Editing Hermit Crawmad
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|pikmin3 = y | |pikmin3 = y | ||
|pikmin4 = y | |pikmin4 = y | ||
|image = | |image = Hermit Crawmad P4 icon.png | ||
|image2 = P2 Hermit Crawmad Hiding.png | |image2 = P2 Hermit Crawmad Hiding.png | ||
|imagetitle = "New" look | |imagetitle = "New" look | ||
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|name = Camabarus rustica | |name = Camabarus rustica | ||
|family = Crawmad | |family = Crawmad | ||
|areas = [[Perplexing Pool]], [[Wistful Wild]], [[Tropical Wilds]], [[Garden of Hope]], [[Serene Shores]] | |areas = [[Perplexing Pool]], [[Wistful Wild]], [[Tropical Wilds]], [[Garden of Hope]], [[Serene Shores]] | ||
|underground = [[Citadel of Spiders]], [[Shower Room]], [[Hole of Heroes]], [[Dream Den]], [[The Mud Pit]] | |underground = [[Citadel of Spiders]], [[Shower Room]], [[Hole of Heroes]], [[Dream Den]], [[The Mud Pit]] | ||
|challenge = [[Creator's Garden]], [[The Giant's Bath]] | |challenge = [[Creator's Garden]], [[The Giant's Bath]] | ||
|missionct = [[ | |missionct = [[Forgotten Cove]], [[Clockwork Chasm]], [[Shaded Garden Remix]] | ||
|missionbe = [[Clockwork Chasm]] | |missionbe = [[Clockwork Chasm]] | ||
|sidestories = [[Creature Hunting]], [[Land, Sea, and Sky]], [[First Part Found]], [[Looking for Louie]], [[Big Fruit Carnival]] | |sidestories = [[Creature Hunting]], [[Land, Sea, and Sky]], [[First Part Found]], [[Looking for Louie]], [[Big Fruit Carnival]] | ||
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}} | }} | ||
The '''Hermit Crawmad''' ({{j|シャコモドキ|Shako Modoki|Pseudo Mantis Shrimp}}) is an [[Enemy|enemy]] in ''[[Pikmin 2]]'', ''[[Pikmin 3]]'', and ''[[Pikmin 4]]'', and the first known member of the [[ | The '''Hermit Crawmad''' ({{j|シャコモドキ|Shako Modoki|Pseudo Mantis Shrimp}}) is an [[Enemy|enemy]] in ''[[Pikmin 2]]'', ''[[Pikmin 3]]'', and ''[[Pikmin 4]]'', and the first known member of the [[crawmad family]]. They are similar to stout lobster- or shrimp-like crustaceans whose claws resemble those of {{w|Squilla mantis|squillas}}, but are in fact related to {{w|hermit crab}}s. These enemies live their lives in holes, and pop out when prey approach. With a quick lunge, they can catch their target, reel back, and feed on it in its burrow. | ||
This is one of two enemies in the series (the other being the [[Swarming Sheargrub]]) that can change size. Each Hermit Crawmad's size is [[Randomness|randomly]] determined every time they are generated on a map. They only have different sizes in ''Pikmin 2'', and their size does not change the amount of [[Poko]]s they are worth, how much health they have, or the number of Pikmin seeds they produce. Their nests also vary in size to accommodate the creatures. | This is one of two enemies in the series (the other being the [[Swarming Sheargrub]]) that can change size. Each Hermit Crawmad's size is [[Randomness|randomly]] determined every time they are generated on a map. They only have different sizes in ''Pikmin 2'', and their size does not change the amount of [[Poko]]s they are worth, how much health they have, or the number of Pikmin seeds they produce. Their nests also vary in size to accommodate the creatures. | ||
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{{Notes|olimar=y|louie=y|p3dpalph=y|p3dpbrittanyus=y|p3dpbrittanyeu=y|p3dpcharlieus=y|p3dpcharlieeu=y|p3dplouieus=y|p3dplouieeu=y|p3dpolimar=y}} | {{Notes|olimar=y|louie=y|p3dpalph=y|p3dpbrittanyus=y|p3dpbrittanyeu=y|p3dpcharlieus=y|p3dpcharlieeu=y|p3dplouieus=y|p3dplouieeu=y|p3dpolimar=y}} | ||
=== Dalmo's | === Dalmo's Notes === | ||
{{Transcript|Here we have one of the cleverest of creatures. It has many different nest holes that all connect belowground. Using this network, it can move from hole to hole to sneak up on prey or evade predators. A smart little darling indeed! | {{Transcript|Here we have one of the cleverest of creatures. It has many different nest holes that all connect belowground. Using this network, it can move from hole to hole to sneak up on prey or evade predators. A smart little darling indeed!}} | ||
