Editing Glitches in Pikmin 4
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 6: | Line 6: | ||
Please read the [[Pikipedia:Glitch notes|glitch notes]] before attempting any of these glitches or before adding your own. | Please read the [[Pikipedia:Glitch notes|glitch notes]] before attempting any of these glitches or before adding your own. | ||
{{stub}} | |||
== Main == | == Main == | ||
=== Wayward Moon duplication === | === Wayward Moon duplication === | ||
{{ glitch | reproducibility = High| consequences = Helpful | youtube = FyJVb5QcKUM | {{ glitch | reproducibility = High| consequences = Helpful | youtube = FyJVb5QcKUM | ||
| effects = Allows a collected [[Wayward Moon]] to respawn, making it possible to earn more [[Sparklium]] from it and increase the completion tracker over 100%. | | effects = Allows a collected [[Wayward Moon]] to respawn, making it possible to earn more [[Sparklium]] from it and increase the completion tracker over 100%. | ||
| prerequisites = Have access to [[Cavern for a King]] and have collected the Wayward Moon on sublevel 10 of the cave. | | prerequisites = Have access to [[Cavern for a King]] and have collected the Wayward Moon on sublevel 10 of the cave. | ||
| howto = On sublevel 10 of Cavern for a King, allow the [[Smoky Progg]] to hatch, wait one minute, then use [[Rewind Time]] to go back to after the boss was activated. It will once again be carrying the Wayward Moon, and will drop it when defeated. | | howto = On sublevel 10 of Cavern for a King, allow the [[Smoky Progg]] to hatch, wait one minute, then use [[Rewind Time]] to go back to after the boss was activated. It will once again be carrying the Wayward Moon, and will drop it when defeated. | ||
| notes = Increasing the completion tracker over 100% with this glitch will also trigger completion-related [[ | | notes = Increasing the completion tracker over 100% with this glitch will also trigger completion-related [[cutscenes]]. The [[Treasure Catalog]] will count the extras in the "Found/Total" field, but there will be no extras in the diorama for the [[Spring Crop Series]]. | ||
}} | }} | ||
Line 26: | Line 26: | ||
== Gameplay == | == Gameplay == | ||
=== Flying Oatchi === | |||
=== Flying Oatchi | |||
{{ glitch | reproducibility = Medium | consequences = Depends | youtube = nhkgtB9mg2A | other = [https://www.youtube.com/watch?v=fdoKuZ5b0o8 YouTube video] | {{ glitch | reproducibility = Medium | consequences = Depends | youtube = nhkgtB9mg2A | other = [https://www.youtube.com/watch?v=fdoKuZ5b0o8 YouTube video] | ||
| effects = Makes Oatchi move quickly and erratically, and even fly around. | | effects = Makes Oatchi move quickly and erratically, and even fly around. | ||
| prerequisites = Have learned [[swallow]]. | | prerequisites = Have learned [[swallow]]. | ||
| howto = Position Oatchi under an object that will fall when enough Pikmin are on it to knock it free. As the object is falling, press {{button|switch|a | | howto = Position Oatchi under an object that will fall when enough Pikmin are on it to knock it free. As the object is falling, press {{button|switch|a}} to swallow it. | ||
| notes = Oatchi can also do this and become tiny, but the method is not known. In this tiny state, any Pikmin that jump on his back will also be tiny.{{cite youtube|SdDxWW9fOjg|of Oatchi being small, moving quickly, and flying|published={{date|31|July|2023}}|retrieved={{date|11|August|2023}}}} The player's leader can also have this happen to them, though when dismounting Oatchi.{{cite web|https://www.reddit.com/r/Pikmin/comments/15l82mn/somehow_found_a_glitch_that_makes_my_captain/|Video of the leader moving fast and flying|reddit|published={{date|8|August|2023}}|retrieved={{date|11|August|2023}}}} The method to this is also not known. | | notes = Oatchi can also do this and become tiny, but the method is not known. In this tiny state, any Pikmin that jump on his back will also be tiny.