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{{Infobox enemy | {{Infobox enemy | ||
|pikmin3 = y | |pikmin3 = y | ||
|image = Flighty joustmite.png | |||
|image = | |||
|size = 200px | |size = 200px | ||
|icon = Flighty Joustmite | |icon = Flighty Joustmite icon.png | ||
|custom_icon = y | |custom_icon = y | ||
|areas = [[Twilight River]], [[Tropical Wilds]] | |||
|areas = | |||
|missionbe = [[Clockwork Chasm]], [[Twilight River Remix]] | |missionbe = [[Clockwork Chasm]], [[Twilight River Remix]] | ||
|attacks = Stabs and eats Pikmin | |||
|attacks = | |||
}} | }} | ||
The '''Flighty Joustmite''' ({{j|トビカブリ|Tobi Kaburi|Flying | The '''Flighty Joustmite''' ({{j|トビカブリ|Tobi Kaburi|Flying Head}}) is an enemy in ''[[Pikmin 3]]''. This creature has the ability to fly. It acts much like the [[Cloaking Burrow-nit]] and the [[Joustmite]], in that it lashes its proboscis out to eat [[Pikmin family|Pikmin]], and has a fleshy area for the Pikmin to attack. The Flighty Joustmite is not very common and is only seen in a few areas, and only in ''[[Pikmin 3]]''. | ||
==Stats== | ==Stats== | ||
{{enemy stats | {{enemy stats | ||
|weight3 | |weight3 = 7 | ||
|carriers3 | |carriers3 = 14 | ||
|seeds3 = 8 | |seeds3 = 8 | ||
|value3 = 30 | |value3 = 30 | ||
|hp3 | |hp3 = 600 | ||
|regen3 | |regen3 = Unknown | ||
}} | }} | ||
== | ==Notes== | ||
===''Pikmin 3'' Prima Guide=== | |||
{{transcript|Like the standard Joustmite, the Flighty Joustmite spends most of its time partially buried. When it senses nearby prey, this low-flying enemy emerges and attacks its victims from above. | |||
Rock Pikmin cannot be damaged by the Flighty Joustmites's attacks, making them an excellent choice when dealing with this enemy. Flank the creature and attack from the rear, throwing your Pikmin onto the Flighty Joustmite's soft body.}} | |||
==Behavior== | |||
The Flighty Joustmite, like the Joustmite, is a passive creature, only ever coming out of the ground when Pikmin or a [[leader]] is nearby. Once awakened, however, it will turn very aggressive. Like the Joustmite, its main form of attacking is by lashing out its proboscis to eat Pikmin. It keeps its face and front protected, while leaving its back open for attack. If a quarter of its health is depleted, it will attempt to take to the skies. If while airborne, it attempts to eat a Pikmin and misses, its proboscis will be stuck in the ground for a few seconds. The Flighty Joustmite [[Health#Regeneration|regenerates]] health at all times, and can fully heal in 120 seconds, or two minutes. When its health reaches 90%, it will return to the ground. | |||
==Strategy== | ==Strategy== | ||
[[File: | [[File:TobikaburiAttack.PNG|thumb|100px|left|The Flighty Joustmite with its proboscis stuck in the ground.]] | ||
{{guide}} | {{guide}} | ||
The Flighty Joustmite attacks by flying and stabbing its spear-like appendage straight down upon its prey. They can also attack while on the ground. If it misses whilst airborne, its joust will be stuck in the dirt for multiple seconds, making this an opportune time to attack it. To do so, you must hit the fleshy white part on its back, which isn't guarded by a shell. [[Rock Pikmin]] make fighting this creature a cakewalk, as they are immune to its stabbing proboscis. | The Flighty Joustmite attacks by flying and stabbing its spear-like appendage straight down upon its prey. They can also attack while on the ground. If it misses whilst airborne, its joust will be stuck in the dirt for multiple seconds, making this an opportune time to attack it. To do so, you must hit the fleshy white part on its back, which isn't guarded by a shell. [[Rock Pikmin]] make fighting this creature a cakewalk, as they are immune to its stabbing proboscis. | ||
