Editing Hot House

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 17: Line 17:
==Sublevel 1==
==Sublevel 1==
* '''Theme''': Soil
* '''Theme''': Soil
* '''Music''': ''[[Music in Pikmin 2#Frontier Cavern|Frontier Cavern]]''
* '''Music''': ''[[Music in Pikmin 2#Snow 3|Snow 3]]''
* '''Time''': 120 (240 seconds)
* '''Time''': 120 (240 seconds)
* '''Starting Pikmin''':
* '''Starting Pikmin''':
** {{icon|Red Pikmin|v=P2|y}} × 1 (leaf)
** {{icon|Red Pikmin|y}} × 1 (leaf)
** {{icon|Yellow Pikmin|v=P2|y}} × 1 (leaf)
** {{icon|Yellow Pikmin|y}} × 1 (leaf)
** {{icon|Blue Pikmin|v=P2|y}} × 1 (leaf)
** {{icon|Blue Pikmin|y}} × 1 (leaf)
* '''Treasures''':
* '''Treasures''':
** {{icon|Armored Nut|y}} × 1 (inside Dwarf Orange Bulborb)
** {{icon|Armored Nut|y}} × 1 (inside Dwarf Orange Bulborb)
Line 47: Line 47:
The first thing to do is increase the number of [[Pikmin family|Pikmin]] available using the Queen Candypop Buds; afterwards, proceed to deal with the enemies that are present on the sublevel. Do not forget about the Key; it is needed to proceed to the next sublevel.
The first thing to do is increase the number of [[Pikmin family|Pikmin]] available using the Queen Candypop Buds; afterwards, proceed to deal with the enemies that are present on the sublevel. Do not forget about the Key; it is needed to proceed to the next sublevel.


{{cavegen|hh1}}
{{sublevel technical
{{sublevel technical
|cave        = ch_NARI_05start3easy
|cave        = ch_NARI_05start3easy
Line 177: Line 176:
| Dead ends
| Dead ends
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Sublevel 2==
==Sublevel 2==
Line 200: Line 199:
** None
** None


{{cavegen|hh2}}
{{sublevel technical
{{sublevel technical
|cave        = ch_NARI_05start3easy
|cave        = ch_NARI_05start3easy
Line 300: Line 298:
| Treasure spots
| Treasure spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Names in other languages==
==Names in other languages==
Line 311: Line 309:
|FraE=Maison de Feu
|FraE=Maison de Feu
|FraEM=Fire house
|FraEM=Fire house
|Ger=Das Treibhaus
|GerM=The Greenhouse
|Ita=Casa ardente
|ItaM=Burning house
}}
}}


Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 4.0 International license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)