{{cite youtube|SdDxWW9fOjg|of Oatchi being small, moving quickly, and flying|published={{date|31|July|2023}}|retrieved={{date|11|August|2023}}}} The player's leader can also have this happen to them, though when dismounting Oatchi.{{cite web|https://www.reddit.com/r/Pikmin/comments/15l82mn/somehow_found_a_glitch_that_makes_my_captain/|Video of the leader moving fast and flying|reddit|published={{date|8|August|2023}}|retrieved={{date|11|August|2023}}}} The method to this is also not known. | ||
}} | }} | ||
=== Leader jump glitch === | === Leader jump glitch === | ||
{{ glitch | reproducibility = High | consequences = Helpful | youtube = nsAqAx0azvY | {{ glitch | reproducibility = High | consequences = Helpful | youtube = nsAqAx0azvY | ||
| effects = Makes the [[ | | effects = Makes the [[Pikmin 4 player character|player character]] jump on top of a short wall. | ||
| prerequisites = Be able to ride [[Oatchi]]. | | prerequisites = Be able to ride [[Oatchi]]. | ||
| howto = Position Oatchi on the opposite side of a short wall and leave him idling there. Position the leader on the opposite side of the wall. When the prompt to ride Oatchi appears, press the button. The leader should perform a jump in Oatchi's direction to get on him, but if the wall is low enough they will jump on top of the wall instead | | howto = Position Oatchi on the opposite side of a short wall and leave him idling there. Position the leader on the opposite side of the wall. When the prompt to ride Oatchi appears, press the button. The leader should perform a jump in Oatchi's direction to get on him, but if the wall is low enough they will jump on top of the wall instead. | ||
}} | }} | ||
Line 92: | Line 49: | ||
| notes = Only 120 Pikmin will follow you/hop on Oatchi at a time. While performing the glitch the inverse can also happen, in that Pikmin that successfully went inside the Candypop Bud won't be accounted for, meaning you can lose Pikmin if your timing is off. | | notes = Only 120 Pikmin will follow you/hop on Oatchi at a time. While performing the glitch the inverse can also happen, in that Pikmin that successfully went inside the Candypop Bud won't be accounted for, meaning you can lose Pikmin if your timing is off. | ||
}} | }} | ||
=== Infinite Pikmin === | |||
{{ glitch | reproducibility = Unknown | consequences = Depends | other = [https://www.youtube.com/watch?v=WetvlHDaTjc] | |||
| effects = Allows you to clone Pikmin, as well as go over the 100 [[Pikmin limit]], but the game starts to lag the game the more you pluck. | |||
| prerequisites = Be in a cave sublevel with a [[Candypop Bud]] in it, and have Pikmin of that same type. | |||
| howto = Unknown | |||
| notes = Only 120 Pikmin will follow you/hop on Oatchi at a time so if you have over 120 Pikmin, the others will just idle until you leave the cave/sublevel.}} | |||
=== Pikmin duplication (Onion) === | === Pikmin duplication (Onion) === | ||
{{ glitch | reproducibility = High | consequences = Helpful | other = [https://www.reddit.com/r/Pikmin/comments/15hdcg0/how_to_set_up_the_generator_onion_glitch_found_by/ Reddit post] | {{ glitch | reproducibility = High | consequences = Helpful | other = [https://www.reddit.com/r/Pikmin/comments/15hdcg0/how_to_set_up_the_generator_onion_glitch_found_by/ Reddit post] | ||
| effects = Allows you to get infinite Pikmin. | | effects = Allows you to get infinite Pikmin. | ||
| prerequisites = Have unlocked the type of [[Onion]] that you want the type of Pikmin to be duplicated, have saved [[Dalmo]], [[Schnauz]], or [[Puddle]], is in the [[Rescue Command Post]], and have not collected all [[pellet]] | | prerequisites = Have unlocked the type of [[Onion]] that you want the type of Pikmin to be duplicated, have saved [[Dalmo]], [[Schnauz]], or [[Puddle]], is in the [[Rescue Command Post]], and have not collected all [[pellet|pellets]] in the area. | ||
