Editing Man-at-Legs
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#Before the creature opens fire, the player can [[dismiss]] their Pikmin away from the Man-at-Legs and run in tight circles around its legs. As long as a [[leader]] is closer to the creature than the Pikmin, he will be shot at, and with skill, unharmed. This strategy is easier to perform after obtaining the [[Rush Boots]]. | #Before the creature opens fire, the player can [[dismiss]] their Pikmin away from the Man-at-Legs and run in tight circles around its legs. As long as a [[leader]] is closer to the creature than the Pikmin, he will be shot at, and with skill, unharmed. This strategy is easier to perform after obtaining the [[Rush Boots]]. | ||
Unfortunately, the player faces the Man-at-Legs in a watery area two out of three times, leaving the aforementioned strategy of [[Purple Pikmin]] useless. In such circumstances, it is best to attempt the "Hit and Run" technique of number one. The fourth method is effective, but hard to perform at times. | Unfortunately, the player faces the Man-at-Legs in a watery area two out of three times, leaving the aforementioned strategy of [[Purple Pikmin]] useless. In such circumstances, it is best to attempt the "Hit and Run" technique of number one. The second strategy does not work in ''[[New Play Control! Pikmin 2]]'', as the creature is invincible while it is rising from the ground. The fourth method is effective, but hard to perform at times. | ||
===''Pikmin 4''=== | ===''Pikmin 4''=== |