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The '''Garden of Hope''' ({{j|再会の花園|Saikai no Hanazono|Garden of Reunion}}) is an [[area]] in {{p3}}. It is set in a temperate garden with lush vegetation, plenty of flowers, and several man-made elements. [[Rock Pikmin]] and [[Blue Pikmin]] are discovered in this area, and it is where [[Brittany]] first lands. The [[boss]]es of the area are the [[Armored Mawdad]] and the [[Quaggled Mireclops]]. The seventeen [[fruit]]s in the area give a total of twenty-six cups of juice (thirteen on [[Difficulty|Ultra-Spicy difficulty]]).
The '''Garden of Hope''' ({{j|再会の花園|Saikai no Hanazono|Garden of Reunion}}) is an [[area]] in {{p3}}. It is set in a temperate garden with lush vegetation, plenty of flowers, and several man-made elements. [[Rock Pikmin]] and [[Blue Pikmin]] are discovered in this area, and it is where [[Brittany]] first lands. The [[boss]]es of the area are the [[Armored Mawdad]] and the [[Quaggled Mireclops]]. The 17 [[fruit]]s in the area give a total of 26 cups of juice (13 on [[Difficulty|Ultra-Spicy difficulty]]).


==Plot==
==Plot==
After [[Alph]] finds the [[S.S. Drake]] on day 1, he must find [[Brittany]], and notices a signal coming from another area. Alph lands to investigate, and after discovering the [[Rock Pikmin]], is able to free Brittany, who was behind a [[crystal wall]]. The reunited explorers work together to build a bridge to a hollow tree stump where a new signal is coming from. After a battle with the game's first boss, the [[Armored Mawdad]], the signal is revealed to be coming from a cell phone, called the [[Data Glutton]], that the Mawdad had ingested. Upon returning it to Drake, the whereabouts of [[Charlie]] are revealed and the [[Distant Tundra]] is charted.
After [[Alph]] finds the [[S.S. Drake]] on day 1, he must find [[Brittany]], and notices a signal coming from another area. Alph lands to investigate, and after discovering the [[Rock Pikmin]], is able to free Brittany, who was behind a [[crystal wall]]. The reunited explorers work together to build a bridge to a hollow tree stump where a new signal is coming from. After a battle with the game's first boss, the [[Armored Mawdad]], the signal is revealed to be coming from a cell phone, called the [[Data Glutton]], that the Mawdad had ingested. Upon returning it to Drake, the whereabouts of [[Charlie]] are revealed and the [[Distant Tundra]] is charted.


After recovering [[Louie]] from the [[Twilight River]] later in the game, Louie will land the [[S.S. Drake]] while [[Alph]], [[Brittany]], and [[Charlie]] are asleep and runs off with their food and treasures, blowing up an otherwise blocking cinder block. This grants the player access to the second half of the level, where they will discover the [[Blue Pikmin]]. This is also where the player will fight the game's fifth boss, the [[Quaggled Mireclops]], which has abducted Louie.
After recovering [[Louie]] from the [[Twilight River]] later in the game, Louie will land the [[S.S. Drake]] while [[Alph]], [[Brittany]], and [[Charlie]] sleep, and runs off with their food and treasures, blowing up an otherwise blocking cinder block. This grants the player access to the second half of the level, where they will discover the [[Blue Pikmin]]. This is also where the player will fight the game's fifth boss, the [[Quaggled Mireclops]], which has abducted Louie.


Louie will not do anything if the crew has less than a full bottle at the start of a new day. When he does steal, he takes every bottle, including unfinished ones, and when he is recaptured, any unfinished bottles the Koppaites gathered in the meantime will be combined with any unfinished bottles Louie had, off-screen.
Louie will not do anything if the crew has less than a full bottle at the start of a new day. When he does steal, he takes every bottle, including unfinished ones, and when he's recaptured, any unfinished bottles the Koppaites gathered in the meantime will be combined with any unfinished bottles Louie had, off-screen.


