Editing Flighty Joustmite
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|name = Trilobitins reversa volanti | |name = Trilobitins reversa volanti | ||
|family = Burrow-nit | |family = Burrow-nit | ||
|areas = [[ | |areas = [[Twilight River]], [[Tropical Wilds]], [[Serene Shores]] ([[Olimar's Shipwreck Tale]]), [[Hero's Hideaway]], [[Primordial Thicket]] | ||
|underground = [[Doppelgänger's Den]], [[Frozen Inferno]], [[Plunder Palace]], [[Subterranean Swarm]] | |underground = [[Doppelgänger's Den]], [[Frozen Inferno]], [[Plunder Palace]], [[Trial of the Sage Leaf]], [[Subterranean Swarm]] | ||
|missionbe = [[Clockwork Chasm]], [[Twilight River Remix]] | |missionbe = [[Clockwork Chasm]], [[Twilight River Remix]] | ||
|sidestories = [[Channel Gone Dry]] | |sidestories = [[Channel Gone Dry]] | ||
|dandori_c = [[Aerial Incinerator | |dandori_c = [[Aerial Incinerator]] | ||
|bingo = [[Sandbox Kingdom]] | |bingo = [[Sandbox Kingdom]] | ||
|attacks = Stab and eat Pikmin | |attacks = Stab and eat Pikmin | ||
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|weight3 = 7 |weight4 = 7 | |weight3 = 7 |weight4 = 7 | ||
|carriers3 = 14 |carriers4 = 14 | |carriers3 = 14 |carriers4 = 14 | ||
|seeds3 = 8 |seeds4 = 8 | |seeds3 = 8 |seeds4 = 8 | ||
|value3 = 30 |value4 = 5 | |value3 = 30 |value4 = 5 | ||
|hp3 = 600 |hp4 = 600 | |hp3 = 600 |hp4 = 600 | ||
|regen3 = Unknown |regen4 = Unknown | |regen3 = Unknown |regen4 = Unknown | ||
}} | }} | ||
{{notes|p3dpalphus=y|p3dpalpheu=y|p3dpbrittany=y|p3dpcharlieus=y|p3dpcharlieeu=y|p3dplouie=y|p3dpolimar=y}} | |||
===''Pikmin 3'' Prima Guide=== | |||
{{transcript|Like the standard Joustmite, the Flighty Joustmite spends most of its time partially buried. When it senses nearby prey, this low-flying enemy emerges and attacks its victims from above. | |||
Rock Pikmin cannot be damaged by the Flighty Joustmites's attacks, making them an excellent choice when dealing with this enemy. Flank the creature and attack from the rear, throwing your Pikmin onto the Flighty Joustmite's soft body.|block=y}} | |||
==Behavior== | ==Behavior== | ||
The Flighty Joustmite, like the Joustmite, is a passive creature, only ever coming out of the ground when Pikmin or a [[leader]] is nearby. Once awakened, however, it will turn very aggressive. Like the Joustmite, its main form of attacking is by lashing out its proboscis to eat Pikmin. It keeps its face and front protected, while leaving its back open for attack. If a quarter of its health is depleted, it will attempt to take to the skies. If while airborne, it attempts to eat a Pikmin and misses, its proboscis will be stuck in the ground for a few seconds. The Flighty Joustmite [[Health#Regeneration|regenerates]] health at all times, and can fully heal in 120 seconds, or two minutes. When its health reaches 90%, it will return to the ground, In Pikmin 4, it will always fly. | The Flighty Joustmite, like the Joustmite, is a passive creature, only ever coming out of the ground when Pikmin or a [[leader]] is nearby. Once awakened, however, it will turn very aggressive. Like the Joustmite, its main form of attacking is by lashing out its proboscis to eat Pikmin. It keeps its face and front protected, while leaving its back open for attack. If a quarter of its health is depleted, it will attempt to take to the skies. If while airborne, it attempts to eat a Pikmin and misses, its proboscis will be stuck in the ground for a few seconds. The Flighty Joustmite [[Health#Regeneration|regenerates]] health at all times, and can fully heal in 120 seconds, or two minutes. When its health reaches 90%, it will return to the ground, In Pikmin 4, it will always fly. | ||
==Strategy== | ==Strategy== | ||
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Once it has lost half of its overall health, it will begin to fly. While in the air, it is harder to hit and its health will regenerate quickly, much like the [[Shearwig]]s do, so [[Winged Pikmin]] are recommended to use when it is airborne. If more than 10 Winged Pikmin grab onto it, the creature will plummet to the ground and fall on its side, leaving itself vulnerable to further attack as it struggles to reorient itself. Yellow Pikmin can also be thrown onto it, but it is much harder. | Once it has lost half of its overall health, it will begin to fly. While in the air, it is harder to hit and its health will regenerate quickly, much like the [[Shearwig]]s do, so [[Winged Pikmin]] are recommended to use when it is airborne. If more than 10 Winged Pikmin grab onto it, the creature will plummet to the ground and fall on its side, leaving itself vulnerable to further attack as it struggles to reorient itself. Yellow Pikmin can also be thrown onto it, but it is much harder. | ||
