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{{infobox enemy | {{infobox enemy | ||
|pikmin4 = y | |pikmin4 = y | ||
|image = | |image = Gildemandwee P4 icon.png | ||
|icon = Gildemandwee P4 icon.png | |icon = Gildemandwee P4 icon.png | ||
|size = 256px | |size = 256px | ||
|name = Salamandra falsaurum (juvenile) | |name = Salamandra falsaurum (juvenile) | ||
|family = Amphibiland | |family = Amphibiland | ||
|areas = [[Hero's Hideaway]] | |areas = [[Hero's Hideaway]] | ||
|underground = | |underground = | ||
|attacks = Eat Pikmin | |attacks = Eat Pikmin | ||
}} | }} | ||
{{futuregame}} | |||
The '''Gildemandwee''' | The '''Gildemandwee''' is an enemy introduced in ''[[Pikmin 4]]''. They are brown salamander-like creatures with a glowing antenna and a gold stone stuck to its back. It is the juvenile form of [[Gildemander|Gildemanders]]. | ||
==Stats== | ==Stats== | ||
Line 23: | Line 23: | ||
|regen4 = Unknown | |regen4 = Unknown | ||
}} | }} | ||
== Behavior == | == Behavior == | ||
When alone, Gildemandwees waddle around slowly. When noticing the player or Pikmin, Gildemandwees start waddling quickly towards the intended target. To attack, the Gildemandwees use their tongues to lick up Pikmin to eat. When the Gildemandwee loses sight of the target it will stop in its tracks, look side to side and then resume slowly waddling. | When alone, Gildemandwees waddle around slowly. When noticing the player or Pikmin, Gildemandwees start waddling quickly towards the intended target. To attack, the Gildemandwees use their tongues to lick up Pikmin to eat. When the Gildemandwee loses sight of the target it will stop in its tracks, look side to side and then resume slowly waddling. | ||
[[File:GildemandweeTonguAttack.jpg|thumb|left|250px|A Gildemandwee performing its sweeping tongue attack.]] | [[File:GildemandweeTonguAttack.jpg|thumb|left|250px|A Gildemandwee performing its sweeping tongue attack.]] | ||
If a player | If a player chucks Pikmin onto the gold stone on their back they will eventually shake them off if the Pikmin don't take the stone off. When the gold stone falls after being attacked, Gildemandwees get slightly dazed before rushing over to the stone. Using its tongue, it will flip the stone back onto its back. If the gold stone is destroyed before it can put it back onto its back, it will still continue to try and attack its target, now with an exposed weak spot. If a Gildemandwee is defeated, it will stick out its tongue and flip on its back. | ||
[[File:GildemandweeCoinFlip.jpg|thumb|right|250px|A Gildemandwee flipping its gold stone onto its back.]] | [[File:GildemandweeCoinFlip.jpg|thumb|right|250px|A Gildemandwee flipping its gold stone onto its back.]] | ||
==Appearance== | ==Appearance== | ||
Gildemandwees have brown bodies, white belly, black beady eyes and stubby limbs. They | Gildemandwees have brown bodies, white belly, black beady eyes and stubby limbs. They some-what resemble real-world salamanders. On its forehead is a dangling lantern, similar to angler fish, with a pulsing yellow light. On its back is a gold-colored stone that the Gildemandwee use to protect the weak spot underneath the stone. If exposed, the weak spot is a red lump that shatters upon defeat. If the gold stone is destroyed whilst the Gildemandwee is still alive, the lantern turns off. | ||
Gildemandwee's are actually the baby forms of Gildemanders, although unlike their adult counterparts, only have one gold chunk and can't effectively use their antennas to control Pikmin. | |||
== Locations == | == Locations == | ||
{{game help|p4|List all places the enemy can be found in.}} | |||
*[[Hero's Hideaway]] | *[[Hero's Hideaway]] | ||