==Overview==
==Overview==
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==Segments==
==Segments==
The main segment of the area can be divided into two halves, with the southern half only being accessible after Louie's escape. The landing site is on the center, but really close to the cinder block covering the second half. The following is a list of all [[segment]]s in the area:
The main segment of the area can be divided into two halves, with the southern half only being accessible after Louie's escape. The landing site is on the the center, but really close to the cinder block covering the second half. The following is a list of all [[segment]]s in the area:


;Main segment:
;Main segment:
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To the north of the landing site is a riverside path, and the other side of the river leads to a corridor that, in turn, leads to the [[Armored Mawdad]]'s arena.
To the north of the landing site is a riverside path, and the other side of the river leads to a corridor that, in turn, leads to the [[Armored Mawdad]]'s arena.


The southern half of the main area is mostly underwater. There is a large portion of shore at the north, connecting to the first half of the area. There is an island fully surrounded by water with a [[Waddlepus]] on it, to the southeast; it can be reached with a bridge. To the southwest is another island, equally reachable with a bridge, but it is connected to a bucket that gives access to the [[Quaggled Mireclops]]. Small inlet bits of land exist around the lake, leading to [[fruit]]s. To the southwest is a small strip of land hugging the nearby island, but the two are separated by a wall.
The southern half of the main area is mostly underwater. There is a large portion of shore at the north, connecting to the first half of the area. There is an island fully surrounded by water with a [[Waddlepus]] on it, to the southeast; it can be reached with a bridge. To the southwest is another island, equally reachable with a bridge, but it's connected to a bucket that gives access to the [[Quaggled Mireclops]]. Small inlet bits of land exist around the lake, leading to [[fruit]]s. To the southwest is a small strip of land hugging the nearby island, but the two are separated by a wall.


;Rock Pikmin cave:
;Rock Pikmin cave:
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{{todo|Verify these numbers. Some may be incorrect.}}
{{todo|Verify these numbers. Some may be incorrect.}}
{{columns|2|
{{columns|2|
* {{icon|Wogpole|y|v=P3}} × 4 (Not present in ''Pikmin 3 Deluxe'' until the [[Data Glutton]] is collected.)
* {{icon|Wogpole|y|v=P3}} × 4 (Not present in ''Pikmin 3 Deluxe'')
* {{icon|Dwarf Bulborb|y|v=P3}} × 4 (Two extra appear next to the Bulborb after the [[Data Glutton]] is collected.)
* {{icon|Dwarf Bulborb|y|v=P3}} × 4 (Two extra appear next to the Bulborb after the [[Data Glutton]] is collected.)
* {{icon|Bulborb|y|v=P3}} × 1
* {{icon|Bulborb|y|v=P3}} × 1
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{{stub|section=y}}
{{stub|section=y}}
{{columns|2|
{{columns|2|
*{{icon|Dirt wall|y}} × 6
*{{icon|Crystal wall|y}} × 3
*{{icon|Bamboo gate|y}} × 1
*{{icon|Bamboo gate|y}} × 1
*{{icon|Clipboard|y}} × 1
*{{icon|Crystal nodule|y}} × 5
*{{icon|Crystal wall|y}} × 3
*{{icon|Dirt wall|y}} × 6
*{{icon|Dusty Mushroom|y}} × 51
*{{icon|Electric gate|v=P3|y}} × 4
*{{icon|Electric gate|v=P3|y}} × 4
*{{icon|Large crystal|y}} × 7
*{{icon|Large crystal|y}} × 7
*{{icon|Paper bag|y|v=P3}} × 1
*{{icon|Small crystal|y}} × 1
*{{icon|Small crystal|y}} × 1
*{{icon|Tin box|y}} × 1
*{{icon|Water body|y}} × 3*
*{{icon|Water body|y}} × 3*
}}
}}
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===Tools===
===Tools===
{{columns|2|
{{columns|2|
*{{icon|Dirt mound|y}} × 3
*{{icon|Bridge|v=P3|y}} (Brown) {{icon|fragment}} × 29 (Piles of 14 and 15)
*{{icon|Bridge|v=P3|y}} (Red) {{icon|fragment}} × 46 (Piles of 20 in a crystal and 26)
*{{icon|Bridge|v=P3|y}} (Blue) {{icon|fragment}} × 49 (Piles of 20 in a crystal and 29)
*{{icon|Bridge|v=P3|y}} (Blue) {{icon|fragment}} × 49 (Piles of 20 in a crystal and 29)
*{{icon|Bridge|v=P3|y}} (Red) {{icon|fragment}} × 54 (2 piles of 27, one of which is underwater)
*{{icon|Bridge|v=P3|y}} (Blue) {{icon|fragment}} × 50 (Piles of 20 in crystal, 10, and 20 that are buried nearby the group of 10)
*{{icon|Bridge|v=P3|y}} (Blue) {{icon|fragment}} × 50 (Piles of 20 in crystal, 10, and 20 that are buried nearby the group of 10)
*{{icon|Bridge|v=P3|y}} (Brown) {{icon|fragment}} × 29 (Piles of 14 and 15)
*{{icon|Bridge|v=P3|y}} (Pot-shaped) {{icon|fragment}} × 60 (2 piles of 30, one of which is underwater)
*{{icon|Bridge|v=P3|y}} (Pot-shaped) {{icon|fragment}} × 60 (2 piles of 30, one of which is underwater)
*{{icon|Bridge|v=P3|y}} (Red) {{icon|fragment}} × 46 (Piles of 20 in a crystal and 26)
*{{icon|Bridge|v=P3|y}} (Red) {{icon|fragment}} × 54 (2 piles of 27, one of which is underwater)
*{{icon|Dirt mound|y}} × 3
*{{icon|Elevator platforms}} [[Elevator platform]] × 6 (3 pairs)
*{{icon|Elevator platforms}} [[Elevator platform]] × 6 (3 pairs)
}}
}}
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*{{icon|Rock Onion|v=P3|y}}
*{{icon|Rock Onion|v=P3|y}}
*{{icon|Blue Onion|v=P3|y}}
*{{icon|Blue Onion|v=P3|y}}
*{{icon|Data Glutton|y}}
*[[Data Glutton]]
*[[Louie#Pikmin 3|Food Thief]]
*[[Louie#Pikmin 3|Food Thief]]


