Editing Flighty Joustmite
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{merging|new|Flighty Joustmite}} | ||
| | |||
| | |||
{{Template:Infobox enemy | |||
{{enemy | |image = Flighty joustmite.png | ||
| | |size = 200px | ||
| | |pikmin3 = y | ||
| | |areas = [[Twilight River]], [[Tropical Wilds]] | ||
| | |missionbe = [[Clockwork Chasm]], [[Twilight River Remix]] | ||
| | |attacks = Jabs Pikmin | ||
| | |weight = 7 | ||
|max_pikmin = 14 | |||
|value = 30 | |||
|seeds = 8}}The '''Flighty Joustmite''' is an enemy in ''[[Pikmin 3]]''. This creature has the ability to fly. It acts much like the [[Cloaking Burrow-nit]] and the [[Joustmite]], its relatives, in that it lashes its proboscis out to eat [[Pikmin family|Pikmin]], and has a fleshy area for the Pikmin to attack. The Flighty Joustmite is not very common and is only seen in a few areas, and only in ''[[Pikmin 3]]''. | |||
==Notes== | |||
===Pikmin 3 Prima Guide=== | |||
''"Like the standard Joustmite, the Flighty Joustmite spends most of its time partially buried. When it senses nearby prey, this low-flying enemy emerges and attacks its victims from above.'' | |||
== | ''Rock Pikmin cannot be damaged by the Flighty Joustmites's attacks, making them an excellent choice when dealing with this enemy. Flank the creature and attack from the rear, throwing your Pikmin onto the Flighty Joustmite's soft body."'' | ||
The Flighty Joustmite | ==Battle Strategy== | ||
The Flighty Joustmite attacks by flying and stabbing its spear-like appendage straight down upon its prey. They can also attack while on the ground. If it misses whilst airborne, its joust will be stuck in the dirt for multiple seconds, making this an opportune time to attack it. To do so, you must hit the fleshy white part on its back, which isn't guarded by a shell. [[Rock Pikmin]] make fighting this creature a cakewalk, as they are immune to its stabbing probuscis. | |||
Once it has last half of its overall health, it will begin to fly. While in the air, it is harder to hit and its health will regenerate quickly, much like the [[Shearwig]]s do, so [[Winged Pikmin|Winged Pikmin]] are recommended to use when it is airborne. If more than '''10''' Winged Pikmin grab onto it, the creature will plummet to the ground and fall on its side, leaving itself vulnerable to further attack as it struggles to reorient itself. | |||
==<span style="font-size:18px;line-height:21px;">Gallery</span>== | |||
<gallery> | <gallery> | ||
tobikaburi.PNG|A dead Flighty Joustmite. | |||
Tobikaburi.png|The Flighty Joustmite being scanned. | Tobikaburi.png|The Flighty Joustmite being scanned in Japanese. | ||
Flying Joustmite.jpg|A Flighty Joustmite attacking the player. | Flying Joustmite.jpg|A Flighty Joustmite attacking the player. | ||
TobikaburiAttack.PNG|The Flighty Joustmite attacking Rock Pikmin, who are impervious to its attacks. | |||
ZlCfzREdr3MpeJBhNg.jpg|Side view of the Flighty Joustmite | |||
</gallery> | </gallery> | ||
== | ==Trivia== | ||
* | *The Joustmites are named after ''jousting'', a medieval sport with 2 opponents riding on horses, with the objective to knock the other one off of the horse using a sharp lance. The Joustmites are named after this for its proboscis resembles a lance. | ||
{{Enemies}} | |||
{{ | [[Category:Pikmin 3 Enemies]] | ||
[[Category:Pikmin 3]] | |||
[[Category:Airborne enemies]] | [[Category:Airborne enemies]] | ||
[[Category: | [[Category:Enemies]] | ||
[[Category: | [[Category:Twilight River]] | ||
[[Category:Tropical Wilds]] | [[Category:Tropical Wilds]] | ||
[[Category: | [[Category:Burrowing Enemies]] | ||
[[Category: | [[Category:Burrow-nits]] | ||