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The '''Man-at-Legs''' ({{j|ダマグモキャノン|Dama Gumo Kyanon|Cannon [[Beady Long Legs|Orb Spider]]}}) is a member of the [[Arachnorb family]], and first appeared as a [[boss]] in ''[[Pikmin 2]]'' and reappears in ''[[Pikmin 4]]''. It's one of two bio-mechanical creatures featured in either game, having a mostly mechanical torso sheathed in metal with four spindly legs – three of them are organic and spider-like, while the other one is mechanical; this makes attacking its feet impossible. Several exhaust pipes on its body continually emit steam. Unlike other Arachnorbs, it has no flat footpads to stomp [[Pikmin family|Pikmin]] with, instead relying on its long-ranged attacks and speed, quickly skittering around the room to easily catch up to and outmaneuver its prey. When attacked, or sometimes randomly, it stops in place, the panels of its underbelly separate and a machine gun-like weapon extends out, tracking any nearby targets via a laser sight before rapidly firing a barrage of explosive rounds at whatever it finds to fire at. After firing a few dozen shots, with minimal breaks in-between, it sheathes its weapon before continuing to move about. While moving, it will occasionally stand still to rest, and in ''Pikmin 2'', makes strange mechanical noises while doing so, much like the roar-like noises made by its relatives in the same game.
The '''Man-at-Legs''' ({{j|ダマグモキャノン|Dama Gumo Kyanon|Cannon [[Beady Long Legs|Orb Spider]]}}) is a member of the [[Arachnorb family]], and first appeared as a [[boss]] in ''[[Pikmin 2]]'' and reappears in ''[[Pikmin 4]]''. It's one of two bio-mechanical creatures featured in either game, having a mostly mechanical torso sheathed in metal with four spindly legs – three of them are green, organic and spider-like, while the other one is mechanical; this makes attacking its feet impossible. Several exhaust pipes on its body continually emit steam. Unlike other Arachnorbs, it has no flat footpads to stomp [[Pikmin family|Pikmin]] with, instead relying on its long-ranged attack and speed, quickly skittering around the room to avoid being attacked. When agitated, it stops in place, the panels of its underbelly separate and a machine gun-like weapon extends out, tracking any nearby targets via a laser sight before rapidly firing a barrage of explosive rounds at whatever it manages to lock-on to. After firing a few dozen shots, with minimal breaks in-between, it sheathes its weapon before continuing to move about. While moving, it will occasionally stand still to rest, roaring like its relatives.


Its interior appears to be filaments of biological matter that stretch to allow its gun to fold out. The creature is not without its flaws, though: it takes a few seconds to pull out its gun before it starts attacking, providing a clear signal of when retreating should be done, and it cannot lead its shots, meaning that if one circles the Man-at-Legs smoothly enough, preferably without any Pikmin, it'll be unable to land a single bullet. The Man-at-Legs' gun also has a maximum range to which it can target prey from, though due to how large its maximum range is, this limitation can only be seen with the Man-at-Legs in the Subterranean Complex.
Its interior appears to be filaments of biological matter that stretch to allow its gun to fold out. The creature is not without its flaws, though: it lets off steam with a loud hiss before it attacks, signaling [[Olimar|the]] [[Pikmin 4 player character|player's]] retreat, and there is a visible red laser it uses to target the [[Pikmin family|Pikmin]], making it obvious where it's going to shoot. However, the blasts come very quickly, so the laser is not of much use when avoiding the enemy.
In typical Arachnorb manner, it leaves no body behind upon dying. However, instead of slowly disintegrating like its two relatives, it freezes and releases lots of steam while shaking a bit, before exploding violently.


This boss is found buried in the ground, dormant, always in areas that have raised ground or some objects that can be used as shields against its rounds. As a side note, it cannot be [[ultra-bitter spray|petrified]] while it is dormant.
The Man-at-Legs is not in control of its attacks, as stated by Olimar's notes. In typical Arachnorb manner, it leaves no body behind upon dying. However, instead of slowly disintegrating like its two relatives, it freezes and releases lots of steam while shaking a bit, before exploding violently.
 
This boss is usually found in arenas that have raised ground that can be used as shields against the blasts. As a side note, it cannot be [[ultra-bitter spray|petrified]] while it is dormant.


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