, and will detonate whenever a leader draws near. If there is a mine on a fruit or any carryable object, and that object is brought to an Onion without the Mine blowing up, the Mine will slide off and fall on the ground. | ||
In ''Pikmin | In ''Pikmin 4'', Mines are an exploration item that can be purchased up to five times a [[day]] from [[Russ]], or found in a Mystery Capsule during [[Dandori Battle]]s. Mines function similarly to their ''Pikmin 3'' version, except that the light stays green when active and changes to an orange-yellow when triggered, gaining the same pre-explosion glow as Bomb Rocks. Mines cannot be detonated by Pikmin outside of Dandori Battles. | ||
The Mine resembles a metal barrel with a light on top. This light is green when the mine is unarmed. When it sticks onto something, the light will turn yellow, and two yellow lighthouse-like beacon lights will spin around its equator. A "boop" sound can also be heard every second or so. When it detects movement nearby, the light and beacons turn magenta, it beeps faster, and after three seconds, it explodes. | |||
== Notes == | == Notes == | ||
=== ''Pikmin 3'' manual === | === ''Pikmin 3'' manual === | ||
{{Transcript|Plant an explosion that detonates upon player movement.|block=y}} | {{Transcript|Plant an explosion that detonates upon player movement.|block=y}} | ||
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<gallery> | <gallery> | ||
Bingo Battle Mine icon.png|The icon for the mine in {{p3}}'s roulette wheel. | Bingo Battle Mine icon.png|The icon for the mine in {{p3}}'s roulette wheel. | ||
</gallery> | </gallery> | ||
{{clear}} | {{clear}} | ||
== Names in other languages == | == Names in other languages == | ||
{{needs translation|Chinese|Dutch|Korean}} | {{needs translation|Japanese|Chinese|Dutch|French|German|Italian|Korean|Portuguese|Spanish}} | ||
{{foreignname | {{foreignname | ||
|Jap = センサーバクダン | |Jap = センサーバクダン | ||
|JapR = | |JapR = | ||
|JapM = | |JapM = | ||
|ChiTrad = 感應器炸彈 | |ChiTrad = 感應器炸彈 | ||
|ChiTradR = | |ChiTradR = | ||
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|DutM = | |DutM = | ||
|Fra = Bombe à capteur | |Fra = Bombe à capteur | ||
|FraM = | |FraM = | ||
|FraN = | |FraN = | ||
|Ger = Sensorbombe | |Ger = Sensorbombe | ||
|GerM = | |GerM = | ||
|GerN = | |GerN = | ||
|Ita = Bomba a sensori | |Ita = Bomba a sensori | ||
|ItaM = | |ItaM = | ||
|ItaN = | |ItaN = | ||
|Kor = 감지기 폭탄 | |Kor = 감지기 폭탄 | ||
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|KorM = | |KorM = | ||
|Por = Mina | |Por = Mina | ||
|PorM = | |PorM = | ||
|Spa = Bomba con sensor | |Spa = Bomba con sensor | ||
|SpaM = | |SpaM = | ||
|SpaN = | |SpaN = | ||
|notes = y | |notes = y |