| howto = Open a [[cave]] menu but do not enter the cave. Talk to Dalmo, Schnauz, or Puddle to unload the area and go back afterward. Finally, bring a pellet to the Onion. The Onion will produce 4 seeds for each pellet if done correctly. | | howto = Open a [[cave]] menu but do not enter the cave. Talk to Dalmo, Schnauz, or Puddle to unload the area and go back afterward. Finally, bring a pellet to the Onion. The Onion will produce 4 seeds for each pellet if done correctly. | ||
| notes = The types of Pikmin with the sprouts will not be produced if not put into the Onion. If you haven't unlocked the Purple Onion yet, you can take out 100 [[Purple Pikmin]] and wait. This trick can also be used to get infinite [[raw material]] | | notes = The types of Pikmin with the sprouts will not be produced if not put into the Onion. If you haven't unlocked the Purple Onion yet, you can take out 100 [[Purple Pikmin]] and wait. This trick can also be used to get infinite [[raw material|raw materials]] by talking to [[François]]. | ||
}} | }} | ||
Line 117: | Line 81: | ||
== Minor == | == Minor == | ||
=== Gameplay === | === Gameplay === | ||
* [[Oatchi]] can [[rush]] against something to make nearby Pikmin [[sprout]]s pop out of the ground. However, if he rushes against a [[Candypop Bud]] right after it ejects seeds, the seeds will be "plucked" in mid-air | * [[Oatchi]] can [[rush]] against something to make nearby Pikmin [[sprout]]s pop out of the ground. However, if he rushes against a [[Candypop Bud]] right after it ejects seeds, the seeds will be "plucked" in mid-air. | ||
* Rarely, Pikmin can get in odd positions while trying to carry something, and may need a few seconds before they start moving. After a while they'll instantly snap into the right orientation and position.{{cite web|https://twitter.com/EspyoPT/status/1686851909683118080|Twitter video of Pikmin in odd positions while carrying|Twitter|published={{date|2|August|2023}}|retrieved={{date|2|August|2023}}}} | * Rarely, Pikmin can get in odd positions while trying to carry something, and may need a few seconds before they start moving. After a while they'll instantly snap into the right orientation and position.{{cite web|https://twitter.com/EspyoPT/status/1686851909683118080|Twitter video of Pikmin in odd positions while carrying|Twitter|published={{date|2|August|2023}}|retrieved={{date|2|August|2023}}}} | ||
* It is possible for a [[Glow Pikmin]] to go partially underground when ordered to [[charge]]. The Pikmin will pop out when the player gets near.{{cite web|https://twitter.com/EspyoPT/status/1686855702609100800|Twitter video of a Glow Pikmin under the ground|Twitter|published={{date|2|August|2023}}|retrieved={{date|2|August|2023}}}} | * It is possible for a [[Glow Pikmin]] to go partially underground when ordered to [[charge]]. The Pikmin will pop out when the player gets near.{{cite web|https://twitter.com/EspyoPT/status/1686855702609100800|Twitter video of a Glow Pikmin under the ground|Twitter|published={{date|2|August|2023}}|retrieved={{date|2|August|2023}}}} | ||
Line 123: | Line 87: | ||
* If an object that's suspended in mid-air with a web is weighed down with Pikmin and is about to get free, and a [[cutscene]] begins during, the object will stay suspended in mid-air with no way to retrieve it.{{cite web|https://twitter.com/cammicos/status/1679851677191639040|Video of a treasure stuck in mid-air|Twitter|published={{date|14|July|2023}}|retrieved={{date|11|August|2023}}}} | * If an object that's suspended in mid-air with a web is weighed down with Pikmin and is about to get free, and a [[cutscene]] begins during, the object will stay suspended in mid-air with no way to retrieve it.{{cite web|https://twitter.com/cammicos/status/1679851677191639040|Video of a treasure stuck in mid-air|Twitter|published={{date|14|July|2023}}|retrieved={{date|11|August|2023}}}} | ||
