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{{game icons|hp=y}}
{{infobox area
{{infobox area
|screenshot    =  
|screenshot    =  
|map          =  
|map          =  
|image        = HP First Expedition Start.png
|image        =  
|size          = 320
|size          =  
|caption      = The area's landing site.
|caption      =  
|sector        = 1
|sector        = 1
|area_letter  = A
|area_letter  = A
|treasures    = 3
|treasures    = 3
|obstacles    = {{fragments}} {{trowel}}
|obstacles    =  
|hazards      =
|pikmin        = [[Red Pikmin]]
|pikmin        = [[Red Pikmin]]
|next          = [[Cavern of Confusion]]
|requirements  =  
|music        = ''[[Music in Hey! Pikmin#Brilliant Garden area|Brilliant Garden area]]''<br>''[[Music in Hey! Pikmin#Brilliant Garden area - back side|Brilliant Garden area - back side]]''<br>
|music        =  
}}
}}


'''First Expedition''' ({{j|はじまりの場所|Hajimari no Basho|Place of Beginnings}}) is the first main area in {{hp}}, after the crash-landing zone that serves as a tutorial. It takes place in a garden-like location, and is quite linear. It is one of the two areas available to play in the [[Hey! Pikmin#eShop demo|eShop demo]].
'''First Expedition''' is the first main area in {{hp}}, after the crash-landing zone that serves as a tutorial. It takes place in a garden-like location, and is quite linear.
 
{{todo|Fill in the infobox and describe the area.}}


== Plot ==
== Plot ==
After the tutorial level is completed, the [[S.S. Dolphin II]] explains that it managed to get a reading on a lot of [[Sparklium]], and points [[Captain Olimar]] to the first sector of the planet, [[sector 1]], and to the first area, called First Expedition. At the end of the stage, the S.S. Dolphin II's pod talks to Olimar about the dangers of the area, and suggests that he bring the Pikmin along to somewhere safe &ndash; this grants access to the [[Pikmin Park]]. In the park, the ship states that it can find Sparklium readings, but can't tell where from, exactly. This tasks the player with ordering the Pikmin in the park to start cleaning it up. The ship also tells Olimar about how it managed to unlock the logs feature. Right after this, the Pikmin find something in the park, the [[Distortion Chamber]]. As the player leaves the Pikmin to clean something else in the park, the ship recommends that other areas be explored while those Pikmin are busy at work.
{{todo|Describe plot points in this area, if there are any.}}
 
== Description ==
The area starts off with Olimar gathering some Pikmin, and using them to carry [[bridge fragment]]s to build a bridge, in order to climb a small hill. The first enemy encountered is a [[Crumbug]]. Getting close prompts the [[S.S. Dolphin II|ship]]'s pod to talk about how it looks dangerous, but killing it before getting too close can skip this dialog. After that come some large [[Sparklium]] flowers, some Pikmin and seeds being carried by [[Coppeller]]s, and the first treasure of the stage, the [[Loop of Beginnings]].
 
After some more bridge fragments, Olimar encounters some Pikmin itching to get past a chasm, with a gardening trowel on the side they and Olimar are on. Pikmin can be thrown at it to tip it over, which makes a bridge to the other side. Doing so also wakes up the [[Mockiwi]] on the other side. To the right of this fight is a segment with a hole in the wall. At this point, the pod informs Olimar that he can enter the hole using his [[jetpack]], which unlocks the ability to use it. The hole leads to an isolated room with a [[heart]] and the second treasure (that can only be reached with the jetpack), the [[Hypno Pendulum]]. Back on the main path, there is another Mockiwi, some Coppellers carrying Pikmin, and the third and final treasure, the [[Song Sewer]].
 
From here to the end, one can find more Sparklium flowers, and another gardening trowel, close to a hole from which come out unlimited Mockiwis.


