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It's advised that you escort whatever loads your [[Pikmin family|Pikmin]] are carrying back to the [[Research Pod]]. Aside from the [[Corpulent Nut]], the only other items worth grabbing are [[nectar]] or [[spray]]s, so keep an eye out for [[egg]]s.
It's advised that you escort whatever loads your [[Pikmin family|Pikmin]] are carrying back to the [[Research Pod]]. Aside from the [[Corpulent Nut]], the only other items worth grabbing are [[nectar]] or [[spray]]s, so keep an eye out for [[egg]]s.


{{cavegen|hoh1}}
{{sublevel technical
{{sublevel technical
|cave        = last_2
|cave        = last_2
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Both [[Bumbling Snitchbug]]s, and [[Swooping Snitchbug]]s live down here, along with [[Anode Beetle]]s, the irritating [[Careening Dirigibug]]s, and an [[Antenna Beetle]]. There are a lot of bug enemies here. If this isn't enough all together, bomb-rocks drop just like the Dwarf Bulborbs in the last sublevel. Take extreme caution and try to get all of the bombs down with a leader before bringing your troops in. The [[Essence of True Love]] is buried; [[dig]] it up with [[White Pikmin]].
Both [[Bumbling Snitchbug]]s, and [[Swooping Snitchbug]]s live down here, along with [[Anode Beetle]]s, the irritating [[Careening Dirigibug]]s, and an [[Antenna Beetle]]. There are a lot of bug enemies here. If this isn't enough all together, bomb-rocks drop just like the Dwarf Bulborbs in the last sublevel. Take extreme caution and try to get all of the bombs down with a leader before bringing your troops in. The [[Essence of True Love]] is buried; [[dig]] it up with [[White Pikmin]].


{{cavegen|hoh2}}
{{sublevel technical
{{sublevel technical
|cave        = last_2
|cave        = last_2
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[[Volatile Dweevil]]s still appear in this level, so be very careful. Try scouting across all the available terrain alone before moving on. Travel with your group while carrying the [[Love Sphere]] and the corpses, just in case. One mistake could be all it takes to ruin your chances of success. If you're lucky, a [[Dweevil]] may appear next to a Blowhog and do damage for you, making your job a little easier.
[[Volatile Dweevil]]s still appear in this level, so be very careful. Try scouting across all the available terrain alone before moving on. Travel with your group while carrying the [[Love Sphere]] and the corpses, just in case. One mistake could be all it takes to ruin your chances of success. If you're lucky, a [[Dweevil]] may appear next to a Blowhog and do damage for you, making your job a little easier.


{{cavegen|hoh3}}
{{sublevel technical
{{sublevel technical
|cave        = last_2
|cave        = last_2
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Here is where you want flower Pikmin. It's the first boss return of the cave. There are two Snagrets, one [[Pileated Snagret]] and one [[Burrowing Snagret]], and there's a sandy sinkhole in the middle of the arena that causes a huge issue when you find yourself retreating from the feathered Snagret. Note that you do not have to kill both beasts, only the Pileated Snagret. Fight it for the [[Lustrous Element]], but be careful not to walk into its burrowing partner. Locate both monsters if you must. You may want to use [[White Pikmin]] as a last resort.
Here is where you want flower Pikmin. It's the first boss return of the cave. There are two Snagrets, one [[Pileated Snagret]] and one [[Burrowing Snagret]], and there's a sandy sinkhole in the middle of the arena that causes a huge issue when you find yourself retreating from the feathered Snagret. Note that you do not have to kill both beasts, only the Pileated Snagret. Fight it for the [[Lustrous Element]], but be careful not to walk into its burrowing partner. Locate both monsters if you must. You may want to use [[White Pikmin]] as a last resort.


{{cavegen|hoh4}}
{{sublevel technical
{{sublevel technical
|cave        = last_2
|cave        = last_2
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If you have taken severe damage and feel you need to return to the surface, there's a geyser waiting for you here. There's also a Queen Candypop Bud and plenty of nectar just in case there's a couple of leaf or bud Pikmin among your flowered soldiers.
If you have taken severe damage and feel you need to return to the surface, there's a geyser waiting for you here. There's also a Queen Candypop Bud and plenty of nectar just in case there's a couple of leaf or bud Pikmin among your flowered soldiers.


