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|pikmin2 = y | |pikmin2 = y | ||
|pikmin4 = y | |pikmin4 = y | ||
|image = | |image = Mamuta.png | ||
|size = 270px | |size = 270px | ||
|icon = Mamuta | |icon = Piklopedia Mamuta.png | ||
|areas = [[The Impact Site]] | |||
|areas = [[The Impact Site | |underground = [[Frontier Cavern]], [[Cavern of Chaos]], [[Hole of Heroes]] | ||
|underground = [[Frontier Cavern]], [[Cavern of Chaos]], [[Hole of Heroes | |||
|challenge = [[The Distant Spring]], [[Trampled Garden]] | |challenge = [[The Distant Spring]], [[Trampled Garden]] | ||
|attacks = Pound Pikmin into the ground | |attacks = Pound Pikmin into the ground | ||
}} | }} | ||
The '''Mamuta''' ( | The '''Mamuta''' ({{j|ミウリン|Miurin}}) is an [[enemy]] found in {{p1}}, {{p2}}, and {{p4}}. It is fairly large, seemingly rocky and has two small eyes with indents around each one. Its body is notably asymmetrical with large, muscular arms that have strange markings around the wrists, and it is covered in tiny white and gray hairs. The markings are thicker and the hairs are more visible in ''Pikmin 4''. The single Mamuta in the first game is neutral, and just stands and watches when [[Pikmin family|Pikmin]] walk by; if any harm comes to it, however, it becomes enraged and attacks. In ''Pikmin 2'', despite being initially so gentle that [[Unmarked Spectralids]] can land on them, Mamutas become aggressive when approached. | ||
These creatures attack by pounding Pikmin into the ground. This doesn't kill them, but replants them and turns them into [[Maturity|flowered Pikmin]] by some unknown process. This can be used to one's advantage, though it can get very annoying when it comes to plucking the Pikmin if one is in a hurry. With the [[Pluckaphone]], however, a Mamuta can do more good than bad, as the planted Pikmin can simply be called out of the ground. Leaders, as opposed to Pikmin, do take damage from Mamuta attacks. | These creatures attack by pounding Pikmin into the ground. This doesn't kill them, but replants them and turns them into [[Maturity|flowered Pikmin]] by some unknown process. This can be used to one's advantage, though it can get very annoying when it comes to plucking the Pikmin if one is in a hurry. With the [[Pluckaphone]], however, a Mamuta can do more good than bad, as the planted Pikmin can simply be called out of the ground. Leaders, as opposed to Pikmin, do take damage from Mamuta attacks. | ||
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==Stats== | ==Stats== | ||
{{enemy stats | {{enemy stats | ||
|weight1 = 8 |weight2 = 7 | |weight1 = 8 |weight2 = 7 | ||
|carriers1 = 20 |carriers2 = 15 | |carriers1 = 20 |carriers2 = 15 | ||
|seeds1 = 15 |seeds2 = 8<ref group="note">This enemy cannot be delivered to Onions in-game. This information is obtained from the game files.</ref> | |seeds1 = 15 |seeds2 = 8<ref group="note">This enemy cannot be delivered to Onions in-game. This information is obtained from the game files.</ref> | ||
|value2 = 3 | |value2 = 3 | ||
|hp1 = 2500 |hp2 = 500 | |hp1 = 2500 |hp2 = 500 | ||
|regen1 = Unknown |regen2 = 0 | |regen1 = Unknown |regen2 = 0 | ||
}} | }} | ||
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==Behavior== | ==Behavior== | ||
In the first ''Pikmin'' game, the creature starts off just wandering around the | In the first ''Pikmin'' game, the creature starts off just wandering around the arena randomly. If attacked, it will start raging and will attack back, smacking both [[Olimar]] and Pikmin. This causes the creature to stop attacking and appear to relax, after emitting some odd donkey-like noises. It will only attack again if Pikmin are plucked or if it is attacked. If Olimar leaves the Mamuta's range, it will swing its arms around and smash the ground to vent its anger, leading it to becoming neutral again. | ||
