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{{infobox enemy
{{infobox enemy
|pikmin4    = y
|pikmin4    = y
|image      = Pikmin Garden Groovy Long Legs render.png
|image      = P4 Groovy Long Legs.png
|icon        = Groovy Long Legs P4 icon.png
|icon        = Groovy Long Legs P4 icon.png
|size        = 250px
|size        = 250px
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== Notes ==
== Notes ==
=== Dalmo's notes ===
=== Dalmo's Notes ===
{{transcript|With mesmerizing lights that pierce through the darkness and a low groove that stirs your soul, how can you NOT get your dance on?! Is it a creature or a machine? Who cares! Everyone can join this party! A word of caution though-be careful you don't dance right under one of its feet.|block=y}}
{{transcript|With mesmerizing lights that pierce through the darkness and a low groove that stirs your soul, how can you NOT get your dance on?! Is it a creature or a machine? Who cares! Everyone can join this party! A word of caution though-be careful you don't dance right under one of its feet.|block=y}}


=== Olimar's notes ===
===Olimar's Notes===
{{transcript|This species has some remaining organic internal organs, but its carapace and eyes are made up of inorganic material. All 19 of its eyes are actually photoelectric sensors that the species uses to precisely locate its prey.
{{transcript|This species has some remaining internal organs, but its carapace and eyes are made up of inorganic material. All 19 of its eyes are actually photoelectric sensors that the species uses to precisely locate its prey.


The gas emitted from the posterior of its first leg joints includes a chemical substance that, after making contact with another organism's brain, temporarily controls that organism's actions. The Groovy Long Legs uses this natural phenomenon, called the "Endless Dance," to make its prey jump between its legs while it moves around in bizarre rhythms.
The gas emitted from the posterior of its first leg joints includes a chemical substance that, after making contact with another organism's brain, temporarily controls that organism's actions. The Groovy Long Legs uses this natural phenomenon, called the "Endless Dance," to make its prey jump between its legs while it moves around in bizarre rhythms.
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The entire interaction is seemingly odd for a living organism, but the line between organic and inorganic on this planet is not always clear.|block=y}}
The entire interaction is seemingly odd for a living organism, but the line between organic and inorganic on this planet is not always clear.|block=y}}


=== Louie's notes ===
===Louie's Notes===
{{transcript|This creature is mostly tendon, so it often gets stuck in your teeth. Smells like burnt plastic or possibly metal.|block=y}}
{{transcript|This creature is mostly tendon, so it often gets stuck in your teeth. Smells like burnt plastic or possibly metal.|block=y}}


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:(Image text: "The exposed bones contain a large amount of metallic components")
:(Image text: "The exposed bones contain a large amount of metallic components")
|block=y}}
|block=y}}
==Other information==
{{enemy other info
|piklopedia4 = 45
|music = ''[[Music in Pikmin 4#Groovy Long Legs battle|Groovy Long Legs battle]]''
}}


== Naming ==
== Naming ==
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|jpcommon  = {{j|ダマグモインフェルノ|Dama Gumo Inferno}}. {{j|ダマグモ|Damagumo|f=tp|Orb Spider}} refers to the Beady Long Legs. {{j|インフェルノ|Inferuno|f=tp|Inferno}} is the Italian word for "hell", and may be chosen as a reference to the song "{{w|Disco Inferno}}". Its "Endless Dance" is similarly referred to as {{j|地獄のダンス|Jigoku no Dansu|f=tp|Dance of Hell}}.
|jpcommon  = {{j|ダマグモインフェルノ|Dama Gumo Inferno}}. {{j|ダマグモ|Damagumo|f=tp|Orb Spider}} refers to the Beady Long Legs. {{j|インフェルノ|Inferuno|f=tp|Inferno}} is the Italian word for "hell", and may be chosen as a reference to the song "{{w|Disco Inferno}}". Its "Endless Dance" is similarly referred to as {{j|地獄のダンス|Jigoku no Dansu|f=tp|Dance of Hell}}.
|jpname    = {{j|スソビロボンオドリツユハライ|Susobiro Bon Odori Tsuyuharai|Wide-footed {{w|Bon Odori}} {{w|Tsuyuharai}}}}.
|jpname    = {{j|スソビロボンオドリツユハライ|Susobiro Bon Odori Tsuyuharai|Wide-footed {{w|Bon Odori}} {{w|Tsuyuharai}}}}.
|scientific = ''Pseudoarachnia discopedes''. ''Disco'' alludes to both its appearance as a disco light ball and the location it is found in. ''Pedes'' is the Latin plural word for "foot".
|scientific = ''Pseudoarachnia discopedes''. "Disco" alludes to both its appearance as a disco light ball and the location it is found in. "Pedes" is the latin plural word for "foot".
|internal  = <code>DISCODAMAGUMO</code>. "Disco" alludes to both its appearance as a disco light ball and the location it is found in. <code>DAMAGUMO</code> is the internal name for the Beady Long Legs.
|internal  = <code>DISCODAMAGUMO</code>. "Disco" alludes to both its appearance as a disco light ball and the location it is found in. <code>DAMAGUMO</code> is the internal name for the Beady Long Legs.
}}
}}
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Groovy Long Legs death.jpg|The Groovy Long Legs' body lighting up as it gets ready to explode after its death.
Groovy Long Legs death.jpg|The Groovy Long Legs' body lighting up as it gets ready to explode after its death.
Groovy Long Legs corpse.jpg|The Groovy Long Legs' legs dissolving after its main body has exploded.
Groovy Long Legs corpse.jpg|The Groovy Long Legs' legs dissolving after its main body has exploded.
Groovy_Long_Legs_Dance_Party.jpg|Groovy stomping with a large group of Confused Pikmin underneath.
P4 Exploding Groovy Long Legs.jpg|A defeated Groovy Long Legs about to explode from a different angle.
P4 Groovy Long Legs Dust and Confetti.jpg|A defeated Groovy Long Legs' remains of dust and confetti.
P4 Groovy Long Legs Web.jpg|The lengthy web that suspends the Groovy Long Legs from the ground.
</gallery>
</gallery>


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* The Groovy Long Legs marks the first time an Arachnorb's webbing has been seen up close, not as a shadow.  
* The Groovy Long Legs marks the first time an Arachnorb's webbing has been seen up close, not as a shadow.  
* The Groovy Long Legs can be damaged by Oatchi on its exposed feet.
* The Groovy Long Legs can be damaged by Oatchi on its exposed feet.
* While below half health and its blue state, Groovy Long Legs' legs will shake upon taking a step. The same happens to the [[Baldy Long Legs]].
* Though its eyes have been replaced with artificial sensors, this still makes it the only member of the [[arachnorb family]] known to have any kind of visual organ.
** Although the split in the orb of the [[Baldy Long Legs]] will glow red in [[Night expedition]]s similar to the eyes of other enemies, it's unknown if these are also eyes.


== See also ==
== See also ==

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