Editing Hazard
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{{game icons|p=y|p2=y|p3=y|p4=y|hp=y}} | {{game icons|p=y|p2=y|p3=y|p4=y|hp=y}} | ||
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The term '''hazard''' in the [[Pikmin series|''Pikmin'' games]] refers to anything that can endanger [[Pikmin family|Pikmin]], including the creatures, non-living traps, and other dangers on [[PNF-404]]. In general, hazards are merely concepts, not objects, i.e. a hazard is the potential danger, not the object that actually emits the danger. ''Pikmin 2'' lists the existing hazards on its [[ | The term '''hazard''' in the [[Pikmin series|''Pikmin'' games]] refers to anything that can endanger [[Pikmin family|Pikmin]], including the creatures, non-living traps, and other dangers on [[PNF-404]]. In general, hazards are merely concepts, not objects, i.e. a hazard is the potential danger, not the object that actually emits the danger. ''Pikmin 2'' lists the existing hazards on its [[Menu#Sunset|sunset menu]] screen. All types of hazards are listed below. | ||
Hazards that suffocate the top of a Pikmin's stem – fire, water, and poison – will cause Pikmin to run around in panic. If they are not rescued after a few seconds, they succumb to the hazard and die. They can be saved by being [[whistle]]d, although they can simply be bumped against by a leader in {{p3}}. In {{p2}}, if a Pikmin is under the effects of an [[ultra-spicy spray]], stem-related hazards take half the normal amount of time to kill it. | Hazards that suffocate the top of a Pikmin's stem – fire, water, and poison – will cause Pikmin to run around in panic. If they are not rescued after a few seconds, they succumb to the hazard and die. They can be saved by being [[whistle]]d, although they can simply be bumped against by a leader in {{p3}}. In {{p2}}, if a Pikmin is under the effects of an [[ultra-spicy spray]], stem-related hazards take half the normal amount of time to kill it. | ||
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== | ==Crush== | ||
[[File:Crush 1.jpg|thumb|right|A [[Calcified Crushblat]] crushing Pikmin.]] | [[File:Crush 1.jpg|thumb|right|A [[Calcified Crushblat]] crushing Pikmin.]] | ||
{{main| | {{main|Crush}} | ||
[[File: | [[File:Crush icon.png|24px|bottom|This icon is used to represent crushing hazards on the wiki.]] | ||
Some obstacles and enemies can crush Pikmin and leaders. This is fatal for all Pikmin except [[Rock Pikmin]] and [[Winged Pikmin]] (though Winged Pikmin can still be crushed by the [[Quaggled Mireclops]] and the [[Plasm Wraith]]'s crystal cubes). In ''Pikmin 4'', Rock Pikmin will be smashed – and die – if crushed on top of a hard surface or while frozen. | Some obstacles and enemies can crush Pikmin and leaders. This is fatal for all Pikmin except [[Rock Pikmin]] and [[Winged Pikmin]] (though Winged Pikmin can still be crushed by the [[Quaggled Mireclops]] and the [[Plasm Wraith]]'s crystal cubes). In ''Pikmin 4'', Rock Pikmin will be smashed – and die – if crushed on top of a hard surface or while frozen. | ||
{{clear}} | {{clear}} | ||
== | ==Stab== | ||
[[File:P3 Impaled Pikmin.jpg|thumb|left|A [[Flighty Joustmite]] stabbing Pikmin.]] | [[File:P3 Impaled Pikmin.jpg|thumb|left|A [[Flighty Joustmite]] stabbing Pikmin.]] | ||
{{main| | {{main|Stab}} | ||
[[File: | [[File:Stab icon.png|24px|bottom|This icon is used to represent stabbing hazards on the wiki.]] | ||
Some enemies stab Pikmin, and most of the time, proceed to eat the stabbed Pikmin while it is helpless. In {{hp}}, stabbing attacks kill right away. [[Rock Pikmin]] cannot be stabbed, and merely get bounced back by any such attack. | Some enemies stab Pikmin, and most of the time, proceed to eat the stabbed Pikmin while it is helpless. In {{hp}}, stabbing attacks kill right away. [[Rock Pikmin]] cannot be stabbed, and merely get bounced back by any such attack. | ||
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Pikmin become immune to this when zapped in ''[[Pikmin 3]]''. | Pikmin become immune to this when zapped in ''[[Pikmin 3]]''. | ||
This Is One Of Three Hazards That All Available Types Could Not Survive Including Glow Pikmin. | |||
{{clear}} | {{clear}} | ||
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{{see more|Enemy}} | {{see more|Enemy}} | ||
Eating is a method of attack exclusive to enemies. It will instantly kill most Pikmin, with only two types having some kind of benefit: [[White Pikmin]], which poison creatures when swallowed and [[Ice Pikmin]], who can instantly add large amounts onto the freezing gauge on an enemy's health bar when swallowed. | Eating is a method of attack exclusive to enemies. It will instantly kill most Pikmin, with only two types having some kind of benefit: [[White Pikmin]], which poison creatures when swallowed and [[Ice Pikmin]], who can instantly add large amounts onto the freezing gauge on an enemy's health bar when swallowed. | ||
This Is Also One Of Three Hazards That No Types Or Leader Could Survive. | |||
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==Names in other languages== | ==Names in other languages== | ||
{{stub|section=y}} | {{stub|section=y}} | ||
{{needs translation|Chinese|Dutch|Korean|Spanish}} | {{needs translation|Chinese|Dutch|German|Italian|Korean|Spanish}} | ||
'''Spore''' | '''Spore''' | ||
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'''Bubble''' | '''Bubble''' | ||
{{Foreignname | {{Foreignname | ||
|Ger=Blase | |||
|GerM=Bubble | |||
|SpaA=Burbuja | |||
|SpaAM=Bubble | |||
|SpaE=Pompa | |||
|Ger = Blase | |SpaEM=Bubble | ||
|GerM = Bubble | |||
|SpaA = Burbuja | |||
|SpaAM = Bubble | |||
|SpaE = Pompa | |||
|SpaEM = Bubble | |||
}} | }} | ||
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|FraN = | |FraN = | ||
|Ger = Ekelgas | |Ger = Ekelgas | ||
|GerM = | |GerM = nauseating gas | ||
|GerN = | |GerN = | ||
|Ita = tetraggine | |Ita = tetraggine | ||
|ItaM = | |ItaM = | ||
|ItaN = | |ItaN = | ||
|Kor = 어둠 | |Kor = 어둠 | ||
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|SpaM = | |SpaM = | ||
|SpaN = | |SpaN = | ||
|notes = y | |||
}} | }} | ||
'''Web''' | '''Web''' | ||
{{Foreignname | {{Foreignname | ||
|SpaA=Red | |SpaA=Red | ||
|SpaAM=Web | |SpaAM=Web | ||
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{{hazards}} | {{hazards}} | ||
[[Category:Hazards]] | [[Category:Hazards| ]] |