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** [[Pikmin Behavior (Exploration Notes)#Red Pikmin #1|Red Pikmin #1]]
** [[Pikmin Behavior (Exploration Notes)#Red Pikmin #1|Red Pikmin #1]]
** [[Pikmin Behavior (Exploration Notes)#Red Pikmin #2|Red Pikmin #2]]
** [[Pikmin Behavior (Exploration Notes)#Red Pikmin #2|Red Pikmin #2]]
** [[Pikmin Behavior (Exploration Notes)#Rock Pikmin #1|Rock Pikmin #1]]
** [[Pikmin Behavior (Exploration Notes)#Red Pikmin #3|Red Pikmin #3]]
** [[Pikmin Behavior (Exploration Notes)#Rock Pikmin #2|Rock Pikmin #2]]
** [[Pikmin Behavior (Exploration Notes)#Rock Pikmin #2|Rock Pikmin #2]]
** [[Pikmin Behavior (Exploration Notes)#Rock Pikmin #3|Rock Pikmin #3]]
** [[Pikmin Behavior (Exploration Notes)#Rock Pikmin #3|Rock Pikmin #3]]
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* Olimar's Log Vol. 2
* Olimar's Log Vol. 2
** [[Olimar's Log Vol. 2 (Exploration Notes)#1. This time for sure!|1. This time for sure!]]
** [[Olimar's Log Vol. 2 (Exploration Notes)#1. This time for sure!|1. This time for sure!]]
** [[Olimar's Log Vol. 2 (Exploration Notes)#10. The Pikmin's song |10. The Pikmin's song]]
** [[Olimar's Log Vol. 2 (Exploration Notes)#10. The Pikmin's song|10. The Pikmin's song]]