When the first treasure in the stage is collected, the pod will point out to Olimar that the object has a certain amount of Sparklium in it, and suggests keeping an eye out for other treasures. This happens regardless of which treasure is first collected, and if the player ignores the Loop of Beginnings, the pod will quiz Olimar about leaving it behind, but will let the player continue onward anyway.
== Overview ==
{{todo|Describe what the area looks like, how it's structured, its theme, size, etc.}}


== Cutscenes ==
== Key sections ==
{| class="wikitable"
{{todo|List key sections in the area.}}
! Cutscene || Screenshot || Trigger || Description
|-
! Trowel
| [[File:HP First Expedition Scoop Cutscene.png|200px]]
| The player advances beyond the large [[bridge]].
| Two Red Pikmin look down at the chasm in front of them. They then look to the other side, where two other Red Pikmin are panicking, since they're right next to a sleeping [[Mockiwi]]. One of the Pikmin on Olimar's side tries to head for the chasm, but is stopped by the other one. The two eventually realize the upright trowel next to them, and the eager Pikmin from before jumps into it. The trowel wobbles a bit, but nothing really happens. Upset, the Pikmin stays lying on the ground for a bit while the two on the other end continue to cry.
|}
 
== Pikmin locations ==
{| class = "wikitable sortable"
|-
! Spot || Location || Pikmin || Requirements || Notes
|-
| In a bush || Right after the starting point, on a floating platform. || 4 Red Pikmin || Have less than 4 Pikmin || Mandatory to build the red bridge.
|-
| Carried by [[Coppeller]]s || After the bridge and [[Crumbug]]. || 2 Red Pikmin || First time only || If the Pikmin aren't rescued in time, the Coppellers fly away.
|-
| Circling a plant || On the screen with the second [[bridge]]. || 4 Red Pikmin || First time only || Mandatory to build the blue bridge.
|-
| By the trowel || By the first trowel in the area, on the left side. || 2 Red Pikmin || First time only ||
|-
| After the trowel || After the trowel is lowered, on the opposite side. || 2 Red Pikmin || First time only ||
|-
| Carried by Coppellers || After the first doorway and the Mockiwi. || 6 Red Pikmin || First time only || If the Pikmin aren't rescued in time, the Coppellers fly away.
|-
| In a bush || In the [[Song Sewer]] section, directly under the Sparklium flower. || 4 Red Pikmin || Have less than 8 Pikmin ||
|}


== Objects ==
== Objects ==
{{todo|List the area's enemies, collectibles, etc.}}


=== Treasures ===
=== Treasures ===
* {{icon|Loop of Beginnings|y}}
* [[Loop of Beginnings]]
* {{icon|Hypno Pendulum|y}}
* [[Hypno Pendulum]]
* {{icon|Song Sewer|y}}
* [[Song Sewer]]
 
=== Enemies ===
* {{icon|Crumbug|y}} &times; 2
* {{icon|Coppeller|y}} &times; 14
* {{icon|Mockiwi|y}} &times; 3 (2 out in the open, infinite ones from a hole)
 
=== Obstacles ===
* {{icon|Fragment|y}} &times; 12
* {{icon|Trowel|y}} (small) &times; 1
* {{icon|Trowel|y}} (large) &times; 1
 
=== Others ===
* {{icon|Sparklium Seed}} Yellow [[Sparklium Seed]] &times; 6 (carried by Coppellers)
* {{icon|Sparklium flower|y}} (small) &times; 2
* {{icon|Heart|y}} (small) &times; 4


== Guide ==
== Guide ==
{{guide}}
{{guide}}
From the starting point, head right until the floating platform. Whistle your first group of Pikmin here. Go forward, and throw two of them at the [[fragment]]s on the floating platform, and the other two at the fragments on the floor. With the bridge built, go forward and watch out for the [[Crumbug]] when the path starts descending. Go forward, past the Sparklium flower, and wait a bit. Some [[Coppeller]]s should swoop down carrying Pikmin. Wait for them to form a circle, stand under its center, and just repeatedly throw Pikmin upwards &ndash; this should get you everything the Coppellers were carrying easily. But don't take too long or they'll fly away. You can now go back to the flower, and use this army of 6 Pikmin to wail on the flower.
{{todo|Add a guide on how to clear the area.}}
 