In ''Pikmin 2'', they are motionless – they are so still that [[Unmarked Spectralids]] will land on them, if there are any nearby. Once a leader or Pikmin | In ''Pikmin 2'', they are motionless – they are so still that [[Unmarked Spectralids]] will land on them, if there are any nearby. Once a leader or Pikmin approach however, it will enter an aggressive state, and any Unmarked Spectralids on it will fly off. Unlike in ''Pikmin'', a Mamuta in this game will not rest after attacking. | ||
Although the details are unclear, their behavior in ''Pikmin 4'' seems more similar to how it was in the first game, as a shot of the Mamuta in a trailer shows it relaxing in the same exact pose. | |||
==Strategy== | ==Strategy== | ||
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{{Notes|reel=y|olimar=y|louie=y|voyage=y}} | {{Notes|reel=y|olimar=y|louie=y|voyage=y}} | ||
===''Pikmin'' Nintendo Player's Guide=== | ===''Pikmin'' Nintendo Player's Guide=== | ||
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===''Pikmin 2'' Nintendo Player's Guide=== | ===''Pikmin 2'' Nintendo Player's Guide=== | ||
{{transcript|A Mamuta cannot defeat a Pikmin, but it can pound the trooper into the ground with its heavy arms. In fact, one rock beast can bury several Pikmin with a single blow. After you defeat the Mamuta with flying attacks, be sure to pluck your buddies from the soil—their tops will be in full bloom.|block=y}} | {{transcript|A Mamuta cannot defeat a Pikmin, but it can pound the trooper into the ground with its heavy arms. In fact, one rock beast can bury several Pikmin with a single blow. After you defeat the Mamuta with flying attacks, be sure to pluck your buddies from the soil—their tops will be in full bloom.|block=y}} | ||
==Technical information== | ==Technical information== | ||
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|size = Body length: {{mm|60}} | |size = Body length: {{mm|60}} | ||
|piklopedia = 56 | |piklopedia = 56 | ||
}} | }} | ||
==Naming== | ==Naming== | ||
{{see also|Grub-dog family#Naming}} | |||
{{naming | {{naming | ||
|common = Mamuta. The name seems to have no real meaning. | |common = Mamuta. The name seems to have no real meaning. | ||
|jpcommon = {{j|ミウリン|Miurin}}. This name also seems to have no real meaning. | |jpcommon = {{j|ミウリン|Miurin}}. This name also seems to have no real meaning. | ||
|jpname = {{j|ミウリン|Miurin}}. It is the same as the Japanese nickname. | |jpname = {{j|ミウリン|Miurin}}. It is the same as the Japanese nickname. | ||
|scientific = | |scientific = Unknown. | ||
|internal = The internal name in both games is simply the Japanese name ({{j|ミウリン|Miurin}}), although written as <code>miulin</code> instead of <code>miurin</code> in ''Pikmin 2''. | |internal = The internal name in both games is simply the Japanese name ({{j|ミウリン|Miurin}}), although written as <code>miulin</code> instead of <code>miurin</code> in ''Pikmin 2''. | ||
|prerelease = Its scientific name in the GameCube Interactive Multi-Game Demo Disc Version 18 is ''Mamuta''.{{cite web|https://tcrf.net/Proto:Pikmin_2/Piklopedia_Entries#056_-_Mamuta|Proto:Pikmin 2/Piklopedia Entries|The Cutting Room Floor}} | |prerelease = Its scientific name in the GameCube Interactive Multi-Game Demo Disc Version 18 is ''Mamuta''.{{cite web|https://tcrf.net/Proto:Pikmin_2/Piklopedia_Entries#056_-_Mamuta|Proto:Pikmin 2/Piklopedia Entries|The Cutting Room Floor}} | ||
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===Names in other languages=== | ===Names in other languages=== | ||
{{ | {{Foreignname | ||
|Jap | |Jap=ミウリン | ||
|JapR = Miurin | |JapR=Miurin | ||
|JapM = - | |JapM=- | ||
| | |Kor=마뮤타 | ||
| | |KorR=Mamuta | ||
| | |KorM=- | ||
| | |Ger=Mamuta | ||
|GerM=- | |||
|Fra=Mamuta (''Pikmin''), Babuta (''Pikmin 2'') | |||
|FraM=- | |||
| | |Ita=Mamuta | ||
|Fra | |ItaM=- | ||
|FraM | |SpaA=Mamuta | ||
|SpaAM=- | |||
|Ita | |||
|ItaM = - | |||
| | |||
| | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Mamuta | Reel14 Mamuta.png|A Mamuta on the [[enemy reel]]. | ||