* When ordering Oatchi to carry one of the [[Skitter Leaf]] carcasses from the group of 8 in [[Secluded Courtyard]] sublevel 1, he will try to go through the narrow opening on the railing and get temporarily stuck in an odd position.{{cite web|https://twitter.com/EspyoPT/status/1691144634700025856|Video of Oatchi stuck in Secluded Courtyard|Twitter|published={{date|14|August|2023}}|retrieved={{date|18|August|2023}}}} | * When ordering Oatchi to carry one of the [[Skitter Leaf]] carcasses from the group of 8 in [[Secluded Courtyard]] sublevel 1, he will try to go through the narrow opening on the railing and get temporarily stuck in an odd position.{{cite web|https://twitter.com/EspyoPT/status/1691144634700025856|Video of Oatchi stuck in Secluded Courtyard|Twitter|published={{date|14|August|2023}}|retrieved={{date|18|August|2023}}}} | ||
=== Aesthetic === | === Aesthetic === | ||
Line 134: | Line 93: | ||
* If the player highlights any treasure of the [[Ultra-Hyper-Technology Series]] in the [[Piklopedia (Pikmin 4)|Piklopedia]] and swaps to the page that shows where it was first seen and what series it belongs to, the series name is large enough to overlap with the "Series:" label. | * If the player highlights any treasure of the [[Ultra-Hyper-Technology Series]] in the [[Piklopedia (Pikmin 4)|Piklopedia]] and swaps to the page that shows where it was first seen and what series it belongs to, the series name is large enough to overlap with the "Series:" label. | ||
* The tracks of the music that plays in the [[Treasure Catalog]] sometimes desync.{{cite web|https://twitter.com/EspyoPT/status/1686851378579374080|Video of the music desynching|Twitter|published={{date|2|August|2023}}|retrieved={{date|2|August|2023}}}} | * The tracks of the music that plays in the [[Treasure Catalog]] sometimes desync.{{cite web|https://twitter.com/EspyoPT/status/1686851378579374080|Video of the music desynching|Twitter|published={{date|2|August|2023}}|retrieved={{date|2|August|2023}}}} | ||
* If the player character helps a [[Winged Pikmin]] carry a 1 weight object, like a 1 [[pellet]], the player will perform a "hanging on" animation but with the object at their waist and their arms upward hanging on to nothing. This happens whether the pellet is carried on the floor (the leader grabs first) or the pellet is carried in the air (Winged Pikmin carries first). | * If the player character helps a [[Winged Pikmin]] carry a 1 weight object, like a 1 [[pellet]], the player will perform a "hanging on" animation but with the object at their waist and their arms upward hanging on to nothing. This happens whether the pellet is carried on the floor (the leader grabs first) or the pellet is carried in the air (Winged Pikmin carries first). | ||
* If a [[Flighty Joustmite]] is stabbing the floor when the night ends in a [[night expedition]], it will walk away in mid-air.{{cite web|https://cdn.discordapp.com/attachments/1027987294931669105/1138857559185428520/2023080917271401-3B2F3272A827E4B76CEFE30977C1DBCC.mp4|Video of a Flighty Joustmite walking in mid-air|Discord}} | * If a [[Flighty Joustmite]] is stabbing the floor when the night ends in a [[night expedition]], it will walk away in mid-air.{{cite web|https://cdn.discordapp.com/attachments/1027987294931669105/1138857559185428520/2023080917271401-3B2F3272A827E4B76CEFE30977C1DBCC.mp4|Video of a Flighty Joustmite walking in mid-air|Discord}} | ||
=== Hard to reproduce === | === Hard to reproduce === | ||
