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{{game icons|p2=y}}
{{game icons|p2=y}}
[[File:Hostile Territory preview.png|thumb|300px|Stage preview.]]
[[File:Hostile Territory preview.png|thumb|300px|Stage preview.]]
'''Hostile Territory''' is the tenth [[2-Player Battle]] stage in ''[[Pikmin 2]]''. It is arguably the most dangerous arena, with a large number of enemies and [[Bomb rock|bomb-rocks]]. Bomb-rocks in this area can be picked up and [[throw]]n by [[leader]]s. As a result of this, it is far more common to see a [[Pikmin Extinction]] or a downed [[Leader]] than on other stages.
'''Hostile Territory''' is a ''[[Pikmin 2]]'' arena for [[2-Player Battle]]. It is arguably the hardest area, with a large number of enemies and [[Bomb rock|bomb-rocks]]. Bomb-rocks in this area can be picked up and [[throw]]n by [[leader]]s.


==Level information==
==Level information==
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*Note that you can use an [[ultra-bitter spray]] on a live bomb-rock to stop its countdown for eight seconds.
*Note that you can use an [[ultra-bitter spray]] on a live bomb-rock to stop its countdown for eight seconds.
*If you're occupied helping your Pikmin fight and can't stop your opponent's Pikmin from gathering your marble, you can throw a bomb-rock at the carrier Pikmin.
*If you're occupied helping your Pikmin fight and can't stop your opponent's Pikmin from gathering your marble, you can throw a bomb-rock at the carrier Pikmin.
*A questionable and dangerous strategy involves activating bomb-rocks, picking them up again, and chasing your enemy while they have a large amount of Pikmin following them, and letting the bomb-rock explode in your hands. This will do a good deal of damage to you, but if you are lucky, it will take out many of your enemy's Pikmin.
* A questionable and dangerous strategy involves activating bomb-rocks, picking them up again, and chasing your enemy while they have a large amount of Pikmin following them, and letting the bomb-rock explode in your hands. This will do a good deal of damage to you, but if you are lucky, it will take out many of your enemy's Pikmin.
*If your opponent is low on health, keeping a Careening Dirigibug alive can be used to make it difficult for their leader to safely access an area, as doing so allows you to win by using the previous strategy on their captain.


==Glitch==
==Glitch==
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==Names in other languages==
==Names in other languages==
{{Needs translation|French}}
{{Foreignname
{{Foreignname
|Jap  = からくちコース
|SpaA=Territorio Hostil
|JapR  = Karakuchi Kōsu
|SpaAM=Hostile Territory
|JapM  = Challenge Course
|Ita=Terreno ostile
|JapN  = The name comes from {{j|辛口|Karakuchi}}, which can mean dry or spicy. Though in this case, it most likely means harsh or difficult.
|ItaM=Hostile terrain
|Fra  = Terres Hostiles
|FraM  =
|Spa  = Territorio Hostil
|SpaM  = Hostile Territory
|Ita   = Terreno ostile
|ItaM = Hostile terrain
|Ger  = Feindesland
|GerM  = Hostile Territory
|notes = y
}}
}}
{{2PB}}
{{2PB}}

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