Mamutapiklo.png|A Mamuta on the [[Piklopedia (Pikmin 2)|Piklopedia]]. | |||
Mamuta flowerbed.png|A Mamuta surrounded by Pikmin sprouts. | |||
P1 Mamuta Sketch.png|A drawing of a Mamuta from the ''Pikmin'' Official Player's Guide. | |||
Y8.JPG|The creature's [[e-card]], #62 (8<sup>th</sup> yellow card). | |||
Mamuta Pikmin 4.png|A Mamuta in ''Pikmin 4''. | |||
Y8.JPG|The | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*Interestingly, the patterns on the Mamuta's wrists are the same as the patterns on the [[Onion]]s. | *Interestingly, the patterns on the Mamuta's wrists are the same as the patterns on the [[Onion]]s. | ||
*In a [[Pikmin 2 prerelease information|prototype version of ''Pikmin 2'']], the Mamuta was meant to have a recipe, but it was scrapped and replaced to "inedible." | |||
*In ''Pikmin'', the Mamuta appears to be resistant to [[bomb rock]]s, taking minuscule damage when struck. | *In ''Pikmin'', the Mamuta appears to be resistant to [[bomb rock]]s, taking minuscule damage when struck. | ||
*The Mamuta's recipe is very different in the Japanese Version, instead saying to be quick about boiling it as it spoils quickly, but to be kept for 2-3 days when boiling. Coincidentally, the early recipe for the Mamuta is exactly the same as the Japanese version.{{cite web|http://tcrf.net/Pikmin_2/Early_English_Script/Louie%27s_Notes#Mamuta|Pikmin 2/Early English Script/Louie's Notes|The Cutting Room Floor}} | *In ''Pikmin 2'', the Mamuta is never seen above ground, but it has an unused seed value of 8. | ||
*The Burrowing Snagret's recipe in the Japanese version of Louie's notes is strikingly similar to that of the Mamuta's American notes, stating it's "like grilled chicken". Because of this, the Mamuta's recipe is very different in the Japanese Version, instead saying to be quick about boiling it as it spoils quickly, but to be kept for 2-3 days when boiling. | |||
**Coincidentally, the early recipe for the Mamuta is exactly the same as the Japanese version, even changing it from inedible to edible.{{cite web|http://tcrf.net/Pikmin_2/Early_English_Script/Louie%27s_Notes#Mamuta|Pikmin 2/Early English Script/Louie's Notes|The Cutting Room Floor}} | |||
* In ''Pikmin 2'', if there are 99 Pikmin buried in the same area or sublevel, then it will be impossible for a Mamuta to bury the 100th Pikmin. That Pikmin will simply get knocked back.{{cite youtube|klaIcvk5P_U|showing it is impossible for a Mamuta to bury more than 99 Pikmin}} | * In ''Pikmin 2'', if there are 99 Pikmin buried in the same area or sublevel, then it will be impossible for a Mamuta to bury the 100th Pikmin. That Pikmin will simply get knocked back.{{cite youtube|klaIcvk5P_U|showing it is impossible for a Mamuta to bury more than 99 Pikmin}} | ||
==See also== | ==See also== | ||
*[[Smoky Progg]] – | *[[Smoky Progg]] – thought to be a malformed larval Mamuta. | ||
*[[Goolix]] | *[[Goolix]] | ||
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{{featured|{{date|19|August|2011}}|{{date|16|March|2012}}}} | {{featured|{{date|19|August|2011}}|{{date|16|March|2012}}}} | ||
{{Harmless enemies}} | {{Harmless enemies}} | ||
{{p1enemies}} | {{p1enemies}} | ||
{{p2enemies}} | {{p2enemies}} | ||
{{P4enemies}} | {{P4enemies}} | ||
[[Category:Pikmin 1 enemies]] | |||
[[Category:Pikmin 2 enemies]] | |||
[[Category:Harmless enemies]] | [[Category:Harmless enemies]] | ||
[[Category:Pikmin | [[Category:Pikmin 1]] | ||
[[Category:Pikmin 2]] | |||
[[Category:The Impact Site]] | [[Category:The Impact Site]] | ||
[[Category:Frontier Cavern]] | [[Category:Frontier Cavern]] | ||
[[Category:Cavern of Chaos]] | [[Category:Cavern of Chaos]] | ||
[[Category:Hole of Heroes]] | [[Category:Hole of Heroes]] | ||
[[Category:Pikmin 1 Challenge Mode]] | [[Category:Pikmin 1 Challenge Mode]] | ||
[[Category:Pikmin 2 Challenge Mode]] | [[Category:Pikmin 2 Challenge Mode]] | ||
[[Category:Pikmin-altering enemies]] | |||
[[Category:Pikmin |