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{{infobox enemy | {{infobox enemy | ||
|pikmin4 = y | |pikmin4 = y | ||
|image = | |image = Gildemandwee P4 icon.png | ||
|icon = Gildemandwee P4 icon.png | |icon = Gildemandwee P4 icon.png | ||
|size = 256px | |size = 256px | ||
|name = Salamandra falsaurum (juvenile) | |name = Salamandra falsaurum (juvenile) | ||
|family = Amphibiland | |family = Amphibiland | ||
|areas = [[Hero's Hideaway]] | |areas = [[Hero's Hideaway]] | ||
|underground = [[Doppelgänger's Den | |underground = [[Doppelgänger's Den]] | ||
|attacks = Eat Pikmin | |attacks = Eat Pikmin | ||
}} | }} | ||
{{futuregame}} | |||
The '''Gildemandwee''' ( | The '''Gildemandwee''' (ザコサンショウ、lit. "Small-Fry Salamander") is an [[enemy]] in ''[[Pikmin 4]]''. It is a brown salamander-like creature with a glowing antenna like an {{w|Anglerfish}}, and gold stones stuck to its back. It is the juvenile form of the [[Gildemander]]. | ||
==Stats== | ==Stats== | ||
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|regen4 = Unknown | |regen4 = Unknown | ||
}} | }} | ||
== Behavior == | == Behavior == | ||
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[[File:GildemandweeCoinFlip.jpg|thumb|right|250px|A Gildemandwee flipping its gold stone onto its back.]] | [[File:GildemandweeCoinFlip.jpg|thumb|right|250px|A Gildemandwee flipping its gold stone onto its back.]] | ||
If a Gildemandwee is active in the area or sublevel, the [[Treasure Gauge]] will act as if there is treasure remaining, even if the area or sublevel is 100% cleared | If a Gildemandwee is active in the area or sublevel, the [[Treasure Gauge]] will act as if there is treasure remaining, even if the area or sublevel is 100% cleared. | ||
{{clear}} | {{clear}} | ||
==Appearance== | ==Appearance== | ||
Gildemandwees have brown bodies, white belly, black beady eyes and stubby limbs. They | Gildemandwees have brown bodies, white belly, black beady eyes and stubby limbs. They some-what resemble real-world salamanders. On its forehead is a dangling lantern, similar to anglerfish, with a pulsing yellow light. On its back is a gold-colored stone that the Gildemandwee use to protect the weak spot underneath the stone. If exposed, the weak spot is a red lump that shatters upon defeat. If the gold stone is destroyed whilst the Gildemandwee is still alive, the lantern turns off. | ||
Gildemandwee's are actually the baby forms of Gildemanders, although unlike their adult counterparts, only have one gold chunk and can't effectively use their antennas to control Pikmin. | |||
== Locations == | == Locations == | ||
{{game help|p4|List all places the enemy can be found in.}} | |||
*[[Hero's Hideaway]] | *[[Hero's Hideaway]] | ||
== Strategy == | == Strategy == | ||
{{guide}} | {{guide}} | ||
{{game help|p4|Add a guide on how to beat it.}} | |||
== Notes == | == Notes == | ||
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===Olimar's notes=== | ===Olimar's notes=== | ||
{{transcript|Immediately after hatching, this species presents itself in a gilled, tadpole-like form and grows its legs after about a week. | {{transcript|Immediately after hatching, this species presents itself in a gilled, tadpole-like form and grows its legs after about a week.<br> | ||
This juvenile Gildemander specimen is estimated to be about | This juvenile Gildemander specimen is estimated to be about a month old due to the presence of an ore-like growth on its back and the fact that it has already emerged onto land.<br> | ||
This living ore has a substance similar to treasure within it, a peculiar scent, and has an effect on both sensors and Pikmin. However, the lantern organ on its head is still underdeveloped and can only emit very faint electromagnetic waves. For this reason, juvenile Gildemanders often hide out of sight to avoid Pikmin attacks.|block=y}} | |||
===Louie's notes=== | ===Louie's notes=== | ||
{{transcript|Heat the | {{transcript|Heat the gold crystals on its back until they melt into a caramel sauce. Flip the creature upside down, and bake until the skin develops a crunchy, candied crust.|block=y}} | ||
}} | |||
== Naming == | == Naming == | ||
{{see more| | {{game help|p4|Describe the enemy's names. ([[Pikipedia:General content guidelines#Naming section|Guidelines]])}} | ||
{{see more| family#Naming}} | |||
{{naming | {{naming | ||
|common = Gildemandwee. "Gilde" may refer to the word "gilded", meaning golden, "mand" | |common = Gildemandwee. "Gilde" may refer to the word "gilded", meaning golden, "mand" may refer to the middle part of the word "salamander", and "wee" refers to the word little, itself a reference to the Gildemandwee's juvenile form. | ||
|jpcommon = | |jpcommon = | ||
|jpname = | |jpname = | ||
|scientific = Salamandra falsaurum (juvenile). '' | |scientific = Salamandra falsaurum (juvenile). ''Salamndra'' refers to the real life genus of salamander. ''Falsaurum'' may be a combination of ''falsum'', Latin for fraud and ''saurous'', Latin for lizard. | ||
|internal = | |internal = | ||
|prerelease = None | |||
}} | }} | ||
=== Names in other languages === | === Names in other languages === | ||
{{game help|p4|Fill in the names in other languages, for the main languages at least.}} | |||
{{foreignname | {{foreignname | ||
|Jap = | |Jap = | ||
|JapR = | |JapR = | ||
|JapM = | |JapM = | ||
|JapN = | |||
|ChiTrad = | |ChiTrad = | ||
|ChiTradR = | |ChiTradR = | ||
|ChiTradM = | |ChiTradM = | ||
|Dut = | |ChiTradN = | ||
|DutM = | |Dut = | ||
|DutM = | |||
|DutN = | |||
|Fra = Aurimandrille | |Fra = Aurimandrille | ||
|FraM = | |FraM = | ||
|FraN = " | |FraN = From "Auri" (in latin: "gold"), "mandr", which derives from "salamandra" (salamander) and french sufix "ille", used as a diminutive | ||
|Ger = | |Ger = | ||
|GerM = | |GerM = | ||
|GerN = | |GerN = | ||
|Ita = | |Ita = | ||
|ItaM = | |ItaM = | ||
|ItaN = | |ItaN = | ||
|Kor = | |Kor = | ||
|KorR = | |KorR = | ||
|KorM = Little | |KorM = | ||
|KorN = | |||
|PorB = Ouromandrinha | |||
|PorBM = Little goldmander | |||
|PorBN = The name is a portmanteau of "ouro" (gold) and "salamandra" (salamander), while "-inha" is a diminutive suffix | |||
|Spa = Aurimandrucha | |Spa = Aurimandrucha | ||
|SpaM = | |SpaM = | ||
|SpaN =" | |SpaN = From "Auri" (in latin: "gold"), "mandr", which derives from "salamandra" (salamander) and spanish sufix "ucha", used for little and ridiculous | ||
things | |||
|notes = y | |notes = y | ||
}} | }} | ||
== Gallery == | == Gallery == | ||
{{image | {{image}} | ||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
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{{p4enemies}} | {{p4enemies}} | ||
[[Category:Hero's Hideaway]] | |||
[[Category:Pikmin-eating enemies]] | [[Category:Pikmin-eating enemies]] | ||