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{{game icons|p=y|p2=y|p3=y| | {{game icons|p=y|p2=y|p3=y}} | ||
{{otheruses|the geysers that spew water|the | {{stub|Add locations.}} | ||
'''Geysers''' are water fountains found in the | |||
{{otheruses|the geysers that spew water|the one that spit fire|fire geyser}} | |||
'''Geysers''' are water fountains found in the [[Pikmin series|''Pikmin'' games]]. These are helpful to the player, in that they propel [[leader]]s or [[Pikmin family|Pikmin]] to a higher location. Their functions are different in each game. | |||
==''Pikmin''== | ==''Pikmin''== | ||
[[File: | [[File:GeyserP1.png|thumb|A geyser shooting water in ''Pikmin''.]] | ||
In | In the [[Pikmin (game)|first game]], small geysers can be found in various locations throughout each of the five areas, except [[The Forest of Hope]]. Geysers are usually inactive, resembling little more than rocky protrusions from the ground, and must be unblocked by directing [[Pikmin family|Pikmin]] towards them. An exception to this rule is a geyser in a hole near the [[UV Lamp]] in [[The Distant Spring]] and the two located at [[The Final Trial]], which are always activated. Active geysers will bubble and send [[Olimar]] flying into the air when he stands on them, allowing access to otherwise unreachable high-up areas and sometimes providing shortcuts over large features. These geysers do not propel Pikmin. | ||
===Locations=== | ===Locations=== | ||
;''Pikmin'' | |||
*[[The Impact Site]]: An inactive geyser is hidden among some flowers directly next to the tree stump housing | *[[The Impact Site]]: An inactive geyser is hidden among some flowers directly next to the tree stump housing 3 10 Pellets next to the base. | ||
*[[The Forest Navel]]: Active geysers can be found next to a pool of water behind the [[S.S. Dolphin]], to the east of the [[Fiery Blowhog]] area, leading towards a | *[[The Forest Navel]]: Active geysers can be found next to a pool of water behind the [[S.S. Dolphin]], to the east of the [[Fiery Blowhog]] area, leading towards a [[Golden Candypop Bud]] and far down to the south next to a bridge leading to the [[Gravity Jumper]]. There are inactive geysers located in the water pool area to the north of the map near the [[Number 1 Ionium Jet]], southeast from the base next to a slope, around the base of the blue [[Onion]], in a small pool on the islet where the [[Libra]] is found, and in the area of the [[Analog Computer]], directly next to a [[climbing stick]] pile and close to a [[Crimson Candypop Bud]]. | ||
*[[The Distant Spring]]: | *[[The Distant Spring]]: Active geyser can be found in the same tree stump as the [[Zirconium Rotor]], to the far north where the [[Number 2 Ionium Jet]] is, next to a raised platform holding a Golden Candypop Bud in the area of the [[Chronos Reactor]], in a pool just beyond a black reinforced wall, allowing access to a Crimson Candypop Bud northeast of the base, and in a pit close to the [[UV Lamp]]. Inactive geysers are found behind a skull containing [[bomb rocks]] in an alcove guarded by a [[Spotty Bulbear]] west from the base and next to a tree stump near the [[Gluon Drive]] to the west of the area. | ||
*[[The Final Trial]]: A pair of active geysers are located in the water to the right of the bridges. They allow Olimar to access a spot containing bomb rocks, which are required to bring down a reinforced wall. | *[[The Final Trial]]: A pair of active geysers are located in the water to the right of the bridges. They allow Olimar to access a spot containing bomb rocks, which are required to bring down a reinforced wall. | ||
==''Pikmin 2''== | ==''Pikmin 2''== | ||
[[File: | [[File:Geyser.jpg|thumb|left|A geyser in the [[Submerged Castle]] in ''Pikmin 2''.]] | ||
