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{{game icons|p3=y|p4=y}}
== Mine ==
{{infobox upgrade
{{infobox upgrade
|p3              = y
|p3              = y
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}}
}}


The '''Mine''' ({{j|センサーバクダン|Sensā bakudan|Sensor bomb}}) is an item in {{p3}} and {{p4}} that latches on to the surface it lands on and [[Explosion|explodes]] when it detects movement. It resembles a metal barrel with a light on top. This light is green when the mine is unarmed. When it sticks onto something, the light will turn yellow, and two yellow lighthouse-like beacon lights will spin around its equator. A "boop" sound can also be heard every second or so. When it detects movement nearby, the light and beacons turn magenta, it beeps faster, and after three seconds, it explodes.
The '''Mine''' is an explosive in {{p3}} and {{p4}} that latches on to the surface it lands on, including [[Enemy|enemies]]. In ''Pikmin 3'', the mine is found exclusively in [[Bingo Battle]], commonly obtained from a roulette spin, which can be caused by retrieving a [[Cupid's Grenade]], but can also be found on layout C of the [[Jigsaw Colosseum]], and from [[dirt mound]]s in layout C of the [[Rusted Labyrinth]]. When the "Mine" roulette wheel item is used, a mine spawns near the player's group, and at that point, the player can issue a [[Pikmin family|Pikmin]] to pick it up. The Pikmin can then be thrown at the ground, a wall, a [[fruit]], or anything else, and where it touches, the Mine will stick. From this point on, the Mine will be armed, and will detonate whenever a leader draws near. If there is a mine on a fruit or any carryable object, and that object is brought to an Onion without the Mine blowing up, the Mine will slide off and fall on the ground.


In ''Pikmin 3'', the mine is found exclusively in [[Bingo Battle]], commonly obtained from a roulette spin, which can be caused by retrieving a [[Cupid's Grenade]], but can also be found on layout C of the [[Jigsaw Colosseum]], and from [[dirt mound]]s in layout C of the [[Rusted Labyrinth]]. When the "Mine" roulette wheel item is used, a mine spawns near the player's group, and at that point, the player can issue a [[Pikmin family|Pikmin]] to pick it up. The Pikmin can then be thrown at the ground, a wall, an [[enemy]], a [[fruit]], or anything else, and where it touches, the Mine will stick. From this point on, the Mine will be armed, and will detonate whenever a leader draws near. If there is a mine on a fruit or any carryable object, and that object is brought to an Onion without the Mine blowing up, the Mine will slide off and fall on the ground.
In ''Pikmin 4'', Mines are an exploration item that can be purchased up to five times a [[day]] from [[Russ]], or found in a Mystery Capsule during [[Dandori Battle]]s. Mines function similarly to their ''Pikmin 3'' version, except that the light stays green when active and changes to an orange-yellow when triggered, gaining the same pre-explosion glow as Bomb Rocks. Mines cannot be detonated by Pikmin outside of Dandori Battles.


In ''Pikmin 4'', Mines are a [[Pack]] item that can be purchased up to five times a [[day]] from [[Russ]], or found in a Mystery Capsule during [[Dandori Battle]]s. Mines function similarly to their ''Pikmin 3'' version, except that the light stays green when active and changes to an orange-yellow when triggered, gaining the same pre-explosion glow as Bomb Rocks. Mines cannot be detonated by Pikmin outside of Dandori Battles.
The Mine resembles a metal barrel with a light on top. This light is green when the mine is unarmed. When it sticks onto something, the light will turn yellow, and two yellow lighthouse-like beacon lights will spin around its equator. A "boop" sound can also be heard every second or so. When it detects movement nearby, the light and beacons turn magenta, it beeps faster, and after three seconds, it explodes.


== Notes ==
== Notes ==
=== ''Pikmin 3'' manual ===
=== ''Pikmin 3'' manual ===
{{Transcript|Plant an explosion that detonates upon player movement.|block=y}}
{{Transcript|Plant an explosion that detonates upon player movement.|block=y}}
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<gallery>
<gallery>
Bingo Battle Mine icon.png|The icon for the mine in {{p3}}'s roulette wheel.
Bingo Battle Mine icon.png|The icon for the mine in {{p3}}'s roulette wheel.
P4_Player_Holding_Mine.jpg|The [[Pikmin 4 player character|player]] holding a Mine.
Russ_Shop_Mine.jpg|The preview for the Mine in [[Russ|Russ']] shop.
Yellow_Wollyhop_P4_Mine.jpg|A Mine turning Red when attached to a [[Yellow Wollyhop]].
</gallery>
</gallery>
{{clear}}
{{clear}}


== Names in other languages ==
== Names in other languages ==
{{needs translation|Chinese|Dutch|Korean}}
{{needs translation|Japanese|Chinese|Dutch|French|German|Italian|Korean|Portuguese|Spanish}}
{{foreignname
{{foreignname
|Jap  = センサーバクダン
|Jap  = センサーバクダン
|JapR = Sensā bakudan
|JapR =  
|JapM = Sensor bomb
|JapM =  
|ChiTrad = 感應器炸彈
|ChiTrad = 感應器炸彈
|ChiTradR =  
|ChiTradR =  
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|DutM =  
|DutM =  
|Fra  = Bombe à capteur
|Fra  = Bombe à capteur
|FraM = Sensor bomb
|FraM =  
|FraN =  
|FraN =  
|Ger  = Sensorbombe
|Ger  = Sensorbombe
|GerM = Sensor bomb
|GerM =  
|GerN  =  
|GerN  =  
|Ita  = Bomba a sensori
|Ita  = Bomba a sensori
|ItaM  = Sensor bomb
|ItaM  =  
|ItaN =  
|ItaN =  
|Kor = 감지기 폭탄
|Kor = 감지기 폭탄
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|KorM =  
|KorM =  
|Por = Mina
|Por = Mina
|PorM = Mine
|PorM =  
|Spa  = Bomba con sensor
|Spa  = Bomba con sensor
|SpaM = Bomb with sensor
|SpaM =  
|SpaN =  
|SpaN =  
|notes = y
|notes = y

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