===''Pikmin 2'' Nintendo Player's Guide=== | ===''Pikmin 2'' Nintendo Player's Guide=== | ||
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After you coax a Hermit Crawmad out of its hole, flank the creature to keep your Pikmin out of harm's way, then send your squad charging in to attack the Hermit Crawmad's fleshy body. Since these enemies tend to lurk in the water, it's best to use only Blue Pikmin during these encounters.|block=y}} | After you coax a Hermit Crawmad out of its hole, flank the creature to keep your Pikmin out of harm's way, then send your squad charging in to attack the Hermit Crawmad's fleshy body. Since these enemies tend to lurk in the water, it's best to use only Blue Pikmin during these encounters.|block=y}} | ||
==Behavior== | ==Behavior== | ||
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|size = Body length: {{mm|68}} | |size = Body length: {{mm|68}} | ||
|piklopedia = 30 | |piklopedia = 30 | ||
}} | }} | ||
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|jpcommon = {{j|シャコモドキ|Shako Modoki}}. It loosely translates to "Pseudo Mantis Shrimp" or "Fake Mantis Shrimp". | |jpcommon = {{j|シャコモドキ|Shako Modoki}}. It loosely translates to "Pseudo Mantis Shrimp" or "Fake Mantis Shrimp". | ||
|jpname = {{j|アメリケシャコガニ|Amerike Shako Gani|American Mantis Shrimp Crab|f=tp}}. {{j|アメリケ|Amerike}} is similar to {{j|アメリカ|Amerika|America|f=tp}}. | |jpname = {{j|アメリケシャコガニ|Amerike Shako Gani|American Mantis Shrimp Crab|f=tp}}. {{j|アメリケ|Amerike}} is similar to {{j|アメリカ|Amerika|America|f=tp}}. | ||
|scientific = ''Camabarus rustica''. ''Rustica'' is related to the Latin ''rusticus'', which means | |scientific = ''Camabarus rustica''. ''Rustica'' is related to the Latin ''rusticus'', which means rural. | ||
|internal = Internally, this enemy is called <code>jigumo</code> in ''Pikmin 2'', which is the Japanese name of | |internal = Internally, this enemy is called <code>jigumo</code> in ''Pikmin 2'', which is the Japanese name of the {{w|atypus karschi}}, a type of spider. In ''Pikmin 3'', the internal name was changed to simply <code>shako</code>, which is part of the Japanese name ({{j|シャコ|Shako}}). | ||
}} | }} | ||
===Names in other languages=== | ===Names in other languages=== | ||
{{Needs translation| | {{Needs translation|Chinese}} | ||
{{foreignname | {{foreignname | ||
|Jap = シャコモドキ | |Jap = シャコモドキ | ||
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|Fra = Crabamok ermite | |Fra = Crabamok ermite | ||
|FraM = Hermit crawmad | |FraM = Hermit crawmad | ||
|Ger = | |Ger = Einsiedlergreifer | ||
|GerM = | |GerM = Hermit Grabber | ||
|Ita = Bernardo l'anfibio | |Ita = Bernardo l'anfibio | ||
|ItaM = Bernard the amphibian | |ItaM = Bernard the amphibian | ||
|Kor = 갯가재닮은꼴 | |Kor = 갯가재닮은꼴 | ||
|KorM =Looks like a mantis shrimp | |||
|Spa = Cavaloco ermitaño | |Spa = Cavaloco ermitaño | ||
|SpaM = Hermit crazydigger | |SpaM = Hermit crazydigger | ||
|Por = Cavarão-paguro | |Por = Cavarão-paguro | ||
|PorM = from ''"cavar"'' (to dig), ''"camarão"'' (shrimp) and ''paguro'' (hermit crab) | |PorM = from ''"cavar"'' (to dig), ''"camarão"'' (shrimp) and ''paguro'' (hermit crab) | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
P2 | P2 Hermit Crawmad Artwork.jpg|Artwork of the Hermit Crawmad from {{P2}}. | ||
P2 Hermit Crawmad Piklopedia.png|A Hermit Crawmad in ''Pikmin 2'''s [[Piklopedia (Pikmin 2)|Piklopedia]]. | P2 Hermit Crawmad Piklopedia.png|A Hermit Crawmad in ''Pikmin 2'''s [[Piklopedia (Pikmin 2)|Piklopedia]]. | ||
Hermit Crawmad P2S icon.png|The [[Piklopedia (Pikmin 2)|Piklopedia]] icon of the Hermit Crawmad in [[Pikmin 2 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 2'']]. | Hermit Crawmad P2S icon.png|The [[Piklopedia (Pikmin 2)|Piklopedia]] icon of the Hermit Crawmad in [[Pikmin 2 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 2'']]. | ||
