Editing Hermit Crawmad
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Latest revision | Your text | ||
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|pikmin2 = y | |pikmin2 = y | ||
|pikmin3 = y | |pikmin3 = y | ||
|image = Hermit Crawmad.jpg | |||
|image = | |||
|size = 330px | |size = 330px | ||
|icon = Hermit Crawmad | |icon = Piklopedia Hermit Crawmad.png | ||
|name = Camabarus rustica | |name = Camabarus rustica | ||
|family = Crawmad | |family = Crawmad | ||
|areas = [[Perplexing Pool]], [[Wistful Wild]] | |areas = [[Perplexing Pool]], [[Wistful Wild]] | ||
|underground = [[Citadel of Spiders]], [[Shower Room]], [[Hole of Heroes]], [[Dream Den]], [[ | |underground = [[Citadel of Spiders]], [[Shower Room]], [[Hole of Heroes]], [[Dream Den]], [[Garden of Hope]], [[Tropical Wilds]] | ||
|challenge = [[Creator's Garden]], [[The Giant's Bath]] | |challenge = [[Creator's Garden]], [[The Giant's Bath]] | ||
| | |weight = 5 | ||
| | |height = 68 | ||
| | |max_pikmin = 8 | ||
| | |seeds = 8 | ||
| | |value = 3 | ||
|attacks = | |attacks = Eats Pikmin | ||
|hp2 = 500 | |||
|piklopedia = 30 | |||
}} | }} | ||
{{ToDo|Try to understand if they spawn with random sizes (apparently, between the 1x and 2x range), and add that info. "Random size distribution" is a bit vague.}} | |||
The '''Hermit Crawmad''' is an enemy in ''[[Pikmin 2]]'' and ''[[Pikmin 3]]'', and the only known member of the Crawmad family. They resemble stout lobster- or shrimp-like crustaceans whose claws resemble those of [[Wikipedia:Squilla mantis|squillas]], but are in fact related to [[Wikipedia:hermit crab|hermit crabs]]. It sits in its hole, and is usually found around watery areas, although it can survive on dry land as well. It will peek out of its hole when the [[Pikmin family|Pikmin]] approach it and it will attack if one gets too near its dwelling. It attacks by charging out of its hole and grabbing a Pikmin, then going back to its nest, where the Pikmin is eaten. The only way to kill it is to lure it out and attack its vulnerable tail before it can crawl back. This creature has the ability to climb up walls, and will do so if needed, in order to return to its nest. After being killed, its hole disappears. Larger versions of this enemy exist due to a random size distribution, but they are not considered a separate species, nor do they give more [[poko]]s or Pikmin seeds. | |||
{{Notes|olimar=y|louie=y}} | |||
{{Notes|olimar=y|louie | |||
==Strategy== | ==Strategy== | ||
====Pikmin==== | |||
===Pikmin=== | Lure it out of its hole by moving some Pikmin near its hole, then run away. It'll come out and try to get a Pikmin. When it starts to turn around, [[Group move|swarm]] its backside. Another strategy would be to move the current captain to lure the Hermit Crawmad away from its hole, then swarming it. The player can also use [[Purple Pikmin]] to stun the Hermit Crawmad on its way back to its hole. | ||
Lure it out of its hole by moving some Pikmin near | |||
== | ====Captains==== | ||
Go near the hole and wait a second, then run. It'll come out. Proceed to punch its backside. This will have to be done multiple times to finish it off. | |||
==Technical information== | ==Technical information== | ||
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{{p2 enemy technical | {{p2 enemy technical | ||
|name = jigumo | |name = jigumo | ||
|fp00 = 500 | |fp00 = 500 | ||
|fp01 = 5 | |fp01 = 5 | ||
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|ip06 = 12 | |ip06 = 12 | ||
|ip07 = 30 | |ip07 = 30 | ||
|spec = {{p2 enemy property | fp01 | 運搬速度 | | |spec = {{p2 enemy property | fp01 | 運搬速度 | Unknown (speed it carries a Pikmin at?) | 75 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp02 | 戻り速度 | | {{p2 enemy property | fp02 | 戻り速度 | Unknown (speed at which it returns to its nest?) | 30 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp03 | スケール最小 | | {{p2 enemy property | fp03 | スケール最小 | Unknown (min scale?) | 1 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp04 | スケール最大 | | {{p2 enemy property | fp04 | スケール最大 | Unknown (max scale?) | 2 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp05 | 白ピクミン | [[White Pikmin]] poison damage | 500 }} | {{p2 enemy property | fp05 | 白ピクミン | [[White Pikmin]] poison damage | 500 }} | ||
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{{p2 enemy technical | {{p2 enemy technical | ||
|name = jigumohouse | |name = jigumohouse | ||
|fp00 = 1100 | |fp00 = 1100 | ||
|fp01 = 40 | |fp01 = 40 | ||
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|ip06 = 20 | |ip06 = 20 | ||
|ip07 = 22 | |ip07 = 22 | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:30hermitcrawmad.png|A Hermit Crawmad | |||
File:Hermitcrawmad.jpg|Concept art of a Hermit Crawmad. | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*The | *The "Camabarus" used as its genus is similar sounding to the genus "Cambarus" used in the real world as a genus for a diverse group of crayfish. | ||
{{ | {{Enemies}} | ||