==Hidden murals==
==Hidden murals==
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* An additional brick is in the ground next to the [[Onion]].
* An additional brick is in the ground next to the [[Onion]].
* There is more grass in the area with the [[Bulborb]] southeast of the landing site.
* There is more grass in the area with the [[Bulborb]] southeast of the landing site.
* There is stone on the ground instead of grass in the sloped path southeast of the Bulborb area.
* There is stone on the ground instead of grass in the the sloped path southeast of the Bulborb area.
* There is stone on the ground instead of dirt in the area southeast of that path.
* There is stone on the ground instead of dirt in the area southeast of that path.
* There is more grass on the ledge with the first [[Sunseed Berry]] the player sees.
* There is more grass on the ledge with the first [[Sunseed Berry]] the player sees.
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[[File:GardenofHopeOmega.png|thumb|250px|Ω Version.]]
[[File:GardenofHopeOmega.png|thumb|250px|Ω Version.]]
[[File:SSBU Garden of Hope thumbnail.jpg|thumb|250px|Appearance in {{ssbu}}.]]
[[File:SSBU Garden of Hope thumbnail.jpg|thumb|250px|Appearance in {{ssbu}}.]]
The Garden of Hope appears as a stage in ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. While there are many key differences, the general layout of the stage, which is in the area where [[Blue Pikmin]] are discovered, remains the same, except for the addition of a massive waterfall. A [[Bulborb]] will occasionally appear in the background for decoration, and a [[Peckish Aristocrab]] will act as a stage hazard, running from one side to the other, destroying the climbing stick and the teacup, as well as damaging any fighter that comes into contact with it. Although the Aristocrab cannot destroy the bridge, fighters can. Wild Pikmin will come back to rebuild the objects if they are destroyed.
The Garden of Hope appears as a stage in ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. While there are many key differences, the general layout of the stage, which is in the area where [[Blue Pikmin]] are discovered, remains the same, except for the addition of a massive waterfall. A [[Bulborb]] will occasionally appear in the background for decoration, and a [[Peckish Aristocrab]] will act as a stage hazard, running from one side to the other, destroying the climbing stick and the teacup, as well as damaging any fighter that touches it. Although the crab cannot destroy the bridge, fighters can. Wild Pikmin will come back to rebuild the objects if they are destroyed.


The following changes can be noted between the area in ''Pikmin 3'' and the ''Smash Bros.'' arena:
The following changes can be noted between the area in ''Pikmin 3'' and the ''Smash Bros.'' arena:
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Garden of Hope.png|An annotated map from the Prima guide.
Garden of Hope.png|An annotated map from the Prima guide.
Pikmin3 GardenofHope.png|The [[S.S. Drake]] flies through the area.
Pikmin3 GardenofHope.png|The [[S.S. Drake]] flies through the area.
Armored Mawdad arena P3.png|The path to the Armored Mawdad's lair, which is inside of a rotting hollow tree.
Armored Mawdad arena P3.png|The path to the Armored Mawdad's lair, which is the interior of a rotting, hollow tree.
Tall oak trees P3 background.jpg|An example of the scenery in this flora-filled area.
Tall oak trees P3 background.jpg|An example of the scenery in this flora-filled area.
GardenOfHopeLanding-Pikmin3.jpg|The S.S. Drake and the [[Onion]] flying over the area.
GardenOfHopeLanding-Pikmin3.jpg|The S.S. Drake and the [[Onion]] flying over the area.
Garden of Hope P3 space.jpg|Spatial view of Garden of Hope.
Garden of Hope P3 space.jpg|Spatial view of Garden of Hope.
P3 Iridescent Flint Beetle Appears.jpg|An [[Iridescent Flint Beetle]] coming out from some yellow wood sorrel.
Flinty.jpg|An [[Iridescent Flint Beetle]] coming out from some yellow wood sorrel.
GardenPot.jpg|The overturned china pot.
GardenPot.jpg|The overturned china pot.
UnderPot.jpg|The china pot's ceiling, or lack thereof, as seen from the KopPad.
UnderPot.jpg|The china pot's ceiling, or lack thereof, as seen from the KopPad.
</gallery>
</gallery>
{{see more|Category:Garden of Hope images|t1=Garden of Hope images category}}
{{see more|Category:Garden of Hope images|t1=Garden of Hope images category}}