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Once it has lost half of its overall health, it will begin to fly. While in the air, it is harder to hit and its health will regenerate quickly, much like the [[Shearwig]]s do, so [[Winged Pikmin]] are recommended to use when it is airborne. If more than 10 Winged Pikmin grab onto it, the creature will plummet to the ground and fall on its side, leaving itself vulnerable to further attack as it struggles to reorient itself. Yellow Pikmin can also be thrown onto it, but it is much harder. | Once it has lost half of its overall health, it will begin to fly. While in the air, it is harder to hit and its health will regenerate quickly, much like the [[Shearwig]]s do, so [[Winged Pikmin]] are recommended to use when it is airborne. If more than 10 Winged Pikmin grab onto it, the creature will plummet to the ground and fall on its side, leaving itself vulnerable to further attack as it struggles to reorient itself. Yellow Pikmin can also be thrown onto it, but it is much harder. | ||
{{clear}} | {{clear}} | ||
==Technical information== | ==Technical information== | ||
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|territory = 300 | |territory = 300 | ||
|value = 30 | |value = 30 | ||
}} | }} | ||
==Naming== | ==Naming== | ||
{{see more|Joustmite#Naming}} | {{see more|Joustmite#Naming}} | ||
"Flighty" means "not serious", although it also has the archaic definition of "swift". The Flighty Joustmite might also be called that because of how "flighty" relates to "flight", referring to how this Joustmite can fly. Its Japanese name, {{j|トビカブリ|Tobi Kaburi}} means "Flying Head", with {{j|カブリ|kaburi|head|f=tp}} being one of the words in the Joustmite's name. Its internal name, <code>tobikaburi</code> simply matches the Japanese name. | |||
===Names in other languages=== | ===Names in other languages=== | ||
{{ | {{Foreignname | ||
|Jap | |Jap = トビカブリ | ||
|JapR = Tobi Kaburi | |JapR = Tobi Kaburi | ||
|JapM | |JapM = Flying Head | ||
|SpaA = Liendre astada voladora | |||
|SpaAM = Flying horned nit | |||
|Fra = Cachepique ailé | |||
| | |FraM = From ''cache'' (hide) and ''pique'' (pike); ''ailé'' means "winged" | ||
|SpaE = Liendre astada voladora | |||
| | |SpaEM = Flying horned nit | ||
|Fra | |||
|FraM = | |||
| | |||
| | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Tobikaburi.png|The Flighty Joustmite being scanned. | Tobikaburi.png|The Flighty Joustmite being scanned. | ||
Flying Joustmite.jpg|A Flighty Joustmite attacking the player. | Flying Joustmite.jpg|A Flighty Joustmite attacking the player. | ||
Flighty Joustmite P3 side.jpg|Side view of the Flighty Joustmite. | Flighty Joustmite P3 side.jpg|Side view of the Flighty Joustmite. | ||
Impaled Pikmin.jpeg|Two [[Red Pikmin]] stabbed by a Flighty Joustmite. | |||
Sucked stage 2.jpeg|A Red Pikmin being sucked by a Flighty Joustmite. | Sucked stage 2.jpeg|A Red Pikmin being sucked by a Flighty Joustmite. | ||
Sucked stage 3.jpeg|A Red Pikmin completely sucked by a Flighty Joustmite. | Sucked stage 3.jpeg|A Red Pikmin completely sucked by a Flighty Joustmite. | ||
Flighty Joustmite attacked.png|A Flighty Joustmite being attacked by Pikmin. | |||
Flighty Joustmite P3 dead.png|A dead Flighty Joustmite. | Flighty Joustmite P3 dead.png|A dead Flighty Joustmite. | ||
</gallery> | </gallery> | ||
{{Enemies}} | |||
{{ | |||
[[Category:Airborne enemies]] | [[Category:Airborne enemies]] | ||
[[Category:Twilight River]] | |||
[[Category:Tropical Wilds]] | |||
[[Category:Burrowing enemies]] | [[Category:Burrowing enemies]] | ||
[[Category:Disguising enemies]] | [[Category:Disguising enemies]] | ||