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Latest revision | Your text | ||
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| Garden of Hope || Defeat the Armored Mawdad. || None. | | Garden of Hope || Defeat the Armored Mawdad. || None. | ||
|- | |- | ||
| [[File:Hint | | [[File:Hint EDG P1.png|200px]] | ||
| {{transcript|Done for the day? Skip ahead by selecting End Day in Options.}} | | {{transcript|Done for the day? Skip ahead by selecting End Day in Options.}} | ||
| Garden of Hope || Collect the [[Data Glutton]]. || None. | | Garden of Hope || Collect the [[Data Glutton]]. || None. | ||
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| Distant Tundra || Activated the big lightbulb in the Vehemoth Phosbat arena. || None. | | Distant Tundra || Activated the big lightbulb in the Vehemoth Phosbat arena. || None. | ||
|- | |- | ||
| [[File:Hint | | [[File:Hint LRD P2.png|200px]] | ||
| {{transcript|Done for the day? Skip ahead by selecting End Day in Options.}} | | {{transcript|Done for the day? Skip ahead by selecting End Day in Options.}} | ||
| Distant Tundra || Defeat the Vehemoth Phosbat. || None. | | Distant Tundra || Defeat the Vehemoth Phosbat. || None. | ||
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| Tropical Wilds || Defeat the Sandbelching Meerslug. || None. | | Tropical Wilds || Defeat the Sandbelching Meerslug. || None. | ||
|- | |- | ||
| [[File:Hint | | [[File:Hint EDW P1.png|200px]] | ||
| {{transcript|Done for the day? Skip ahead by selecting End Day in Options.}} | | {{transcript|Done for the day? Skip ahead by selecting End Day in Options.}} | ||
| Tropical Wilds || Collect the [[Folded Data Glutton]]. || None. | | Tropical Wilds || Collect the [[Folded Data Glutton]]. || None. | ||
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| Twilight River || Defeat the Scornet Maestro. || None. | | Twilight River || Defeat the Scornet Maestro. || None. | ||
|- | |- | ||
| [[File:Hint | | [[File:Hint EDR P1.png|200px]] | ||
| {{transcript|Done for the day? Skip ahead by selecting End Day in Options.}} | | {{transcript|Done for the day? Skip ahead by selecting End Day in Options.}} | ||
| Twilight River || Collect the Hocotatian. || None. | | Twilight River || Collect the Hocotatian. || None. | ||
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| Garden of Hope || Defeat the Quaggled Mireclops. || None. | | Garden of Hope || Defeat the Quaggled Mireclops. || None. | ||
|- | |- | ||
| [[File:Hint | | [[File:Hint EDO P1.png|200px]] | ||
| {{transcript|If you've done all your work for the day, skip ahead by selecting End Day from the Options menu.}} | | {{transcript|If you've done all your work for the day, skip ahead by selecting End Day from the Options menu.}} | ||
| Garden of Hope || Collect [[Louie]]. || None. | | Garden of Hope || Collect [[Louie]]. || None. | ||
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! Image !! Text | ! Image !! Text | ||
|- | |- | ||
| [[File:Hint | | [[File:Hint KMA P1.png|200px]] | ||
[[File:Hint | [[File:Hint Start P2.png|200px]] | ||
| {{transcript|Keep moving ahead.}} | | {{transcript|Keep moving ahead.}} | ||
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| This hint is opened automatically at the start of the game, after the opening cutscenes finish. It appears even if Hint Display is turned off. After closing it, the first story hint becomes the current hint. | | This hint is opened automatically at the start of the game, after the opening cutscenes finish. It appears even if Hint Display is turned off. After closing it, the first story hint becomes the current hint. | ||
|- | |- | ||
| [[File:Hint | | [[File:Hint LRD P1.png|200px]] | ||
[[File:Hint | [[File:Hint LRD P2.png|200px]] | ||
| {{transcript|Lost a lot of Pikmin? Open Options, select Retry, then select Restart Day.}} | | {{transcript|Lost a lot of Pikmin? Open Options, select Retry, then select Restart Day.}} | ||
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| This hint appears whenever the player loses a lot of Pikmin, to remind them that retrying is an option. When at least 30 Pikmin have died in a day, the hint bubble will sparkle. Opening the hint window will show this hint, even if a new story hint has been reached while this hint stayed unopened. After closing this hint, the current hint will become the current story hint, and if this story hint has not been viewed, the bubble will sparkle again. | | This hint appears whenever the player loses a lot of Pikmin, to remind them that retrying is an option. When at least 30 Pikmin have died in a day, the hint bubble will sparkle. Opening the hint window will show this hint, even if a new story hint has been reached while this hint stayed unopened. After closing this hint, the current hint will become the current story hint, and if this story hint has not been viewed, the bubble will sparkle again. | ||
|- | |- | ||
| [[File:Hint | | [[File:Hint 2PC P1.png|200px]] | ||
[[File:Hint | [[File:Hint 2PC P2.png|200px]] | ||
| {{transcript|If you throw the other player, they will leave the squad. To reunite, select {{icon|flag|l=}} while you press and hold {{button|switch|y}}.}} | | {{transcript|If you throw the other player, they will leave the squad. To reunite, select {{icon|flag|l=}} while you press and hold {{button|switch|y}}.}} | ||