{{clear}} | {{clear}} | ||
==Technical information== | ==Technical information== | ||
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|territory = 300 | |territory = 300 | ||
|value = 30 | |value = 30 | ||
}} | }} | ||
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{{see more|Joustmite#Naming}} | {{see more|Joustmite#Naming}} | ||
{{naming | {{naming | ||
|common = Flighty Joustmite. "Flighty" | |common = Flighty Joustmite. "Flighty" means "not serious", although it also has the archaic definition of "swift". The Flighty Joustmite might also be called that because of how "flighty" relates to "flight", referring to how this Joustmite can fly. | ||
|jpcommon = {{j|トビカブリ|Tobi Kaburi|Flying Headgear-Wearer|f=tp}}. {{j|カブリ|kaburi|wearing headgear|f=tp}} is one of the words in the Joustmite's name. | |jpcommon = {{j|トビカブリ|Tobi Kaburi|Flying Headgear-Wearer|f=tp}}. {{j|カブリ|kaburi|wearing headgear|f=tp}} is one of the words in the Joustmite's name. | ||
|jpname = {{j|サカサアオメトビバオリ|Sakasa Ao Me Tobi Baori|Inverted Blue Eye Flying Haori}}. | |jpname = {{j|サカサアオメトビバオリ|Sakasa Ao Me Tobi Baori|Inverted Blue Eye Flying Haori}}. | ||
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===Names in other languages=== | ===Names in other languages=== | ||
{{Needs translation|Chinese|Korean}} | |||
{{foreignname | {{foreignname | ||
|Jap = トビカブリ | |Jap = トビカブリ | ||
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|JapM = Flying Headgear-Wearer | |JapM = Flying Headgear-Wearer | ||
|ChiTrad = 飛披甲蟲 | |ChiTrad = 飛披甲蟲 | ||
|ChiTradR = Fēi | |ChiTradR = Fēi Pī Jiǎchóng | ||
|ChiTradM = | |ChiTradM = | ||
|ChiSimp = 飞披甲虫 | |ChiSimp = 飞披甲虫 | ||
|ChiSimpR = Fēi | |ChiSimpR = Fēi Pī Jiǎchóng | ||
|ChiSimpM = | |ChiSimpM = | ||
|Dut = Gevleugelde helmmijt | |Dut = Gevleugelde helmmijt | ||
|DutM = Winged | |DutM = Winged helm-mite | ||
|Fra = | |Fra = Cachepique ailé | ||
|FraM = | |FraM = | ||
|FraN = The name is a compound of ''" | |FraN = The name is a compound of ''"cacher"'' (to hide) and ''"pique"'' (pike)<br> ''"ailé"'' means "winged" | ||
|Ger = Geflügelter Grabwicht | |Ger = Geflügelter Grabwicht | ||
|GerM = Winged Burrow Midget | |GerM = Winged Burrow Midget | ||
|Ita = Dorifora volante | |Ita = Dorifora volante | ||
|ItaM = Flying | |ItaM = Flying {{w|potato beetle}} | ||
|Kor = 비상덮구 | |Kor = 비상덮구 | ||
|KorR = Bisang-Deopgu | |KorR = Bisang-Deopgu | ||
|KorM = | |KorM = | ||
|Spa = Liendre astada voladora | |Spa = Liendre astada voladora | ||
|SpaM = Flying horned nit | |SpaM = Flying horned nit | ||
|Por = Soldadinho voador | |Por = Soldadinho voador | ||
|PorM = Flying small soldier | |PorM = Flying small soldier | ||
|PorN = ''"Soldadinho"'' is | |PorN = ''"Soldadinho"'' is a portmanteau of ''"soldado"'' (soldier) and ''"-inho"'', which is a diminutive suffix<br> ''"Voador"'' means "flying " | ||
|notes = y | |notes = y | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Flighty joustmite.png|Artwork of the Flightly Joustmite from ''Pikmin 3''. | Flighty joustmite.png|Artwork of the Flightly Joustmite from ''Pikmin 3''. | ||
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Sucked stage 3.jpeg|A Red Pikmin completely sucked by a Flighty Joustmite. | Sucked stage 3.jpeg|A Red Pikmin completely sucked by a Flighty Joustmite. | ||
Flighty Joustmite P3 dead.png|A dead Flighty Joustmite. | Flighty Joustmite P3 dead.png|A dead Flighty Joustmite. | ||
</gallery> | </gallery> | ||
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[[Category:Pikmin-eating enemies]] | [[Category:Pikmin-eating enemies]] | ||
[[Category:Stabbing enemies]] | [[Category:Stabbing enemies]] | ||
[[Category:Twilight River]] | |||
[[Category:Tropical Wilds]] | [[Category:Tropical Wilds]] | ||