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==Strategy==
==Strategy==
{{guide}}
{{guide}}
===With Pikmin===
===Pikmin===
[[Blue Pikmin]], [[Bulbmin]], and [[Glow Pikmin]] are technically the safest types to attack a Hydro Dweevil with, as they are all immune to its water blast. In practice, virtually any type of Pikmin squad can swiftly dispatch one, thanks to their extremely low health - a matter made even easier in {{p4}} if you lock onto its head. As with all common Dweevils, [[Purple Pikmin]] are an extremely effective option; a single stomp nearby is guaranteed to stun it, and a direct stomp on its head will inflict enormous damage, almost instantly killing it.
Either [[swarm]] the creature with a group of Pikmin, or [[throw]] Pikmin at its head. While it's technically safest to attack it with Blue Pikmin, the creature is weak enough that it oftentimes will die before it can attack at all. Even if the Dweevil manages to attack before it dies, you can simply [[whistle]] the water off to prevent casualties. As with most Dweevils, [[Purple Pikmin]] are incredibly effective against them. A stomp nearby is guaranteed to stun them, and a direct stomp to their head will almost instantly kill it.


In {{p2}}, if a Hydro Dweevil's health is completely depleted while it is preparing to attack, it will complete its attack first ''before'' dying: Stay wary and be prepared to whistle the water off.
Do note that, if the Dweevil's health is completely depleted while it is preparing to attack, that the attack will ''not'' be interrupted, the Dweevil not dying until the moment the attack ends. Additionally, take care to make sure your Leaders are not hit by the water spray; it will always stun your Leaders regardless of upgrades, and you won't be able to whistle to any drowning Pikmin during this stun.


===Alternative methods===
===Leaders===
Hydro Dweevils largely cannot hurt leaders; a direct hit from their water blast will stagger and stun them for a moment but will not actually hurt them. Punching them to death is a very simple affair, even more-so with the [[Rocket Fist]], but note that if the Dweevil shakes to knock the leader away, this ''will'' cause extremely minor damage to them if it hits.
Simply [[punch]] the creature until it dies. While it's water spray will stun leaders if it hits, it won't actually damage them.
 
[[Oatchi]] will make extremely short work out of any Hydro Dweevil he is sent to attack - he will be similarly immune to its attacks, provided he has [[Oatchi#Doggy-Paddle|learnt to swim.]] If his [[Rush]] has been upgraded, he can even bowl over multiple in a single charge, killing them instantly.


==Technical information==
==Technical information==
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|FraM = Caustic Dweevil (''Pikmin 2'')<br> Aquatic dweevil (''Pikmin 2'' Switch version and ''Pikmin 4'')
|FraM = Caustic Dweevil (''Pikmin 2'')<br> Aquatic dweevil (''Pikmin 2'' Switch version and ''Pikmin 4'')
|FraN =  
|FraN =  
|Ger  = Acidarak (''Pikmin 2'')<br>Aquarak (''Pikmin 2 (Nintendo Switch)'', ''Pikmin 4'')
|Ger  = Acidarak (''Pikmin 2'')<br>Aquarak (''Pikmin 4'')
|GerM = Acidarach<br>Aquarach
|GerM = Acidarach<br>Aquarach
|GerN = From "acid" and "-arak" (dweevil), derived from "arachno-"; [[Dalmo]]'s description still uses Acidarak<br>From Latin "aqua" and "-arak" (dweevil), derived from "arachno-"
|GerN = From "acid" and "-arak" (dweevil), derived from "arachno-"; [[Dalmo]]'s description still uses Acidarak<br>From Latin "aqua" and "-arak" (dweevil), derived from "arachno-"
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*[[Venom Dweevil]]
*[[Venom Dweevil]]
*[[Titan Dweevil]]
*[[Titan Dweevil]]
*[[Skeeterskate]]


==References==
==References==

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