{{cavegen|hoh5}}
{{sublevel technical
{{sublevel technical
|cave        = last_2
|cave        = last_2
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It should be noted that it is possible for the dungeon generator to, in rare cases, give this sublevel a seemingly impossible layout, in which the Nutrient Silo is placed atop a stump that is too tall for any type but Yellows to reach; of course, most of the sublevel is flooded, making it incredibly difficult for Yellows to access it. With long throws, it is possible for Yellows to reach the treasure, though they will start drowning after pulling it off the stump. The treasure will be submerged, so it won't be in the way as the Pikmin are called back. Should this happen, it's simpler to reset and try again. This sublevel's layout only appears twice in the game, and its music is unique.
It should be noted that it is possible for the dungeon generator to, in rare cases, give this sublevel a seemingly impossible layout, in which the Nutrient Silo is placed atop a stump that is too tall for any type but Yellows to reach; of course, most of the sublevel is flooded, making it incredibly difficult for Yellows to access it. With long throws, it is possible for Yellows to reach the treasure, though they will start drowning after pulling it off the stump. The treasure will be submerged, so it won't be in the way as the Pikmin are called back. Should this happen, it's simpler to reset and try again. This sublevel's layout only appears twice in the game, and its music is unique.


{{cavegen|hoh6}}
{{sublevel technical
{{sublevel technical
|cave        = last_2
|cave        = last_2
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This arena is roomy, and you'll find a Ranging Bloyster just waiting to feed. Get your Pikmin safe behind the hole or in a dead end, and defeat the Cannon Beetles with their own boulders. Otherwise, the Pikmin will be crushed to death. Then you can move to the big blob. Split into two teams, surround the beast, and alternate between leaders to get a good shot at the bulb on the monster's back. Again, you may want to feed it White Pikmin as a last resort. Soon enough, you'll get the [[Joyless Jewel]] as the prize.
This arena is roomy, and you'll find a Ranging Bloyster just waiting to feed. Get your Pikmin safe behind the hole or in a dead end, and defeat the Cannon Beetles with their own boulders. Otherwise, the Pikmin will be crushed to death. Then you can move to the big blob. Split into two teams, surround the beast, and alternate between leaders to get a good shot at the bulb on the monster's back. Again, you may want to feed it White Pikmin as a last resort. Soon enough, you'll get the [[Joyless Jewel]] as the prize.


{{cavegen|hoh7}}
{{sublevel technical
{{sublevel technical
|cave        = last_2
|cave        = last_2
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Yet another rest level. You're more than halfway through, but you get another chance to go back to the surface here, along with Crimson Candypop Buds and a Queen Candypop Bud. If you've lost Pikmin, you can use that and the Bulbmin wandering down here. Be careful, aside from the Bulbmin, Doodlebugs may appear to endanger your soldiers. Lastly, there's a good chance to get nectar and sprays here. There's no treasure here.
Yet another rest level. You're more than halfway through, but you get another chance to go back to the surface here, along with Crimson Candypop Buds and a Queen Candypop Bud. If you've lost Pikmin, you can use that and the Bulbmin wandering down here. Be careful, aside from the Bulbmin, Doodlebugs may appear to endanger your soldiers. Lastly, there's a good chance to get nectar and sprays here. There's no treasure here.


{{cavegen|hoh8}}
{{sublevel technical
{{sublevel technical
|cave        = last_2
|cave        = last_2
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Another method is to break the gate, then go in with either leader, lure the Bulborbs into the hole, get out, and repeatedly [[punch]] them while they are stuck inside the hole. Remember to also kill all the Dwarfs (as carrying will be a nuisance with them) and the Fiery Bulblax. The Rocket Fist is recommended, and the Scorch Guard is necessary to punch the Fiery Bulblax.
Another method is to break the gate, then go in with either leader, lure the Bulborbs into the hole, get out, and repeatedly [[punch]] them while they are stuck inside the hole. Remember to also kill all the Dwarfs (as carrying will be a nuisance with them) and the Fiery Bulblax. The Rocket Fist is recommended, and the Scorch Guard is necessary to punch the Fiery Bulblax.


{{cavegen|hoh9}}
{{sublevel technical
{{sublevel technical
|cave        = last_2
|cave        = last_2
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Just like with the two Snagrets, only one of these bulblaxes holds a treasure: the [[Treasured Gyro Block]]. Purple Pikmin should be used to make the battle easier. If you have the treasure gauge, find the right Bulblax when it's blinking. Again, if you are low on purples, you can sacrifice some whites.
Just like with the two Snagrets, only one of these bulblaxes holds a treasure: the [[Treasured Gyro Block]]. Purple Pikmin should be used to make the battle easier. If you have the treasure gauge, find the right Bulblax when it's blinking. Again, if you are low on purples, you can sacrifice some whites.


