Editing Idle
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{{game icons|p=y|p2=y|p3 | {{game icons|p=y|p2=y|p3=y|hp=y}} | ||
[[File:Idle Red Pikmin P1.png|thumb|150px|An idle Red Pikmin.]] | [[File:Idle Red Pikmin P1.png|thumb|right|150px|An idle Red Pikmin.]] | ||
{{image}} | {{image}} | ||
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*Being [[whistle]]d by a [[leader]]. | *Being [[whistle]]d by a [[leader]]. | ||
*Being touched by a leader (only after a few seconds) | *Being touched by a leader (only after a few seconds). | ||
*Being near an idling leader when the player swaps to that leader, in {{p3d}} | *Being near an idling leader when the player swaps to that leader, in {{p3d}} only. | ||
*Being in the vicinity of a task that can be performed (e.g. breaking down [[gate]]s, attacking [[Enemy|enemies]], finding a [[bomb rock]] to grab, a [[Blue Pikmin]] being near a drowning Pikmin, helping [[carry]]ing objects, etc.). | *Being in the vicinity of a task that can be performed (e.g. breaking down [[gate]]s, attacking [[Enemy|enemies]], finding a [[bomb rock]] to grab, a [[Blue Pikmin]] being near a drowning Pikmin, helping [[carry]]ing objects, etc.). | ||
In {{p3}}, Pikmin that already exist idling when the player enters the area do not actually help other Pikmin that are carrying objects. It's not until the player adds them to the group and makes them idle again that they behave as expected. This can be seen easily in [[River]] by having Blue Pikmin carry the [[Astringent Clump]] past the starting Red Pikmin. | In {{p3}}, Pikmin that already exist idling when the player enters the area do not actually help other Pikmin that are carrying objects. It's not until the player adds them to the group and makes them idle again that they behave as expected. This can be seen easily in [[River]] by having Blue Pikmin carry the [[Astringent Clump]] past the starting Red Pikmin. | ||
==Appearance== | ==Appearance== | ||
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In {{p2}}, idle Pikmin of all kinds, even [[Bulbmin]], will randomly look around, stretch, groom their stems, flap their leaf, bud, or flower, sit down, or lie on their side. | In {{p2}}, idle Pikmin of all kinds, even [[Bulbmin]], will randomly look around, stretch, groom their stems, flap their leaf, bud, or flower, sit down, or lie on their side. | ||
In {{p3}}, idle Pikmin of all kinds will do these same actions. Red | In {{p3}}, idle Pikmin of all kinds will do these same actions. Red, Yellow, Blue, White, and Purple Pikmin will also occasionally rapidly shake their leaves while sticking their arms out toward another Pikmin, implying communication between two Pikmin. The Pikmin on the receiving end of this animation (in rare cases) may nod their head or leaf in an implied response. | ||
{{clear}} | {{clear}} | ||
==In menus== | ==In menus== | ||
In {{p1}} and {{p2}}, a total counter of idle Pikmin is displayed on the [[radar]] screens. | In {{p1}} and {{p2}}, a total counter of idle Pikmin is displayed on the [[radar]] screens. In ‘’Pikmin’’, this counter is labelled with the text "FREE", and is separate from the [[squad]] and [[Onion]] counters. In ‘’Pikmin 2’’, the text is accompanied by an icon showing an idle Pikmin. In {{p3}}, idle Pikmin are displayed on a separate counter labeled "Idle" on the [[Pikmin Info]] screen on the [[KopPad]]. Players are advised to keep an eye on these counters, especially nearing the end of each [[day]], as idle Pikmin that are not by an Onion at the end of the day will be left behind at [[sunset]]. | ||
==In ''Hey! Pikmin''== | ==In ''Hey! Pikmin''== | ||
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==Leaders== | ==Leaders== | ||
[[Leader]]s can also take on a state that works very similarly to idle Pikmin. When a leader is not in another leader's group, they are just standing in place, sometimes fidgeting about due to boredom. Unlike Pikmin, there is no other physical distinction between a leader that is idle and one that isn't, but since players control leaders directly, it is much more obvious to know which ones are idle and which ones aren't. | |||
In {{p3}}, idle leaders will try to [[pluck]] any nearby sprouts. Additionally, idle leaders in {{p2}} and ''Pikmin 3'' will run around in a panic if an enemy is nearby. | |||
==Trivia== | ==Trivia== | ||
* In [[Pikmin prerelease information#Trailer 1|the first ''Pikmin'' trailer]], all idle Pikmin turn white. | * In [[Pikmin prerelease information#Trailer 1|the first ''Pikmin'' trailer]], all idle Pikmin turn white. | ||
==See also== | ==See also== |