Editing Glowing Bloom Pond
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Latest revision | Your text | ||
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|screenshot = | |screenshot = | ||
|map = | |map = | ||
|image = | |image = Glowing Bloom Pond 2.jpg | ||
|size = 320px | |size = 320px | ||
|caption = | |caption = | ||
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|area_letter = C | |area_letter = C | ||
|treasures = 3 | |treasures = 3 | ||
|obstacles = | |obstacles = | ||
|hazards = | |hazards = | ||
|pikmin = [[Yellow Pikmin]] | |pikmin = [[Yellow Pikmin]] | ||
|requirements = Complete [[Serene Stream]] | |requirements = Complete [[Serene Stream]] | ||
|next = [[The Shallow End]] (normal exit)<br>[[Treacherous Currents]] ([[secret exit]]) | |next = [[The Shallow End]] (normal exit)<br>[[Treacherous Currents]] ([[secret exit]]) | ||
|music = | |music = | ||
}} | }} | ||
'''Glowing Bloom Pond''' | {{game help|hp|Fill in the infobox.}} | ||
'''Glowing Bloom Pond''' is the third main [[area]] in the [[Verdant Waterfront]]. It introduces [[Bloominous Stemple]]s and their ability to bloom with light, meaning the area also focuses [[electrode]]s and [[Widemouthed Anode Beetle]]s. While the standard exit in this area leads to [[The Shallow End]], the [[secret exit]] unlocks [[Treacherous Currents]]. | |||
== Plot == | |||
{{game help|hp|Describe plot points in this area, if there are any.}} | |||
== Description == | == Description == | ||
At the | {{game help|hp|Describe the entirety of the area, broadly.}} | ||
At the beginning, the player can encounter some [[Yellow Pikmin]], using their own bodies to conduct [[electricity]] between two wires. In doing this, they allow some flowers to bloom. After this, Olimar has to defeat a [[Widemouthed Anode Beetle]] to progress in the area. After some walking, the player has to use the Yellow Pikmin's ability to conduct electricity in order to make a [[Bloominous Stemple]] bloom, thus move forward in the area. Next to this, the player will encounter two Widemouthed Anode Beetle, who will help Olimar and Pikmin to access a doorway leading to the first treasure, the [[Evidence Pulveriser]]. Later in the area, the player will have to use a Widemouthed Anode Beetle once again, in order to retrieve the [[Handy Hand]]. After going through corridors filled with [[Male Sheargrub]]s and Widemouthed Anode Beetle, the player can get access to a doorway, kept behind a [[dirt block]] and a Widemouthed Anode Beetle. In the other side, Olimar has to use those creatures again, to reach the last treasure, the [[Hairy Serpent Fossil]]. To reach the end of the area, the player has to build a bridge and use Bloominous Stemples at the same time. However, if the player wants to reach the secret exit, the protagonist has to fall under the last Bloominous Stemples at the very end of the area to gain access of an hidden doorway under the flowers. | |||
== Cutscenes == | == Cutscenes == | ||
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|- | |- | ||
! Widemouthed Anode Beetle | ! Widemouthed Anode Beetle | ||
| [[File: | | [[File:Glowing Bloom Pond Beetle cutscene.jpg|200px]] | ||
| The player moves a bit beyond the first [[vine]]. | | The player moves a bit beyond the first [[vine]]. | ||
| Two Yellow Pikmin walk up to something bright just off-camera. They happily rub against it, until they realize it's a [[Widemouthed Anode Beetle]]. Once they do, the creature turns to them as they run back to the group. | | Two Yellow Pikmin walk up to something bright just off-camera. They happily rub against it, until they realize it's a [[Widemouthed Anode Beetle]]. Once they do, the creature turns to them as they run back to the group. | ||
|- | |- | ||
! Seeding Dandelion parachutes | ! Seeding Dandelion parachutes | ||
| [[File: | | [[File:Glowing Bloom Pond seeds cutscene.jpg|200px]] | ||
