Editing Maturity
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*If a [[Mamuta]] plants Pikmin, they instantly grow into their flower stage. | *If a [[Mamuta]] plants Pikmin, they instantly grow into their flower stage. | ||
*In [[2-Player Battle]], the flower power-up will instantly flower up all non-buried Pikmin that belong to the player that used it. | *In [[2-Player Battle]], the flower power-up will instantly flower up all non-buried Pikmin that belong to the player that used it. | ||
*[[Glow Pikmin]] automatically mature over time and will | *[[Glow Pikmin]] automatically mature over time and will never decrease their state of maturity. | ||
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In the first two games, buried flower Pikmin wither and disappear if left underground for too long, but do eventually return as a leaf, where the cycle repeats. Interestingly, in ''[[Pikmin 3]]'', buried Pikmin will not be able to evolve past leaf stage on the first [[day]], nor on Brittany's section of the first [[Distant Tundra]] day, presumably because both of these events do not have time periods and players would thus be able to wait until the Pikmin become flowers without consequence. In ''Pikmin 3'', Pikmin that are buried and far from the player will also not evolve, probably because they are [[Camera#Off-camera objects|off camera]]; their maturation timer only moves when the player is close to them. | In the first two games, buried flower Pikmin wither and disappear if left underground for too long, but do eventually return as a leaf, where the cycle repeats. Interestingly, in ''[[Pikmin 3]]'', buried Pikmin will not be able to evolve past leaf stage on the first [[day]], nor on Brittany's section of the first [[Distant Tundra]] day, presumably because both of these events do not have time periods and players would thus be able to wait until the Pikmin become flowers without consequence. In ''Pikmin 3'', Pikmin that are buried and far from the player will also not evolve, probably because they are [[Camera#Off-camera objects|off camera]]; their maturation timer only moves when the player is close to them. | ||
In ''Pikmin'' | In ''Pikmin'' and ''Pikmin 2'', Pikmin only evolve if the leader is in the same area they are, and if the gameplay is playing. This means that if the player returns to a buried leaf Pikmin some day later, they will not find a flower Pikmin, regardless if the day with the leaf Pikmin was ended with the pause menu or not. In ''Pikmin 3'' though, this was changed so that Pikmin that stay buried overnight will evolve to the flower stage, and since buried Pikmin in the flower stage do not revert like in the previous games, leaving buried Pikmin overnight is a good way to evolve them. This is also true if the player ends the day early from the pause menu (even if the Pikmin don't appear as flowers in the sunset cutscene), and works regardless of how long during the day the buried Pikmin has been left. | ||
In all games, buried Pikmin take 2 minutes to advance in stage. In ''Pikmin'' and ''Pikmin 2'', once a buried Pikmin reaches the flower stage, it stays that way for 3 minutes, where it eventually wilts and disappears; it stays as a flower forever in ''Pikmin 3 | In all games, buried Pikmin take 2 minutes to advance in stage. In ''Pikmin'' and ''Pikmin 2'', once a buried Pikmin reaches the flower stage, it stays that way for 3 minutes, where it eventually wilts and disappears; it stays as a flower forever in ''Pikmin 3''. After wilting, a Pikmin takes 1 minute to return as a leaf in ''Pikmin'', but only 8 seconds in ''Pikmin 2''. | ||
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