== Strategy == | == Strategy == | ||
{{guide}} | {{guide}} | ||
{{game help|p4|Add a guide on how to beat it.}} | |||
== Notes == | == Notes == | ||
Line 57: | Line 51: | ||
===Olimar's notes=== | ===Olimar's notes=== | ||
{{transcript|Immediately after hatching, this species presents itself in a gilled, tadpole-like form and grows its legs after about a week. | {{transcript|Immediately after hatching, this species presents itself in a gilled, tadpole-like form and grows its legs after about a week.<br> | ||
This juvenile Gildemander specimen is estimated to be about | This juvenile Gildemander specimen is estimated to be about a month old due to the presence of an ore-like growth on its back and the fact that it has already emerged onto land.<br> | ||
This living ore has a substance similar to treasure within it, a peculiar scent, and has an effect on both sensors and Pikmin. However, the lantern organ on its head is still underdeveloped and can only emit very faint electromagnetic waves. For this reason, juvenile Gildemanders often hide out of sight to avoid Pikmin attacks.|block=y}} | |||
===Louie's notes=== | ===Louie's notes=== | ||
{{transcript|Heat the | {{transcript|Heat the gold crystals on its back until they melt into a caramel sauce. Flip the creature upside down, and bake until the skin develops a crunchy, candied crust.|block=y}} | ||
}} | |||
== Naming == | == Naming == | ||
{{see more| | {{game help|p4|Describe the enemy's names. ([[Pikipedia:General content guidelines#Naming section|Guidelines]])}} | ||
{{see more| family#Naming}} | |||
{{naming | {{naming | ||
|common = Gildemandwee. "Gilde" may refer to the word "gilded", meaning golden, "mand" | |common = Gildemandwee. "Gilde" may refer to the word "gilded", meaning golden, "mand" may refer to the middle part of the word "salamander", and "wee" refers to the word little, itself a reference to the Gildemandwee's juvenile form. | ||
|jpcommon = | |jpcommon = | ||
|jpname = | |jpname = | ||
|scientific = Salamandra falsaurum (juvenile). '' | |scientific = Salamandra falsaurum (juvenile). ''Salamndra'' refers to the real life genus of salamander. ''Falsaurum'' may be a combination of ''falsum'', Latin for fraud and ''saurous'', Latin for lizard. | ||
|internal = | |internal = | ||
|prerelease = None | |||
}} | }} | ||
=== Names in other languages === | === Names in other languages === | ||
{{game help|p4|Fill in the names in other languages, for the main languages at least.}} | |||
{{foreignname | {{foreignname | ||
|Jap = | |Jap = | ||
|JapR = | |JapR = | ||
|JapM = | |JapM = | ||
|ChiTrad = | |ChiTrad = | ||
|ChiTradR = | |ChiTradR = | ||
|ChiTradM = | |ChiTradM = | ||
|Dut = | |Dut = | ||
|DutM = | |DutM = | ||
|Fra = Aurimandrille | |Fra = Aurimandrille | ||
|FraM = | |FraM = From "Auri" (in latin: "gold"), "mandr", which derives from "salamandra" (salamander) and french sufix "ille", used as a diminutive | ||
|Ger = | |||
|Ger = | |GerM = | ||
|GerM = | |Ita = | ||
|Ita = | |||
|ItaM = | |ItaM = | ||
|Kor = | |||
|Kor = | |KorR = | ||
|KorR = | |KorM = | ||
|KorM = | |Por = Ouromandrinha | ||
|PorM = From "ouro" (gold), "salamandra" (salamandra), while "-inha" is a diminutive suffix. | |||
|Spa = Aurimandrucha | |Spa = Aurimandrucha | ||
|SpaM = | |SpaM = From "Auri" (in latin: "gold"), "mandr", which derives from "salamandra" (salamander) and spanish sufix "ucha", used for little and ridiculous things | ||
}} | }} | ||
== Gallery == | == Gallery == | ||
{{image | {{image}} | ||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
[[Gildemander]] | |||
{{p4enemies}} | {{p4enemies}} | ||
[[ | [[:Category:Hero's Hideaway]] | ||
[[:Category:Pikmin-eating enemies]] | |||
[[ | |||