| The player goes beyond the room with the [[Handy Hand]] and [[Widemouthed Anode Beetle]]s. | | The player goes beyond the room with the [[Handy Hand]] and [[Widemouthed Anode Beetle]]s. | ||
| Three Yellow Pikmin fall from the ceiling hole, grabbing on to [[Seeding Dandelion]] seeds. This makes them fall down slowly and calmly. Eventually, a fourth one shows up, but its seed is spinning out of control, making it fall a bit faster than the others. The first three land smoothly, but the fourth lands back-first. However, it gets up, shakes its head, and the group of four make their way to Olimar's side unharmed. | | Three Yellow Pikmin fall from the ceiling hole, grabbing on to [[Seeding Dandelion]] seeds. This makes them fall down slowly and calmly. Eventually, a fourth one shows up, but its seed is spinning out of control, making it fall a bit faster than the others. The first three land smoothly, but the fourth lands back-first. However, it gets up, shakes its head, and the group of four make their way to Olimar's side unharmed. | ||
|- | |- | ||
! Late Pikmin | ! Late Pikmin | ||
| [[File: | | [[File:Glowing Bloom Pond doorway cutscene.jpg|200px]] | ||
| After going down a vine, the player enters a doorway to the left. | | After going down a vine, the player enters a doorway to the left. | ||
| Olimar comes out of the doorway, alone. He looks around, in search of his Pikmin, and when he looks back into the hole, four of the Pikmin come running out of it, one at a time, and they bump into Olimar, each smack making him spin around. Dizzy, he walks into the doorway, and after a second, walks back out with the rest of the Pikmin squad. | | Olimar comes out of the doorway, alone. He looks around, in search of his Pikmin, and when he looks back into the hole, four of the Pikmin come running out of it, one at a time, and they bump into Olimar, each smack making him spin around. Dizzy, he walks into the doorway, and after a second, walks back out with the rest of the Pikmin squad. | ||
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== Pikmin locations == | == Pikmin locations == | ||
{{game help|hp|Describe all the places you can get Pikmin at.}} | |||
{| class = "wikitable sortable" | {| class = "wikitable sortable" | ||
|- | |- | ||
! Spot || Location || Pikmin || Requirements || Notes | ! Spot || Location || Pikmin || Requirements || Notes | ||
|- | |- | ||
| | | || || || || | ||
|} | |} | ||
== Objects == | == Objects == | ||
{{game help|hp|List the area's enemies, collectibles, etc.}} | |||
=== Treasures === | === Treasures === | ||
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=== Enemies === | === Enemies === | ||
=== Obstacles === | === Obstacles === | ||
=== Others === | === Others === | ||
== Guide == | == Guide == | ||
{{guide}} | {{guide}} | ||
{{game help|hp|Add a guide on how to clear the area.}} | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
Glowing Bloom Pond 1.jpg|The first group of Yellow Pikmin. | |||
Glowing Bloom Pond 3.jpg|Location of the [[Evidence Pulverizer]]. | |||
Glowing Bloom Pond 4.jpg|Location of the [[Handy Hand]]. | |||
Glowing Bloom Pond 5.jpg|The upper path that leads to some red [[Sparklium Seed]]s. | |||
Glowing Bloom Pond 6.jpg|Location of the [[Hairy Serpent Fossil]]. | |||
Glowing Bloom Pond 7.jpg|The [[bridge]] room. | |||
Glowing Bloom Pond 8.jpg|The final split, where the player can take the lower route for the [[secret exit]]. | |||
</gallery> | </gallery> | ||
== Names in other languages == | ==Names in other languages== | ||
{{foreignname | {{foreignname | ||
|Jap= | |Jap= | ||
|JapR= | |JapR= | ||
|JapM= | |JapM= | ||
|Dut=Elektroflora | |Dut=Elektroflora | ||
|DutM=Electroflower | |DutM=Electroflower | ||
|Fra=Flore survoltée | |Fra=Flore survoltée | ||
|FraM=Overcharged | |FraM=Overcharged flower | ||
|Ger=Die Leuchtblumenhöhle | |Ger=Die Leuchtblumenhöhle | ||
|GerM=The Lightflower Cave | |GerM=The Lightflower Cave |