* Hitting a [[Smoky Progg]] with a [[glowmob]] just as it is about to drop down from a ledge might make it fall through the floor and die when it touches the [[pit]].{{cite web|https://www.reddit.com/r/Pikmin/comments/15ltg27/well_thats_taken_care_of/|Video of the Smoky Progg falling through the floor|reddit|published={{date|8|August|2023}}|retrieved={{date|11|August|2023}}}} | * Hitting a [[Smoky Progg]] with a [[glowmob]] just as it is about to drop down from a ledge might make it fall through the floor and die when it touches the [[pit]].{{cite web|https://www.reddit.com/r/Pikmin/comments/15ltg27/well_thats_taken_care_of/|Video of the Smoky Progg falling through the floor|reddit|published={{date|8|August|2023}}|retrieved={{date|11|August|2023}}}} | ||
* It is possible for Louie to say a text string ID instead of a proper topic of conversation when talked to.{{cite web|https://www.reddit.com/r/Pikmin/comments/15muoi5/my_game_broke/|Screenshot of Louie saying a string ID|reddit|published={{date|10|August|2023}}|retrieved={{date|11|August|2023}}}} | * It is possible for Louie to say a text string ID instead of a proper topic of conversation when talked to.{{cite web|https://www.reddit.com/r/Pikmin/comments/15muoi5/my_game_broke/|Screenshot of Louie saying a string ID|reddit|published={{date|10|August|2023}}|retrieved={{date|11|August|2023}}}} | ||
* By walking up against a wall of a short ledge and throwing a [[mine]] such that the leader is between the wall and mine when it lands, it's possible for the leader to walk up the ledge.{{cite web|https:// | * By walking up against a wall of a short ledge and throwing a [[mine]] such that the leader is between the wall and mine when it lands, it's possible for the leader to walk up the ledge.{{cite web|https://www.reddit.com/r/Pikmin/comments/15ju124/trying_to_beat_the_game_without_oatchi/utm_source=share&utm_mediumios_app&utm_name=ioscss&utm_content=1&utm_term=1|Video of the leader being bumped up a ledge due to a mine|}} | ||
* It is possible for Oatchi's mouth to stay closed while he's barking after receiving a command.{{cite web|https://cdn.discordapp.com/attachments/1027987294931669105/1138858540107313271/2023080917352001-3B2F3272A827E4B76CEFE30977C1DBCC.mp4|Video of Oatchi barking with his mouth closed|Discord}} | * It is possible for Oatchi's mouth to stay closed while he's barking after receiving a command.{{cite web|https://cdn.discordapp.com/attachments/1027987294931669105/1138858540107313271/2023080917352001-3B2F3272A827E4B76CEFE30977C1DBCC.mp4|Video of Oatchi barking with his mouth closed|Discord}} | ||
* By opening the [[Survey Drone]] and [[charge|charging]] it is possible to keep sliding forward if the game is unpaused within the Survey Drone. In this state, the leader bounces around when they hit walls.{{cite web|https://twitter.com/KumaTheArtist/status/1676978926260985856|Video of the player character sliding after charging|Twitter|published={{date|6|July|2023}}|retrieved={{date|11|August|2023}}}} | * By opening the [[Survey Drone]] and [[charge|charging]] it is possible to keep sliding forward if the game is unpaused within the Survey Drone. In this state, the leader bounces around when they hit walls.{{cite web|https://twitter.com/KumaTheArtist/status/1676978926260985856|Video of the player character sliding after charging|Twitter|published={{date|6|July|2023}}|retrieved={{date|11|August|2023}}}} | ||
Line 155: | Line 111: | ||
* It is possible for a Red Pikmin to be in the [[squad]], but not be recognized in the standby [[HUD]] icons, and to not be able to be thrown.{{cite web|https://twitter.com/eagonwild/status/1683699500169449473|Video of a Red Pikmin being in the squad but unavailable|Twitter|published={{date|25|July|2023}}|retrieved={{date|18|August|2023}}}} | * It is possible for a Red Pikmin to be in the [[squad]], but not be recognized in the standby [[HUD]] icons, and to not be able to be thrown.{{cite web|https://twitter.com/eagonwild/status/1683699500169449473|Video of a Red Pikmin being in the squad but unavailable|Twitter|published={{date|25|July|2023}}|retrieved={{date|18|August|2023}}}} | ||