{{cavegen|hoh10}}
{{sublevel technical
{{sublevel technical
|cave        = last_2
|cave        = last_2
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Take cover when it starts to roll from side to side. The ceiling conveniently comes down very close to where you stand. A safe place is behind the hole, so find time to break down the gate. If you push all of your Pikmin against a wall, the boulders won't usually hit you. At the end of the fight, feel free to search for any nectars that were dropped by the larva. If you're having trouble trying to get to the Empress Bulblax's head, have one leader move a little when there's no Larvae and the other [[punch]] each baby. This is also a good place to add the [[Common Glowcap]] to your [[Piklopedia (Pikmin 2)|Piklopedia]] if you haven't already.
Take cover when it starts to roll from side to side. The ceiling conveniently comes down very close to where you stand. A safe place is behind the hole, so find time to break down the gate. If you push all of your Pikmin against a wall, the boulders won't usually hit you. At the end of the fight, feel free to search for any nectars that were dropped by the larva. If you're having trouble trying to get to the Empress Bulblax's head, have one leader move a little when there's no Larvae and the other [[punch]] each baby. This is also a good place to add the [[Common Glowcap]] to your [[Piklopedia (Pikmin 2)|Piklopedia]] if you haven't already.


{{cavegen|hoh11}}
{{sublevel technical
{{sublevel technical
|cave        = last_2
|cave        = last_2
Line 1,375: Line 1,364:
Be careful with the Doodlebug somewhere here, but feel free to attack the other two Iridescent Beetles. The Glint one has a treasure, so keep searching until you catch it. Then you can progress to the last three sublevels of the cave, treating you to a montage of the Arachnorb family.
Be careful with the Doodlebug somewhere here, but feel free to attack the other two Iridescent Beetles. The Glint one has a treasure, so keep searching until you catch it. Then you can progress to the last three sublevels of the cave, treating you to a montage of the Arachnorb family.


{{cavegen|hoh12}}
{{sublevel technical
{{sublevel technical
|cave        = last_2
|cave        = last_2
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The spider awaits in the middle of a moat of water, so take all the Blue Pikmin with you, assuming they survived [[#Sublevel 6|sublevel six]]. Best of luck in this fight, and take shelter behind the metal walls and bumps littered around here. It is recommended to use both sprays to defeat this boss. Collect the [[Memorable Gyro Block]] and move on.
The spider awaits in the middle of a moat of water, so take all the Blue Pikmin with you, assuming they survived [[#Sublevel 6|sublevel six]]. Best of luck in this fight, and take shelter behind the metal walls and bumps littered around here. It is recommended to use both sprays to defeat this boss. Collect the [[Memorable Gyro Block]] and move on.


{{cavegen|hoh13}}
{{sublevel technical
{{sublevel technical
|cave        = last_2
|cave        = last_2
Line 1,561: Line 1,548:
The Gyro Block may fall into the water once you and your troops have defeated the Beady Long Legs. Should this happen, you will have to retrieve it with Blue Pikmin. If you do not have enough Blue Pikmin or Bulbmin to carry it, you can potentially lure any remaining dweevil (which will try to take it for itself like always) and try to get it onto the sand, where you and your non-Blue Pikmin can ambush it and take the treasure back.
The Gyro Block may fall into the water once you and your troops have defeated the Beady Long Legs. Should this happen, you will have to retrieve it with Blue Pikmin. If you do not have enough Blue Pikmin or Bulbmin to carry it, you can potentially lure any remaining dweevil (which will try to take it for itself like always) and try to get it onto the sand, where you and your non-Blue Pikmin can ambush it and take the treasure back.


{{cavegen|hoh14}}
{{sublevel technical
{{sublevel technical
|cave        = last_2
|cave        = last_2
Line 1,709: Line 1,695:
However, if you attack it with about 40 Purples affected by an ultra-spicy spray, then it can die in one cycle. The most important thing is to avoid its giant feet, which can easily smash half your Pikmin squad. For this reason, it is advisable to use a smaller group of Pikmin. Your prize is the [[Remembered Old Buddy]], which is the head of a R.O.B.
However, if you attack it with about 40 Purples affected by an ultra-spicy spray, then it can die in one cycle. The most important thing is to avoid its giant feet, which can easily smash half your Pikmin squad. For this reason, it is advisable to use a smaller group of Pikmin. Your prize is the [[Remembered Old Buddy]], which is the head of a R.O.B.


{{cavegen|hoh15}}
{{sublevel technical
{{sublevel technical
|cave        = last_2
|cave        = last_2

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