P3 Hermit Crawmad Artwork.png|Artwork of the Hermit Crawmad from {{P3}}. | P3 Hermit Crawmad Artwork.png|Artwork of the Hermit Crawmad from {{P3}}. | ||
P3 Hermit Crawmad Hiding.jpg|A Hermit Crawmad peeking out from its burrow in ''Pikmin 3''. | P3 Hermit Crawmad Hiding.jpg|A Hermit Crawmad peeking out from its burrow in ''Pikmin 3''. | ||
Hermit Crawmad P3 side.jpg|Side view of a Hermit Crawmad in ''Pikmin 3''. | Hermit Crawmad P3 side.jpg|Side view of a Hermit Crawmad in ''Pikmin 3''. | ||
P3 Hermit Crawmad Bingo Battle.png|The Hermit Crawmad in the [[Bingo Battle]] map [[Stagnant Sea]]. It can be seen on player 1's screen. | P3 Hermit Crawmad Bingo Battle.png|The Hermit Crawmad in the [[Bingo Battle]] map [[Stagnant Sea]]. It can be seen on player 1's screen. | ||
P4 Hermit Crawmad group.jpg|Two Hermit Crawmads in {{P4}}'s [[Piklopedia (Pikmin 4)|Piklopedia]]. | |||
P4 Hermit Crawmad group.jpg|Two Hermit Crawmads in | |||
Hermit Crawmad E-Card.jpg|The Hermit Crawmad's [[e-card]], #34 (7<sup>th</sup> red card). | Hermit Crawmad E-Card.jpg|The Hermit Crawmad's [[e-card]], #34 (7<sup>th</sup> red card). | ||
P2 Hermit Crawmad Clay Model.jpg|The Hermit Crawmad clay model used in the North American box art for ''Pikmin 2''. | P2 Hermit Crawmad Clay Model.jpg|The Hermit Crawmad clay model used in the North American box art for ''Pikmin 2''. | ||
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==Trivia== | ==Trivia== | ||
*The nests of Hermit Crawmads are the only enemy-related object not to appear in the game's [[Unused content in Pikmin 2|early configuration files]], making it likely that they were originally going to appear without the nest or reuse the [[Breadbug]]'s nest. | *The nests of Hermit Crawmads are the only enemy-related object not to appear in the game's [[Unused content in Pikmin 2|early configuration files]], making it likely that they were originally going to appear without the nest or reuse the [[Breadbug]]'s nest. | ||
*While the Piklopedia entry states that the Hermit Crawmad's pincers evolved into a fin shape, in ''[[Pikmin 3]]'' they were changed to actual pincers, possibly to match the [[Bug-Eyed Crawmad]]'s design. Olimar’s notes in ''[[Pikmin 3 Deluxe]]'' were updated slightly to reflect this change, making the Hermit Crawmad one of the only returning creatures from ''[[Pikmin 2]]'' to have a changed entry | *While the Piklopedia entry states that the Hermit Crawmad's pincers evolved into a fin shape, in ''[[Pikmin 3]]'' they were changed to actual pincers, possibly to match the [[Bug-Eyed Crawmad]]'s design. Olimar’s notes in ''[[Pikmin 3 Deluxe]]'' were updated slightly to reflect this change, making the Hermit Crawmad one of the only returning creatures from ''[[Pikmin 2]]'' to have a changed entry. | ||
*Due to a [[Glitches in Pikmin 2|glitch]], the Hermit Crawmad may possibly [[Piklopedia (Pikmin 2)#Enemies that can die|die in the Piklopedia]]. | *Due to a [[Glitches in Pikmin 2|glitch]], the Hermit Crawmad may possibly [[Piklopedia (Pikmin 2)#Enemies that can die|die in the Piklopedia]]. | ||
*In ''Pikmin 2'', if a non-Blue Pikmin is carried by a Hermit Crawmad to water, it will escape the creature's grasp and start drowning instead. If the player does nothing, the enemy will repeatedly attempt to eat the Pikmin, which will in turn repeatedly escape and start the drowning process from scratch.{{cite web|https://clips.twitch.tv/CleanFuriousJalapenoPastaThat-Q0HhYySx9TVwwVTG|Twitch clip|Twitch}} | *In ''Pikmin 2'', if a non-Blue Pikmin is carried by a Hermit Crawmad to water, it will escape the creature's grasp and start drowning instead. If the player does nothing, the enemy will repeatedly attempt to eat the Pikmin, which will in turn repeatedly escape and start the drowning process from scratch.{{cite web|https://clips.twitch.tv/CleanFuriousJalapenoPastaThat-Q0HhYySx9TVwwVTG|Twitch clip|Twitch}} |