Large geysers are found in every [[cave]] in ''[[Pikmin 2]]'', always on the final [[sublevel]]. Their purpose is as a means of returning to the surface: the [[leader]]s and the [[Pikmin family|Pikmin]] jump into the water, which lifts them upwards through a hole in the ceiling. and land at the landing site of the [[Areas|area]] the cave is found in. Some longer caves also have them on so-called "[[Rest sublevel|rest levels]]", generally a few floors down, as a means of leaving safely if the player is lacking in Pikmin. Rest levels often also contain [[eggs]] and [[Candypop Bud]]s. | |||
In [[Challenge Mode (Pikmin 2)|Challenge Mode]], geysers are found hidden on the last floor, and only rise up when [[The Key]] of the level is retrieved. However, it still won't allow the level to be completed: the geyser is dormant when it rises, and the Pikmin need to attack it until it activates. | In [[Challenge Mode (Pikmin 2)|Challenge Mode]], geysers are found hidden on the last floor, and only rise up when [[The Key]] of the level is retrieved. However, it still won't allow the level to be completed: the geyser is dormant when it rises, and the Pikmin need to attack it until it activates. | ||
{{clear}} | {{clear}} | ||
==''Pikmin 3''== | |||
[[File:ZlCfzRFpoVYxltqHnK.jpg|thumb|A geyser in ''Pikmin 3'', ready for use.]] | |||
In ''[[Pikmin 3]]'', geysers are similar to those in ''Pikmin'', which are small and are able to launch leaders, except these geysers are able to propel Pikmin, as well, and are always active. Sometimes, [[Crystal#Small crystal|crystals]] will be clogging the geysers, and will need to be destroyed with [[Rock Pikmin]]. | |||
==Glitch== | |||
[[File:Geyser underground.jpg|thumb|left|A geyser under the floor in [[Novice Training]]. Its pointed top is obscured by the wall of the alcove it's in.]] | [[File:Geyser underground.jpg|thumb|left|A geyser under the floor in [[Novice Training]]. Its pointed top is obscured by the wall of the alcove it's in.]] | ||
There is a visual glitch that occurs with geysers and hole entrances in [[Challenge Mode (Pikmin 2)|''Pikmin 2'''s Challenge Mode]]. These objects are sometimes visible underneath the surface of the [[cave]], and can be seen by looking underneath the floor from somewhere else. These geysers are only visible underground in Challenge Mode because they start under the surface and rise up when [[The Key]] is collected. | There is a visual glitch that occurs with geysers and hole entrances in [[Challenge Mode (Pikmin 2)|''Pikmin 2'''s Challenge Mode]]. These objects are sometimes visible underneath the surface of the [[cave]], and can be seen by looking underneath the floor from somewhere else. These geysers are only visible underground in Challenge Mode because they start under the surface and rise up when [[The Key]] is collected. | ||
{{clear}} | {{clear}} | ||
==Gallery== | ==Gallery== | ||
{{image|Get an image of leaders using a geyser in ''Pikmin 3'' and an image of an inactive geyser in ''Pikmin''.}} | |||
<gallery> | <gallery> | ||
File:GeyserP2Inactive.png|A closed geyser in ''Pikmin 2''. | |||
File:CrystalGeyser.png|A [[crystal]] blocking a geyser in ''Pikmin 3''. | |||
CrystalGeyser.png|A [[crystal]] blocking a geyser in ''Pikmin 3 | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*There is | *There is a geyser in [[The Forest Navel]] next to the [[Gravity Jumper]]. It is possible that this is the result of a [[Mistake|leftover]] from a [[Pikmin prerelease information|previous version of the area]], as the geyser in the final game leads to nowhere helpful. | ||
*In | *In ''[[Pikmin (game)|Pikmin]]'', geysers are technically [[bosses]]. As a result, when a player approaches one, the [[Music in Pikmin#Areas|music]] will change to the combat variant. | ||
==See also== | ==See also== | ||
*[[Clog]] | *[[Clog]] | ||
*[[ | *[[Twig]] | ||
{{obstacles}} | |||
[[Category:Obstacles]] |