* It is possible for the game to suddenly declare a [[Pikmin extinction]] for no reason.{{cite web|https://twitter.com/bonkachu/status/1684937451977256961|Video of a sudden Pikmin extinction|Twitter|published={{date|28|July|2023}}|retrieved={{date|18|August|2023}}}} | * It is possible for the game to suddenly declare a [[Pikmin extinction]] for no reason.{{cite web|https://twitter.com/bonkachu/status/1684937451977256961|Video of a sudden Pikmin extinction|Twitter|published={{date|28|July|2023}}|retrieved={{date|18|August|2023}}}} | ||
* It is possible for a carried treasure to suddenly be beamed into the [[S.S. Beagle]] despite not being close to it.{{cite web|https://twitter.com/SPTKira/status/1683291275045527554|Video of a Scaly Custard being beamed to the S.S. Beagle while far away|Twitter|published={{date|24|July|2023}}|retrieved={{date|18 | * It is possible for a carried treasure to suddenly be beamed into the [[S.S. Beagle]] despite not being close to it.{{cite web|https://twitter.com/SPTKira/status/1683291275045527554|Video of a Scaly Custard being beamed to the S.S. Beagle while far away|Twitter|published={{date|24|July|2023}}|retrieved={{date|18|August|2023}}}} | ||
* It is possible for the screen to flash some elements in strong colors for a few frames.{{cite web|https://twitter.com/Beppisss/status/1682532446808715264|Video of some screen elements flashing (flashing lights warning)|Twitter|published={{date|22|July|2023}}|retrieved={{date|18|August|2023}}}} | * It is possible for the screen to flash some elements in strong colors for a few frames.{{cite web|https://twitter.com/Beppisss/status/1682532446808715264|Video of some screen elements flashing (flashing lights warning)|Twitter|published={{date|22|July|2023}}|retrieved={{date|18|August|2023}}}} | ||
* If a Pikmin idles near a [[Yellow Spectralids]] carcass that is on top of a defeated [[Pellet Posy]], they can teleport up to it and then fail to carry it while slanted at an odd angle.{{cite web|https://twitter.com/SweetSushiBear/status/1682825628859650048|Video of a Pikmin failing to carry a Yellow Spectralids|Twitter|published={{date|22|July|2023}}|retrieved={{date|18|August|2023}}}} | * If a Pikmin idles near a [[Yellow Spectralids]] carcass that is on top of a defeated [[Pellet Posy]], they can teleport up to it and then fail to carry it while slanted at an odd angle.{{cite web|https://twitter.com/SweetSushiBear/status/1682825628859650048|Video of a Pikmin failing to carry a Yellow Spectralids|Twitter|published={{date|22|July|2023}}|retrieved={{date|18|August|2023}}}} | ||
Line 161: | Line 117: | ||
* It is possible for the player's squad of Pikmin to line up for no apparent reason.{{cite web|https://twitter.com/SipCep/status/1690388375575117824|Video of the player's Pikmin lining up for no reason|Twitter|published={{date|12|August|2023}}|retrieved={{date|18|August|2023}}}} | * It is possible for the player's squad of Pikmin to line up for no apparent reason.{{cite web|https://twitter.com/SipCep/status/1690388375575117824|Video of the player's Pikmin lining up for no reason|Twitter|published={{date|12|August|2023}}|retrieved={{date|18|August|2023}}}} | ||
* It is possible for a [[Giant Breadbug]] to attach to an object to carry it, but be offset by a large distance.{{cite youtube|GfSkxvxJB9A|where the Giant Breadbug drags something while offset|m=9|s=19|published={{date|17|August|2023}}|retrieved={{date|18|August|2023}}}} | * It is possible for a [[Giant Breadbug]] to attach to an object to carry it, but be offset by a large distance.{{cite youtube|GfSkxvxJB9A|where the Giant Breadbug drags something while offset|m=9|s=19|published={{date|17|August|2023}}|retrieved={{date|18|August|2023}}}} | ||
== See also == | == See also == |