==Trivia==
==Trivia==
[[File:Stuck Yellow Spectralid.jpg|thumb|The Yellow Spectralids stuck on the transition zone.]]
[[File:Stuck Yellow Spectralid.jpg|thumb|The Yellow Spectralids stuck on the transition zone.]]
* The bucket where Brittany crash landed to has a makeshift shelter and a bed made out of a rock and a petal built in it. While one can infer that Brittany made the shelter when she landed in the bucket, [[Side Stories]] reveals that [[:File:P3D_Flower_Garden_Lemon.jpg|this shelter already existed]] in the [[Flower Garden]] mission, prior to the [[Koppaites]] crashing on [[PNF-404]].
* This is the only area in the game to feature two major bosses.
* This is the only area in the game to feature two major bosses.
* This is also the only area in the game to introduce two types of Pikmin: [[Rock Pikmin]] and [[Blue Pikmin]].
* This is also the only area in the game to introduce two types of Pikmin: [[Rock Pikmin]] and [[Blue Pikmin]].
* This location's continental shape is based on Australia.
* This location's continental shape is based on Australia.
* This is the only area of the game that can be entered on [[Day]] 2; Alph will refuse to revisit the [[Tropical Wilds]].
* This is the only area of the game that can be entered on [[day]] 2.
** It is also the only area of ''Pikmin 3'' without [[Bomb rock]]s.
* Strangely, there is a [[Yellow Spectralids]] behind the dirt wall that leads to the [[Astringent Clump]], [[out of bounds]] to the right side. It mostly flutters in place against the edge of the transition zone, though given enough time and luck, it's possible that it will fly down and actually be reachable. Its positioning is most likely a [[mistake]], as it is hard to spot and have Pikmin attack it.
* Strangely, there is a [[Yellow Spectralids]] behind the dirt wall that leads to the [[Astringent Clump]], [[out of bounds]] to the right side. It mostly flutters in place against the edge of the transition zone, though given enough time and luck, it's possible that it will fly down and actually be reachable. Its positioning is most likely a [[mistake]], as it is hard to spot and have Pikmin attack it.
** A nearby White Spectralids actually spawns under the floor on the opposite out-of-bounds ledge to this Yellow Spectralids, but when the day starts, it goes to the nearby [[Dandelion]] right away.
** A nearby White Spectralids actually spawns under the floor on the opposite out-of-bounds ledge to this Yellow Spectralids, but when the day starts, it goes to the nearby [[Dandelion]] right away.
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|Dut=Pikmin-Paradijs
|Dut=Pikmin-Paradijs
|DutM=Pikmin Paradise
|DutM=Pikmin Paradise
|DutN=Name taken from the [[#In the Super Smash Bros. series|''Super Smash Bros.'' stage]].
|DutN=Name taken from the [[#In the ''Super Smash Bros.'' series|''Super Smash Bros.'' stage]].
|Fra=Verger de l'espoir
|Fra=Verger de l'espoir
|FraM=Orchard of hope
|FraM=Orchard of hope
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|PorP=Jardim da Esperança
|PorP=Jardim da Esperança
|PorPM=Garden of Hope
|PorPM=Garden of Hope
|PorPN=Name taken from the [[#In the Super Smash Bros. series|''Super Smash Bros. for Nintendo Wii U'' stage]].
|PorPN=Name taken from the [[#In the ''Super Smash Bros.'' series|''Super Smash Bros. for Nintendo Wii U'' stage]].
|Rus=Сад Надежды
|Rus=Сад Надежды
|RusR=Sad Nadezhdy
|RusR=Sad Nadezhdy
|RusM=Garden of Hope
|RusM=Garden of Hope
|RusN=Name taken from the [[#In the Super Smash Bros. series|''Super Smash Bros.'' stage]].
|RusN=Name taken from the [[#In the ''Super Smash Bros.'' series|''Super Smash Bros.'' stage]].
|Cze=Zahrada Naděje
|Cze=Zahrada Naděje
|CzeM=Garden of Hope
|CzeM=Garden of Hope

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