Go forward some more until you spot the [[Loop of Beginnings]] on a ledge. Throw 3 Pikmin at it, and wait for them to [[carry]] it to you. Once that's done, advance to the next part, and whistle the Pikmin on the top screen. As they come down, they'll carry the two topmost fragments. Throw one Pikmin at the lone fragment on the left, and three to the bundle to its right. Once the bridge is built, head on forward. A cutscene will play with the [[trowel]]. Tip the trowel down to form a bridge, and as soon as you do, get ready to pick up the two Pikmin that come to you, and fight the [[Mockiwi]] that woke up.
 
Advance forward some more and use the [[jetpack]] to reach the doorway on the wall. On the other side, you've got a small ledge you can climb, but a bigger ledge that you'll need the jetpack for &ndash; this ledge contains the [[Hypno Pendulum]]. Head back out, get the Pikmin that stayed behind, and go to the right. On ahead, you'll spot a Mockiwi; quickly dispatch it so you can take care of the Coppellers that just flew in. Keep an eye on them on both screens, and strike them when they go to the bottom screen. If you take too long, they'll fly away.
 
On the next part, you can find the [[Song Sewer]] up on a branch. Throw enough Pikmin at it and make your way to the right, quickly enough that you're always ahead of the carrier Pikmin. On your way, you'll find a Sparklium flower; quickly attack it and continue. Shortly after that, there is a [[Crumbug]]. Attack it to make the area clear for the carrier Pikmin to drop down and deliver the treasure to you. Don't go just yet, or you'll make a Mockiwi come out of the hole in the wall up ahead. Instead, wait for the Pikmin and then head on, so that you'll be ready to take down the Mockiwi cleanly. Head forward, and take down the last trowel in the way. If you think you can't tip it in time, then use your Pikmin to attack the Mockiwi before it gets to you, so that you can continue in peace. Finally, after this trowel, you'll find the [[S.S. Dolphin II]]'s pod waiting for you.


== Gallery ==
== Gallery ==
<gallery>
{{image}}
HP First Expedition Crumbug.png|The first enemy in the game, a [[Crumbug]].
HP First Expedition Coppeller.png|The Sparklium flower, heart, and [[Coppeller]]s.
HP Ignoring Loop of Beginnings.png|Ignoring the [[Loop of Beginnings]].
HP First Expedition Blue Fragments.png|The blue [[bridge]] puzzle.
HP First Expedition Hole.png|The first encountered doorway.
HP Hypno Pendulum Location.png|The room on the other side of the doorway, and the location of the [[Hypno Pendulum]].
HP Song Sewer Location.png|Location of the [[Song Sewer]].
HP Song Sewer Puzzle.png|The final part of the [[Song Sewer]] puzzle.
HP First Expedition Large Scoop.png|The large trowel at the end of the level,
</gallery>


== Names in other languages ==
== Names in other languages ==
{{foreignname
{{foreignname
|Jap=はじまりの場所ょ
|Jap=
|JapR=Hajimari no Basho
|JapR=
|JapM=Place of Beginnings
|JapM=
|Dut=De eerste stappen
|Dut=De eerste stappen
|DutM=The first steps
|DutM=The first steps
Line 117: Line 56:
|Ita=Passo primordiale
|Ita=Passo primordiale
|ItaM=First step
|ItaM=First step
|Kor=시작의 장소
|Spa=Sendero Germinal
|KorR=Sijag-ui jangso
|SpaM=Germinal path
|KorM=Place of start
|SpaA=Expedición inicial
|SpaAM=First expedition
|SpaE=Sendero Germinal
|SpaEM=Germinal path
}}
}}


== See also ==
== See also ==
* [[The Impact Site]]
{{todo|List links to similar subjects.}}
* [[Pikmin Park]]
 
{{featured|{{date|2|April|2018}}|{{date|1|June|2018}}}}


{{Brilliant Garden}}
{{sector 1}}

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