Editing Groovy Long Legs
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It is recommended to gather all of your Pikmin onto Oatchi's back for the entirety of the fight, as this will make avoiding its stomps fairly easy. Be sure to call Pikmin off of its bulb when it begins to shake them off, as the Groovy Long Legs always tries to do so if there's anything stuck on it after positioning all four of its legs, and always be on the lookout for an opportunity to use Oatchi's [[rush]] when it stops stomping and lowers its body very close to the ground. | It is recommended to gather all of your Pikmin onto Oatchi's back for the entirety of the fight, as this will make avoiding its stomps fairly easy. Be sure to call Pikmin off of its bulb when it begins to shake them off, as the Groovy Long Legs always tries to do so if there's anything stuck on it after positioning all four of its legs, and always be on the lookout for an opportunity to use Oatchi's [[rush]] when it stops stomping and lowers its body very close to the ground. | ||
It is possible to damage the Groovy Long Legs while it remains hanging from the ceiling, but doing so is almost futile due to the extreme damage reduction of approximately 1/8 damage taken. It is possible to reduce its HP to zero while it hangs, but doing so requires a few Lightning Shocks and many Spicy Sprays. An additional time-consuming strategy it to have Oatchi attack one of its two exposed feet. While this method would take an exceedingly long amount of time, it is a possible method of attack. | It is possible to damage the Groovy Long Legs while it remains hanging from the ceiling, but doing so is almost futile due to the extreme damage reduction of approximately 1/8 damage taken. It is possible to reduce its HP to zero while it hangs, but doing so requires a few Lightning Shocks and many Spicy Sprays. An additional time-consuming strategy it to to have Oatchi attack one of its two exposed feet. While this method would take an exceedingly long amount of time, it is a possible method of attack. | ||
When the Groovy Long Legs signals that it is about to expel its mind-controlling gas, get out from underneath and stand away from it. It stops stomping when it begins to expel gas, so you can flee from underneath it without needing much caution. Any Pikmin under the effects of the gas will become uncontrollable until the Groovy Long Legs ends its red light cycle and tries to stomp on them, after which they die or survive through the cycle, so there isn't much use trying to call any afflicted Pikmin back. If you feel brave, you can go up to it in this state and toss a bunch of Pikmin onto its body, as they can't get shaken off until the Groovy Long Legs ends the cycle by slamming into the ground. You may experience a few hiccups in your Pikmin tossing as you or Oatchi get some airtime from the stomps of the red cycle though. | When the Groovy Long Legs signals that it is about to expel its mind-controlling gas, get out from underneath and stand away from it. It stops stomping when it begins to expel gas, so you can flee from underneath it without needing much caution. Any Pikmin under the effects of the gas will become uncontrollable until the Groovy Long Legs ends its red light cycle and tries to stomp on them, after which they die or survive through the cycle, so there isn't much use trying to call any afflicted Pikmin back. If you feel brave, you can go up to it in this state and toss a bunch of Pikmin onto its body, as they can't get shaken off until the Groovy Long Legs ends the cycle by slamming into the ground. You may experience a few hiccups in your Pikmin tossing as you or Oatchi get some airtime from the stomps of the red cycle though. |