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{{infobox enemy
[[File:Medusal_Slurker.png|thumb|Fighting the Medusal Slurker. If you look closely you can see the Rock Pikmin floating inside of it]]
|image      = Medusal slurker.png
The Medusal Slurker is an enemy from [[Pikmin 3]]. It is the first enemy of the game and appears right after you break the first wall. It will fly around the area in order to avoid any Pikmin thrown and will attempt to shurg them off. After defeated, it drops [[Rock Pikmin]]. It slightly resembles a Lesser Spotted Jellyfloat or a Greater Spotted Jellyfloat.
|size        = 150px
|pikmin3    = y
|icon        = Medusal Slurker icon.png
|custom_icon = y
|name        = Stauromedusae manifoldii
|family      = Umbloda
|areas      = [[Tropical Wilds]], [[Garden of Hope]]
|missionbe  = [[The Rustyard]], [[Forgotten Cove]], [[Clockwork Chasm]]
|missionct  = [[Tropical Forest]], [[Silver Lake Remix]], [[Forgotten Cove]]
|sidestories = [[Channel Gone Dry]]
|bingo      = [[Stagnant Sea]], [[Blooming Terrace]], [[Jigsaw Colosseum]], [[Jigsaw Fortress]]
|attacks    = Captures Pikmin and leaders
}}
The '''Medusal Slurker''' ({{j|トロロタラシ|Tororo Tarashi|Sticky Dripper}}) is an [[enemy]] from ''[[Pikmin 3]]''. It is a pink, floating, translucent, jellyfish-like enemy with two small serpentine eyes and a single antenna sprouting from its top that resembles a [[Seeding Dandelion]]. It has a green pouch inside its head for storing food. This pouch has an uvula-like appendage hanging from it, which it extends to the ground and expands to trap Pikmin and leaders. It is first fought in the [[Garden of Hope]], and defeating it will free the [[Rock Pikmin]] it had in its body, allowing the player to use them.
 
Medusal Slurkers can be found with a variety of items in their pouches, including previously-trapped Pikmin, [[bomb rock]]s, [[fruit]]s, and even [[Louie]] in DLC levels for [[Mission Mode]]. The one found in the [[Tropical Wilds]] conceals a [[Juicy Gaggle]].
 
Although the swallowed Pikmin will not die directly from the enemy, they will be counted as "[[sunset]] fatalities" if the day ends before they are rescued. The [[Rock Pikmin]] encountered inside the first Medusal Slurker will never be counted as dead this way, and will be inside the enemy in all days until released.
 
==Stats==
{{enemy stats
|weight3 = 6
|carriers3 = 12
|seeds3 = 8
|value3 = 15
|hp3 = 750
|regen3 = Unknown
}}
 
{{notes|p3dpalph=y|p3dpbrittany=y|p3dpcharlieus=y|p3dpcharlieeu=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}}
 
===''Pikmin 3'' website===
{{transcript|These gelatinous creatures float above their prey and suck them up into their transparent bodies.|block=y}}
 
===''Pikmin 3'' Prima Guide===
{{transcript|The Medusal Slurker is a low-flying enemy that uses a sticky appendage to absorb any Pikmin that wander below it. When you encounter a Medusal Slurker, throw your Pikmin at the creature's soft outer shell. Rock Pikmin are particularly effective, but all Pikmin types can be used to deal with this enemy. When you defeat a Medusal Slurker, and Pikmin it managed to absorb are set free.|block=y}}
 
==Behavior==
The Medusal Slurker is generally passive, usually minding its own business and floating gently above the ground, occasionally moving. However, when a [[leader]] or Pikmin approach, the Slurker will hover over where they are standing and drop its uvula-like appendage onto the ground, which expands to capture any Pikmin in its mucus-like structure. It will then suck them back into its transparent body and keep them for the rest of the day, unless the creature is defeated which will free the captured Pikmin. Unlike the similar [[Jellyfloat]]s in {{p2}}, the Slurker does not digest captured Pikmin. It also can never be grounded by Pikmin and will merely shake off Pikmin when agitated by their attacks. It can only keep a maximum of 15 Pikmin in its body, and if it already has 15, it will just fly around without attempting to use its appendage again. It will also occasionally shuffle about in its flight to indicate its pouch is full.
 
==Strategy==
{{guide}}
To defeat a Medusal Slurker, simply throw Pikmin at its gelatinous body and quickly call them back if it looks like it is about to shake. If they aren't called back, they will be shaken off and be left vulnerable to attack by the creature's uvula. Pikmin are also shaken off whenever the Medusal Slurker flies off in any direction. This is less predictable, so you should take caution. At the same time, the Pikmin that fall to the ground can usually get up before the creature returns to abduct them. Once defeated, the green core inside the creature will explode and it will fly up into the air. After a few seconds, its corpse will fall back to the ground.
 
The Medusal Slurker can be defeated with 10 hits from Rock Pikmin, making an all-Rock attack on the creature a much quicker strategy. Though floating, it may also be killed by a [[bomb rock]], if one is precisely aimed. Using a bomb rock will not directly kill Pikmin inside the Slurker, but it will set off other bomb rocks that it holds.
 
