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{{game icons | {{game icons|p3=y}} | ||
{{infobox plant | {{infobox plant | ||
|pikmin3 | |pikmin3 = y | ||
|image | |image = P3D Lily Pad.jpg | ||
|areas | |areas = [[Twilight River]] | ||
|missionct | |missionct = [[Twilight Hollow]], [[Twilight Hollow Remix]] | ||
|missionbe | |missionbe = [[Twilight Hollow]], [[Twilight River Remix]] | ||
|bingo | |bingo = [[Buried Pond]] | ||
}} | }} | ||
{{image}} | {{image}} | ||
'''Lily pads''' | '''Lily pads''' are useful plants in ''[[Pikmin 3]]''. Much like {{w|Nymphaeaceae|lily pads in real life}}, they float on the surface of [[water]]. Their structure supports the weight of [[leader]]s and [[Pikmin family|Pikmin]], meaning they can be rode on. The water they are found on is normally a stream or a river, so they move along the current. In closed bodies of water, the same lily pads perform a circuit, but otherwise, they go from the top of the stream to the end, where they disappear; new ones keep appearing at the top of the river, so there is always a constant stream of lily pads. | ||
Pier-like structures near the shore of a river serve as stops for the lily pads. When a lily pad approaches one of these spots, it gets close and slows down momentarily. This allows the explorers and their followers to hop on the plant to ride it, and likewise, to get off and back to solid ground. If the path crosses a branch or another structure that makes it impossible for the leaders and Pikmin to continue to be on top of the lily pad, they will automatically jump out and onto the piece of land that stood in their way. In this way, they function a bit like {{w|Gondola lift|gondola lifts in real life}}. | Pier-like structures near the shore of a river serve as stops for the lily pads. When a lily pad approaches one of these spots, it gets close and slows down momentarily. This allows the explorers and their followers to hop on the plant to ride it, and likewise, to get off and back to solid ground. If the path crosses a branch or another structure that makes it impossible for the leaders and Pikmin to continue to be on top of the lily pad, they will automatically jump out and onto the piece of land that stood in their way. In this way, they function a bit like {{w|Gondola lift|gondola lifts in real life}}. | ||
Pikmin can also use lily pads by themselves, if the path they want to take requires the use of one. Rarely, Pikmin that board lily pads on their own might fail to use them correctly, which could result in them getting killed.{{cite youtube|twZSmcg0B9E&|in which some Pikmin fail to use the lily pads correctly and die in the process|m=11|s= | Pikmin can also use lily pads by themselves, if the path they want to take requires the use of one. Rarely, Pikmin that board lily pads on their own might fail to use them correctly, which could result in them getting killed.{{cite youtube|twZSmcg0B9E&|in which some Pikmin fail to use the lily pads correctly and die in the process|m=11|s=03}} The circumstances and reasons for this are unknown. | ||
It takes a few seconds for everybody in the group to make the jump to or from a lily pad, as every Pikmin and leader jumps at a different time. If the plant becomes out of reach of the platform while the player's leader is jumping, part of the group following them might be too late and will stay behind. While riding a lily pad, the [[KopPad#Go Here!|Go Here!]] functionality will not work. | It takes a few seconds for everybody in the group to make the jump to or from a lily pad, as every Pikmin and leader jumps at a different time. If the plant becomes out of reach of the platform while the player's leader is jumping, part of the group following them might be too late and will stay behind. While riding a lily pad, the [[KopPad#Go Here!|Go Here!]] functionality will not work. | ||
==Using== | ==Using== | ||
To use a lily pad, the player's leader and whatever Pikmin or teammates are following them must be on one of the shore's stops. The player cannot make their leader walk off the platform if a lily pad is not nearby, and when one approaches, {{button|wiiu|lstick|wii|stick | To use a lily pad, the player's leader and whatever Pikmin or teammates are following them must be on one of the shore's stops. The player cannot make their leader walk off the platform if a lily pad is not nearby, and when one approaches, {{button|wiiu|lstick|wii|stick}} must be moved toward the plant in order to board it. A warning appears on top of the leader's head signaling the player on what they need to do to ride the lily pad. | ||
Similarly, when on a lily pad and next to another platform, moving in the direction of the shore will make the passengers drop off; a signal also appears above the leader's head. The analog stick does not need to be tilted very far in order for the game register it as a "jump" command, which can lead to cases where the group jumps off or on while the player is just trying to adjust the leader's position inside the platform or lily pad. | Similarly, when on a lily pad and next to another platform, moving in the direction of the shore will make the passengers drop off; a signal also appears above the leader's head. The analog stick does not need to be tilted very far in order for the game register it as a "jump" command, which can lead to cases where the group jumps off or on while the player is just trying to adjust the leader's position inside the platform or lily pad. | ||
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;Story: | ;Story: | ||
*[[Twilight River]] | *[[Twilight River]] | ||
** On the northern river. Stops are near the [[Dwarf Orange Bulborb]]s, the electric gate, the [[Flighty Joustmite]] before breaking near the [[bomb | ** On the northern river. Stops are near the [[Dwarf Orange Bulborb]]s, the electric gate, the [[Flighty Joustmite]] before breaking near the [[bomb rocks]]. | ||
** On the southern river. Stops are near the Winged Onion discovery, the [[Flighty Joustmite]], before going through a pipe to the next area. Continues to the [[Arachnode]], [[Scornet Maestro]] stump, [[Scornet]]s, electric gate, before breaking above the [[Crunchy Deluge]]. The [[dam]] must first be lifted. | ** On the southern river. Stops are near the Winged Onion discovery, the [[Flighty Joustmite]], before going through a pipe to the next area. Continues to the [[Arachnode]], [[Scornet Maestro]] stump, [[Scornet]]s, electric gate, before breaking above the [[Crunchy Deluge]]. The [[dam]] must first be lifted. | ||
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*[[Twilight River Remix]] | *[[Twilight River Remix]] | ||
**Same route and stops as Twilight River. | **Same route and stops as Twilight River. | ||
;Bingo Battle: | ;Bingo Battle: | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
P3D Lily Pad with Squad.jpg|A squad riding a lily pad. | P3D Lily Pad with Squad.jpg|A squad riding a lily pad. | ||
LilyPad.jpg|Brittany aboard a lily pad. Alph and Charlie have been left behind. | |||
P3D Jumping off a lily pad.jpg|Alph and some Pikmin jumping off a lily pad. | P3D Jumping off a lily pad.jpg|Alph and some Pikmin jumping off a lily pad. | ||
LilyPadLeap.jpg|Jumping off a lily pad at the end of the river. | |||
P3D Undersides of lily pads.jpg|Lily pads viewed from the side, where they can be seen to not quite touch the water. | P3D Undersides of lily pads.jpg|Lily pads viewed from the side, where they can be seen to not quite touch the water. | ||
Winged-Pikmin-walking.jpeg|Some [[Winged Pikmin]] carrying [[fragments]] on a lily pad. | |||
Lilypad.jpg|Concept art of some Pikmin on a lily pad. | |||
Lily pads 2.jpg|Lily pads in the real world. | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*[[Louie]] can be seen riding some lily pads in the [[credits]] sequence of {{p2}} | [[File:Lily pad p2.png|thumb|right|A lily pad in the credits of ''Pikmin 2''.]] | ||
*[[Louie]] can be seen riding some lily pads in the [[credits]] sequence of {{p2}}. | |||
{{clear}} | |||
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==See also== | ==See also== | ||
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{{plants}} | {{plants}} | ||
{{ | {{obstacles}} |