==Technical information==
{{p3 enemy technical
|name      = jelly
|hp        = 750
|brout    = 1
|brin      = 0
|white    = 0
|rock      = 10
|direct    = 0
|damage    = 10
|territory = 300
|value    = 15
}}
 
==Naming==
{{naming
|common    = Medusal Slurker. "Medusal" refers to {{w|Jellyfish#Terminology|medusa}}, a form of jellyfish in which its body looks like an upside-down plastic bag. It may also be a pun on {{w|Medusa}}, who had the power to turn people into stone, as the first Medusal Slurker encountered contains the first Rock Pikmin. "Slurker" is likely a combination "slurp" and "lurker".
|jpcommon  = {{j|トロロタラシ|Tororo Tarashi}}. {{j|トロロ|Tororo}} is from {{j|トロトロ|Torotoro|sticky|f=tp}} and {{j|タラシ|Tarashi}} means "dripping".
|jpname    = {{j|シロワタトロロタラシ|Shiro Wata Tororo Tarashi|White Cotton Sticky Dripper}}.
|scientific = ''Stauromedusae manifoldii''. It is derived from the real-world order {{w|Stauromedusae}}, belonging to the {{w|Medusozoa}} subphylum. Both the Medusal Slurker and members of this order have umbrella-like shapes, so it's possible it was based off them. ''Manifoldii'' may be in reference to a {{w|manifold}} shape.
|internal  = Internally, it is called <code>jelly</code>, short for jellyfish.
}}
 
===Names in other languages===
{{Foreignname
|notes=1
|Jap  = トロロタラシ
|JapR  = Tororo Tarashi
|JapM  = Sticky Dripper
|ChiTrad  = 浮游黏液怪
|SpaA  = Viscomedusia
|SpaAM = Portmanteau of ''viscoso'' (viscous) and a corruption of ''medusa'' (jellyfish)
|Fra  = Mégluse
|FraM  = Portmanteau of ''méduse'' (jellyfish) and ''glu'' (glue)
|Ger  = Klebequalle
|GerM  = Glue Jellyfish
|GerN  = Probably a pun on the Jellyfloat from ''Pikmin 2'', as its name in german is "Schwebequalle"
|Ita  = Medusa vorace
|ItaM  = Ravenous Jellyfish
|Kor  = 끈적이떨구미
}}
 
==Gallery==
<gallery>
Medusal Slurker P3 early lock-on.jpg|[[Lock-on|Locking-on]] to a [[Medusal Slurker]] in the [[Pikmin 3 prerelease information|E3 demo]] of {{p3}}.
Medusal Slurek Rock Pikmin P3.png|The Medusal Slurker that holds the [[Rock Pikmin]] in the [[Garden of Hope]].
Medusal Slurker appendage.jpg|The Medusal Slurker using its uvula-like appendage.
Pikmin3MedusalSlurker.png|Artwork of a Medusal Slurker containing a few Rock Pikmin.
Medusal Slurker with juicy gaggle.jpg|A Medusal Slurker with a [[Juicy Gaggle]].
Medusal Slurker with Golden Sunseed.jpg|A Medusal Slurker with a [[Golden Sunseed]].
Medusal Slurker with Louie.jpg|A Medusal Slurker with [[Louie]].
Medusal Slurker with Bombs.jpg|A Medusal Slurker with three [[bomb rock]]s.
Medusal Slurker's corpse.jpeg|A Medusal Slurker's corpse.
</gallery>
 
==Trivia==
* The Medusal Slurker is the first gelatinous enemy in the Pikmin series whose body doesn't completely dissolve after death, making it salvageable.
* The Medusal Slurker was the first new enemy fightable in the E3 2012 demo. It required 7 Pikmin to carry, whereas in the final game, the corpse only takes 6.
**It is also the only enemy with a corpse that requires 6 Pikmin to carry.
* If all the Pikmin are trapped by one or more Medusal Slurkers, a [[Pikmin extinction]] will occur. This is most easily seen in [[Mission Mode]] and [[Bingo Battle]].
* Though the Medusal Slurker was one of the most advertised new enemies, it appears only twice in the Story Mode, one of which does not respawn, and once in Mission Mode ([[Tropical Forest]] Collect Treasure!) if DLC is not counted.
* If a Medusal Slurker absorbs a White Pikmin, it won't get poisoned since it doesn't actually eat them.
* The Medusal Slurker inside the cave where Rock Pikmin are found is the only non-boss enemy to trigger the [[Music in Pikmin 3#Medusal Slurker encounter|boss intro musical cue]]. However, it triggers a milder version, the same heard when Pikmin first suffer from [[hazard]]s.
* Medusal Slurkers do not spawn with objects or Pikmin inside. Those that have them spawn alongside the items and absorb them once the day starts. This can be seen if one goes to a Slurker using the [[KopPad]]'s [[radar]] and checks the TV screen as soon as the day starts, as well as during the intro to [[Silver Lake Remix]].
* The Medusal Slurker shares many traits with the [[jellyfloat family|jellyfloat]] species despite being from the [[umbloda family]], having a similar hum-like cry that resembles the [[Greater Spotted Jellyfloat]], and a similar means of attack, sucking up Pikmin and dissolving or absorbing them.
 
==See also==
*[[Luring Slurker]]
*[[Clicking Slurker]]
*[[Lesser Spotted Jellyfloat]]
*[[Greater Spotted Jellyfloat]]
 
{{harmless enemies}}
{{p3enemies}}
[[Category:Airborne enemies]]
[[Category:Tropical Wilds]]
[[Category:Garden of Hope]]
[[Category:Mission Mode]]
[[Category:Bingo Battle]]

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